startupservices/startupanimation/sanimctrl/src/sanimctrl.cpp
changeset 0 2e3d3ce01487
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/startupservices/startupanimation/sanimctrl/src/sanimctrl.cpp	Tue Feb 02 10:12:00 2010 +0200
@@ -0,0 +1,278 @@
+/*
+* Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies). 
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:  Implementation of CSAnimCtrl class
+*
+*/
+
+
+#include "sanimctrl.h"
+#include "sanimengine.h"
+
+#include "trace.h"
+
+// ======== MEMBER FUNCTIONS ========
+
+// ---------------------------------------------------------------------------
+// CSAnimCtrl::NewL
+//
+// ---------------------------------------------------------------------------
+//
+EXPORT_C CSAnimCtrl* CSAnimCtrl::NewL(
+    const TRect& aRect,
+    const CCoeControl& aContainer )
+    {
+    FUNC_LOG;
+
+    CSAnimCtrl* self = new( ELeave ) CSAnimCtrl;
+    CleanupStack::PushL( self );
+    self->BaseConstructL( aRect, aContainer );
+    CleanupStack::Pop( self );
+    return self;
+    }
+
+
+// ---------------------------------------------------------------------------
+// CSAnimCtrl::~CSAnimCtrl
+//
+// ---------------------------------------------------------------------------
+//
+CSAnimCtrl::~CSAnimCtrl()
+    {
+    FUNC_LOG;
+
+    delete iEngine;
+    }
+
+
+// ---------------------------------------------------------------------------
+// CSAnimCtrl::Load
+//
+// ---------------------------------------------------------------------------
+//
+void CSAnimCtrl::Load(
+    const TDesC& aImageFileName,
+    const TTimeIntervalMicroSeconds32& aFrameDelay,
+    const TBool aScalingEnabled,
+    const TInt aAnimRepeatCount,
+    const TDesC& aToneFileName,
+    const TInt aVolume,
+    const TTimeIntervalMicroSeconds& aVolumeRamp,
+    const TInt aToneRepeatCount,
+    TRequestStatus& aStatus )
+    {
+    FUNC_LOG;
+
+    TDisplayMode dispMode = EColor16M;
+    CGraphicsDevice* device = SystemGc().Device();
+	if ( device )
+	    {
+	    dispMode = device->DisplayMode();
+	    }
+
+    TInt errorCode = iEngine->SetImageProperties(
+        aImageFileName,
+        dispMode,
+        Size(),
+        aFrameDelay,
+        aScalingEnabled,
+        aAnimRepeatCount );
+    ERROR( errorCode, "Failed to set image properties" );
+
+    errorCode = iEngine->SetToneProperties(
+        aToneFileName,
+        aVolume,
+        aVolumeRamp,
+        aToneRepeatCount );
+    ERROR( errorCode, "Failed to set tone properties" );
+
+    iEngine->Load( aStatus );
+    }
+
+
+// ---------------------------------------------------------------------------
+// CSAnimCtrl::Start
+//
+// ---------------------------------------------------------------------------
+//
+void CSAnimCtrl::Start( TRequestStatus& aStatus )
+    {
+    FUNC_LOG;
+
+    iBackgroundColour = iEngine->BackroundColour();
+    iEngine->Start( aStatus );
+    }
+
+
+// ---------------------------------------------------------------------------
+// CSAnimCtrl::Cancel
+//
+// ---------------------------------------------------------------------------
+//
+void CSAnimCtrl::Cancel()
+    {
+    FUNC_LOG;
+
+    Clear();
+    iEngine->Cancel();
+    }
+
+
+// ---------------------------------------------------------------------------
+// CSAnimCtrl::Clear
+//
+// ---------------------------------------------------------------------------
+//
+void CSAnimCtrl::Clear()
+    {
+    FUNC_LOG;
+
+    iBackgroundColour = TRgb();
