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1 /************************************************************************* |
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2 * * |
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3 * Open Dynamics Engine, Copyright (C) 2001-2003 Russell L. Smith. * |
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4 * All rights reserved. Email: russ@q12.org Web: www.q12.org * |
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5 * * |
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6 * This library is free software; you can redistribute it and/or * |
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7 * modify it under the terms of EITHER: * |
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8 * (1) The GNU Lesser General Public License as published by the Free * |
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9 * Software Foundation; either version 2.1 of the License, or (at * |
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10 * your option) any later version. The text of the GNU Lesser * |
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11 * General Public License is included with this library in the * |
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12 * file LICENSE.TXT. * |
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13 * (2) The BSD-style license that is included with this library in * |
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14 * the file LICENSE-BSD.TXT. * |
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15 * * |
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16 * This library is distributed in the hope that it will be useful, * |
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17 * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files * |
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19 * LICENSE.TXT and LICENSE-BSD.TXT for more details. * |
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20 * * |
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21 *************************************************************************/ |
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22 |
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23 /* |
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24 |
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25 internal data structures and functions for collision detection. |
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26 |
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27 */ |
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28 |
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29 #ifndef _ODE_COLLISION_KERNEL_H_ |
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30 #define _ODE_COLLISION_KERNEL_H_ |
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31 |
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32 #include <ode/common.h> |
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33 #include <ode/contact.h> |
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34 #include <ode/collision.h> |
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35 #include "object.h" |
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36 |
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37 //**************************************************************************** |
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38 // constants and macros |
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39 |
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40 // mask for the number-of-contacts field in the dCollide() flags parameter |
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41 #define NUMC_MASK (0xffff) |
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42 |
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43 #define IS_SPACE(geom) \ |
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44 ((geom)->type >= dFirstSpaceClass && (geom)->type <= dLastSpaceClass) |
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45 |
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46 //**************************************************************************** |
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47 // geometry object base class |
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48 |
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49 |
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50 // geom flags. |
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51 // |
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52 // GEOM_DIRTY means that the space data structures for this geom are |
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53 // potentially not up to date. NOTE THAT all space parents of a dirty geom |
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54 // are themselves dirty. this is an invariant that must be enforced. |
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55 // |
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56 // GEOM_AABB_BAD means that the cached AABB for this geom is not up to date. |
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57 // note that GEOM_DIRTY does not imply GEOM_AABB_BAD, as the geom might |
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58 // recalculate its own AABB but does not know how to update the space data |
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59 // structures for the space it is in. but GEOM_AABB_BAD implies GEOM_DIRTY. |
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60 // the valid combinations are: |
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61 // 0 |
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62 // GEOM_DIRTY |
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63 // GEOM_DIRTY|GEOM_AABB_BAD |
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64 // GEOM_DIRTY|GEOM_AABB_BAD|GEOM_POSR_BAD |
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65 |
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66 enum { |
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67 GEOM_DIRTY = 1, // geom is 'dirty', i.e. position unknown |
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68 GEOM_POSR_BAD = 2, // geom's final posr is not valid |
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69 GEOM_AABB_BAD = 4, // geom's AABB is not valid |
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70 GEOM_PLACEABLE = 8, // geom is placeable |
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71 GEOM_ENABLED = 16, // geom is enabled |
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72 |
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73 // Ray specific |
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74 RAY_FIRSTCONTACT = 0x10000, |
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75 RAY_BACKFACECULL = 0x20000, |
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76 RAY_CLOSEST_HIT = 0x40000 |
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77 }; |
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78 |
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79 |
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80 // geometry object base class. pos and R will either point to a separately |
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81 // allocated buffer (if body is 0 - pos points to the dxPosR object) or to |
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82 // the pos and R of the body (if body nonzero). |
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83 // a dGeomID is a pointer to this object. |
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84 |
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85 struct dxGeom : public dBase { |
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86 int type; // geom type number, set by subclass constructor |
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87 int gflags; // flags used by geom and space |
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88 void *data; // user-defined data pointer |
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89 dBodyID body; // dynamics body associated with this object (if any) |
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90 dxGeom *body_next; // next geom in body's linked list of associated geoms |
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91 dxPosR *final_posr; // final position of the geom in world coordinates |
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92 dxPosR *offset_posr; // offset from body in local coordinates |
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93 |
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94 // information used by spaces |
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95 dxGeom *next; // next geom in linked list of geoms |
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96 dxGeom **tome; // linked list backpointer |
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97 dxSpace *parent_space;// the space this geom is contained in, 0 if none |
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98 dReal aabb[6]; // cached AABB for this space |
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99 unsigned long category_bits,collide_bits; |
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100 |
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101 dxGeom (dSpaceID _space, int is_placeable); |
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102 virtual ~dxGeom(); |
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103 |
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104 |
