|
1 /* |
|
2 * Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). |
|
3 * All rights reserved. |
|
4 * This component and the accompanying materials are made available |
|
5 * under the terms of "Eclipse Public License v1.0" |
|
6 * which accompanies this distribution, and is available |
|
7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
|
8 * |
|
9 * Initial Contributors: |
|
10 * Nokia Corporation - initial contribution. |
|
11 * |
|
12 * Contributors: |
|
13 * |
|
14 * Description: |
|
15 * |
|
16 */ |
|
17 |
|
18 // INCLUDE FILES |
|
19 |
|
20 #include "HgVgMediaWallRenderer.h" |
|
21 #include "HgVgHelper.h" |
|
22 #include "HgConstants.h" |
|
23 #include "HgVgConstants.h" |
|
24 |
|
25 #include <VG/vgu.h> |
|
26 #include <ganes/HgVgItem.h> |
|
27 #include <AknUtils.h> |
|
28 #include <layoutmetadata.cdl.h> |
|
29 #include <AknLayout2ScalableDef.h> |
|
30 #include <AknsDrawUtils.h> |
|
31 #include <e32math.h> |
|
32 |
|
33 using namespace HgVgConstants; |
|
34 |
|
35 const VGfloat KColorByteToFloat(255.0f); |
|
36 // Ending position of the left album stack |
|
37 const VGfloat KLeftStackEndX(-1.04);//-235.0f); |
|
38 // Ending position of the right album stack |
|
39 const VGfloat KRightStackStartX(1.04);//235.0f); |
|
40 |
|
41 // Space between albums in stacks |
|
42 const VGfloat KSpaceBetween(1.04);//235); |
|
43 |
|
44 const TInt KGroundHeightFactor(2); |
|
45 const TInt KNumGroundGradientValues(4); |
|
46 const VGfloat KGroundGradient[] = { |
|
47 0.0f, 0.0f, 0.0f, 1.0f |
|
48 }; |
|
49 const TInt KGroundVerticesHint(4); |
|
50 const TInt KGroundSegmentsHint(4); |
|
51 const VGfloat KGroundScale(1.0f); |
|
52 const VGfloat KGroundBias(0.0f); |
|
53 |
|
54 const VGfloat KFov(PI/2); |
|
55 |
|
56 const VGfloat KFlipAngle(PI); |
|
57 |
|
58 const VGfloat KQuadVerts[] = |
|
59 { |
|
60 -1.0f, -1.0f, 0.0f, |
|
61 1.0f, -1.0f, 0.0f, |
|
62 1.0f, 1.0f, 0.0f, |
|
63 -1.0f, 1.0f, 0.0f |
|
64 }; |
|
65 |
|
66 |
|
67 // ============================ MEMBER FUNCTIONS =============================== |
|
68 |
|
69 // ----------------------------------------------------------------------------- |
|
70 // CHgVgCoverflowRenderer::NewL() |
|
71 // ----------------------------------------------------------------------------- |
|
72 // |
|
73 CHgVgMediaWallRenderer* CHgVgMediaWallRenderer::NewL(TInt aMaxQuads, const TRect& aRect, |
|
74 const TRect& aFrontRect, TReal aZOffset ) |
|
75 { |
|
76 CHgVgMediaWallRenderer* self = new (ELeave) CHgVgMediaWallRenderer( aRect, |
|
77 aFrontRect, aZOffset); |
|
78 CleanupStack::PushL( self ); |
|
79 self->ConstructL(aMaxQuads); |
|
80 CleanupStack::Pop( self ); |
|
81 return self; |
|
82 } |
|
83 |
|
84 // ----------------------------------------------------------------------------- |
|
85 // CHgVgMediaWallRenderer::ConstructL() |
|
86 // Symbian 2nd phase constructor can leave. |
|
87 // ----------------------------------------------------------------------------- |
|
88 // |
|
89 void CHgVgMediaWallRenderer::ConstructL (TInt aMaxQuads) |
|
90 { |
|
91 for (TInt i = 0; i < aMaxQuads; i++) |
|
92 { |
|
93 TQuad* q = new (ELeave)TQuad; |
|
94 q->iItemIndex = -1; |
|
95 iQuads.Append(q); |
|
96 } |
|
97 CreateGround(); |
|
98 } |
|
99 |
|
100 // ----------------------------------------------------------------------------- |
|
101 // CHgVgMediaWallRenderer::CHgVgMediaWallRenderer() |
|
102 // C++ default constructor can NOT contain any code, that might leave. |
|
103 // ----------------------------------------------------------------------------- |
|
104 // |
|
105 CHgVgMediaWallRenderer::CHgVgMediaWallRenderer( |
|
106 const TRect& aWindowRect, |
|
107 const TRect& aFrontRect, |
|
108 TReal aZOffset) : |
|
109 iRect(aWindowRect), |
|
110 iReflectionsEnabled(ETrue), |
|
111 iSelectedItemIndex(KSelectedItemIndex), |
|
112 iLeftStackEndX(KLeftStackEndX), |
|
113 iRightStackStartX(KRightStackStartX), |
|
114 iSpaceBetween(KSpaceBetween), |
|
115 iFov(KFov), |
|
116 iFlipAngle(KFlipAngle) |
|
117 { |
|
118 AdjustSettingsBasedOnRects(aFrontRect, aZOffset); |
|
119 } |
|
120 |
|
121 // ----------------------------------------------------------------------------- |
|
122 // CHgVgScrollBar::~CHgVgScrollBar() |
|
123 // Destructor. |
|
124 // ----------------------------------------------------------------------------- |
|
125 // |
|
126 CHgVgMediaWallRenderer::~CHgVgMediaWallRenderer ( ) |
|
127 { |
|
128 if (iDefaultImage != VG_INVALID_HANDLE) |
|
129 vgDestroyImage(iDefaultImage); |
|
130 |
|
131 if (iChildBlurImage != VG_INVALID_HANDLE) |
|
132 vgDestroyImage(iChildBlurImage); |
|
133 |
|
134 if (iBlurImage != VG_INVALID_HANDLE) |
|
135 vgDestroyImage(iBlurImage); |
