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1 /* |
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2 * Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: This is the implementation of application class |
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15 * |
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16 */ |
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17 |
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18 #include <e32debug.h> |
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19 #include "hiddebug.h" |
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20 #include "socketinitiator.h" |
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21 #include "sockinitnotifier.h" |
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22 #include "timeouttimer.h" |
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23 #include "bthidtypes.h" |
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24 #include "sockets.pan" |
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25 #include "debug.h" |
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26 // The transport protocol of the sockets used by this object. |
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27 _LIT(KTransportProtocol, "L2CAP"); |
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28 |
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29 // 60*2 seconds socket connect time-out (initially this was 10 seconds, but was changed due to end-user feedback) |
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30 const TInt CSocketInitiator::KTimeOut = 120000000; |
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31 |
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32 CSocketInitiator* CSocketInitiator::NewL(RSocketServ& aSocketServ, |
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33 MSockInitNotifier& aNotifier) |
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34 { |
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35 CSocketInitiator* self = NewLC(aSocketServ, aNotifier); |
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36 CleanupStack::Pop(self); |
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37 return self; |
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38 } |
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39 |
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40 CSocketInitiator* CSocketInitiator::NewLC(RSocketServ& aSocketServ, |
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41 MSockInitNotifier& aNotifier) |
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42 { |
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43 CSocketInitiator* self = new (ELeave) CSocketInitiator(aSocketServ, |
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44 aNotifier); |
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45 CleanupStack::PushL(self); |
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46 self->ConstructL(); |
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47 return self; |
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48 } |
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49 |
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50 CSocketInitiator::CSocketInitiator(RSocketServ& aSocketServ, |
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51 MSockInitNotifier& aNotifier) : |
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52 CActive(CActive::EPriorityStandard), iSocketServ(aSocketServ), iNotifier( |
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53 aNotifier), iState(EIdle) |
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54 { |
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55 CActiveScheduler::Add(this); |
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56 } |
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57 |
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58 CSocketInitiator::~CSocketInitiator() |
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59 { |
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60 TRACE_INFO((_L("[BTHID]\tCSocketInitiator::~CSocketInitiator()"))); |
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61 Cancel(); // Causes DoCancel |
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62 |
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63 delete iTimer; |
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64 } |
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65 |
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66 void CSocketInitiator::ConnectSocketsL(const TBTDevAddr& aAddress, |
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67 TBool aUseSecurity, RSocket* aControlSocket, |
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68 RSocket* aInterruptSocket) |
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69 { |
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70 TRACE_INFO((_L("[BTHID]\tCSocketInitiator::ConnectSocketsL"))); |
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71 // Store the params for later |
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72 iControlSocket = aControlSocket; |
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73 iInterruptSocket = aInterruptSocket; |
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74 iUseSecurity = aUseSecurity; |
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75 |
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76 // First close the sockets |
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77 iControlSocket->Close(); |
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78 iInterruptSocket->Close(); |
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79 |
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80 // Try to open the sockets as L2CAP |
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81 User::LeaveIfError(iControlSocket->Open(iSocketServ, KTransportProtocol)); |
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82 User::LeaveIfError( |
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83 iInterruptSocket->Open(iSocketServ, KTransportProtocol)); |
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84 |
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85 iSockAddress.SetBTAddr(aAddress); |
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86 // First connect the control channel |
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87 iSockAddress.SetPort(KL2CAPHidControl); |
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88 |
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89 // Set security requirements for the Control channel. |
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90 TBTServiceSecurity sec; |
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91 sec.SetAuthentication(aUseSecurity); //Require authentication |
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92 sec.SetEncryption(aUseSecurity); //and encryption. |
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93 sec.SetAuthorisation(EFalse); //and authorisation (This not needed for out-going connections) |
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94 iSockAddress.SetSecurity(sec); |
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95 |
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96 // Start a timer to timeout the connect request |
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97 if (!iTimer->IsActive()) |
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98 iTimer->After(KTimeOut); |
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99 // Issue the connect request |
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100 iControlSocket->Connect(iSockAddress, iStatus); |
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101 // Update the connect state |
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102 iState = EConnectingControl; |
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103 |
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104 #ifdef __WINS__ |
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105 |
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106 User::After(1); // Fix to allow emulator client to connect to server |
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107 #endif |
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108 |
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109 // Start this active object |
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110 SetActive(); |
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111 } |
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112 |
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113 void CSocketInitiator::TimerExpired() |
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114 { |
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115 TRACE_INFO((_L("[BTHID]\tCSocketInitiator::TimerExpired()"))); |
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116 // Cancel the operation in progress |
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117 Cancel(); |
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118 // Inform the observer of this object that a failure occurred |
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119 // due to a timeout |
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120 iNotifier.SocketsConnFailed(KErrTimedOut); |