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105 // calculate our new final position from our offset and body |
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106 void computePosr(); |
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107 |
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108 // recalculate our new final position if needed |
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109 void recomputePosr() |
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110 { |
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111 if (gflags & GEOM_POSR_BAD) { |
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112 computePosr(); |
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113 gflags &= ~GEOM_POSR_BAD; |
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114 } |
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115 } |
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116 |
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117 virtual void computeAABB()=0; |
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118 // compute the AABB for this object and put it in aabb. this function |
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119 // always performs a fresh computation, it does not inspect the |
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120 // GEOM_AABB_BAD flag. |
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121 |
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122 virtual int AABBTest (dxGeom *o, dReal aabb[6]); |
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123 // test whether the given AABB object intersects with this object, return |
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124 // 1=yes, 0=no. this is used as an early-exit test in the space collision |
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125 // functions. the default implementation returns 1, which is the correct |
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126 // behavior if no more detailed implementation can be provided. |
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127 |
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128 // utility functions |
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129 |
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130 // compute the AABB only if it is not current. this function manipulates |
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131 // the GEOM_AABB_BAD flag. |
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132 |
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133 void recomputeAABB() { |
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134 if (gflags & GEOM_AABB_BAD) { |
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135 // our aabb functions assume final_posr is up to date |
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136 recomputePosr(); |
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137 computeAABB(); |
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138 gflags &= ~GEOM_AABB_BAD; |
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139 } |
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140 } |
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141 |
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142 // add and remove this geom from a linked list maintained by a space. |
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143 |
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144 void spaceAdd (dxGeom **first_ptr) { |
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145 next = *first_ptr; |
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146 tome = first_ptr; |
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147 if (*first_ptr) (*first_ptr)->tome = &next; |
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148 *first_ptr = this; |
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149 } |
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150 void spaceRemove() { |
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151 if (next) next->tome = tome; |
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152 *tome = next; |
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153 } |
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154 |
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155 // add and remove this geom from a linked list maintained by a body. |
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156 |
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157 void bodyAdd (dxBody *b) { |
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158 body = b; |
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159 body_next = b->geom; |
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160 b->geom = this; |
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161 } |
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162 void bodyRemove(); |
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163 }; |
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164 |
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165 //**************************************************************************** |
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166 // the base space class |
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167 // |
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168 // the contained geoms are divided into two kinds: clean and dirty. |
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169 // the clean geoms have not moved since they were put in the list, |
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170 // and their AABBs are valid. the dirty geoms have changed position, and |
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171 // their AABBs are may not be valid. the two types are distinguished by the |
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172 // GEOM_DIRTY flag. all dirty geoms come *before* all clean geoms in the list. |
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173 |
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174 struct dxSpace : public dxGeom { |
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175 int count; // number of geoms in this space |
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176 dxGeom *first; // first geom in list |
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177 int cleanup; // cleanup mode, 1=destroy geoms on exit |
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178 |
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179 // cached state for getGeom() |
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180 int current_index; // only valid if current_geom != 0 |
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181 dxGeom *current_geom; // if 0 then there is no information |
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182 |
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183 // locking stuff. the space is locked when it is currently traversing its |
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184 // internal data structures, e.g. in collide() and collide2(). operations |
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185 // that modify the contents of the space are not permitted when the space |
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186 // is locked. |
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187 int lock_count; |
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188 |
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189 dxSpace (dSpaceID _space); |
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190 ~dxSpace(); |
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191 |
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192 void computeAABB(); |
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193 |
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194 void setCleanup (int mode); |
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195 int getCleanup(); |
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196 int query (dxGeom *geom); |
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197 int getNumGeoms(); |
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198 virtual dxGeom *getGeom (int i); |
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199 |
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200 virtual void add (dxGeom *); |
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201 virtual void remove (dxGeom *); |
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202 virtual void dirty (dxGeom *); |
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203 |
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204 virtual void cleanGeoms()=0; |
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205 // turn all dirty geoms into clean geoms by computing their AABBs and any |
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206 // other space data structures that are required. this should clear the |
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207 // GEOM_DIRTY and GEOM_AABB_BAD flags of all geoms. |
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208 |
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209 virtual void collide (void *data, dNearCallback *callback)=0; |
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210 virtual void collide2 (void *data, dxGeom *geom, dNearCallback *callback)=0; |
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211 }; |
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212 |
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213 |
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214 #endif |