lafagnosticuifoundation/animation/tef/TOomStep.cpp
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     1 // Copyright (c) 2005-2009 Nokia Corporation and/or its subsidiary(-ies).
       
     2 // All rights reserved.
       
     3 // This component and the accompanying materials are made available
       
     4 // under the terms of "Eclipse Public License v1.0"
       
     5 // which accompanies this distribution, and is available
       
     6 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     7 //
       
     8 // Initial Contributors:
       
     9 // Nokia Corporation - initial contribution.
       
    10 //
       
    11 // Contributors:
       
    12 //
       
    13 // Description:
       
    14 //
       
    15 
       
    16 /**
       
    17  @file 
       
    18  @internalComponent - Internal Symbian test code 
       
    19 */
       
    20 
       
    21 
       
    22 #include "TOomStep.h"
       
    23 #include "AnimationConfig.h"
       
    24 #include "AnimationTestServer.h"
       
    25 
       
    26 _LIT(KSymBallFile, "Z:\\Private\\10204F5B\\symball.gif");
       
    27 
       
    28 //
       
    29 // Windows:
       
    30 //
       
    31 COomAnimationWindow::COomAnimationWindow(RWsSession& aWsSession, CTestWindowGroup& aGroup, CWindowGc& aGc) : CTestWindow(aWsSession, aGroup, aGc)
       
    32 	{
       
    33 	}
       
    34 
       
    35 void COomAnimationWindow::SetAnimation(CBasicAnimation* aAnimation)
       
    36 	{
       
    37 	iAnimation = aAnimation;
       
    38 	}
       
    39 	
       
    40 void COomAnimationWindow::DrawL()
       
    41 	{
       
    42 	if(iAnimation)
       
    43 		iAnimation->Draw(iGc);
       
    44 	}
       
    45 	
       
    46 //
       
    47 // The test:
       
    48 //
       
    49 COomStep::COomStep()
       
    50 	{
       
    51 	SetTestStepName(KOomStep);
       
    52 	}
       
    53 	
       
    54 COomStep::~COomStep()
       
    55 	{
       
    56 	delete iOomWin;
       
    57 	}
       
    58 
       
    59 void COomStep::InitialiseL()
       
    60 	{
       
    61 	CAnimationTestStep::InitialiseL();
       
    62 	
       
    63 	ANIM_INFO1(_L("Begin test OOM"));
       
    64 
       
    65 	TInt winborder = 2;
       
    66 	iWinSize = Screen()->SizeInPixels();
       
    67 	iWinSize.iWidth /= 2;
       
    68 	iWinPosition = TPoint(iWinSize.iWidth + winborder, winborder);
       
    69 	iWinSize.iWidth -= winborder * 2;
       
    70 	iWinSize.iHeight -= winborder * 2;
       
    71 
       
    72 	iOomWin = new (ELeave) COomAnimationWindow(Ws(), *GroupWin(), *Gc());
       
    73 	iOomWin->Window()->SetRequiredDisplayMode(EColor256);
       
    74 	iOomWin->Window()->SetExtent(iWinPosition, iWinSize);
       
    75 	iOomWin->Window()->SetBackgroundColor(iBackgroundColor1);
       
    76 	iOomWin->Window()->SetVisible(ETrue);
       
    77 	iOomWin->Window()->Activate();
       
    78 	}
       
    79 
       
    80 /**
       
    81 	@SYMTestCaseID UIF-animation-TOomStep-TestLoopingL
       
    82 
       
    83 	@SYMTestCaseDesc 
       
    84 	This tests basic animation and sprite animation in a low memory
       
    85 	condition.
       
    86 
       
    87 	@SYMPREQ 269
       
    88 
       
    89 	@SYMTestStatus Implemented
       
    90 
       
    91 	@SYMTestPriority Medium
       
    92 
       
    93 	@SYMTestActions 
       
    94 	The test starts and stops animation for a basic and sprite
       
    95 	animation group in a low memory condition.  It initializes an animation
       
    96 	group with a basic and sprite animation and which it then starts and stops.
       
    97 	Finally the animation group and the animations are destroyed.
       
    98 
       
    99 	@SYMTestExpectedResults This function leaves with a memory failure if there
       
   100 	is insufficient memory for the test to run.
       
