diff -r 9e077f9a342c -r 2c7f27287390 idlefw/tsrc/framework/ut_aifw/stub/src/aiuicontrollermanager_stub.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/idlefw/tsrc/framework/ut_aifw/stub/src/aiuicontrollermanager_stub.cpp Thu Jul 15 18:59:18 2010 +0300 @@ -0,0 +1,304 @@ +/* +* Copyright (c) 2005-2008 Nokia Corporation and/or its subsidiary(-ies). +* All rights reserved. +* This component and the accompanying materials are made available +* under the terms of "Eclipse Public License v1.0" +* which accompanies this distribution, and is available +* at the URL "http://www.eclipse.org/legal/epl-v10.html". +* +* Initial Contributors: +* Nokia Corporation - initial contribution. +* +* Contributors: +* +* Description: UI controller manager stub +* +*/ + +// System includes + +// User includes +#include "aiuicontroller_stub.h" +#include "aiuicontrollermanager_stub.h" + + +// ======== MEMBER FUNCTIONS ======== + +// ---------------------------------------------------------------------------- +// CAiUiControllerManager::CAiUiControllerManager() +// +// ---------------------------------------------------------------------------- +// +CAiUiControllerManager::CAiUiControllerManager() + { + } + +// ---------------------------------------------------------------------------- +// CAiUiControllerManager::LoadMainControllerL() +// +// ---------------------------------------------------------------------------- +// +/*void CAiUiControllerManager::LoadMainControllerL( CRepository& aRepository ) + { + TInt value( 0 ); + + // Main UI Controller must be configured correctly + User::LeaveIfError( aRepository.Get( KAiMainUIController, value ) ); + + CAiUiController* controller = CAiUiController::NewL( TUid::Uid( value ) ); + + iCreatedUICList.Append( value ); + CleanupStack::PushL( controller ); + + iMainUiController = controller->MainInterface(); + + // Main UI controller must be configured correctly + if( !iMainUiController ) + { + __PRINT( __DBG_FORMAT("Main UI controller interface not found from controller 0x%x"), value ); + User::Leave( KErrNotFound ); + } + + iUiControllerArray.AppendL( controller ); + CleanupStack::Pop( controller ); + }*/ + +// ---------------------------------------------------------------------------- +// CAiUiControllerManager::LoadSecondaryControllersL() +// +// ---------------------------------------------------------------------------- +// +/*void CAiUiControllerManager::LoadSecondaryControllersL( + CRepository& aRepository ) + { + TInt value( 0 ); + + // Instantiate rest of the UI controllers. + for( TInt key = KAiFirstUIController; + key <= KAiLastUIController && aRepository.Get( key, value ) == KErrNone; + ++key ) + { + // skip empty entries + if( value == 0 ) + { + continue; + } + + if( iCreatedUICList.Find( value ) != KErrNotFound ) + { + continue; + } + + iCreatedUICList.Append( value ); + + CAiUiController* controller = + CAiUiController::NewL( TUid::Uid( value ) ); + + CleanupStack::PushL( controller ); + + iUiControllerArray.AppendL( controller ); + CleanupStack::Pop( controller ); + } + }*/ + +// ---------------------------------------------------------------------------- +// CAiUiControllerManager::ConstructL() +// +// ---------------------------------------------------------------------------- +// +void CAiUiControllerManager::ConstructL() + { + CAiUiControllerStub* stub = CAiUiControllerStub::NewL(); + CleanupStack::PushL( stub ); + + iUiControllerArray.AppendL( stub ); + CleanupStack::Pop( stub ); + + stub->iMain = ETrue; + + CAiUiControllerStub* stub2 = CAiUiControllerStub::NewL(); + CleanupStack::PushL( stub2 ); + + iUiControllerArray.AppendL( stub2 ); + CleanupStack::Pop( stub2 ); + } + +// ---------------------------------------------------------------------------- +// CAiUiControllerManager::NewL() +// +// ---------------------------------------------------------------------------- +// +CAiUiControllerManager* CAiUiControllerManager::NewL() + { + CAiUiControllerManager* self = + new ( ELeave ) CAiUiControllerManager; + + CleanupStack::PushL( self ); + self->ConstructL(); + CleanupStack::Pop( self ); + + return