classicui_pub/editors_api/inc/Aknedsts.h
changeset 0 2f259fa3e83a
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/classicui_pub/editors_api/inc/Aknedsts.h	Tue Feb 02 01:00:49 2010 +0200
@@ -0,0 +1,524 @@
+/*
+* Copyright (c) 2002-2005 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:  Data structures to store current state of case
+*  		    	 modes.
+*
+*/
+
+
+// INCLUDES 
+#if !defined(__EIKEDSTS_H__)
+#define __EIKEDSTS_H__
+
+#if !defined(__FEPBASE_H__)
+#include <fepbase.h>
+#endif
+
+#if !defined(__AKNEDSTSOBS_H__)
+#include <aknedstsobs.h>
+#endif
+
+#if !defined(__UIKON_HRH__)
+#include <uikon.hrh>
+#endif
+
+#include <eikon.hrh>
+
+#include <frmtlay.h>
+
+// CLASS DECLARATION
+
+/**
+*  Data structure to store current state of case modes.
+*  
+*  Data structure to hold the current state of all case state
+*  information currently held by the fep and applicable to an
+*  editor.
+*
+*  @since Series 60 0.9
+*/
+class TAknEditorCaseState
+	{
+public:
+	/**
+	* Flags that indicate states of the case.
+	*/
+	enum TCaseStateFlags
+		{
+		/** Has text been entered with current case. */
+		EFlagTextEnteredInCurrentCase	=0x00000001,    
+		
+		/** Initialisation is required. */
+		EFlagInitialiseRequired			=0x00000002,    
+		
+		/** Supress case's automatic update. */
+		EFlagSupressAutoUpdateCase		=0x00000004     
+		
+		};
+public:
+	        
+    /**
+    * C++ default constructor.
+    */
+	IMPORT_C TAknEditorCaseState();
+	        
+    /**
+    * Sets current case.
+    * @param aCase A new case.
+    */
+	IMPORT_C void SetCurrentCase(TUint aCase);
+	        
+    /**
+    * Sets previous case.
+    * @param aCase a Previously used case.
+    */
+	IMPORT_C void SetPreviousCase(TUint aCase);
+	        
+    /**
+    * Sets previous case used to enter text.
+    * @param aCase Previously used case to enter text.
+    */
+	IMPORT_C void SetPreviousCaseUsedToEnterText(TUint aCase);
+	
+		        
+    /**
+    * Gets current case.
+    * @return The current case.
+    */
+	IMPORT_C TUint CurrentCase() const;
+		        
+    /**
+    * Gets previous case.
+    * @return The previous case.
+    */
+	IMPORT_C TUint PreviousCase() const;
+		        
+    /**
+    * Gets previous case used to enter text.
+    * @return The previous case used to enter text.
+    */
+	IMPORT_C TUint PreviousCaseUsedToEnterText() const;
+
+	// flags
+	        
+    /**
+    * Sets a flag.
+    * @param aFlag a Flag to be set.
+    */
+	IMPORT_C void SetFlag(TCaseStateFlags aFlag);
+	        
+    /**
+    * Clear the given flag. 
+    * @param aFlag a Flag to be cleared.
+    */
+	IMPORT_C void ClearFlag(TCaseStateFlags aFlag);
+	        
+    /**
+    * Tells whether the given flag is set or not.
+    * @param aFlag The flag to check.
+    * @return @c ETrue if flag is set, @c EFalse if not.
+    */
+	IMPORT_C TBool IsFlagSet(TCaseStateFlags aFlag) const;
+
+private:
+	TUint8 iCurrentCase;
+	TUint8 iPreviousCase;
+	TUint8 iPreviousCaseUsedToEnterText;
+	TUint8 iFlags;
+
+    TInt iSpare;
+	};
+
+
+// FORWARD DECLERATIONS
+class MEikCcpuEditor;
+class CEikButtonGroupContainer;
+class CEikMenuBar;
+class MObjectProvider;
+class CAknEdwinFormAccessor;
+
+// CLASS DECLARATION
+
+/**
+* Stores the (FEP) states of editor controls.
+* @since Series 60 0.9
+*/
+class CAknEdwinState : public MCoeFepAwareTextEditor_Extension1::CState
+	{
+public:
+    /**
+    * Control's button array and softkey command id's.
