textinput/peninputarc/inc/peninputlayoutcontrolinc/peninputlayoutbutton.h
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     1 /*
       
     2 * Copyright (c) 2005-2006 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0""
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  header file of button and dragbar
       
    15 *
       
    16 */
       
    17 
       
    18 #ifndef C_CBUTTONBASE_H
       
    19 #define C_CBUTTONBASE_H
       
    20 
       
    21 #include <peninputlayoutbasecontrol.h>
       
    22 /**
       
    23  *  CButtonBase
       
    24  *
       
    25  *  Button base control. This class could be used directly by user.
       
    26  *
       
    27  *  @lib peninputlayoutcontrol.lib
       
    28  *  @since S60 V4.0
       
    29  */
       
    30 class CButtonBase: public CFepUiBaseCtrl
       
    31     {
       
    32 public: 
       
    33     //constructor and destructor
       
    34     /**
       
    35      * Destructor.        
       
    36      *
       
    37      * @since S60 V4.0        
       
    38      */                  
       
    39     IMPORT_C virtual ~CButtonBase();
       
    40 
       
    41     /**
       
    42      * Factory function.        
       
    43      *
       
    44      * @since S60 V4.0        
       
    45      * @param aRect The rectangle area for this control
       
    46      * @param aUiLayout Ui layout who contains this control.Ownership not transferred
       
    47      * @param aControlId control Id
       
    48      * @return An instance of CButtonBase class        
       
    49      */                               
       
    50     IMPORT_C static CButtonBase* NewL(const TRect& aRect,CFepUiLayout* aUiLayout,TInt aControlId);
       
    51 
       
    52     /**
       
    53      * Set button active or deactive.        
       
    54      *
       
    55      * @since S60 V4.0        
       
    56      * @param aFlag Button status flag.
       
    57      */                                       
       
    58     IMPORT_C void SetActive(TBool aFlag);
       
    59     
       
    60     /**
       
    61      * Set button dimmed.        
       
    62      *
       
    63      * @since S60 V4.0        
       
    64      * @param aFlag Dim status. Default value is ETrue.
       
    65      */                                      
       
    66     IMPORT_C void SetDimmed(TBool aFlag);           
       
    67 
       
    68     /**
       
    69      * Set bitmap for given status .        
       
    70      *
       
    71      * @since S60 V4.0        
       
    72      * @param aBmp The bitmap. Ownership transferred to button
       
    73      * @param aType The bitmap type used for
       
    74      */                                 
       
    75     IMPORT_C void SetBitmapL(CFbsBitmap* aBmp, TButtonBmpType aType);
       
    76 
       
    77     /**
       
    78      * Set mask bitmap for given status.        
       
    79      *
       
    80      * @since S60 V4.0        
       
    81      * @param aBmp The bitmap. Ownership transferred to button
       
    82      * @param aType The bitmap type used for
       
    83      */                                 
       
    84     IMPORT_C void SetMaskBitmapL(CFbsBitmap* aBmp, TButtonBmpType aType);
       
    85 
       
    86     /**
       
    87      * get bitmap for given type . 
       
    88      *
       
    89      * @since S60 V4.0        
       
    90      * @param aType The bitmap type used for
       
    91      * @param aMaskFlag EFalse if want to get the mask bitmap, otherwise, 
       
    92      *          return the bitmap. Default value is EFalse.
       
    93      * @return The bitmap
       
    94      */                                 
       
    95     IMPORT_C CFbsBitmap* Bitmap(TButtonBmpType aType,TBool aMaskFlag = EFalse);
       
    96 
       
    97     /**
       
    98      * Set caption.        
       
    99      *
       
   100      * @since S60 V4.0        
       
   101      * @param aText The button caption
       
   102      */                                 
       
   103     IMPORT_C void SetCaptionL(const TDesC& aText);
       
   104     
       
   105     /**
       
   106      * Get button dimmed status .
       