|
136 |
|
137 vgDestroyPaint(iGroundPaint); |
|
138 vgDestroyPath(iGroundPath); |
|
139 |
|
140 iQuads.ResetAndDestroy(); |
|
141 iSortedQuads.Reset(); |
|
142 } |
|
143 |
|
144 // ----------------------------------------------------------------------------- |
|
145 // CHgMediaWallRenderer::SetDefaultImage() |
|
146 // Setter for default image used to draw quads. |
|
147 // ----------------------------------------------------------------------------- |
|
148 // |
|
149 void CHgVgMediaWallRenderer::SetDefaultIconL(const CGulIcon& aIcon) |
|
150 { |
|
151 iDefaultImage = HgVgHelper::CreateVgImageFromIconL(aIcon); |
|
152 } |
|
153 |
|
154 // ----------------------------------------------------------------------------- |
|
155 // CHgMediaWallRenderer::SetCameraPosition() |
|
156 // Setter for camera position modifier. |
|
157 // ----------------------------------------------------------------------------- |
|
158 // |
|
159 void CHgVgMediaWallRenderer::SetCameraPosition(TReal aX, TReal aY, TReal aZ) |
|
160 { |
|
161 iCameraX = aX; |
|
162 iCameraY = aY; |
|
163 iCameraZ = aZ; |
|
164 } |
|
165 |
|
166 // ----------------------------------------------------------------------------- |
|
167 // CHgMediaWallRenderer::SetCameraRotation() |
|
168 // ----------------------------------------------------------------------------- |
|
169 // |
|
170 void CHgVgMediaWallRenderer::SetCameraRotation(TReal aAngle) |
|
171 { |
|
172 iCameraRotation = aAngle; |
|
173 } |
|
174 |
|
175 // ----------------------------------------------------------------------------- |
|
176 // CHgVgScrollBar::SortQuads |
|
177 // Sorts quads from iQuads to iSortedQuads. |
|
178 // ----------------------------------------------------------------------------- |
|
179 // |
|
180 void CHgVgMediaWallRenderer::SortQuads(TInt aNumQuads) |
|
181 { |
|
182 |
|
183 iSortedQuads.Reset(); |
|
184 |
|
185 for(TInt i = 0; i < aNumQuads; ++i) |
|
186 { |
|
187 iSortedQuads.Append(iQuads[i]); |
|
188 } |
|
189 |
|
190 for (TInt i = 1; i < aNumQuads; i++) |
|
191 { |
|
192 for (int j = 0; j < aNumQuads; j++) |
|
193 { |
|
194 if( iSortedQuads[i]->iZ > iSortedQuads[j]->iZ ) |
|
195 { |
|
196 TQuad* q1 = iSortedQuads[i]; |
|
197 TQuad* q2 = iSortedQuads[j]; |
|
198 iSortedQuads[i] = q2; |
|
199 iSortedQuads[j] = q1; |
|
200 } |
|
201 } |
|
202 } |
|
203 |
|
204 } |
|
205 |
|
206 |
|
207 // ----------------------------------------------------------------------------- |
|
208 // CHgVgScrollBar::GetItemIndex |
|
209 // gets index of the item under pointer position. |
|
210 // ----------------------------------------------------------------------------- |
|
211 // |
|
212 TInt CHgVgMediaWallRenderer::GetItemIndex(const TPoint& aPointerPosition) const |
|
213 { |
|
214 for (TInt i = 0; i < iSortedQuads.Count(); i++) |
|
215 { |
|
216 VGfloat* verts = iSortedQuads[iSortedQuads.Count()-i-1]->iPoints; |
|
217 TRect rect; |
|
218 HgVgHelper::CalculateBoundingRect(rect, verts, 4, iRect); |
|
219 if (rect.Contains(aPointerPosition)) |
|
220 { |
|
221 TInt index = iSortedQuads.Count()-i-1; |
|
222 return iSortedQuads[index]->iItemIndex; |
|
223 } |
|
224 } |
|
225 return KErrNotFound; |
|
226 } |
|
227 |
|
228 |
|
229 // ----------------------------------------------------------------------------- |
|
230 // CHgVgScrollBar::TransformQuads |
|
231 // Draws quads using OpenVG. |
|
232 // ----------------------------------------------------------------------------- |
|
233 // |
|
234 void CHgVgMediaWallRenderer::TransformQuads(TInt aNumVisibleQuads, |
|
235 TBool aMirrored, VGfloat aFov, CHgVgMediaWall::THgVgOpeningAnimationType aOpeningAnimationType) |
|
236 { |
|
237 |
|
238 VGfloat scW = (VGfloat) iRect.Width(); |
|
239 VGfloat scH = (VGfloat) iRect.Height(); |
|
240 |
|
241 VGfloat imW = (VGfloat)iImageSize.iWidth; |
|
242 VGfloat imH = (VGfloat)iImageSize.iHeight; |
|
243 |
|
244 // construct mirror matrix |
|
245 HgVgHelper::TMatrix mirrorMatrix; |
|
246 mirrorMatrix.Scale(1, -1, 1); |
|
247 |
|
248 // construct camera rotation matrix |
|
249 HgVgHelper::TMatrix cameraRotMatrix; |
|
250 if (iFlipXY) |
|
251 { |
|
252 cameraRotMatrix.RotationX(iCameraRotation); |
|
253 } |
|
254 else |
|
255 { |
|
256 cameraRotMatrix.RotationY(iCameraRotation); |
|
257 } |
|
258 |
|
259 // mat[0] = transform |
|
260 // mat[1] = mirrored transform |
|
261 HgVgHelper::TMatrix mat[2]; |
|
262 |
|
263 VGfloat cameraX = iCameraBaseX + iCameraX; |
|
264 VGfloat cameraY = iCameraBaseY + iCameraY; |
|
265 VGfloat cameraZ = iCameraBaseZ + iCameraZ; |
|
266 |
|
267 if (iFlipXY) |
|
268 { |
|
269 VGfloat foobar = cameraX; |
|
270 cameraX = cameraY; |
|
271 cameraY = foobar; |
|
272 } |
|
