uifw/AvKon/src/AknSmileyModel.cpp
changeset 0 2f259fa3e83a
child 5 aabf2c525e0f
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-1:000000000000 0:2f259fa3e83a
       
     1 /*
       
     2 * Copyright (c) 2002-2009 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description: 
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 #include <barsread.h>
       
    20 #include <AknUtils.h>
       
    21 #include <aknlayoutscalable_avkon.cdl.h>
       
    22 
       
    23 #include <centralrepository.h>
       
    24 #include <AvkonInternalCRKeys.h>
       
    25 
       
    26 #include <smiley.rsg>
       
    27 #include <smiley.mbg>
       
    28 
       
    29 #include "AknSmileyModel.h"
       
    30 #include "AknSmileyImage.h"
       
    31 
       
    32 
       
    33 ///////////////////////////////////////////////////////////////////////////////////////////////
       
    34 // TSmileyIconInfo
       
    35 ///////////////////////////////////////////////////////////////////////////////////////////////
       
    36 
       
    37 TSmileyIconInfo::TSmileyIconInfo()
       
    38     {
       
    39     Reset();
       
    40     }
       
    41 
       
    42 TSmileyIconInfo::TSmileyIconInfo(const TSmileyIconInfo& aInfo) : 
       
    43 iName(aInfo.iName), 
       
    44 iId(aInfo.iId), 
       
    45 iSkinItemID(aInfo.iSkinItemID), 
       
    46 iDefaultThumbnailID(aInfo.iDefaultThumbnailID), 
       
    47 iDefaultAnimationID(aInfo.iDefaultAnimationID)
       
    48     {
       
    49     }
       
    50 
       
    51 void TSmileyIconInfo::Reset()
       
    52     {
       
    53     iName.Zero();
       
    54     iId = 0;
       
    55     iSkinItemID.Set(0, 0);
       
    56     iDefaultThumbnailID = 0;
       
    57     iDefaultAnimationID = 0;
       
    58     }
       
    59 
       
    60 
       
    61 
       
    62 ///////////////////////////////////////////////////////////////////////////////////////////////
       
    63 // CSmileyIcon
       
    64 ///////////////////////////////////////////////////////////////////////////////////////////////
       
    65 
       
    66 CSmileyIcon* CSmileyIcon::NewL(const TSmileyIconInfo& aInfo, MSmileyIconObserver* aObserver)
       
    67     {
       
    68     CSmileyIcon* self = new (ELeave) CSmileyIcon(aInfo, aObserver);
       
    69     CleanupStack::PushL(self);
       
    70     self->ConstructL();
       
    71     CleanupStack::Pop(); // self;
       
    72     return self;
       
    73     }
       
    74 
       
    75 void CSmileyIcon::ConstructL()
       
    76     {
       
    77     iThumbnailImage = CSmileyImage::NewL(iInfo.iSkinItemID, iInfo.iDefaultThumbnailID, FALSE, this);
       
    78     
       
    79     if(iInfo.iSkinItemID.iMinor==0 && iInfo.iDefaultAnimationID>0)
       
    80         {
       
    81         iAnimationImage = CSmileyImage::NewL(iInfo.iSkinItemID, iInfo.iDefaultAnimationID, TRUE, this);
       
    82         }
       
    83     }
       
    84 
       
    85 CSmileyIcon::CSmileyIcon(const TSmileyIconInfo& aInfo, MSmileyIconObserver* aObserver) : 
       
    86 iInfo(aInfo), iSmileyIconObserver(aObserver)
       
    87     {
       
    88     }
       
    89 
       
    90 CSmileyIcon::~CSmileyIcon()
       
    91     {
       
    92     delete iThumbnailImage;
       
    93     delete iAnimationImage;
       
    94     }
       
    95 
       
    96 TBool CSmileyIcon::ReadyToDraw() const
       
    97     {
       
    98     TBool thumbnailCanDraw = iThumbnailImage->ReadyToDraw();
       
    99     TBool animationCanDraw = iAnimationImage ? iAnimationImage->ReadyToDraw() : FALSE;
       
   100     
       
   101     return (thumbnailCanDraw || animationCanDraw);
       
   102     }
       
   103 
       
   104 const CFbsBitmap* CSmileyIcon::Image() const
       
   105     {
       
   106     if(ShouldShowAnimation())
       
   107         {
       
   108         return iAnimationImage->Image();
       
   109         }
       
   110     else
       
   111         {
       
   112         return iThumbnailImage->Image();
       
   113         }
       
   114     }
       
   115 
       
   116 const CFbsBitmap* CSmileyIcon::Mask() const
       
   117     {
       
   118     if(ShouldShowAnimation())
       
   119         {
       
   120         return iAnimationImage->Mask();
       
   121         }
       
   122     else
       
   123         {
       
   124         return iThumbnailImage->Mask();
       
   125         }
       
   126     }
       
   127 
       
   128 void CSmileyIcon::LoadThumbnailL()
       
   129     {
       
   130     iThumbnailImage->LoadL();
       
