/*
* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
// INCLUDE FILES
#include "HgVgLabel.h"
#include "HgVgHelper.h"
#include "HgVgDrawBuffer.h"
#include "HgDrawUtils.h"
#include <ganes.mbg>
#include <AknIconUtils.h>
#include <avkon.mbg>
#include <AknsDrawUtils.h>
#include <touchfeedback.h>
#include <gulicon.h>
#include <AknUtils.h>
#include <layoutmetadata.cdl.h>
#include <AknLayout2ScalableDef.h>
#include <e32math.h>
#include <gulcolor.h>
#include <AknsDrawUtils.h>
// ============================ MEMBER FUNCTIONS ===============================
// -----------------------------------------------------------------------------
// CHgVgTitleRenderer::NewL()
// Two-phased constructor.
// -----------------------------------------------------------------------------
//
CHgVgLabel* CHgVgLabel::NewL(const TRect& aRect, const TDesC& aText)
{
CHgVgLabel* self = new ( ELeave ) CHgVgLabel(aRect);
CleanupStack::PushL (self );
self->ConstructL(aText);
CleanupStack::Pop ( self );
return self;
}
// -----------------------------------------------------------------------------
// CHgVgTitleRenderer::ConstructL()
// Symbian 2nd phase constructor can leave.
// -----------------------------------------------------------------------------
//
void CHgVgLabel::ConstructL (const TDesC& aText)
{
iText = aText.AllocL();
iTextRenderer = CHgVgDrawBuffer::NewL(iRect.Size(), EGray2);
iTextImage = vgCreateImage(VG_A_1,
iRect.Width(), iRect.Height(),
VG_IMAGE_QUALITY_NONANTIALIASED);
if (iTextImage == VG_INVALID_HANDLE)
{
User::Leave(KErrNoMemory);
}
// get text color from skin
if ( AknsUtils::AvkonSkinEnabled() )
{
// this does not modify color unless it gets a correct one
// no real need to check errors
AknsUtils::GetCachedColor(
AknsUtils::SkinInstance(),
iTextColor,
KAknsIIDQsnTextColors,
EAknsCIQsnTextColorsCG6 );
}
if (iTextColor.Red() < 128)
{
iShadowColor = KRgbWhite;
}
else
{
iShadowColor = KRgbBlack;
}
}
// -----------------------------------------------------------------------------
// CHgVgTitleRenderer::CHgVgTitleRenderer()
// C++ default constructor can NOT contain any code, that might leave.
// -----------------------------------------------------------------------------
//
CHgVgLabel::CHgVgLabel(const TRect& aRect) :
iRect(aRect),
iTextColor(KRgbDarkGray),
iShadowColor(KRgbBlack),
iDirty(ETrue)
{
}
// -----------------------------------------------------------------------------
// CHgVgTitleRenderer::~CHgVgTitleRenderer()
// Destructor.
// -----------------------------------------------------------------------------
//
CHgVgLabel::~CHgVgLabel ( )
{
delete iText;
delete iTextRenderer;
// then parent
vgDestroyImage(iTextImage);
}
// -----------------------------------------------------------------------------
// CHgVgLabel::SetText()
// -----------------------------------------------------------------------------
//
void CHgVgLabel::SetTextL(const TDesC& aText)
{
if (aText != *iText)
{
delete iText;
iText = 0;
iText = aText.AllocL();
iDirty = ETrue;
}
}
// -----------------------------------------------------------------------------
// CHgVgLabel::Draw()
// -----------------------------------------------------------------------------
//
void CHgVgLabel::Draw(const TRect& aWindowRect, TReal aAlpha)
{
if (iDirty)
{
Update();
iDirty = EFalse;
}
TRgb color = iTextColor;
color.SetAlpha(255.0f * aAlpha);
TRgb shadowColor = iShadowColor;
shadowColor.SetAlpha(255.0f * aAlpha);
//HgVgHelper::DrawImageColorized(iTextImage, shadowColor, iRect.iTl+TPoint(1,1), aWindowRect);
HgVgHelper::DrawImageColorized(iTextImage, color, iRect.iTl, aWindowRect, EFalse, iLandscape);
}
// -----------------------------------------------------------------------------
// CHgVgLabel::Update()
// -----------------------------------------------------------------------------
//
void CHgVgLabel::Update()
{
iTextRenderer->Clear(iRect.Size(), KRgbBlack);
/* iTextRenderer->Gc().SetPenColor(KRgbWhite);
iTextRenderer->Gc().UseFont(iFont);
iTextRenderer->Gc().DrawText(*iText, TPoint(
iRect.Width() / 2 - iFont->TextWidthInPixels(*iText) / 2,
iFont->HeightInPixels()));
*/
TAknLayoutText text;
text.LayoutText(iParentRect, iLayout);
text.DrawText(iTextRenderer->Gc(), *iText, ETrue, KRgbWhite);
iTextRenderer->GetDrawBufferToVgImage(TRect(TPoint(0,0), iRect.Size()),
TPoint(0, 0), iTextImage, VG_A_1);
}
void CHgVgLabel::SetLayout(const TAknTextComponentLayout& aLayout, const TRect& aParentRect)
{
iLayout = aLayout;
iLayout.Sett(0);
iLayout.Setl(0);
iParentRect = aParentRect;
}
void CHgVgLabel::DrawEmptyText(const TRect& aClientRect, const TDesC& aText)
{
iTextRenderer->Clear(iRect.Size(), KRgbBlack);
DrawEmptyListImpl_real(aClientRect, iTextRenderer->Gc(), aText, KRgbWhite);
iTextRenderer->GetDrawBufferToVgImage(TRect(TPoint(0,0), iRect.Size()),
TPoint(0, 0), iTextImage, VG_A_1);
iDirty = EFalse;
Draw(aClientRect, 1.0f);
}
void CHgVgLabel::EnableLandscapeRendering(TBool enabled)
{
iLandscape = enabled;
}
// End of File