273 |
|
274 // scaling matrix is used to set correct size for the |
|
275 // quad by image size |
|
276 VGfloat hImW = (VGfloat)KWorldQuadWidth * 0.5f; |
|
277 VGfloat hImH = (VGfloat)imH * (KWorldQuadWidth / imW) * 0.5f; |
|
278 VGfloat oldHImH = hImH; |
|
279 |
|
280 // flips image upside down |
|
281 HgVgHelper::TMatrix scaleMatrix; |
|
282 scaleMatrix.Scale(hImW, -hImH, 1); // negative scale because our all images are updaside down. |
|
283 |
|
284 TBool deform = |
|
285 (aOpeningAnimationType == CHgVgMediaWall::EHgVgOpeningAnimationFlipToFront) || |
|
286 (aOpeningAnimationType == CHgVgMediaWall::EHgVgOpeningAnimationZoomToFront); |
|
287 |
|
288 for (TInt j = 0; j < aNumVisibleQuads; j++) |
|
289 { |
|
290 TQuad* q = iQuads[j]; |
|
291 |
|
292 if (q->iFlipped && deform) |
|
293 { |
|
294 // animate scaling to flipped rect size |
|
295 VGfloat newH = (VGfloat)iFlippedHeight * (KWorldQuadWidth / iFlippedWidth) * 0.5f; |
|
296 hImH = HgVgHelper::Lerp(hImH, newH, iBlurAlpha); |
|
297 mat[0].Identity(); |
|
298 mat[0].Scale(hImW, -hImH, 1); |
|
299 } |
|
300 else |
|
301 { |
|
302 // restore old normal half image height |
|
303 hImH = oldHImH; |
|
304 mat[0] = scaleMatrix; |
|
305 } |
|
306 |
|
307 // rotMatrix rotates by quads angle |
|
308 HgVgHelper::TMatrix rotMatrix; |
|
309 rotMatrix.RotationY(-q->iAngle); |
|
310 |
|
311 // trMatrix translates by quads position |
|
312 HgVgHelper::TMatrix trMatrix; |
|
313 trMatrix.Translation(q->iX, q->iY + hImH, q->iZ); |
|
314 |
|
315 // then rotate |
|
316 if (q->iAngle != 0) |
|
317 { |
|
318 mat[0].Multiply(rotMatrix); |
|
319 } |
|
320 |
|
321 // then translate to position |
|
322 mat[0].Multiply(trMatrix); |
|
323 |
|
324 // construct mirroring matrix |
|
325 if (aMirrored) |
|
326 { |
|
327 mat[1] = mat[0]; |
|
328 mat[1].Multiply(mirrorMatrix); |
|
329 } |
|
330 |
|
331 // construct camera translation matrix |
|
332 HgVgHelper::TMatrix cameraMatrix; |
|
333 cameraMatrix.Translation(-cameraX, -cameraY - hImH, -cameraZ); |
|
334 |
|
335 // apply camera movement |
|
336 mat[0].Multiply(cameraMatrix); |
|
337 |
|
338 // apply camera rotation hack |
|
339 mat[0].Multiply(cameraRotMatrix); |
|
340 |
|
341 // apply to mirror matrix also |
|
342 if (aMirrored) |
|
343 { |
|
344 mat[1].Multiply(cameraMatrix); |
|
345 mat[1].Multiply(cameraRotMatrix); |
|
346 } |
|
347 |
|
348 // transform all points by resulting transformation matrix |
|
349 // and project to screen coordinates. |
|
350 TInt count = aMirrored ? 2 : 1; |
|
351 for (TInt k = 0; k < count; k++) |
|
352 { |
|
353 VGfloat* tverts = NULL; |
|
354 VGfloat* tm = NULL; |
|
355 |
|
356 if (k == 0) |
|
357 { |
|
358 tverts = q->iPoints; |
|
359 tm = q->iTM; |
|
360 } |
|
361 else |
|
362 { |
|
363 tverts = q->iMirroredPoints; |
|
364 tm = q->iMirroredTM; |
|
365 } |
|
366 |
|
367 for (TInt i = 0; i < 4; i++) |
|
368 { |
|
369 |
|
370 HgVgHelper::TVertex v; |
|
371 |
|
372 v.iX = KQuadVerts[i*3+0]; |
|
373 v.iY = KQuadVerts[i*3+1]; |
|
374 v.iZ = KQuadVerts[i*3+2]; |
|
375 |
|
376 v.TransformPoint(mat[k]); |
|
377 |
|
378 v.ProjectPoint(scW, scH, aFov); |
|
379 |
|
380 tverts[i*2+0] = v.iScreenX; |
|
381 tverts[i*2+1] = v.iScreenY; |
|
382 |
|
383 } |
|
384 |
|
385 VGImage image = q->iNoImage ? iDefaultImage : q->iImage; |
|
386 VGfloat pxWidth = vgGetParameteri(image, VG_IMAGE_WIDTH); |
|
387 VGfloat pxHeight = vgGetParameteri(image, VG_IMAGE_HEIGHT); |
|
388 |
|
389 // use screen coordinates to build warp matrix |
|
390 // for rendering the image |
|
391 vguComputeWarpQuadToQuad(tverts[0], tverts[1], tverts[2], tverts[3], |
|
392 tverts[4], tverts[5], tverts[6], tverts[7], 0, 0, pxWidth, 0, |
|
393 pxWidth, pxHeight, 0, pxHeight, tm); |
|
394 |
|
395 } |
|
396 } |
|
397 } |
|
398 |
|
399 // ----------------------------------------------------------------------------- |
|
400 // CHgVgScrollBar::DrawQuads |
|
401 // Draws quads using OpenVG. |
|
402 // ----------------------------------------------------------------------------- |
|
403 // |
|
404 void CHgVgMediaWallRenderer::DrawQuads(TBool aDrawMirrored) |
|
405 { |
|
406 |
|
407 VGfloat values[] = { 1.0, 1.0, 1.0, 1.0, 0.0, 0.0, 0.0, 0.0 }; |
|
408 |
|
409 vgSeti(VG_COLOR_TRANSFORM, VG_TRUE); |
|
410 |
|
411 for (TInt j = 0; j < iSortedQuads.Count(); j++) |
|
412 { |
|
413 TQuad* q = iSortedQuads[j]; |
|
414 |
|
415 if (q->iAlpha < 0.01f) |
|
416 continue; |
|
417 |
|
418 values[3] = q->iAlpha; |
|
419 |
|
420 vgSetfv(VG_COLOR_TRANSFORM_VALUES, 8, values); |
|
421 |
|
422 if (q->iZ < 0) |
|
423 continue; |
|
424 |
|
425 DrawQuad(q, aDrawMirrored); |
|
426 |
|
427 } |
|
428 |
|
429 vgSeti(VG_COLOR_TRANSFORM, VG_FALSE); |
|
430 |
|
431 } |
|
432 |