   101 
       
   102 */	
       
   103 void COomStep::TestLoopingL()
       
   104 	{
       
   105 	TAnimationConfig config;
       
   106 	config.iFlags = TAnimationConfig::ELoop;
       
   107 	config.iData = -1;
       
   108 
       
   109 	CICLAnimationDataProvider* dataProvider;
       
   110 	dataProvider=new(ELeave)CICLAnimationDataProvider;
       
   111 	CleanupStack::PushL(dataProvider);
       
   112 	dataProvider->SetFileL(iFs, KSymBallFile());
       
   113 	CleanupStack::Pop(dataProvider);
       
   114 	CBasicAnimation * basicAnimation = CBasicAnimation::NewL(dataProvider, TPoint(0,0), Ws(), *iOomWin->Window());
       
   115 	CleanupStack::PushL(basicAnimation);
       
   116 	iOomWin->SetAnimation(basicAnimation);
       
   117 
       
   118 	dataProvider=new(ELeave)CICLAnimationDataProvider;
       
   119 	CleanupStack::PushL(dataProvider);
       
   120 	dataProvider->SetFileL(iFs, KSymBallFile());
       
   121 	CleanupStack::Pop(dataProvider);
       
   122 	CSpriteAnimation * spriteAnimation = CSpriteAnimation::NewL(dataProvider, TPoint(100,100), Ws(), *iOomWin->Window());
       
   123 	CleanupStack::PushL(spriteAnimation);
       
   124 
       
   125 	CAnimationGroup * animationGroup = CAnimationGroup::NewL();
       
   126 	CleanupStack::PushL(animationGroup);
       
   127 	animationGroup->Animations().Append(basicAnimation);
       
   128 	animationGroup->Animations().Append(spriteAnimation);
       
   129 
       
   130 	Wait(2000000); // Wait for the initialisation to complete
       
   131 	animationGroup->Start(config);
       
   132 	Wait(5000000);
       
   133 	animationGroup->Stop();
       
   134 
       
   135 	Wait(500000);
       
   136 
       
   137 	CleanupStack::PopAndDestroy(animationGroup);
       
   138 	CleanupStack::PopAndDestroy(spriteAnimation);
       
   139 	CleanupStack::PopAndDestroy(basicAnimation);
       
   140 	}
       
   141 	
       
   142 void COomStep::RunTestL(TInt aTest)
       
   143 	{
       
   144 	switch(aTest)
       
   145 		{
       
   146 		case 0:
       
   147 			TestLoopingL();
       
   148 			break;
       
   149 		default:
       
   150 			User::Leave(KErrArgument);
       
   151 		}
       
   152 	}
       
   153 /**
       
   154 
       
   155 	@SYMTestCaseID UIF-animation-TOomStep-doActiveTestStepL
       
   156 
       
   157 	@SYMTestCaseDesc 
       
   158 	This tests basic animation and sprite animation in a low memory
       
   159 	condition.
       
   160 
       
   161 	@SYMPREQ 269
       
   162 
       
   163 	@SYMTestStatus Implemented
       
   164 
       
   165 	@SYMTestPriority Medium
       
   166 
       
   167 	@SYMTestActions 
       
   168 	The test starts and stops animation for a basic and sprite
       
   169 	animation group in a low memory condition, and records how many cells are 
       
   170 	required to be available for the test to pass.  It starts at 1 free cell, and calls 
       
   171 	test RunTestL and increments then increments the number of free cells until TestLoopingL
       
   172 	operates without leaving.
       
   173 
       
   174 	@SYMTestExpectedResults Pass
       
   175 
       
   176 */	
       
   177 TVerdict COomStep::doActiveTestStepL()
       
   178 	{
       
   179 	InitialiseL();
       
   180 
       
   181 	// ## Immediately return. It looks as though ICL leaks. Once that is fixed we can
       
   182 	// ## try running this test.
       
   183 	// ## see DEF050483
       
   184 	
       
   185 	const TInt KNumTests = 1;
       
   186 	Wait(2000000); // Wait for windows and things to initialise their own memory.
       
   187 	
       
   188 	if(TestStepResult() == EPass)
       
   189 		{
       
   190 		__UHEAP_MARK;
       
   191 		SetTestStepID(_L("UIF-animation-TOomStep-TestLoopingL"));
       
   192 		for (TInt stage = 0; stage < KNumTests; ++stage)
       
   193 			{
       
   194 			TInt fail = 1;
       
   195 			TInt passes = 0;
       
   196 			while (passes < 6)
       
   197 				{
       
   198 				__UHEAP_FAILNEXT(fail);
       
   199 				TRAPD(err, RunTestL(stage));
       
   200 				if (err == KErrNone)
       
   201 					++passes;
       
   202 				else if (err == KErrNoMemory)
       
   203 					passes = 0;
       
   204 				else
       
   205 					User::Leave(err);
       
   206 				__UHEAP_RESET;
       
   207 				++fail;
       
   208 				}
       
   209 			INFO_PRINTF3(_L("OOM Test %d passed after %d attempts"), stage, fail - passes);
       
   210 			}
       
   211 		REComSession::FinalClose();
       
   212 	    iAnimTestWin->iScreen.ReleaseFont(iAnimTestWin->iFont);
       
   213 	    delete iScreen;
       
   214 	    RFbsSession::Disconnect();
       
   215 		RecordTestResultL();
       
   216 		CloseTMSGraphicsStep();
       
   217          __UHEAP_MARKEND;
       
   218 		RFbsSession::Connect();
       
   219 		}
       
   220 	
       
   221 	return TestStepResult();
       
   222 	}
       
   223