+    */
+	struct SEditorCbaState
+		{
+		/** A wrapper around the different button arrays used in both pen,
+		 and no-pen devices. */
+		CEikButtonGroupContainer* iCurrentCba;
+		/** Left softkey command id. */
+		TInt iLeftSoftkeyCommandId;
+		/** Right softkey command id. */
+		TInt iRightSoftkeyCommandId;
+		};
+public:
+    /** 
+    * Destructor
+    */
+	virtual ~CAknEdwinState();
+	
+	/**
+	* C++ constructor.
+	* @param aCcpuState Pointer to a control that implements @c MEikCcpuEditor
+	* interface.
+	* 
+	*/
+	CAknEdwinState(MEikCcpuEditor* aCcpuState);
+	
+	/**
+	* C++ default constructor.
+	*/
+	IMPORT_C CAknEdwinState();
+	
+public:
+    /**
+    * Sets an observer for this control.
+    * @param aObserver Pointer to an observer.
+    */
+	IMPORT_C void SetObserver(MAknEdStateObserver* aObserver);
+
+    /**
+    * From @c MAknEdStateObserver. Sends an state event to control's observer.
+    * @param aEventType Event type.
+    */
+	IMPORT_C void ReportAknEdStateEventL(
+		MAknEdStateObserver::EAknEdwinStateEvent aEventType);
+
+public:
+	// Accessors
+	
+    /**
+    * Returns control's flags.
+    * @return Flags.
+    */
+	IMPORT_C TInt Flags() const;
+
+    /**
+    * Get default input mode for the editor. The input mode is used when 
+    * the editor is focused first time. 
+    * @return Initial input mode to be used in the editor.
+    */
+	IMPORT_C TInt DefaultInputMode() const;
+
+    /**
+    * Get current input mode for the editor.
+    * @return Current input mode used in the editor.
+    */
+	IMPORT_C TInt CurrentInputMode() const;
+
+    /**
+    * Get permitted input modes for the editor.
+    * @return Input modes that are allowed in the editor.
+    */
+	IMPORT_C TInt PermittedInputModes() const;
+
+    /**
+    * Get default case for the editor. The case is used when the editor
+    * is focused first time. 
+    * @return Default character case.
+    */
+	IMPORT_C TInt DefaultCase() const;
+
+    /**
+    * Get current character case for the editor.
+    * @return Current character case.
+    */
+	IMPORT_C TInt CurrentCase() const;
+
+    /**
+    * Get permitted cases for the editor.
+    * @return Case modes that are permitted in the editor.
+    */
+	IMPORT_C TInt PermittedCases() const;
+
+    /**
+    * T9 language codes are not anymore supported, use @c LocalLanguage() 
+    * instead.
+    * @return 0
+    */
+	IMPORT_C TInt DefaultLanguage() const;
+
+    /**
+    * Get editor specific special character table resource ID. 
+    * @return Special character table dialog resource ID.
+    */
+	IMPORT_C TInt SpecialCharacterTableResourceId() const;
+
+    /**
+    * Get number mode key mapping for '*' and '#' keys. The key mapping is used
+    * in editors when numeric input mode is used. Key mapping characters
+    * for '*' key are shown on special character table if also text input modes
+    * are allowed in the editor but the current input mode is numeric mode.
+    * @return Key mapping used in an editor with number input mode.
+    */
+	IMPORT_C TAknEditorNumericKeymap NumericKeymap() const;
+
+    /**
+    * Get the cursor or cursor selection within a document.
+    * @return The cursor or cursor selection within a document.
+    */
+	IMPORT_C TCursorSelection CurrentInlineEditSpan() const;
+
+    /**
+    * Get control's CBA state.
+    * @return Reference to @c SEditorCbaState struct.
+    */
+	IMPORT_C SEditorCbaState& CbaState();
+
+    /**
+    * Get the control's menu bar.
+    * @return A pointer to the control's menu bar.
+    */
+	IMPORT_C CEikMenuBar* MenuBar() const;
+
+    /**
+    * Get an interface that provides ccpu (cut, copy, paste and undo) 
+    * functionalities.
+    * @return A pointer to a ccpu interface for this control.
+    */
+	IMPORT_C MEikCcpuEditor* CcpuState() const;
+
+    /**
+    * Get control's object provider.