|
433 // ----------------------------------------------------------------------------- |
|
434 // CHgVgMediaWallRenderer::DrawQuad |
|
435 // ----------------------------------------------------------------------------- |
|
436 // |
|
437 void CHgVgMediaWallRenderer::DrawQuad(CHgVgMediaWallRenderer::TQuad* q, TBool aDrawMirrored) |
|
438 { |
|
439 vgSeti(VG_MATRIX_MODE, VG_MATRIX_IMAGE_USER_TO_SURFACE); |
|
440 vgLoadIdentity(); |
|
441 |
|
442 //vgTranslate(iOffset.iX, iOffset.iY); |
|
443 |
|
444 VGImage image = q->iImage; |
|
445 if (q->iNoImage) |
|
446 { |
|
447 image = iDefaultImage; |
|
448 } |
|
449 |
|
450 if (aDrawMirrored) |
|
451 { |
|
452 vgMultMatrix(q->iMirroredTM); |
|
453 } |
|
454 else |
|
455 { |
|
456 vgMultMatrix(q->iTM); |
|
457 if ((iBlurImage != VG_INVALID_HANDLE) && (iChildBlurImage != VG_INVALID_HANDLE) && q->iFlipped) |
|
458 { |
|
459 vgGaussianBlur(iChildBlurImage, image, iBlurDeviationX*iBlurAlpha, |
|
460 iBlurDeviationY*iBlurAlpha, VG_TILE_PAD); |
|
461 image = iChildBlurImage; |
|
462 } |
|
463 } |
|
464 |
|
465 |
|
466 vgDrawImage(image); |
|
467 } |
|
468 |
|
469 |
|
470 // ----------------------------------------------------------------------------- |
|
471 // CHgVgScrollBar::Draw() |
|
472 // ----------------------------------------------------------------------------- |
|
473 // |
|
474 void CHgVgMediaWallRenderer::Draw(RPointerArray<CHgVgItem>& aItems, |
|
475 TInt aSelectedIndex, TReal aNextIndex, |
|
476 TReal aViewPosition, |
|
477 TReal aAnimationAlpha, |
|
478 CHgVgMediaWall::THgVgAnimationState aState, |
|
479 CHgVgMediaWall::THgVgOpeningAnimationType aSelectionAnimationType, |
|
480 CHgVgMediaWall::THgVgMediaWallStyle /*aStyle*/, |
|
481 TReal aStartIndex) |
|
482 { |
|
483 |
|
484 TInt itemsOnScreen = 0; |
|
485 itemsOnScreen = SetupQuads(aItems, |
|
486 aSelectedIndex, aNextIndex, |
|
487 aViewPosition, |
|
488 aAnimationAlpha, |
|
489 aState, aSelectionAnimationType, aStartIndex); |
|
490 |
|
491 TransformAndDraw(itemsOnScreen, aSelectionAnimationType); |
|
492 } |
|
493 |
|
494 |
|
495 // --------------------------------------------------------------------------- |
|
496 // CHgVgMediaWallRenderer::DrawGrid() |
|
497 // --------------------------------------------------------------------------- |
|
498 // |
|
499 void CHgVgMediaWallRenderer::DrawGrid( |
|
500 TInt aRowCount, |
|
501 RPointerArray<CHgVgItem>& aItems, |
|
502 TReal aViewX, TReal aViewY, |
|
503 TInt aCurItem, TInt aPrevItem, |
|
504 TReal aAnimationAlpha, |
|
505 CHgVgMediaWall::THgVgAnimationState aAnimationState, |
|
506 TInt aPickedItem, |
|
507 CHgVgMediaWall::THgVgOpeningAnimationType aAnimationType) |
|
508 { |
|
509 TInt itemsOnScreen = 0; |
|
510 |
|
511 for (TInt i = 0; i < aRowCount; i++) |
|
512 { |
|
513 SetupQuadsToRow(i, aRowCount, itemsOnScreen, |
|
514 aItems, aViewX, aViewY, aCurItem, aPrevItem, |
|
515 aAnimationAlpha, aAnimationState, aPickedItem, |
|
516 aAnimationType); |
|
517 } |
|
518 |
|
519 TransformAndDraw(itemsOnScreen, aAnimationType); |
|
520 } |
|
521 |
|
522 |
|
523 TReal CHgVgMediaWallRenderer::GetWorldSpaceRowHeight() const |
|
524 { |
|
525 // TODO: replace these macig numbers |
|
526 return (120.0 / 90.0 * 0.25 + 0.02); |
|
527 } |
|
528 |
|
529 |
|
530 // --------------------------------------------------------------------------- |
|
531 // CHgVgCoverflowRenderer::CreateGround() |
|
532 // --------------------------------------------------------------------------- |
|
533 // |
|
534 void CHgVgMediaWallRenderer::CreateGround() |
|
535 { |
|
536 // Create path and paint for drawing ground plane |
|
537 |
|
538 iGroundPath = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, KGroundScale, KGroundBias, |
|
539 KGroundVerticesHint, KGroundSegmentsHint, (unsigned int)VG_PATH_CAPABILITY_ALL); |
|
540 |
|
541 vguRect(iGroundPath, 0, 0, 1, 1); |
|
542 |
|
543 VGfloat gradientStops[] = { |
|
544 0, 0.0f, 0.0f, 0.0f, 1.0f, |
|
545 0.01f, 0.0f, 0.0f, 0.0f, 0.95f, |
|
546 1.0f, 0.0f, 0.0f, 0.0f, 0.0f |
|
547 }; |
|
548 |
|
549 VGfloat groundColor[4]; |
|
550 GetGroundColorFromSkin(groundColor); |
|
551 |
|
552 gradientStops[1] = groundColor[0]; |
|
553 gradientStops[2] = groundColor[1]; |
|
554 gradientStops[3] = groundColor[2]; |
|
555 |
|
556 gradientStops[6] = groundColor[0]; |
|
557 gradientStops[7] = groundColor[1]; |
|
558 gradientStops[8] = groundColor[2]; |
|
559 |
|
560 gradientStops[11] = groundColor[0]; |
|
561 gradientStops[12] = groundColor[1]; |
|
562 gradientStops[13] = groundColor[2]; |
|
563 |
|
564 iGroundPaint = vgCreatePaint(); |
|
565 |
|
566 vgSetParameteri(iGroundPaint, VG_PAINT_TYPE, |
|
567 VG_PAINT_TYPE_LINEAR_GRADIENT); |
|
568 |
