--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/idlefw/tsrc/idleint/stubs/aknsoundsystem.h Thu Jul 15 18:59:18 2010 +0300
@@ -0,0 +1,170 @@
+/*
+* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: This is an interface for controlling keysounds.
+*
+*/
+
+
+#if !defined(__AKNSOUNDSYSTEM_H__)
+#define __AKNSOUNDSYSTEM_H__
+
+// INCLUDES
+#include <e32base.h>
+#include <w32std.h>
+#include <aknSoundInfo.h>
+
+
+// CLASS DECLARATION
+class CAknSoundPlayer;
+class CAknKeySoundStack;
+
+/**
+* This is an interface for controlling keysounds from Avkon.
+* Provides support for handling key sounds.
+* @since Series 60 0.9
+*/
+NONSHARABLE_CLASS(CAknKeySoundSystem) : public CBase
+ {
+public:
+ /**
+ * Base class default constructor.
+ * @param aUid Application UID.
+ * @return A pointer to a new @c CAknKeySoundSystem object.
+ */
+ static CAknKeySoundSystem* NewL(TInt /*aUid*/)
+ {
+ return new(ELeave) CAknKeySoundSystem();
+ };
+
+ /**
+ * Destructor.
+ */
+ ~CAknKeySoundSystem()
+ {
+ };
+
+ /**
+ * Function reads resource data from resource file and push the context
+ * to the server session. The most common Avkon resources in this case are
+ * @c R_AVKON_DEFAULT_SOUND_LIST, @c R_AVKON_DEFAULT_SKEY_LIST and
+ * @c R_AVKON_SILENT_SKEY_LIST.
+ * If a leave occurs the framework generates a Symbian Leave code.
+ * @param aResourceId Avkon resource ID.
+ */
+ void PushContextL(TInt/* aResourceId*/)
+ {
+ };
+
+ /**
+ * Pop the context from the server session object.
+ */
+ void PopContext()
+ {
+ };
+
+ /**
+ * This function plays key event sounds.
+ * @param aKeyEvent The scan code of the key that caused the event.
+ */
+ void PlaySound(const TKeyEvent& /*aKeyEvent*/)
+ {
+ };
+
+ /**
+ * This function plays sounds by sound ID.
+ * @param aSid Sound ID. These SID numbers are specified in Avkon
+ * enum @c TAvkonSystemSID.
+ */
+ void PlaySound(TInt /*aSid*/)
+ {
+ };
+
+ /**
+ * Function reads resource data from resource file. And adds the
+ * application sound info list to the server session.
+ * If the leave occurs the framework generates a Symbian Leave code.
+ * @param aResourceId Avkon resource ID.
+ */
+ void AddAppSoundInfoListL(TInt /*aResourceId*/)
+ {
+ };
+
+ /**
+ * This function brings the sounds back to foreground. This function should
+ * be called from @c HandleForegroundEventL(). @c HandleForegroundEventL() is
+ * implemented in @c CAknAppUi and it is reimplemented in @c CAknViewAppUi.
+ */
+ void BringToForeground()
+ {
+ };
+
+ /**
+ * Stops playing the sound with given ID.
+ * @param aSid Sound ID. Application defined SID's should be less than 1000.
+ */
+ void StopSound(TInt /*aSid*/)
+ {
+ };
+
+ /**
+ * Locks context.
+ */
+ void LockContext()
+ {
+ };
+
+ /**
+ * Releases context.
+ */
+ void ReleaseContext()
+ {
+ };
+
+ /**
+ * Reads sound information from certain given sound ID.
+ * @since Series 60 2.0
+ * @param aSid ID for sound which's information is requested.
+ * @param aInfo Sound information will be put in this structure.
+ * @return TInt Returns @c KErrNone if succesfull otherwise returns
+ * @c KErrNotFound if requested sound ID is not found.
+ */
+ TInt RequestSoundInfoL(TInt /*aSid*/, CAknSoundInfo& /*aInfo*/)
+ {
+ return KErrNone;
+ };
+
+ /**
+ * Returns top context id from the session.
+ *
+ * @since 3.1
+ * @return The resource id of the context that is at the top of the soundstack.
+ */
+ TInt TopContext()
+ {
+ return KErrNone;
+ };
+
+public://private:
+ CAknKeySoundSystem()
+ {
+ };
+ void ConstructL(TInt /*aUid*/)
+ {
+ };
+private:
+ //CAknSoundPlayer* iSoundPlayer;
+ //TInt iSpare;
+ };
+
+#endif // __AKNSOUNDSYSTEM_H__