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121 } |
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122 |
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123 void CSocketInitiator::ConstructL() |
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124 { |
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125 // Create a timer |
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126 iTimer = CTimeOutTimer::NewL(EPriorityStandard, *this); |
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127 } |
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128 |
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129 void CSocketInitiator::DoCancel() |
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130 { |
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131 TRACE_INFO((_L("[BTHID]\tCSocketInitiator::DoCancel()"))); |
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132 |
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133 // Cancel appropriate request |
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134 switch (iState) |
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135 { |
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136 case EConnectingControl: |
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137 { |
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138 iControlSocket->CancelConnect(); |
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139 break; |
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140 } |
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141 case EConnectingInterrupt: |
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142 { |
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143 iInterruptSocket->CancelConnect(); |
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144 break; |
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145 } |
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146 default: |
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147 { |
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148 User::Panic(KPanicBTConnection, ESocketsBadStatus); |
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149 break; |
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150 } |
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151 } |
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152 |
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153 //Close the sockets |
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154 iInterruptSocket->Close(); |
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155 iControlSocket->Close(); |
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156 |
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157 // Set the connect state back to idle |
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158 iState = EIdle; |
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159 } |
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160 |
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161 void CSocketInitiator::RunL() |
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162 { |
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163 // Cancel any outstanding timer |
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164 iTimer->Cancel(); |
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165 |
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166 // Any error stops us dead. |
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167 if (iStatus != KErrNone) |
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168 { |
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169 //Close the sockets |
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170 iControlSocket->Close(); |
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171 iInterruptSocket->Close(); |
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172 |
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173 // Set the connect state back to idle |
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174 iState = EIdle; |
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175 // Inform the observer that a failure occurred |
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176 iNotifier.SocketsConnFailed(iStatus.Int()); |
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177 } |
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178 else |
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179 { |
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180 switch (iState) |
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181 { |
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182 case EConnectingControl: |
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183 { |
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184 TRACE_INFO((_L("[BTHID]\tCSocketInitiator::RunL(): Control channel connection request"))); |
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185 ConnectInterruptSocket(); |
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186 } |
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187 break; |
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188 |
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189 case EConnectingInterrupt: |
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190 // L2CAP Interrupt channel connection request |
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191 // We are connected |
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192 // Set the connect state back to idle |
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193 { |
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194 TRACE_INFO((_L("[BTHID]\tCSocketInitiator::RunL(): Interrupt channel connection request"))); |
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195 iState = EIdle; |
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196 // Inform the observer that connection is complete |
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197 iNotifier.SocketsConnected(); |
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198 break; |
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199 } |
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200 |
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201 default: |
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202 { |
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203 User::Panic(KPanicBTConnection, ESocketsBadState); |
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204 break; |
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205 } |
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206 |
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207 }; |
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208 } |
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209 } |
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210 |
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211 void CSocketInitiator::ConnectInterruptSocket() |
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212 { |
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213 // Connect the interrupt channel. |
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214 TRACE_INFO((_L("[BTHID]\tCSocketInitiator::ConnectInterruptSocket()"))); |
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215 ///for BT Stack v2.0, use authentication and encryption |
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216 TBTServiceSecurity sec; |
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217 sec.SetAuthentication(iUseSecurity); // 2nd L2cap channel should need no authentication. |
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218 sec.SetEncryption(iUseSecurity); // but we need encryption. |
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219 iSockAddress.SetSecurity(sec); |
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220 //// |
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221 iSockAddress.SetPort(KL2CAPHidInterrupt); |
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222 |
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223 // Start a timer to timeout the connect request |
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224 if (!iTimer->IsActive()) |
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225 iTimer->After(KTimeOut); |
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226 // Issue the connect request |
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227 iInterruptSocket->Connect(iSockAddress, iStatus); |
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228 // Update the connect state |
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229 iState = EConnectingInterrupt; |
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230 |
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231 #ifdef __WINS__ |
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232 |
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233 User::After(1); // Fix to allow emulator client to connect to server |
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234 #endif |
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235 |
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236 SetActive(); |
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237 } |