|
569 vgSetParameterfv(iGroundPaint, VG_PAINT_LINEAR_GRADIENT, |
|
570 KNumGroundGradientValues, KGroundGradient); |
|
571 |
|
572 vgSetParameteri(iGroundPaint, VG_PAINT_COLOR_RAMP_SPREAD_MODE, |
|
573 VG_COLOR_RAMP_SPREAD_PAD); |
|
574 |
|
575 vgSetParameterfv(iGroundPaint, VG_PAINT_COLOR_RAMP_STOPS, |
|
576 5*3, gradientStops); |
|
577 |
|
578 |
|
579 } |
|
580 |
|
581 // --------------------------------------------------------------------------- |
|
582 // CHgVgCoverflowRenderer::DrawGround() |
|
583 // --------------------------------------------------------------------------- |
|
584 // |
|
585 void CHgVgMediaWallRenderer::DrawGround(TInt aWidth, TInt aHeight) |
|
586 { |
|
587 vgSeti(VG_MATRIX_MODE, VG_MATRIX_PATH_USER_TO_SURFACE); |
|
588 vgLoadIdentity(); |
|
589 //vgTranslate(iOffset.iX, iOffset.iY); |
|
590 vgScale(aWidth, aHeight); |
|
591 vgSetPaint(iGroundPaint, VG_FILL_PATH); |
|
592 vgDrawPath(iGroundPath, VG_FILL_PATH); |
|
593 } |
|
594 |
|
595 |
|
596 |
|
597 // --------------------------------------------------------------------------- |
|
598 // CHgVgMediaWallRenderer::SetupQuadsToRow() |
|
599 // --------------------------------------------------------------------------- |
|
600 // |
|
601 void CHgVgMediaWallRenderer::SetupQuadsToRow( |
|
602 TInt aRow, |
|
603 TInt aRowCount, |
|
604 TInt &aItemsOnScreen, |
|
605 RPointerArray<CHgVgItem>& aItems, |
|
606 TReal aViewX, TReal aViewY, |
|
607 TInt aCurItem, TInt aPrevItem, |
|
608 TReal aAnimationAlpha, |
|
609 CHgVgMediaWall::THgVgAnimationState aState, |
|
610 TInt aPickedItem, |
|
611 CHgVgMediaWall::THgVgOpeningAnimationType aAnimationType) |
|
612 { |
|
613 |
|
614 if (aItems.Count() <= 0) |
|
615 return; |
|
616 |
|
617 TReal src = aViewX; |
|
618 TReal frac; |
|
619 Math::Frac(frac, src); |
|
620 VGfloat fDiff = frac; |
|
621 |
|
622 TBool isSelectionToFocusedItem = |
|
623 ( |
|
624 (aState == CHgVgMediaWall::EHgVgMediaWallAnimationStateOpening) || |
|
625 (aState == CHgVgMediaWall::EHgVgMediaWallAnimationStateClosing) || |
|
626 (aState == CHgVgMediaWall::EHgVgMediaWallAnimationStateItemOpened) |
|
627 ) && |
|
628 (aAnimationType != CHgVgMediaWall::EHgVgOpeningAnimationNone); |
|
629 |
|
630 TReal selectionAnimationAlpha = aAnimationAlpha; |
|
631 if (aState == CHgVgMediaWall::EHgVgMediaWallAnimationStateItemOpened) |
|
632 selectionAnimationAlpha = 1.0f; |
|
633 |
|
634 VGfloat leftIndex = (VGfloat)(iSelectedItemIndex - 1); |
|
635 VGfloat leftX = iLeftStackEndX; |
|
636 VGfloat step = iSpaceBetween; |
|
637 |
|
638 if (AknLayoutUtils::LayoutMirrored()) |
|
639 { |
|
640 leftX = iRightStackStartX; |
|
641 step = -step; |
|
642 } |
|
643 |
|
644 TInt i = 0; |
|
645 |
|
646 TInt currentRow = ((TInt)aViewX - (iSelectedItemIndex)) * aRowCount; |
|
647 |
|
648 VGfloat zFar = iZNear; |
|
649 VGfloat zNear = zFar - 0.8; |
|
650 |
|
651 TInt itemsOnRow = 0; |
|
652 |
|
653 TInt selX = aCurItem / 3; |
|
654 TInt selY = aCurItem % 3; |
|
655 |
|
656 TReal div = (TReal)(iQuads.Count()/aRowCount/2-1); |
|
657 |
|
658 while (itemsOnRow < (iQuads.Count()/aRowCount)) |
|
659 { |
|
660 |
|
661 TInt itemIndex = currentRow + i * 3 + aRow; |
|
662 |
|
663 if (itemIndex < 0) |
|
664 { |
|
665 i++; |
|
666 continue; |
|
667 } |
|
668 |
|
669 // all items drawn and at the end of the list, lets bail out. |
|
670 if (itemIndex >= aItems.Count()) |
|
671 { |
|
672 break; |
|
673 } |
|
674 |
|
675 TQuad* q = iQuads[aItemsOnScreen + itemsOnRow]; |
|
676 |
|
677 q->iZ = zFar; |
|
678 q->iAngle = 0; |
|
679 q->iFlipped = EFalse; |
|
680 |
|
681 VGfloat fi = (VGfloat)i - fDiff; |
|
682 |
|
683 q->iX = leftX - step * (leftIndex - fi); |
|
684 q->iAlpha = 1; |
|
685 |
|
686 q->iItemIndex = itemIndex; |
|
687 |
|
688 if (aItems[itemIndex]->VgImage() == VG_INVALID_HANDLE) |
|
689 { |
|
690 q->iNoImage = ETrue; |
|
691 } |
|
692 else |
|
693 { |
|
694 q->iNoImage = EFalse; |
|
695 q->iImage = aItems[itemIndex]->VgImage(); |
|
696 } |
|
697 |
|
698 |
|
699 VGfloat imW = (VGfloat) iImageSize.iWidth; |
|
700 VGfloat imH = (VGfloat) iImageSize.iHeight; |
|
701 |
|
702 // width is constant but same aspect ratio must be preserved |
|
703 VGfloat worldImageHeight = imH * (KWorldQuadWidth / imW); |
|
704 |
|
705 q->iY = (2 - aRow) * (worldImageHeight + KSpaceBetweenGridItems); |
|
706 |
|
707 if (aCurItem != KErrNotFound && itemIndex == aCurItem) |
|
708 { |
|
709 TReal alphaX = 1.0 - Min(Abs(aViewX - (TReal)selX), 1); |
|
710 TReal alphaY = 1.0 - Min(Abs(aViewY - (TReal)selY), 1); |
|
711 |
|
712 q->iZ = HgVgHelper::Lerp(zFar, zNear, Min(alphaX, alphaY)); |
|
713 } |
|
714 else if (aPrevItem != KErrNotFound && itemIndex == aPrevItem) |
|
715 { |
|