   107      *
       
   108      * @since S60 V4.0        
       
   109      * @return Button dimmed status
       
   110      */                                                                      
       
   111     inline TBool IsDimmed();
       
   112    
       
   113 
       
   114     /**
       
   115      * Enable bitmap stretchable. When it's set, all bitmap in this control
       
   116      * will be stretched to fit in the control. It's stretchable by default
       
   117      *
       
   118      * @since S60 V4.0
       
   119      * @param aFlag the bitmap stretching flag
       
   120      */
       
   121     inline void SetBmpStretchable(TBool aFlag = ETrue);
       
   122 
       
   123     /**
       
   124      * Get bitmap stretchable flag
       
   125      *
       
   126      * @since S60 V4.0
       
   127      * @return aFlag the bitmap stretching flag
       
   128      */
       
   129     inline TBool BmpStretchable();
       
   130     
       
   131    
       
   132     //from base class CFepUiBaseCtrl
       
   133     /**
       
   134      * From CFepUiBaseCtrl
       
   135      * Draw control
       
   136      *
       
   137      * @since S60 V4.0
       
   138      */                               
       
   139     IMPORT_C virtual void Draw();    
       
   140 
       
   141     /**
       
   142      * From CFepUiBaseCtrl
       
   143      * Handle pointer levae event. 
       
   144      * This will be called only when it's got pointer down event before and 
       
   145      * now pointer leaves without pointer up event
       
   146      *
       
   147      * @since S60 V4.0
       
   148      * @param aPoint current pointer position
       
   149      */
       
   150     IMPORT_C virtual void HandlePointerLeave(const TPoint& aPoint);
       
   151     
       
   152     /**
       
   153      * From CFepUiBaseCtrl
       
   154      * Handle pointer enter event. 
       
   155      * This will be called only when it's got pointer down event before and 
       
   156      * pointer leaves but now comes back without pointer up event.
       
   157      *
       
   158      * @since S60 V4.0
       
   159      * @param aPoint current pointer position     
       
   160      */
       
   161     IMPORT_C virtual void HandlePointerEnter(const TPoint& aPoint);            
       
   162     
       
   163     /**
       
   164      * From CFepUiBaseCtrl    
       
   165      * Set control's rectangle
       
   166      *
       
   167      * @since S60 V4.0
       
   168      * @param aRect The new control area
       
   169      */                                       
       
   170     //IMPORT_C virtual void SetRect(const TRect& aRect);    
       
   171 
       
   172     /**
       
   173      * Hide or shoe control. A hiden control will not handle the event.
       
   174      *
       
   175      * @since S60 V4.0
       
   176      * @param aFlag ETrue if want to hide the control.
       
   177      */                                               
       
   178     //IMPORT_C virtual void Hide(TBool aFlag);
       
   179     
       
   180     /* Set the font for caption
       
   181      *
       
   182      * @since S60 V4.0
       
   183      * @param aFontSpec the font spec to be used.
       
   184      */                                                   
       
   185     IMPORT_C void SetFont(const TFontSpec& aFontSpec);
       
   186     
       
   187     /**
       
   188      * Set font information
       
   189      *
       
   190      * @since S60 V4.0          
       
   191      * @param aFont The font info for key drawing.Ownership not transferred
       
   192      */
       
   193     IMPORT_C void SetFont(const CFont* aFont);    
       
   194 
       
   195     /**
       
   196      * Set caption color
       
   197      *
       
   198      * @since S60 V4.0          
       
   199      * @param aCol The caption font color
       
   200      */    
       
   201     inline void SetCaptionColor(const TRgb& aCol);
       
   202     
       
   203     /**
       
   204      * Set font shadow color
       
   205      *
       
   206      * @since S60 V4.0          
       
   207      * @param aCol The font color
       
   208      */    
       
   209     inline void SetCaptionShadowColor(const TRgb& aCol);    
       
   210 
       
   211     /**
       
   212      * Reset the bitmap pool.
       
