/*
* Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: This is the implementation of application class
*
*/
#include "sockets.pan"
#include "socketreader.h"
#include "socketobserver.h"
#include "debug.h"
CSocketReader* CSocketReader::NewL(TUint aSocketID,
MSocketObserver& aObserver, TInt aInitialBufSize)
{
CSocketReader* self = CSocketReader::NewLC(aSocketID, aObserver,
aInitialBufSize);
CleanupStack::Pop(self);
return self;
}
CSocketReader* CSocketReader::NewLC(TUint aSocketID,
MSocketObserver& aObserver, TInt aInitialBufSize)
{
CSocketReader* self = new (ELeave) CSocketReader(aSocketID, aObserver);
CleanupStack::PushL(self);
self->ConstructL(aInitialBufSize);
return self;
}
CSocketReader::CSocketReader(TUint aSocketID, MSocketObserver& aObserver) :
CActive(EPriorityStandard), iSocketID(aSocketID), iObserver(aObserver),
iBufferPtr(0, 0)
{
}
CSocketReader::~CSocketReader()
{
Cancel(); // Causes DoCancel
delete iBuffer;
}
void CSocketReader::ConstructL(TInt aInitialBufSize)
{
iBuffer = HBufC8::NewL(aInitialBufSize);
iBufferPtr.Set(iBuffer->Des());
CActiveScheduler::Add(this);
}
void CSocketReader::DoCancel()
{
// Cancel asynchronous read request
iSocket->CancelRead();
}
void CSocketReader::RunL()
{
// Active object request complete handler
TRACE_INFO((_L("CSocketReader::RunL(), iStatus.Int()=%d, socketID=%d"),iStatus.Int(), iSocketID));
switch (iStatus.Int())
{
case KErrNone:
{
// Data has been read from socket
// Inform the observer and issue another read if we want
// to continue listening
if (iObserver.HandleDataReceived(iSocketID, iBufferPtr))
{
IssueRead();
}
break;
}
default:
{
// A read error has occurred. Inform the observer the connection is lost
iObserver.HandleSocketError(iSocketID, ETrue, iStatus.Int());
break;
}
}
}
void CSocketReader::IssueRead()
{
// Initiate a new read from socket into iBuffer
iSocket->Read(iBufferPtr, iStatus);
SetActive();
}
void CSocketReader::StartReadingL(RSocket* aSocket, TInt aMTU)
{
// Initiate a new read from socket into iBuffer
__ASSERT_DEBUG(!IsActive(),
User::Panic(KPanicSocketsEngineRead, ESocketsBadState));
if (aMTU > iBufferPtr.MaxLength())
{
// Realloc the buffer as it isn't large enough.
iBufferPtr.Set(0, 0, 0);
delete iBuffer;
iBuffer = 0;
iBuffer = HBufC8::NewL(aMTU);
iBufferPtr.Set(iBuffer->Des());
}
iSocket = aSocket;
IssueRead();
}