   131     }
       
   132 
       
   133 TBool CSmileyIcon::ThumbnailReady() const
       
   134     {
       
   135     return iThumbnailImage->ReadyToDraw();
       
   136     }
       
   137 
       
   138 void CSmileyIcon::PlayAnimationL(TInt aRepeat, TInt aDelay)
       
   139     {
       
   140     if(iAnimationImage)
       
   141         {
       
   142         iAnimationImage->LoadL(aRepeat, aDelay);
       
   143         }
       
   144     }
       
   145 
       
   146 void CSmileyIcon::StopAnimation()
       
   147     {
       
   148     if(iAnimationImage)
       
   149         {
       
   150         iAnimationImage->Release();
       
   151         }
       
   152     }
       
   153 
       
   154 void CSmileyIcon::SetSize(const TSize& aSize)
       
   155     {
       
   156     iThumbnailImage->SetSize(aSize);
       
   157     
       
   158     if(iAnimationImage)
       
   159         {
       
   160         iAnimationImage->SetSize(aSize);
       
   161         }
       
   162     }
       
   163 
       
   164 const TSize& CSmileyIcon::Size() const
       
   165     {
       
   166     return iThumbnailImage->Size();
       
   167     }
       
   168 
       
   169 void CSmileyIcon::BitmapChanged(CSmileyImage* aSmileyImage, CFbsBitmap* /*aBitmap*/)
       
   170     {
       
   171     if(aSmileyImage == iThumbnailImage)
       
   172         {
       
   173         if(iSmileyIconObserver) iSmileyIconObserver->ThumbnailLoaded(this);
       
   174         }
       
   175     else
       
   176         {
       
   177         if(iSmileyIconObserver) iSmileyIconObserver->AnimationChanged(this);
       
   178         }
       
   179     }
       
   180 
       
   181 TBool CSmileyIcon::ShouldShowAnimation() const
       
   182     {
       
   183     return (iAnimationImage && iAnimationImage->ReadyToDraw());
       
   184     }
       
   185 
       
   186 
       
   187 
       
   188 ///////////////////////////////////////////////////////////////////////////////////////////////
       
   189 // CSmileyTnumbnailAsynLoader
       
   190 ///////////////////////////////////////////////////////////////////////////////////////////////
       
   191 
       
   192 CSmileyTnumbnailAsynLoader::CSmileyTnumbnailAsynLoader()
       
   193     {
       
   194     
       
   195     }
       
   196 
       
   197 CSmileyTnumbnailAsynLoader::~CSmileyTnumbnailAsynLoader()
       
   198     {
       
   199     iTaskArray.Close();
       
   200     }
       
   201 
       
   202 void CSmileyTnumbnailAsynLoader::AddTaskL(CSmileyIcon* aSmileyIcon)
       
   203     {
       
   204     if(aSmileyIcon)
       
   205         {
       
   206         iTaskArray.Append(aSmileyIcon);
       
   207         if(!iIsLoading)
       
   208             {
       
   209             DoNextTaskL();
       
   210             }
       
   211         }
       
   212     }
       
   213 
       
   214 void CSmileyTnumbnailAsynLoader::DiscardAll()
       
   215     {
       
   216     iTaskArray.Reset();
       
   217     }
       
   218 
       
   219 TInt CSmileyTnumbnailAsynLoader::TaskCount() const
       
   220     {
       
   221     return iTaskArray.Count();
       
   222     }
       
   223 
       
   224 void CSmileyTnumbnailAsynLoader::DoNextTaskL()
       
   225     {
       
   226     TInt count = TaskCount();
       
   227     if(count > 0)
       
   228         {
       
   229         CSmileyIcon* icon = iTaskArray[0];
       
   230         iTaskArray.Remove(0);
       
   231         
       
   232         if(icon->ThumbnailReady())
       
   233             {
       
   234             DoNextTaskL();
       
   235             }
       
   236         else
       
   237             {
       
   238             icon->LoadThumbnailL();
       
   239             iIsLoading = TRUE;
       
   240             }
       
   241         }
       
   242     else
       
   243         {
       
   244         iIsLoading = FALSE;
       
   245         }
       
   246     }
       
   247 
       
   248 
       
   249 
       
   250 ///////////////////////////////////////////////////////////////////////////////////////////////
       
   251 // CSmileyModel
       
   252 ///////////////////////////////////////////////////////////////////////////////////////////////
       
   253 
       
   254 CSmileyModel::CSmileyModel(MSmileyIconObserver* aObserver) : iSmileyIconObserver(aObserver)
       
   255     {
       
   256     }
       
   257 
       
   258 CSmileyModel::~CSmileyModel()
       
   259     {
       
   260     ReleaseResource();
       
   261     
       
   262     iSmileyIconArray.Close();
       
   263     }
       
   264 
       
   265 void CSmileyModel::LoadResourceL()
       
   266     {
       
   267     if(Count() > 0) return;
       
   268     
       
   269     // append sct & smiley switch icon
       
   270         {
       
   271         TSmileyIconInfo info;
       
   272         info.iSkinItemID = KAknsIIDQgnIndiSwitchSmiley2;
       