   213      *
       
   214      * @since S60 v4.0
       
   215      */
       
   216     IMPORT_C void ResetBmpPool();    
       
   217 
       
   218 	IMPORT_C void Hide(TBool aFlag);
       
   219 	
       
   220 protected:   
       
   221     /**
       
   222      * Constructor
       
   223      *
       
   224      * @since S60 V4.0
       
   225      * @param aRect The rectangle area for this control
       
   226      * @param aUiLayout Ui layout who contains this control.Ownership not transferred
       
   227      * @param aControlId control Id
       
   228      */           
       
   229     IMPORT_C CButtonBase(const TRect& aRect,CFepUiLayout* aUiLayout,TInt aControlId);            
       
   230     /**
       
   231      * From CFepUiBaseCtrl
       
   232      * Handle pointer down event
       
   233      *
       
   234      * @since S60 V4.0
       
   235      * @param aPoint The point position relative the layout
       
   236      * @return The control which handles the event.     
       
   237      */                                        
       
   238     IMPORT_C virtual CFepUiBaseCtrl* HandlePointerDownEventL(const TPoint& aPoint);
       
   239     
       
   240     /**
       
   241      * Handle pointer move event
       
   242      * From CFepUiBaseCtrl
       
   243      *
       
   244      * @since S60 V4.0
       
   245      * @param aPoint The point position relative the layout
       
   246      * @return The control which handles the event.     
       
   247      */                  
       
   248     IMPORT_C virtual CFepUiBaseCtrl* HandlePointerMoveEventL(const TPoint& aPoint);
       
   249     
       
   250     /**
       
   251      * From CFepUiBaseCtrl
       
   252      * Handle pointer up event
       
   253      *
       
   254      * @since S60 V4.0
       
   255      * @param aPoint The point position relative the layout
       
   256  	 * @return The control which handles the event
       
   257      */                  
       
   258     IMPORT_C virtual CFepUiBaseCtrl* HandlePointerUpEventL(const TPoint& aPoint);
       
   259 
       
   260     /**
       
   261      * Set background bitmap
       
   262      *
       
   263      * @since S60 V4.0
       
   264      * @param aBmp The background bitmap. Ownership transferred to control
       
   265      */
       
   266     IMPORT_C virtual void SetBackgroundBitmapL(CFbsBitmap* aBmp);
       
   267     
       
   268     /**
       
   269      * Set background mask bitmap
       
   270      *
       
   271      * @since S60 V4.0
       
   272      * @param aBmp The background bitmap. Ownership transferred to control
       
   273      */
       
   274     IMPORT_C virtual void SetBackgroundMaskBitmapL(CFbsBitmap* aBmp);
       
   275 
       
   276 private:
       
   277     /**
       
   278      * Add a bitmap to bitmap pool
       
   279      *
       
   280      * @since S60 V4.0
       
   281      * @param aBmp The  bitmap to be added
       
   282      */ 
       
   283     void AddBmpToPool(CFbsBitmap* aBmp);
       
   284 
       
   285     
       
   286 protected:
       
   287     /**
       
   288      * bitmap for active state
       
   289      * Own.
       
   290      */
       
   291     CFbsBitmap* iActiveBmp; 
       
   292     
       
   293     /**
       
   294      * bitmap for pressing in active state
       
   295      * Own.
       
   296      */
       
   297     CFbsBitmap* iActiveBmpPressed; 
       
   298     
       
   299     /**
       
   300      * bitmap for non active state
       
   301      * Own.
       
   302      */
       
   303     CFbsBitmap* iNonActiveBkBmp;    
       
   304     
       
   305     /**
       
   306      * bitmap for pressing in non active state
       
   307      * Own.
       
   308      */
       
   309     CFbsBitmap* iNonActiveBkBmpPressed;
       
   310          
       
   311     /**
       
   312      * mask bitmap for active state
       
   313      * Own.
       
   314      */
       
   315     CFbsBitmap* iActiveMaskBmp;
       
   316     
       
   317     /**
       
   318      * mask bitmap for pressing in active state
       
   319      * Own.
       