716 TReal alphaX = 1.0 - Min(Abs(aViewX - (TReal)selX), 1); |
|
717 TReal alphaY = 1.0 - Min(Abs(aViewY - (TReal)selY), 1); |
|
718 |
|
719 q->iZ = HgVgHelper::Lerp(zFar, zNear, 1.0f - Min(alphaX, alphaY)); |
|
720 } |
|
721 |
|
722 q->iAlpha = HgVgHelper::Lerp(1, 0, Max(0.0, (Abs(q->iX)-1.0) / div)); |
|
723 |
|
724 if (isSelectionToFocusedItem && (itemIndex == aPickedItem)) |
|
725 { |
|
726 q->iAlpha = 1; |
|
727 q->iFlipped = ETrue; |
|
728 iBlurAlpha = selectionAnimationAlpha; |
|
729 ApplyOpeningAnimation(q, selectionAnimationAlpha, zFar, |
|
730 CHgVgMediaWall::EHgVgMediaWallStyleGrid, |
|
731 aAnimationType); |
|
732 } |
|
733 |
|
734 if (iFlipXY) |
|
735 { |
|
736 VGfloat temp = q->iX; |
|
737 q->iX = q->iY; |
|
738 q->iY = -temp; |
|
739 } |
|
740 |
|
741 i++; |
|
742 itemsOnRow++; |
|
743 } |
|
744 |
|
745 aItemsOnScreen += itemsOnRow; |
|
746 |
|
747 } |
|
748 |
|
749 |
|
750 |
|
751 // --------------------------------------------------------------------------- |
|
752 // CHgVgMediaWallRenderer::SetupQuads() |
|
753 // --------------------------------------------------------------------------- |
|
754 // |
|
755 TInt CHgVgMediaWallRenderer::SetupQuads(RPointerArray<CHgVgItem>& aItems, |
|
756 TInt aSelectedIndex, TReal aNextIndex, |
|
757 VGfloat aViewPosition, |
|
758 VGfloat aAnimationAlpha, |
|
759 CHgVgMediaWall::THgVgAnimationState aState, |
|
760 CHgVgMediaWall::THgVgOpeningAnimationType aOpeningAnimationType, |
|
761 TReal aStartIndex) |
|
762 { |
|
763 |
|
764 |
|
765 if (aItems.Count() <= 0) |
|
766 return 0; |
|
767 |
|
768 VGfloat selectionAnimationAlpha = aAnimationAlpha; |
|
769 |
|
770 TBool isSelectionToFocusedItem = |
|
771 ((aState == CHgVgMediaWall::EHgVgMediaWallAnimationStateOpening) || |
|
772 (aState == CHgVgMediaWall::EHgVgMediaWallAnimationStateClosing) || |
|
773 (aState == CHgVgMediaWall::EHgVgMediaWallAnimationStateItemOpened)) && |
|
774 (aOpeningAnimationType != CHgVgMediaWall::EHgVgOpeningAnimationNone); |
|
775 |
|
776 if (aState == CHgVgMediaWall::EHgVgMediaWallAnimationStateItemOpened) |
|
777 selectionAnimationAlpha = 1.0f; |
|
778 |
|
779 TReal src = aViewPosition; |
|
780 TReal frac; |
|
781 Math::Frac(frac, src); |
|
782 VGfloat fDiff = frac; |
|
783 |
|
784 VGfloat leftIndex = (VGfloat)(iSelectedItemIndex - 1); |
|
785 VGfloat leftX = iLeftStackEndX; |
|
786 VGfloat step = iSpaceBetween; |
|
787 |
|
788 // support mirrored layouts (right-to-left reading) |
|
789 if (AknLayoutUtils::LayoutMirrored()) |
|
790 { |
|
791 leftX = -iLeftStackEndX; |
|
792 step = -step; |
|
793 } |
|
794 |
|
795 TInt i = 0; |
|
796 TInt itemsOnScreen = 0; |
|
797 TInt currentRow = (TInt)aViewPosition - KSelectedItemIndex; |
|
798 |
|
799 while (itemsOnScreen < iQuads.Count()) |
|
800 { |
|
801 TInt itemIndex = currentRow + i; |
|
802 |
|
803 // not really an item |
|
804 if (itemIndex < 0) |
|
805 { |
|
806 i++; |
|
807 continue; |
|
808 } |
|
809 |
|
810 // got past all items |
|
811 if (itemIndex >= aItems.Count()) |
|
812 { |
|
813 break; |
|
814 } |
|
815 |
|
816 // setup quads to represent coverflow |
|
817 TQuad* q = iQuads[itemsOnScreen]; |
|
818 |
|
819 q->iY = 0; |
|
820 q->iZ = iZFar; |
|
821 q->iAngle = 0; |
|
822 |
|
823 q->iFlipped = EFalse; |
|
824 |
|
825 VGfloat fi = (VGfloat)i - fDiff; |
|
826 |
|
827 q->iX = leftX - step * (leftIndex - fi); |
|
828 |
|
829 |
|
830 if (aStartIndex != aNextIndex) |
|
831 { |
|
832 // if start and next index are not same, we can just interpolate |
|
833 // items at these indices. |
|
834 if (itemIndex == (TInt)aStartIndex || |
|
835 itemIndex == (TInt)aNextIndex) |
|
836 { |
|
837 q->iZ = HgVgHelper::Lerp((VGfloat)iZNear, (VGfloat)iZFar, Abs(q->iX / leftX)); |
|
838 q->iZ = Min(q->iZ, (VGfloat)iZFar); |
|
839 } |
|
840 } |
|
841 else |
|
842 { |
|
843 // in this case we are just dragging and startindex and left index are |
|
844 // same so we need to interpolate z for all items coming/leaving center |
|
845 // of the screen. |
|
846 q->iZ = HgVgHelper::Lerp((VGfloat)iZNear, (VGfloat)iZFar, Abs(q->iX / leftX)); |
|
847 q->iZ = Min(q->iZ, (VGfloat)iZFar); |
|
848 } |
|
849 |
|
850 // calculate alpha so that items further are more transparent. |
|
851 q->iAlpha = HgVgHelper::Lerp(1, 0, Max(0.0, (Abs(q->iX)-2.0) / (TReal)(iQuads.Count()/2-2))); |
|
852 |
|
853 q->iItemIndex = itemIndex; |
|
854 |
|
855 // setup image to quad from item |
|
856 if (aItems[itemIndex]->VgImage() == VG_INVALID_HANDLE) |
|
857 { |
|
858 q->iNoImage = ETrue; |
|
859 } |
|
860 else |
|
861 { |
|
862 q->iNoImage = EFalse; |
|
863 q->iImage = aItems[itemIndex]->VgImage(); |
|
864 } |
|
865 |
|
866 // apply opening animation to item if needed |
|
