upnpavcontroller/upnpavcontrollerclient/src/upnpavrenderingsessionimpl.cpp
changeset 0 7f85d04be362
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/upnpavcontroller/upnpavcontrollerclient/src/upnpavrenderingsessionimpl.cpp	Thu Dec 17 08:52:00 2009 +0200
@@ -0,0 +1,415 @@
+/*
+* Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:      implements a session towards a renderer
+*
+*/
+
+
+
+
+
+
+// INCLUDES
+// upnp stack api
+#include <upnpitem.h>
+#include <upnpobjectlist.h>
+
+// upnpframework / avcontroller api
+#include "upnpavdevice.h"
+#include "upnpavcontrollerglobals.h"
+#include "upnpavrenderingsessionobserver.h"
+
+// avcontroller internal
+#include "upnpaveventactive.h"
+#include "upnpavcontrollerclient.h"
+#include "upnpavdeviceactive.h"
+#include "upnpavrenderingactive.h"
+#include "upnpavrenderingsessionimpl.h"
+
+_LIT( KComponentLogfile, "upnpavcontrollerclient.txt");
+#include "upnplog.h"
+
+// ======== MEMBER FUNCTIONS ========
+
+// --------------------------------------------------------------------------
+// CUPnPAVRenderingSessionImpl::CUPnPAVRenderingSessionImpl
+// See upnpavrenderingsessionimpl.h
+// --------------------------------------------------------------------------
+CUPnPAVRenderingSessionImpl* CUPnPAVRenderingSessionImpl::NewL( 
+                                            RUPnPAVControllerClient& aServer, 
+                                            const CUpnpAVDevice& aDevice )
+    {
+    CUPnPAVRenderingSessionImpl* self = 
+                        new (ELeave) CUPnPAVRenderingSessionImpl( aServer );
+    CleanupStack::PushL( self );
+    self->iDevice = CUpnpAVDevice::NewL( aDevice );
+    self->ConstructL();
+    CleanupStack::Pop( self );
+    return self;
+    }
+
+// --------------------------------------------------------------------------
+// CUPnPAVRenderingSessionImpl::CUPnPAVRenderingSessionImpl
+// See upnpavrenderingsessionimpl.h
+// --------------------------------------------------------------------------
+CUPnPAVRenderingSessionImpl::CUPnPAVRenderingSessionImpl( 
+                                        RUPnPAVControllerClient& aServer ):
+    iServer( aServer ),
+    iBufferPtr( 0, 0 ),
+    iAlive( ETrue )
+    {
+    }
+
+// --------------------------------------------------------------------------
+// CUPnPAVRenderingSessionImpl::~CUPnPAVRenderingSessionImpl
+// See upnpavrenderingsessionimpl.h
+// --------------------------------------------------------------------------
+CUPnPAVRenderingSessionImpl::~CUPnPAVRenderingSessionImpl()
+    {
+    __LOG( "CUPnPAVRenderingSessionImpl::~CUPnPAVRenderingSessionImpl" );
+    
+    delete iDevice;
+    delete iEventActive;
+    delete iCommandActive;
+    delete iSettingActive;
+    delete iDeviceActive;
+    delete iBuffer; 
+
+    iServer.DestroyRenderingSession( (TInt)this );
+    }
+
+// --------------------------------------------------------------------------
+// CUPnPAVRenderingSessionImpl::ConstructL
+// See upnpavrenderingsessionimpl.h
+// --------------------------------------------------------------------------
+void CUPnPAVRenderingSessionImpl::ConstructL()
+    {
+    __LOG( "CUPnPAVRenderingSessionImpl::ConstructL" );
+    
+    iBuffer = iDevice->Uuid().AllocL();
+    iBufferPtr.Set( iBuffer->Des() );
+    User::LeaveIfError( iServer.CreateRenderingSession( (TInt)this , 
+                                                        iBufferPtr ) );
+    iEventActive = CUPnPAVEventActive::NewL( iServer, *this );
+    iCommandActive = CUPnPAVRenderingActive::NewL( iServer, (TInt)this );
+    iSettingActive = CUPnPAVRenderingActive::NewL( iServer, (TInt)this );
+    iDeviceActive = CUPnPAVDeviceActive::NewL( iServer, *this );
+    iDeviceActive->StartListening( (TInt)this );
+    }
+
+// --------------------------------------------------------------------------
+// CUPnPAVRenderingSessionImpl::SetObserver
+// See upnpavrenderingsessionimpl.h
+// --------------------------------------------------------------------------
+void CUPnPAVRenderingSessionImpl::SetObserver( 
+                                 MUPnPAVRenderingSessionObserver& aObserver )
+    {
+    // Set the observer and make an async request to the server to receive
+    // device callbacks
+    __ASSERTD( !iObserver, __FILE__, __LINE__ );
+
+    iEventActive->StartListeningEvents( (TInt)this );        
+        
+    iObserver = &aObserver;
+    iCommandActive->SetObserver( aObserver );
+    iSettingActive->SetObserver( aObserver );
+    }
+
+// --------------------------------------------------------------------------
+// CUPnPAVRenderingSessionImpl::Observer
+// See upnpavrenderingsessionimpl.h
+// --------------------------------------------------------------------------
+MUPnPAVRenderingSessionObserver* CUPnPAVRenderingSessionImpl::Observer() const