   320      */
       
   321     CFbsBitmap* iActiveMaskBmpPressed; 
       
   322     
       
   323     /**
       
   324      * mask bitmap for non active state
       
   325      * Own.
       
   326      */
       
   327     CFbsBitmap* iNonActiveBkMaskBmp; 
       
   328     
       
   329     /**
       
   330      * mask bitmap for pressing in non active state
       
   331      * Own.
       
   332      */
       
   333     CFbsBitmap* iNonActiveBkMaskBmpPressed; 
       
   334         
       
   335 private:    
       
   336     /**
       
   337      * Button pressed status
       
   338      */
       
   339     TBool iPressed;    
       
   340     
       
   341     /**
       
   342      * Button dim status
       
   343      */
       
   344     TBool iDimmed;
       
   345 
       
   346     /**
       
   347      * Bitmap stretchable flag
       
   348      */ 
       
   349     TBool iStretchable;
       
   350     
       
   351     /**
       
   352      * bitmap for dimmed state
       
   353      * Own.
       
   354      */
       
   355     CFbsBitmap* iDimmedBmp;   
       
   356          
       
   357     /**
       
   358      * mask bitmap for dim stute
       
   359      * Own.
       
   360      */
       
   361     CFbsBitmap* iDimmedMaskBmp;
       
   362     
       
   363     /**
       
   364      * Button caption
       
   365      */
       
   366     HBufC* iCaption;
       
   367     
       
   368     /**
       
   369      * Font object for key drawing
       
   370      * Ownership depends on flag iFontOwnership.
       
   371      */          
       
   372     CFont* iFont;
       
   373 
       
   374     /**
       
   375      * Font information for key drawing
       
   376      */     
       
   377     TFontSpec iFontSpec;
       
   378 
       
   379     /**
       
   380      *  Flag ownership flag. ETrue if CFont object is owned by this control.
       
   381      */
       
   382     TBool iFontOwnership;    
       
   383     /**
       
   384      * Baseline for caption
       
   385      */
       
   386     TInt iBaseline;
       
   387     
       
   388     /**
       
   389      * Pen color for first level caption
       
   390      */     
       
   391     TRgb iCaptionColor;
       
   392 
       
   393     /**
       
   394      * Pen color for caption shadow
       
   395      */     
       
   396     TRgb iCaptionShadowColor;
       
   397     
       
   398     /**
       
   399      * bitmap pool for all bitmaps.
       
   400      */
       
   401     RPointerArray<CFbsBitmap> iBmpPool;
       
   402     
       
   403     /**
       
   404      * keep the bitmap for background bitmap set by SetBackgroundBitmapL in case someone used.
       
   405      * Own.
       
   406      */
       
   407     CFbsBitmap* iNoUsedBkbmp;
       
   408 
       
   409     /**
       
   410      * keep the bitmap for mask background bitmap set by SetBackgroundMaskBitmapL in case someone used.
       
   411      * Own.
       
   412      */
       
   413     CFbsBitmap* iNoUsedMaskBkbmp;
       
   414     
       
   415     /**
       
   416      * Reserved item1
       
   417      */
       
   418      TInt iReserved1;
       
   419      
       
   420     /**
       
   421      * Reserved item2
       
   422      */
       
   423      TInt iReserved2;
       
   424 
       
   425     };
       
   426 
       
   427 
       
   428 /**
       
   429  *  CDragBar
       
   430  *
       
   431  *  Drag bar
       
   432  *
       
   433  *  @lib peninputlayoutcontrol.lib
       
   434  *  @since S60 V4.0
       
   435  */
       
   436 class CDragBar: public CButtonBase,public MTimerHandler,public MEventObserver
       
   437     {
       
   438 public:
       
   439     /**
       
   440      * Factory function
       
   441      *
       
   442      * @since S60 V4.0
       
   443      * @param aRect The rectangle area for this control
       
   444      * @param aUiLayout Ui layout who contains this control.Ownership not transferred
       
   445      * @param aControlId control Id
       
   446      * @return The class instance 
       
   447      */               
       
   448     IMPORT_C static CDragBar* NewL(const TRect& aRect,CFepUiLayout* aUiLayout,TInt aControlId);
       
   449     
       
   450     /**
       
   451      * Destructor
       
   452      *
       
   453      * @since S60 V4.0
       
   454      */
       
   455     IMPORT_C virtual ~CDragBar();
       
   456     
       
   457     /**
       
   458      * Add position observer. When drag bar moved, the observer will get notified.
       