+    * @return A pointer to control's object provider.
+    */
+	IMPORT_C MObjectProvider* ObjectProvider() const;
+
+    /**
+    * Get the control's input language.
+    * @return Language identity.
+    */
+	IMPORT_C TLanguage LocalLanguage() const;
+
+    /**
+    * Accessor for control's form.
+    * @since Series 60 2.0
+    * @return A pointer to to the form accessor of this control.
+    */
+	IMPORT_C CAknEdwinFormAccessor* FormAccessor() const;
+
+
+	// Setters
+
+    /**
+    * Set initial editor flags for the editor.
+    * @param aFlags Avkon editor flags for the editor.
+    */
+	IMPORT_C void SetFlags(TInt aFlags);
+
+    /**
+    * Set default input mode for the editor. The input mode is used when 
+    * the editor is focused first time. 
+    * @c EAknEditorTextInputMode is used if the initial input mode is not set 
+    * from EDWIN resource DEFAULT_INPUT_MODE or with this API.
+    * @param aInputMode Initial input mode to be used in the editor.
+    */
+	IMPORT_C void SetDefaultInputMode(TInt aInputMode);
+
+    /**
+    * Updates editor input mode. FEP is automatically notified of the
+    * new input mode in editor state and FEP takes new input mode to use 
+    * immediatelly. Current inline editing is reset.
+    * This method should not be used for setting initial input mode for the 
+    * editor. Use @c SetDefaultInputMode() method instead for setting initial
+    * input mode.
+    * @param aInputMode New input mode for the editor.
+    */
+	IMPORT_C void SetCurrentInputMode(TInt aInputMode);
+
+    /**
+    * Set permitted input modes for the editor. 
+    * All input modes are allowed ( @c EAknEditorAllInputModes ) if the value 
+    * is not set from EDWIN resource ALLOWED_INPUT_MODES or with this API.
+    * @param aInputModes Input modes that are allowed in the editor.
+    */
+	IMPORT_C void SetPermittedInputModes(TInt aInputModes);
+
+    /**
+    * Set default case for the editor. The case is used when the editor
+    * is focused first time. Available case flags from @c uikon.hrh
+    * are @c EAknEditorUpperCase, @c EAknEditorLowerCase and 
+    * @EAknEditorTextCase. @c EAknEditorTextCase is used if the initial case is
+    * not set from EDWIN resource DEFAULT_CASE or with this API.
+    * @param aCase Initial case to be used in the editor.
+    */
+	IMPORT_C void SetDefaultCase(TInt aCase);
+
+    /**
+    * Updates editor case. FEP is automatically notified of the
+    * case change in editor state and FEP takes new case to use immediately.
+    * Available case flags from @c uikon.hrh are @c EAknEditorUpperCase, 
+    * @c EAknEditorLowerCase and @c EAknEditorTextCase.
+    * This method should not be used to set initial case for the editor.
+    * Use @c SetDefaultCase() method instead for setting the initial case.
+    * @param aCase New case for the editor.
+    */
+	IMPORT_C void SetCurrentCase(TInt aCase);
+
+    /**
+    * Set permitted cases for the editor.
+    * Possible flags from @c uikon.hrh are @c EAknEditorAllCaseModes, 
+    * @c EAknEditorUpperCase,@c EAknEditorLowerCase and @c EAknEditorTextCase.
+    * @c EAknEditorAllCaseModes is used if the value is not set from EDWIN
+    * resource ALLOWED_CASE_MODES or with this API.
+    * @param aCases Case modes that are available in the editor.
+    */
+	IMPORT_C void SetPermittedCases(TInt aCases);
+
+    /**
+    * T9 language codes are not anymore supported. Use @c SetLocalLanguage() 
+    * instead.
+    */
+	IMPORT_C void SetDefaultLanguage(TInt aLanguage);
+
+    /**
+    * Set editor specific special character table. 
+    * @param aResourceId Special character table dialog resource ID.
+    */
+	IMPORT_C void SetSpecialCharacterTableResourceId(TInt aResourceId);
+
+    /**
+    * Set number mode key mapping for '*' and '#' keys. The key mapping is used
+    * in editors when numeric input mode is used. Key mapping characters
+    * for '*' key are shown on special character table if also the text input modes
+    * are allowed in the editor but the current input mode is numeric mode.