+    {
+    return iObserver;
+    }
+
+// --------------------------------------------------------------------------
+// CUPnPAVRenderingSessionImpl::RemoveObserver
+// See upnpavrenderingsessionimpl.h
+// --------------------------------------------------------------------------
+void CUPnPAVRenderingSessionImpl::RemoveObserver()
+    {
+    iObserver = NULL;
+    iCommandActive->RemoveObserver();
+    iSettingActive->RemoveObserver();    
+    iEventActive->Cancel();
+    }
+
+// --------------------------------------------------------------------------
+// CUPnPAVRenderingSessionImpl::Device
+// See upnpavrenderingsessionimpl.h
+// --------------------------------------------------------------------------
+const CUpnpAVDevice& CUPnPAVRenderingSessionImpl::Device() const
+    {
+    return *iDevice;
+    }
+
+// --------------------------------------------------------------------------
+// CUPnPAVRenderingSessionImpl::ReserveLocalMSServicesL
+// See upnpavrenderingsessionimpl.h
+// --------------------------------------------------------------------------
+void CUPnPAVRenderingSessionImpl::ReserveLocalMSServicesL()
+    {  
+    ResetL();
+    
+    iCommandActive->ReserveLocalMSServicesL();       
+    }
+
+// --------------------------------------------------------------------------
+// CUPnPAVRenderingSessionImpl::CancelReserveLocalMSServicesL
+// See upnpavrenderingsessionimpl.h
+// --------------------------------------------------------------------------
+void CUPnPAVRenderingSessionImpl::CancelReserveLocalMSServicesL()
+    {
+    ResetL();
+    
+    iCommandActive->CancelReserveLocalMSServicesL();  
+    }
+
+// --------------------------------------------------------------------------
+// CUPnPAVRenderingSessionImpl::ReleaseLocalMSServicesL
+// See upnpavrenderingsessionimpl.h
+// --------------------------------------------------------------------------
+void CUPnPAVRenderingSessionImpl::ReleaseLocalMSServicesL()
+    {  
+    ResetL();
+    
+    iCommandActive->ReleaseLocalMSServicesL();
+    }
+
+// --------------------------------------------------------------------------
+// CUPnPAVRenderingSessionImpl::SetURIL
+// See upnpavrenderingsessionimpl.h
+// --------------------------------------------------------------------------
+void CUPnPAVRenderingSessionImpl::SetURIL( const TDesC8& aURI,
+    const CUpnpItem& aItem )
+    {
+    ResetL();
+    
+    iCommandActive->SetURIL( aURI, aItem );
+    }
+
+// --------------------------------------------------------------------------
+// CUPnPAVRenderingSessionImpl::SetNextURIL
+// See upnpavrenderingsessionimpl.h
+// --------------------------------------------------------------------------
+void CUPnPAVRenderingSessionImpl::SetNextURIL( const TDesC8& aURI,
+    const CUpnpItem& aItem )    
+    {
+    ResetL();
+    
+    iCommandActive->SetNextURIL( aURI, aItem );     
+    }
+
+
+// --------------------------------------------------------------------------
+// CUPnPAVRenderingSessionImpl::PlayL
+// See upnpavrenderingsessionimpl.h
+// --------------------------------------------------------------------------
+void CUPnPAVRenderingSessionImpl::PlayL()
+    {
+    ResetL();
+    
+    iCommandActive->PlayL();
+    }
+
+// --------------------------------------------------------------------------
+// CUPnPAVRenderingSessionImpl::StopL
+// See upnpavrenderingsessionimpl.h
+// --------------------------------------------------------------------------
+void CUPnPAVRenderingSessionImpl::StopL()
+    {
+    ResetL();
+    
+    iCommandActive->StopL(); 
+    }
+
+// --------------------------------------------------------------------------
+// CUPnPAVRenderingSessionImpl::PauseL
+// See upnpavrenderingsessionimpl.h
+// --------------------------------------------------------------------------
+void CUPnPAVRenderingSessionImpl::PauseL()
+    {
+    ResetL();
+    
+    iCommandActive->PauseL();   
+    }
+
+// --------------------------------------------------------------------------
+// CUPnPAVRenderingSessionImpl::SetVolumeL
+// See upnpavrenderingsessionimpl.h
+// --------------------------------------------------------------------------
+void CUPnPAVRenderingSessionImpl::SetVolumeL( TInt aVolumeLevel )
+    {
+    ResetL();
+    
+    iSettingActive->SetVolumeL( aVolumeLevel );
+    }
+
+// --------------------------------------------------------------------------
+// CUPnPAVRenderingSessionImpl::GetVolumeL
+// See upnpavrenderingsessionimpl.h
+// --------------------------------------------------------------------------
+void CUPnPAVRenderingSessionImpl::GetVolumeL()
+    {
+    ResetL();
+    
+    iSettingActive->GetVolumeL();
+    }
+
+// --------------------------------------------------------------------------