867 if (isSelectionToFocusedItem && (itemIndex == aSelectedIndex)) |
|
868 { |
|
869 q->iAlpha = 1; |
|
870 q->iFlipped = ETrue; |
|
871 iBlurAlpha = selectionAnimationAlpha; |
|
872 ApplyOpeningAnimation(q, selectionAnimationAlpha, q->iZ, |
|
873 CHgVgMediaWall::EHgVgMediaWallStyleCoverflowFullScreen, |
|
874 aOpeningAnimationType); |
|
875 } |
|
876 |
|
877 i++; |
|
878 itemsOnScreen++; |
|
879 } |
|
880 |
|
881 return itemsOnScreen; |
|
882 } |
|
883 |
|
884 |
|
885 // --------------------------------------------------------------------------- |
|
886 // CHgVgMediaWallRenderer::ApplyFlipAnimation() |
|
887 // --------------------------------------------------------------------------- |
|
888 // |
|
889 void CHgVgMediaWallRenderer::ApplyOpeningAnimation(CHgVgMediaWallRenderer::TQuad* aQuad, |
|
890 TReal aAnimationAlpha, TReal aZNear, CHgVgMediaWall::THgVgMediaWallStyle /*aMediaWallStyle*/, |
|
891 CHgVgMediaWall::THgVgOpeningAnimationType aAnimationStyle) |
|
892 { |
|
893 VGfloat wz = 0.0f; |
|
894 VGfloat wy = (iCameraBaseY + iCameraY); |
|
895 VGfloat wx = (iCameraBaseX + iCameraX); |
|
896 VGfloat angle = 0; |
|
897 |
|
898 if (aAnimationStyle == CHgVgMediaWall::EHgVgOpeningAnimationFlipToFront) |
|
899 { |
|
900 wz = iFlippedZ; |
|
901 angle = iFlipAngle; |
|
902 wx += iFlippedX; |
|
903 wy += iFlippedY; |
|
904 } |
|
905 else if (aAnimationStyle == CHgVgMediaWall::EHgVgOpeningAnimationZoomToFront) |
|
906 { |
|
907 wz = iFlippedZ; |
|
908 wx += iFlippedX; |
|
909 wy += iFlippedY; |
|
910 } |
|
911 |
|
912 if (iBlurImage != VG_INVALID_HANDLE) |
|
913 { |
|
914 VGImage image = aQuad->iNoImage ? iDefaultImage : aQuad->iImage; |
|
915 UpdateBlurChildImage(image); |
|
916 } |
|
917 |
|
918 aQuad->iZ = HgVgHelper::Lerp(aZNear, wz, aAnimationAlpha); |
|
919 aQuad->iX = HgVgHelper::Lerp(aQuad->iX, wx, aAnimationAlpha); |
|
920 aQuad->iY = HgVgHelper::Lerp(aQuad->iY, wy, aAnimationAlpha); |
|
921 aQuad->iAngle = -aAnimationAlpha * angle; |
|
922 } |
|
923 |
|
924 // --------------------------------------------------------------------------- |
|
925 // CHgVgMediaWallRenderer::GetGroundColorFromSkin() |
|
926 // --------------------------------------------------------------------------- |
|
927 // |
|
928 void CHgVgMediaWallRenderer::GetGroundColorFromSkin(VGfloat* aColor) |
|
929 { |
|
930 TRgb color(KRgbBlack); |
|
931 // get text color from skin |
|
932 if ( AknsUtils::AvkonSkinEnabled() ) |
|
933 { |
|
934 // this does not modify color unless it gets a correct one |
|
935 // no real need to check errors |
|
936 AknsUtils::GetCachedColor( |
|
937 AknsUtils::SkinInstance(), |
|
938 color, |
|
939 KAknsIIDQsnTextColors, |
|
940 EAknsCIQsnTextColorsCG6 ); |
|
941 } |
|
942 |
|
943 if (color.Blue() < 128) |
|
944 color = KRgbWhite; |
|
945 else |
|
946 color = KRgbBlack; |
|
947 |
|
948 aColor[0] = (VGfloat)color.Red() / KColorByteToFloat; |
|
949 aColor[1] = (VGfloat)color.Green() / KColorByteToFloat; |
|
950 aColor[2] = (VGfloat)color.Blue() / KColorByteToFloat; |
|
951 aColor[3] = 1.0f; |
|
952 } |
|
953 |
|
954 // --------------------------------------------------------------------------- |
|
955 // CHgVgMediaWallRenderer::HandleSkinChange() |
|
956 // --------------------------------------------------------------------------- |
|
957 // |
|
958 void CHgVgMediaWallRenderer::HandleSkinChange() |
|
959 { |
|
960 vgDestroyPaint(iGroundPaint); |
|
961 vgDestroyPath(iGroundPath); |
|
962 CreateGround(); |
|
963 } |
|
964 |
|
965 // --------------------------------------------------------------------------- |
|
966 // CHgVgMediaWallRenderer::AdjustSettingsBaseOnFrontRect() |
|
967 // --------------------------------------------------------------------------- |
|
968 // |
|
969 void CHgVgMediaWallRenderer::AdjustSettingsBasedOnRects(const TRect& aFrontRect, |
|
970 TReal aZOffset) |
|
971 { |
|
972 |
|
973 // size of the images should be the same as given for aFrontRect |
|
974 iImageSize = aFrontRect.Size(); |
|
975 |
|
976 // calculate screen center point |
|
977 TPoint center(iRect.Width()/2, iRect.Height()/2); |
|
978 |
|
979 // near z coordinate is calculated so that the size of the quad at front matches |
|
980 // aFrontRect |
|
981 iZNear = GetZInWorldSpaceBasedOnWidth(aFrontRect.Width()); |
|
982 iZFar = iZNear + aZOffset; |
|
983 |
|
984 // width is always constant |
|
985 VGfloat ImW = KWorldQuadWidth; |
|
986 // height is altered by image aspect ratio |
|
987 VGfloat ImH = (VGfloat)(iImageSize.iHeight) * (KWorldQuadWidth / (VGfloat)iImageSize.iWidth); |
|
988 |
|
989 // camera coordinates are altered so that the front quad |
|
990 // is at correct place |
|
991 VGfloat deltaX = aFrontRect.Center().iX - center.iX; |