+    * @c EAknEditorStandardNumberModeKeymap is used in editors that allow only 
+    * numeric input if the mapping is not set from EDWIN resource NUMERIC_KEYMAP
+    * or with this API. @c EAknEditorAlphanumericNumberModeKeymap is used as 
+    * default if the editor allows also text input mode.
+    * @param aKeymap Key mapping used in an editor with number input mode.
+    */
+	IMPORT_C void SetNumericKeymap(TAknEditorNumericKeymap aKeymap);
+
+    /**
+    * Set the cursor or cursor selection within a document.
+    * @param aCurrentInlineEditSpan New cursor or cursor selection within a 
+    * document.
+    */
+	IMPORT_C void SetInlineEditSpan(TCursorSelection aCurrentInlineEditSpan);
+
+    /**
+    * Gets the control's button array from object provider and sets the softkey
+    * command id's to 0.
+    */
+	IMPORT_C void SetCba();
+
+    /**
+    * Sets the menu bar from the object provider.
+    */
+	IMPORT_C void SetMenu();
+
+    /**
+    * Set the object provider for the control.
+    * @param aObjectProvider A pointer to a class that implements an object 
+    * provider.
+    */
+	IMPORT_C void SetObjectProvider(MObjectProvider* aObjectProvider);
+
+    /**
+    * Set new local input language for the editor. Global input language
+    * changes have not effect for the input language but the user can still
+    * change the input language from the edit menu.
+    * @param aLanguage Editor local input language.
+    */
+	IMPORT_C void SetLocalLanguage(TLanguage aLanguage);
+
+    /**
+    * Set form accessor for this control.
+    * @since Series 60 2.0
+    * @param aFormAccessor Pointer to a form accessor.
+    */
+	IMPORT_C void SetFormAccessor(CAknEdwinFormAccessor* aFormAccessor);
+
+	// non exported setters
+
+    /**
+    * Set a control that implements ccpu (cut, copy, paste and undo) interface.
+    * @param aCcpuEditor Pointer to a control that implements @c MEikCcpuEditor
+    * interface.
+    */
+	IMPORT_C void SetCcpuState(MEikCcpuEditor* aCcpuEditor);
+	
+    /**
+    * Set middle sofkey command id.
+    * @since S60 V3.2
+    * @param aId New middle softkey command id.
+    */
+	IMPORT_C void SetMiddleSoftkeyCommandId(TInt aCommandId);
+
+    /**
+    * Return middle sofkey command id.
+    * @since S60 V3.2
+    * @return Current middle softkey command id.
+    */
+	IMPORT_C TInt MiddleSoftkeyCommandId() const;
+
+private:
+	IMPORT_C void SetCurrentCaseWithNoInitialisation(TInt aCase);
+	IMPORT_C TAknEditorCaseState& CaseState();
+
+private:
+	void CheckLRCursorAndT9Consistency();
+
+private:
+	friend class CT9FepControl;  // dependency to be removed?
+	friend class CT9FepCaseManager;  // dependency to be removed?
+	friend class CAknFepCaseManager;  // dependency to be removed?
+	friend class CAknFepManager;  // dependency to be removed?
+
+private:
+	TInt iFlags;
+	TInt iDefaultInputMode;
+	TInt iCurrentInputMode;
+	TInt iPermittedInputModes;
+	
+	TInt iDefaultCase;
+	TAknEditorCaseState iCaseState;
+	TInt iPermittedCases;
+
+	TLanguage iLocalLanguage;
+	TInt iSpecialCharacterTableResourceId;
+	TAknEditorNumericKeymap iNumericKeymap;
+	TCursorSelection iCurrentInlineEditSpan;
+
+	SEditorCbaState iCbaState;
+	CEikMenuBar* iMenu;
+
+	// to hold c/c/p/u info about an editor
+	MEikCcpuEditor* iCcpuState;
+	MObjectProvider* iObjectProvider;
+
+	MAknEdStateObserver* iObserver;
+	CAknEdwinFormAccessor* iFormAccessor;
+	
+	TInt iMiddleSoftkeyCommandId;
+
+    TInt iSpare[3];
+	};
+
+
+#endif
+
+
+
+
+