   459      *
       
   460      * @since S60 V4.0        
       
   461      * @param aObserver The event observer
       
   462      */                                                              
       
   463     IMPORT_C void AddPositionObserver(MPositionObserver* aObserver);        
       
   464 
       
   465     /**
       
   466      * Remove position observer. 
       
   467      *
       
   468      * @since S60 V4.0        
       
   469      * @param aObserver The event observer to be removed
       
   470      */                                                              
       
   471     IMPORT_C void RemovePositionObserver(MPositionObserver* aObserver);        
       
   472 
       
   473     /**
       
   474      * Set the long press time out. 
       
   475      *
       
   476      * @since S60 V4.0        
       
   477      * @param aTime The long press event time out interval
       
   478      */                                                              
       
   479     IMPORT_C void SetLongpressTimer(TTimeIntervalMicroSeconds32 aTime);        
       
   480 
       
   481     /**
       
   482      * Check a control is the position observer of the dragbar 
       
   483      *
       
   484      * @since S60 V4.0
       
   485      * @param aControl The control to be checked
       
   486      * @return ETrue if the control is position observer of the dragbar
       
   487      */                
       
   488     IMPORT_C TBool IsDraggingComponent(CFepUiBaseCtrl* aControl);
       
   489 
       
   490     /**
       
   491      * Get dragging status.        
       
   492      *
       
   493      * @since S60 V4.0        
       
   494      * @param None
       
   495      * @return ETrue if is dragging, otherwise EFalse
       
   496      */                                                      
       
   497     inline TBool IsDragging();        
       
   498 
       
   499     /**
       
   500      * Set the moving draw interval. 
       
   501      *
       
   502      * @since S60 V4.0        
       
   503      * @param aTime The drawing interval while moving
       
   504      */    
       
   505     inline void SetRedrawInterval(TTimeIntervalMicroSeconds32 aTime);        
       
   506 
       
   507     /**
       
   508      * Enable/disable dragging feature. 
       
   509      * Dragging is enabled by default when created.
       
   510      *
       
   511      * @since S60 V4.0        
       
   512      * @param aFlag dragging flag. Default value is ETrue
       
   513      */                                                              
       
   514     inline void EnableDragging(TBool aFlag = ETrue);                
       
   515 
       
   516     /**
       
   517      * Set bitmap for given status .        
       
   518      *
       
   519      * @since S60 V4.0        
       
   520      * @param aBmp The bitmap. Ownership transferred to dragbar
       
   521      * @param The type of the bitmap
       
   522      */                                 
       
   523     IMPORT_C void SetBitmapL(CFbsBitmap* aBmp, TButtonBmpType aType);
       
   524 
       
   525     /**
       
   526      * Set mask bitmap for given status . 
       
   527      *
       
   528      * @since S60 V4.0        
       
   529      * @param aBmp The bitmap. Ownership transferred to dragbar
       
   530      * @parma aType The type of bitmap
       
   531      */                                 
       
   532     IMPORT_C void SetMaskBitmapL(CFbsBitmap* aBmp, TButtonBmpType aType);
       
   533 
       
   534     //From base class CFepUiBaseCtrl
       
   535     
       
   536     /**
       
   537      * From CFepUiBaseCtrl
       
   538      * Update control and it's components rect
       
   539      *
       
   540      * @since S60 V4.0
       
   541      * @param aOffset The offset to be moved
       
   542      */                
       
   543     IMPORT_C void Move(const TPoint& aOffset);   
       
   544     
       
   545     //from base class MEventObserver
       
   546     
       
   547     /**
       
   548      * From MEventObserver
       
   549      * Handle control event 
       
   550      *
       
   551      * @since S60 V4.0
       
   552      * @param aEventType The event type
       
   553      * @param aCtrl The control who sends the event
       
   554      * @param aEventData The event data
       
   555      */            
       
   556     IMPORT_C void HandleControlEvent(TInt aEventType, CFepUiBaseCtrl* aCtrl,
       
   557                                                      const TDesC& aEventData);
       