+    iImage = NULL;
+    iMask = NULL;
+    }
+
+
+// ---------------------------------------------------------------------------
+// CSAnimCtrl::CountComponentControls
+//
+// ---------------------------------------------------------------------------
+TInt CSAnimCtrl::CountComponentControls() const
+    {
+    return 0;
+    }
+
+
+// ---------------------------------------------------------------------------
+// CSAnimCtrl::ComponentControl
+//
+// ---------------------------------------------------------------------------
+CCoeControl* CSAnimCtrl::ComponentControl( TInt /*aIndex*/ ) const
+    {
+    return NULL;
+    }
+
+
+// ---------------------------------------------------------
+// CSAnimCtrl::Draw
+//
+// ---------------------------------------------------------
+//
+void CSAnimCtrl::Draw( const TRect& /*aRect*/ ) const
+    {
+    FUNC_LOG;
+
+	CWindowGc& gc = SystemGc();
+
+    TRect rect = Rect();
+    gc.Clear( rect );
+    gc.SetPenStyle( CGraphicsContext::ENullPen );
+    gc.SetBrushColor( iBackgroundColour );
+    gc.SetBrushStyle( CGraphicsContext::ESolidBrush );
+    gc.Clear();
+
+    TPoint pos = rect.iTl;
+    TSize imgSize( 0, 0 );
+    if ( iImage )
+        {
+        imgSize = iImage->SizeInPixels();
+        }
+
+    pos.iX += ( rect.Width() - imgSize.iWidth ) / 2;
+    pos.iY += ( rect.Height() - imgSize.iHeight ) / 2;
+
+    if ( iImage && iMask )
+        {
+        INFO_2( "Frame size: %d, %d", imgSize.iWidth, imgSize.iHeight );
+        INFO_2( "Mask size: %d, %d", iMask->SizeInPixels().iWidth, iMask->SizeInPixels().iHeight );
+        INFO_2( "Position: %d, %d", pos.iX, pos.iY );
+
+        gc.BitBltMasked( pos, iImage, imgSize, iMask, EFalse );
+	    }
+    else if ( iImage )
+        {
+        INFO_2( "Frame size: %d, %d", imgSize.iWidth, imgSize.iHeight );
+        INFO_2( "Position: %d, %d", pos.iX, pos.iY );
+
+    	gc.BitBlt( pos, iImage );
+	    }
+	else
+	    {
+        INFO( "No frame or mask" );
+	    }
+    }
+
+
+// ---------------------------------------------------------
+// CSAnimCtrl::UpdateScreen
+//
+// ---------------------------------------------------------
+//
+void CSAnimCtrl::UpdateScreen(
+    const CFbsBitmap& aFrame,
+    const CFbsBitmap& aMask )
+    {
+    FUNC_LOG;
+
+    iImage = &aFrame;
+    iMask = &aMask;
+    DrawNow();
+    }
+
+
+// ---------------------------------------------------------
+// CSAnimCtrl::UpdateScreen
+//
+// ---------------------------------------------------------
+//
+void CSAnimCtrl::UpdateScreen( const CFbsBitmap& aFrame )
+    {
+    FUNC_LOG;
+
+    iImage = &aFrame;
+    iMask = NULL;
+    DrawNow();
+    }
+
+
+// ---------------------------------------------------------------------------
+// CSAnimCtrl::CSAnimCtrl
+//
+// ---------------------------------------------------------------------------
+//
+EXPORT_C CSAnimCtrl::CSAnimCtrl()
+  : iEngine( NULL ),
+    iImage( NULL ),
+    iMask( NULL )
+    {
+    FUNC_LOG;
+    }
+
+
+// ---------------------------------------------------------------------------
+// CSAnimCtrl::BaseConstructL
+//
+// ---------------------------------------------------------------------------
+//
+EXPORT_C void CSAnimCtrl::BaseConstructL(
+    const TRect& aRect,
+    const CCoeControl& aContainer )
+    {
+    FUNC_LOG;
+
+    iEngine = CSAnimEngine::NewL( iCoeEnv->FsSession(), *this );
+
+    SetContainerWindowL( aContainer );
+    SetRect( aRect );
+    ActivateL();
+    }