   273         info.iDefaultThumbnailID = EMbmSmileyQgn_indi_switch_smiley2;
       
   274         iSmileyIconArray.Append(CSmileyIcon::NewL(info, this));
       
   275         
       
   276         info.iSkinItemID = KAknsIIDQgnIndiSwitchSct2;
       
   277         info.iDefaultThumbnailID = EMbmSmileyQgn_indi_switch_sct2;
       
   278         iSmileyIconArray.Append(CSmileyIcon::NewL(info, this));
       
   279         }
       
   280 
       
   281     // append image resourece
       
   282     TResourceReader reader;
       
   283     TFileName smileyRscName;
       
   284     SmileyUtils::GetCustomizableResPath(smileyRscName, KSmileyRsc);
       
   285     TInt offset = CCoeEnv::Static()->AddResourceFileL(smileyRscName);
       
   286     CCoeEnv::Static()->CreateResourceReaderLC(reader, R_SMILEY_ICONS_INFO);
       
   287 
       
   288     TInt count(reader.ReadInt16());
       
   289     for(TInt id(1); id<=count; id++)
       
   290         {
       
   291         TSmileyIconInfo info;
       
   292         
       
   293         info.iId = id; // id
       
   294         
       
   295         TBool isAnimation = (reader.ReadInt16() == 1);
       
   296         TInt16 code = reader.ReadInt16();
       
   297         TInt bmpId1 = reader.ReadInt32();
       
   298         TInt maskId1 = reader.ReadInt32();
       
   299         TInt bmpId2 = reader.ReadInt32();
       
   300         TInt maskId2 = reader.ReadInt32();
       
   301         
       
   302         if(bmpId2 > 0)
       
   303             {
       
   304             info.iDefaultThumbnailID = bmpId2;
       
   305             info.iDefaultAnimationID = bmpId1;
       
   306             }
       
   307         else
       
   308             {
       
   309             info.iDefaultThumbnailID = bmpId1;
       
   310             info.iDefaultAnimationID = 0;
       
   311             }
       
   312 
       
   313         TBuf<64> smileyName = reader.ReadTPtrC(); // strings
       
   314         TInt pos = smileyName.Find(_L(" "));
       
   315         if(pos > 0) smileyName.SetLength(pos);
       
   316         info.iName = smileyName;
       
   317 
       
   318         iSmileyIconArray.Append(CSmileyIcon::NewL(info, this));
       
   319         }
       
   320     
       
   321     CCoeEnv::Static()->DeleteResourceFile(offset);
       
   322     CleanupStack::PopAndDestroy(); // reader
       
   323 
       
   324     }
       
   325 
       
   326 void CSmileyModel::ReleaseResource()
       
   327     {
       
   328     // reset array
       
   329     for(TInt i(0); i<Count(); i++)
       
   330         {
       
   331         delete iSmileyIconArray[i];
       
   332         iSmileyIconArray[i] = NULL;
       
   333         }
       
   334     iSmileyIconArray.Reset();
       
   335     
       
   336     // reset task loader
       
   337     iSmileyThumbnailLoader.DiscardAll();
       
   338     }
       
   339 
       
   340 void CSmileyModel::LoadThumbnailAsyn(TInt aIndex)
       
   341     {
       
   342     TRAP_IGNORE(iSmileyThumbnailLoader.AddTaskL((*this)[aIndex]));
       
   343     }
       
   344 
       
   345 void CSmileyModel::SetSize(const TSize& aSize)
       
   346     {
       
   347     for(TInt i(0); i<Count(); i++)
       
   348         {
       
   349         iSmileyIconArray[i]->SetSize(aSize);
       
   350         }
       
   351     }
       
   352 
       
   353 CSmileyIcon* CSmileyModel::operator[](TInt aIndex) const
       
   354     {
       
   355     if(aIndex>=0 && aIndex<Count())
       
   356         {
       
   357         return iSmileyIconArray[aIndex];
       
   358         }
       
   359     else
       
   360         {
       
   361         return NULL;
       
   362         }
       
   363     }
       
   364 
       
   365 TInt CSmileyModel::Count() const
       
   366     {
       
   367     return iSmileyIconArray.Count();
       
   368     }
       
   369 
       
   370 void CSmileyModel::ThumbnailLoaded(CSmileyIcon* aSmileyIcon)
       
   371     {
       
   372     TRAP_IGNORE(iSmileyThumbnailLoader.DoNextTaskL());
       
   373 
       
   374     if(iSmileyIconObserver) iSmileyIconObserver->ThumbnailLoaded(aSmileyIcon);
       
   375     }
       
   376 
       
   377 void CSmileyModel::AnimationChanged(CSmileyIcon* aSmileyIcon)
       
   378     {
       
   379     if(iSmileyIconObserver) iSmileyIconObserver->AnimationChanged(aSmileyIcon);
       
   380     }
       
   381 
       
   382 
       
   383 // end of file
       
   384