   558  
       
   559     //from base class MTimerHandler
       
   560     /**
       
   561      * From MTimerHandler
       
   562      * HandleTimerOut. Handling time out event
       
   563      *
       
   564      * @since S60 V4.0
       
   565      * @param aTimeType The timer type
       
   566      */                    
       
   567     IMPORT_C void HandleTimerOut(TInt aTimeType);
       
   568 
       
   569     /**
       
   570      * From CFepUiBaseCtrl
       
   571      * OnDeActivate. Called when the layout is going to be hidden
       
   572      *
       
   573      * @since S60 v4.0
       
   574      */        
       
   575     IMPORT_C void OnDeActivate();
       
   576     
       
   577     /**
       
   578      * Cancel pointer down event.
       
   579      * This will be called when a control has pointer down but pointer up 
       
   580      * event happens in other ways. If overrided, this base implementation 
       
   581      * must be called in order to report the event.
       
   582      *
       
   583      * @since S60 V4.0
       
   584      * @param aFocusedFlag ETrue if got focused, otherwise EFalse
       
   585      */                                
       
   586     IMPORT_C virtual void CancelPointerDownL(); 
       
   587     
       
   588     /**
       
   589      * Recalculate moving area. It's called when it's observer changes size.
       
   590      *
       
   591      * @since S60 v4.0
       
   592      */             
       
   593     void ReCalculateDragArea();    
       
   594 
       
   595 protected:
       
   596     /**
       
   597      * Constructor
       
   598      *
       
   599      * @since S60 V4.0
       
   600      * @param aRect The rectangle area for this control
       
   601      * @param aUiLayout Ui layout who contains this control. Ownership not transferred
       
   602      * @param aControlId control Id
       
   603      */    
       
   604     IMPORT_C CDragBar(const TRect& aRect,CFepUiLayout* aUiLayout,
       
   605                                                             TInt aControlId);
       
   606 
       
   607     /**
       
   608      * Second phrase constructor
       
   609      *
       
   610      * @since S60 V4.0
       
   611      */
       
   612     IMPORT_C void ConstructL();
       
   613 
       
   614     /**
       
   615      * Test whether the moving destination is valid
       
   616      *
       
   617      * @since S60 V4.0
       
   618      * @param aPt The destionation point
       
   619      * @param aVInfo The valid information in vertial dirtection
       
   620      * @param aHInfo The valid information in horizontal dirtection
       
   621      * @return ETrue if valid, otherwise EFalse 
       
   622      */           
       
   623     IMPORT_C TBool IsValidDestination(const TPoint& aPt,TBool& aVInfo,
       
   624                                                                TBool& aHInfo);
       
   625     
       
   626 
       
   627     /**
       
   628      * From CFepUiBaseCtrl
       
   629      * Handle pointer down event
       
   630      *
       
   631      * @since S60 V4.0
       
   632      * @param aPoint The point position relative the layout
       
   633      * @return The control which handles the event.     
       
   634      */                                        
       
   635     IMPORT_C virtual CFepUiBaseCtrl* HandlePointerDownEventL(const TPoint& aPoint);
       
   636     
       
   637     /**
       
   638      * From CFepUiBaseCtrl
       
   639      * Handle pointer move event
       
   640      *
       
   641      * @since S60 V4.0
       
   642      * @param aPoint The point position relative the layout
       
   643      * @return The control which handles the event.     
       