self; + } + +// ---------------------------------------------------------------------------- +// CAiUiControllerManager::~CAiUiControllerManager() +// +// ---------------------------------------------------------------------------- +// +CAiUiControllerManager::~CAiUiControllerManager() + { + iUiControllerArray.ResetAndDestroy(); + + //iCreatedUICList.Reset(); + } + +// ---------------------------------------------------------------------------- +// CAiUiControllerManager::UiControllers() +// +// ---------------------------------------------------------------------------- +// +RPointerArray< CAiUiController >& CAiUiControllerManager::UiControllers() const + { + return iUiControllerArray; + } + +// ---------------------------------------------------------------------------- +// CAiUiControllerManager::IsMainUiController() +// +// ---------------------------------------------------------------------------- +// +/*TBool CAiUiControllerManager::IsMainUiController( + CAiUiController& aUiController ) const + { + return ( aUiController.MainInterface() == iMainUiController ); + }*/ + +// ---------------------------------------------------------------------------- +// CAiUiControllerManager::RunApplicationL() +// +// ---------------------------------------------------------------------------- +// +/*void CAiUiControllerManager::RunApplicationL() + { + iMainUiController->RunApplicationL(); + }*/ + +// ---------------------------------------------------------------------------- +// CAiUiControllerManager::ActivateUI() +// +// ---------------------------------------------------------------------------- +// +/*void CAiUiControllerManager::ActivateUI() + { + for( TInt i = 0; i < iUiControllerArray.Count(); i++ ) + { + iUiControllerArray[i]->ActivateUI(); + } + }*/ + +// ---------------------------------------------------------------------------- +// CAiUiControllerManager::LoadUIDefinition() +// +// ---------------------------------------------------------------------------- +// +/*void CAiUiControllerManager::LoadUIDefinition() + { + for( TInt i = 0; i < iUiControllerArray.Count(); i++ ) + { + CAiUiController* uiCtl( iUiControllerArray[i] ); + + MAiSecondaryUiController* secIntr( uiCtl->SecondaryInterface() ); + + if( secIntr ) + { + secIntr->SetCoeEnv( CoeEnv() ); + } + + TRAPD( err, uiCtl->LoadUIDefinitionL() ); + + if( err != KErrNone ) + { + if( IsMainUiController( *uiCtl ) ) + { + // Main ui controller failing is fatal + _LIT(KAIFWStartupFailed, "FW startup failed."); + + User::Panic( KAIFWStartupFailed, 0 ); + } + else + { + // Secondary UI controller failed, delete it + delete uiCtl; + uiCtl = NULL; + + iUiControllerArray.Remove( i ); + } + } + } + }*/ + +// ---------------------------------------------------------------------------- +// CAiUiControllerManager::CoeEnv() +// +// ---------------------------------------------------------------------------- +// +/*CCoeEnv& CAiUiControllerManager::CoeEnv() const + { + return iMainUiController->CoeEnv(); + }*/ + +// ---------------------------------------------------------------------------- +// CAiUiControllerManager::MainUiController() +// +// ---------------------------------------------------------------------------- +// +/*MAiMainUiController& CAiUiControllerManager::MainUiController() const + { + return *iMainUiController; + }*/ + +// ---------------------------------------------------------------------------- +// CAiUiControllerManager::DestroySecondaryUiControllers() +// +// ---------------------------------------------------------------------------- +// +/*void CAiUiControllerManager::DestroySecondaryUiControllers() + { + for( TInt i = iUiControllerArray.Count() - 1; i >= 0; --i ) + { + CAiUiController* uiController = iUiControllerArray[i]; + + if( !IsMainUiController( *uiController ) ) + { + delete uiController; + uiController = NULL; + + iUiControllerArray.Remove(i); + } + } + }*/ + +// ---------------------------------------------------------------------------- +// CAiUiControllerManager::ExitMainController() +// +// ---------------------------------------------------------------------------- +// +/*void CAiUiControllerManager::ExitMainController() + { + iMainUiController->Exit(); + }*/ + +// ---------------------------------------------------------------------------- +// CAiUiControllerManager::SetStateHandler() +// +// ---------------------------------------------------------------------------- +// +/*void CAiUiControllerManager::SetStateHandler( MAiFwStateHandler& aHandler ) + { + for ( TInt i = 0; i < iUiControllerArray.Count(); i++ ) + { + iUiControllerArray[i]->SetStateHandler( aHandler ); + } + }*/ + +// End of file