|
992 VGfloat deltaY = aFrontRect.Center().iY - center.iY; |
|
993 |
|
994 iCameraBaseX = ImW * (deltaX / (VGfloat)iImageSize.iWidth); |
|
995 iCameraBaseY = ImH * (deltaY / (VGfloat)iImageSize.iHeight); |
|
996 iCameraBaseZ = 0; |
|
997 |
|
998 } |
|
999 |
|
1000 |
|
1001 void CHgVgMediaWallRenderer::TransformAndDraw(TInt itemsOnScreen, |
|
1002 CHgVgMediaWall::THgVgOpeningAnimationType aOpeningAnimationType) |
|
1003 { |
|
1004 /* |
|
1005 vgSeti( VG_SCISSORING, VG_TRUE ); |
|
1006 VGfloat rects[4]; |
|
1007 rects[0]= 0; |
|
1008 rects[1]= 0; |
|
1009 rects[2]= iRect.Width(); |
|
1010 rects[3]= iRect.Height(); |
|
1011 vgSetfv( VG_SCISSOR_RECTS, 4, rects ); |
|
1012 */ |
|
1013 vgSeti( VG_SCISSORING, VG_FALSE ); |
|
1014 |
|
1015 if (itemsOnScreen > 0) |
|
1016 { |
|
1017 |
|
1018 // draw reflections |
|
1019 |
|
1020 TransformQuads(itemsOnScreen, |
|
1021 iReflectionsEnabled, iFov, aOpeningAnimationType); |
|
1022 |
|
1023 SortQuads(itemsOnScreen); |
|
1024 |
|
1025 if (iReflectionsEnabled) |
|
1026 DrawQuads(ETrue); |
|
1027 |
|
1028 DrawGround(iRect.Width(), iRect.Height() / KGroundHeightFactor); |
|
1029 |
|
1030 DrawQuads(EFalse); |
|
1031 |
|
1032 } |
|
1033 else |
|
1034 { |
|
1035 |
|
1036 // if no items exists, just draw ground plane. |
|
1037 DrawGround(iRect.Width(), iRect.Height() / KGroundHeightFactor); |
|
1038 |
|
1039 } |
|
1040 |
|
1041 //vgSeti( VG_SCISSORING, VG_FALSE ); |
|
1042 |
|
1043 } |
|
1044 |
|
1045 void CHgVgMediaWallRenderer::SetReflections(TBool aEnabled) |
|
1046 { |
|
1047 iReflectionsEnabled = aEnabled; |
|
1048 } |
|
1049 |
|
1050 TBool CHgVgMediaWallRenderer::ReflectionsEnabled() const |
|
1051 { |
|
1052 return iReflectionsEnabled; |
|
1053 } |
|
1054 |
|
1055 TSize CHgVgMediaWallRenderer::ImageSize() const |
|
1056 { |
|
1057 return iImageSize; |
|
1058 } |
|
1059 |
|
1060 |
|
1061 void CHgVgMediaWallRenderer::SetFlippedRect(const TRect& aFlippedRect) |
|
1062 { |
|
1063 iFlippedWidth = aFlippedRect.Width(); |
|
1064 iFlippedHeight = aFlippedRect.Height(); |
|
1065 iFlippedZ = GetZInWorldSpaceBasedOnWidth(aFlippedRect.Width()); |
|
1066 TPoint center = iRect.Center(); |
|
1067 |
|
1068 VGfloat ImW = KWorldQuadWidth; |
|
1069 VGfloat ImH = (VGfloat)(iImageSize.iHeight) * (KWorldQuadWidth / (VGfloat)iImageSize.iWidth); |
|
1070 VGfloat deltaX = aFlippedRect.Center().iX - center.iX; |
|
1071 VGfloat deltaY = aFlippedRect.Center().iY - center.iY; |
|
1072 |
|
1073 iFlippedY = -ImH * (deltaY / (VGfloat)aFlippedRect.Height()); |
|
1074 iFlippedX = ImW * (deltaX / (VGfloat)aFlippedRect.Width()); |
|
1075 } |
|
1076 |
|
1077 VGfloat CHgVgMediaWallRenderer::GetZInWorldSpaceBasedOnWidth(VGfloat aWidth) |
|
1078 { |
|
1079 |
|
1080 // calculate screen center point |
|
1081 TPoint center(iRect.Width()/2, iRect.Height()/2); |
|
1082 |
|
1083 // Z-coordinate is set so that the front quad has |
|
1084 // the correct size |
|
1085 TReal hw = iRect.Width() * 0.5f; |
|
1086 TReal alpha = iFov / 2.0f; |
|
1087 TReal tanAlpha; |
|
1088 Math::Tan(tanAlpha, alpha); |
|
1089 TReal d = hw / tanAlpha; |
|
1090 |
|
1091 return (d * (-KWorldQuadWidth/2)) / ((TReal)(center.iX - aWidth/2) - hw); |
|
1092 |
|
1093 } |
|
1094 |
|
1095 void CHgVgMediaWallRenderer::SetFlipAngle(TReal aAngle) |
|
1096 { |
|
1097 iFlipAngle = aAngle; |
|
1098 } |
|
1099 |
|
1100 |
|
1101 void CHgVgMediaWallRenderer::EnableBlurOnFlip(TBool aEnabled, TReal aBlurX, TReal aBlurY) |
|
1102 { |
|
1103 if (iBlurImage != VG_INVALID_HANDLE) |
|
1104 { |
|
1105 vgDestroyImage(iBlurImage); |
|
1106 iBlurImage = VG_INVALID_HANDLE; |
|
1107 } |
|
1108 if (aEnabled) |
|
1109 { |
|
1110 iBlurDeviationX = aBlurX; |
|
1111 iBlurDeviationY = aBlurY; |
|
1112 iBlurImage = vgCreateImage(VG_sRGBA_8888_PRE, iImageSize.iWidth, iImageSize.iHeight, |
|
1113 VG_IMAGE_QUALITY_NONANTIALIASED); |
|
1114 } |
|
1115 } |
|
1116 |
|
1117 void CHgVgMediaWallRenderer::UpdateBlurChildImage(VGImage aImage) |
|
1118 { |
|
1119 VGint width = vgGetParameteri(aImage, VG_IMAGE_WIDTH); |
|
1120 VGint height = vgGetParameteri(aImage, VG_IMAGE_HEIGHT); |
|
1121 |
|
1122 if (iBlurImageWidth != width || iBlurImageHeight != height) |
|
1123 { |
|
1124 vgDestroyImage(iChildBlurImage); |
|
1125 iChildBlurImage = vgChildImage(iBlurImage, 0, 0, width, height); |
|
1126 iBlurImageWidth = width; |
|
1127 iBlurImageHeight = height; |
|
1128 } |
|
1129 } |
|
1130 |
|
1131 |
|
1132 void CHgVgMediaWallRenderer::SetOffset(const TPoint& aOffset) |
|
1133 { |
|
1134 iOffset = aOffset; |
|
1135 } |
|
1136 |
|
1137 void CHgVgMediaWallRenderer::EnableFlipXY(TBool aEnabled) |
|
1138 { |
|
1139 iFlipXY = aEnabled; |
|
1140 } |
|
1141 |
|
1142 // End of File |