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1 /************************************************************************* |
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2 * * |
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3 * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. * |
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4 * All rights reserved. Email: russ@q12.org Web: www.q12.org * |
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5 * * |
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6 * This library is free software; you can redistribute it and/or * |
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7 * modify it under the terms of EITHER: * |
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8 * (1) The GNU Lesser General Public License as published by the Free * |
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9 * Software Foundation; either version 2.1 of the License, or (at * |
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10 * your option) any later version. The text of the GNU Lesser * |
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11 * General Public License is included with this library in the * |
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12 * file LICENSE.TXT. * |
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13 * (2) The BSD-style license that is included with this library in * |
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14 * the file LICENSE-BSD.TXT. * |
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15 * * |
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16 * This library is distributed in the hope that it will be useful, * |
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17 * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files * |
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19 * LICENSE.TXT and LICENSE-BSD.TXT for more details. * |
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20 * * |
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21 *************************************************************************/ |
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22 |
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23 /* |
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24 |
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25 geom transform |
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26 |
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27 */ |
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28 |
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29 #ifndef _ODE_COLLISION_TRANSFORM_H_ |
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30 #define _ODE_COLLISION_TRANSFORM_H_ |
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31 |
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32 #include <ode/common.h> |
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33 #include "collision_kernel.h" |
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34 |
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35 |
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36 int dCollideTransform (dxGeom *o1, dxGeom *o2, int flags, |
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37 dContactGeom *contact, int skip); |
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38 |
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39 |
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40 #endif |