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/*
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* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description:
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*
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*/
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// INCLUDE FILES
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#include "HgVgLabel.h"
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#include "HgVgHelper.h"
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#include "HgVgDrawBuffer.h"
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#include "HgDrawUtils.h"
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#include <ganes.mbg>
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#include <AknIconUtils.h>
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#include <avkon.mbg>
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#include <AknsDrawUtils.h>
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#include <touchfeedback.h>
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#include <gulicon.h>
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#include <AknUtils.h>
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#include <layoutmetadata.cdl.h>
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#include <AknLayout2ScalableDef.h>
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#include <e32math.h>
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#include <gulcolor.h>
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#include <AknsDrawUtils.h>
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// ============================ MEMBER FUNCTIONS ===============================
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// -----------------------------------------------------------------------------
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// CHgVgTitleRenderer::NewL()
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// Two-phased constructor.
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// -----------------------------------------------------------------------------
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//
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CHgVgLabel* CHgVgLabel::NewL(const TRect& aRect, const TDesC& aText)
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{
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CHgVgLabel* self = new ( ELeave ) CHgVgLabel(aRect);
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CleanupStack::PushL (self );
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self->ConstructL(aText);
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CleanupStack::Pop ( self );
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return self;
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}
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// -----------------------------------------------------------------------------
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// CHgVgTitleRenderer::ConstructL()
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// Symbian 2nd phase constructor can leave.
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// -----------------------------------------------------------------------------
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//
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void CHgVgLabel::ConstructL (const TDesC& aText)
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{
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iText = aText.AllocL();
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iTextRenderer = CHgVgDrawBuffer::NewL(iRect.Size(), EGray256);
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iTextImage = vgCreateImage(VG_A_8,
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iRect.Width(), iRect.Height(),
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VG_IMAGE_QUALITY_NONANTIALIASED);
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if (iTextImage == VG_INVALID_HANDLE)
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{
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User::Leave(KErrNoMemory);
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}
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// get text color from skin
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if ( AknsUtils::AvkonSkinEnabled() )
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{
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// this does not modify color unless it gets a correct one
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// no real need to check errors
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AknsUtils::GetCachedColor(
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AknsUtils::SkinInstance(),
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iTextColor,
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KAknsIIDQsnTextColors,
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EAknsCIQsnTextColorsCG6 );
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}
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if (iTextColor.Red() < 128)
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{
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iShadowColor = KRgbWhite;
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}
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else
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{
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iShadowColor = KRgbBlack;
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}
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}
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// -----------------------------------------------------------------------------
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// CHgVgTitleRenderer::CHgVgTitleRenderer()
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// C++ default constructor can NOT contain any code, that might leave.
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// -----------------------------------------------------------------------------
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//
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CHgVgLabel::CHgVgLabel(const TRect& aRect) :
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iRect(aRect),
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iTextColor(KRgbDarkGray),
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iShadowColor(KRgbBlack),
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iDirty(ETrue)
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{
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}
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// -----------------------------------------------------------------------------
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// CHgVgTitleRenderer::~CHgVgTitleRenderer()
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// Destructor.
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// -----------------------------------------------------------------------------
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//
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CHgVgLabel::~CHgVgLabel ( )
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{
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delete iText;
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delete iTextRenderer;
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// then parent
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vgDestroyImage(iTextImage);
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}
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// -----------------------------------------------------------------------------
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// CHgVgLabel::SetText()
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// -----------------------------------------------------------------------------
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//
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void CHgVgLabel::SetTextL(const TDesC& aText)
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{
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if (aText != *iText)
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{
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delete iText;
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iText = 0;
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iText = aText.AllocL();
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iDirty = ETrue;
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}
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}
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// -----------------------------------------------------------------------------
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// CHgVgLabel::Draw()
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// -----------------------------------------------------------------------------
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//
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void CHgVgLabel::Draw(const TRect& aWindowRect, TReal aAlpha)
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{
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if (iDirty)
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{
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Update();
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iDirty = EFalse;
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}
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TRgb color = iTextColor;
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color.SetAlpha(255.0f * aAlpha);
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TRgb shadowColor = iShadowColor;
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shadowColor.SetAlpha(255.0f * aAlpha);
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//HgVgHelper::DrawImageColorized(iTextImage, shadowColor, iRect.iTl+TPoint(1,1), aWindowRect);
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HgVgHelper::DrawImageColorized(iTextImage, color, iRect.iTl, aWindowRect, EFalse, iLandscape);
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}
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// -----------------------------------------------------------------------------
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// CHgVgLabel::Update()
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// -----------------------------------------------------------------------------
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//
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void CHgVgLabel::Update()
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{
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iTextRenderer->Clear(iRect.Size(), KRgbBlack);
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/* iTextRenderer->Gc().SetPenColor(KRgbWhite);
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iTextRenderer->Gc().UseFont(iFont);
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iTextRenderer->Gc().DrawText(*iText, TPoint(
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iRect.Width() / 2 - iFont->TextWidthInPixels(*iText) / 2,
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iFont->HeightInPixels()));
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*/
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TAknLayoutText text;
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text.LayoutText(iParentRect, iLayout);
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text.DrawText(iTextRenderer->Gc(), *iText, ETrue, KRgbWhite);
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iTextRenderer->GetDrawBufferToVgImage(TRect(TPoint(0,0), iRect.Size()),
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TPoint(0, 0), iTextImage, VG_A_8);
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}
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void CHgVgLabel::SetLayout(const TAknTextComponentLayout& aLayout, const TRect& aParentRect)
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{
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iLayout = aLayout;
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iLayout.Sett(0);
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iLayout.Setl(0);
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iParentRect = aParentRect;
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}
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void CHgVgLabel::DrawEmptyText(const TRect& aClientRect, const TDesC& aText)
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{
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iTextRenderer->Clear(iRect.Size(), KRgbBlack);
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DrawEmptyListImpl_real(aClientRect, iTextRenderer->Gc(), aText, KRgbWhite);
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iTextRenderer->GetDrawBufferToVgImage(TRect(TPoint(0,0), iRect.Size()),
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TPoint(0, 0), iTextImage, VG_A_8);
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iDirty = EFalse;
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Draw(aClientRect, 1.0f);
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}
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void CHgVgLabel::EnableLandscapeRendering(TBool enabled)
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{
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iLandscape = enabled;
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}
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// End of File
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