+// CUPnPAVRenderingSessionImpl::SetMuteL
+// See upnpavrenderingsessionimpl.h
+// --------------------------------------------------------------------------
+void CUPnPAVRenderingSessionImpl::SetMuteL( TBool aMute )
+    {
+    ResetL();
+    
+    iSettingActive->SetMuteL( aMute );
+    }
+
+// --------------------------------------------------------------------------
+// CUPnPAVRenderingSessionImpl::GetMuteL
+// See upnpavrenderingsessionimpl.h
+// --------------------------------------------------------------------------
+void CUPnPAVRenderingSessionImpl::GetMuteL()
+    {
+    ResetL();
+    
+    iSettingActive->GetMuteL();           
+    }
+
+// --------------------------------------------------------------------------
+// CUPnPAVRenderingSessionImpl::GetPositionInfoL
+// See upnpavrenderingsessionimpl.h
+// --------------------------------------------------------------------------
+void CUPnPAVRenderingSessionImpl::GetPositionInfoL()
+    {
+    ResetL();
+    
+    iSettingActive->GetPositionInfoL();               
+    }
+
+// --------------------------------------------------------------------------
+// CUPnPAVRenderingSessionImpl::UPnPDeviceDiscovered
+// See upnpavrenderingsessionimpl.h
+// --------------------------------------------------------------------------
+void CUPnPAVRenderingSessionImpl::UPnPDeviceDiscovered( 
+                                        const CUpnpAVDevice& /*aDevice*/ )
+    {
+    // No implementation needed
+    }
+
+// --------------------------------------------------------------------------
+// CUPnPAVRenderingSessionImpl::UPnPDeviceDisappeared
+// See upnpavrenderingsessionimpl.h
+// --------------------------------------------------------------------------
+void CUPnPAVRenderingSessionImpl::UPnPDeviceDisappeared( 
+                                        const CUpnpAVDevice& /*aDevice*/ )
+    {
+    __LOG( "CUPnPAVRenderingSessionImpl::UPnPDeviceDisappeared" );
+    
+    iAlive = EFalse;
+    if( iObserver )
+        {
+        iObserver->MediaRendererDisappeared(
+            MUPnPAVSessionObserverBase::EDisconnected );
+        }
+    }
+
+// --------------------------------------------------------------------------
+// CUPnPAVRenderingSessionImpl::WLANConnectionLost
+// See upnpavrenderingsessionimpl.h
+// --------------------------------------------------------------------------
+void CUPnPAVRenderingSessionImpl::WLANConnectionLost()
+    {
+    __LOG( "CUPnPAVRenderingSessionImpl::WLANConnectionLost" );
+    
+    iAlive = EFalse;
+    if( iObserver )    
+        {
+        iObserver->MediaRendererDisappeared(
+            MUPnPAVSessionObserverBase::EWLANLost );
+        }
+    
+    }
+
+// --------------------------------------------------------------------------
+// CUPnPAVRenderingSessionImpl::EventReceived
+// See upnpavrenderingsessionimpl.h
+// --------------------------------------------------------------------------
+void CUPnPAVRenderingSessionImpl::EventReceived( TInt aError,
+    TUnsolicitedEventC aEvent )
+    {
+    if( iObserver )
+        {
+        switch( aEvent.iEvent )
+            {
+            case EPlay:
+                {
+                iObserver->InteractOperationComplete( aError,
+                    EUPnPAVPlayUser );
+                break;
+                }
+            case EPause:
+                {
+                iObserver->InteractOperationComplete( aError,
+                    EUPnPAVPauseUser );                
+                break;
+                }
+            case EStop:
+                {
+                iObserver->InteractOperationComplete( aError,
+                    EUPnPAVStopUser );                
+                break;
+                }
+            case EVolume:
+                {
+                iObserver->VolumeResult( aError, aEvent.iValue, EFalse );
+                break;
+                }
+            case EMute:
+                {
+                iObserver->MuteResult( aError, (TBool)aEvent.iValue,
+                    EFalse );
+                break;
+                }
+            default:
+                {
+                __PANICD( __FILE__, __LINE__ );
+                break;
+                }    
+            }
+        }
+    }
+
+// --------------------------------------------------------------------------
+// CUPnPAVRenderingSessionImpl::ResetL
+// See upnpavrenderingsessionimpl.h
+// --------------------------------------------------------------------------
+void CUPnPAVRenderingSessionImpl::ResetL()
+    {
+    __LOG( "CUPnPAVRenderingSessionImpl::ResetL" );
+    
+    if( !iAlive )
+        {
+        __LOG( "ResetL - disconnected, leave " );
+        User::Leave( KErrDisconnected );        
+        }
+
+    delete iBuffer; iBuffer = NULL;
+    }
+
+// end of file