   644      */                  
       
   645     IMPORT_C virtual CFepUiBaseCtrl* HandlePointerMoveEventL(const TPoint& aPoint);
       
   646     
       
   647     /**
       
   648      * From CFepUiBaseCtrl
       
   649      * Handle pointer up event
       
   650      *
       
   651      * @since S60 V4.0
       
   652      * @param aPoint The point position relative the layout
       
   653      * @return The control which handles the event.     
       
   654      */                  
       
   655     IMPORT_C virtual CFepUiBaseCtrl* HandlePointerUpEventL(const TPoint& aPoint);
       
   656     
       
   657 private:    
       
   658     /**
       
   659      * Draw control frame 
       
   660      * 
       
   661      * @since S60 V4.0
       
   662      * @param aFrameRect The rect to be drawn
       
   663      * @param aDrawFlag Draw or erase flag. ETrue if draw
       
   664      * @return The affected rect
       
   665      */            
       
   666     TRect DrawFrame(const TRect& aFrameRect, TBool aDrawFlag = ETrue);
       
   667 
       
   668     /**
       
   669      * Show or hide the moving indicator 
       
   670      *
       
   671      * @since S60 V4.0
       
   672      * @param aDrawFlag ETrue if show the moving indicator. Default value ETrue
       
   673      */                    
       
   674     void ShowMovingIndicator(TBool aDrawFlag = ETrue);
       
   675 
       
   676     /**
       
   677      * Add a control to the dragging list
       
   678      *
       
   679      * @since S60 V4.0
       
   680      * @param aCtrl The control to be added
       
   681      */                    
       
   682     void AddToDraggingCtrlList(CFepUiBaseCtrl* aCtrl);
       
   683     
       
   684     /**
       
   685      * Do preparation before dragging 
       
   686      *
       
   687      * @since S60 V4.0
       
   688      */                        
       
   689     void PrepareDragging();
       
   690     
       
   691     /**
       
   692      * Restore states after dragging
       
   693      *
       
   694      * @since S60 V4.0
       
   695      */                        
       
   696     void AfterDragging();
       
   697 
       
   698 private:
       
   699     /**
       
   700      * dragging flag
       
   701      */
       
   702     TBool iIsDragging;
       
   703 
       
   704     /**
       
   705      * Moving offset when drag bar is moving.
       
   706      */
       
   707     TPoint iMoveOffset;
       
   708 
       
   709     /**
       
   710      * dragging start position
       
   711      */
       
   712     TPoint iDraggingStartPt;
       
   713     
       
   714     /**
       
   715      * Position change observer list
       
   716      */
       
   717     RPointerArray<MPositionObserver> iPosObserverList;
       
   718     
       
   719     /**
       
   720      * The rect to be drawn when dragging. It's the rect of whole dragging area
       
   721      */
       
   722     TRect iDragFrameRect;
       
   723     
       
   724     /** 
       
   725      * Moving flag, is it moving.
       
   726      */
       
   727     TBool iMoved;
       
   728     
       
   729     /**
       
   730      * Flag tells whether whole layout is being draged
       
   731      */
       
   732     TBool iLayoutBeingDraged;
       
   733     
       
   734     /**
       
   735      * Long time press event flag. 
       
   736      * When this is enabled, dragbar starts move only after long press time out
       
   737      */
       
   738     TBool iNeedLongtimePress;
       
   739     
       
   740     /**
       
   741      * Long time press timer interval
       
   742      */
       
   743     TTimeIntervalMicroSeconds32 iLongtimePressTimeout;
       
   744     
       
   745     /**
       
   746      * Flag tells whether long pressing happend
       
   747      */
       
   748     TBool iLongPressed;       
       
   749 
       
   750     /**
       
   751      * Draing enabler flag. Only this flag set can dragbar movable.
       
   752      * Default value is ETrue
       
   753      */
       
   754     TBool iDraggingEnabled;
       
   755 
       
   756     /**
       
   757      * The position where moving indidator is displayed
       
   758      */
       
   759     TPoint iMovingIndicatorPos;
       
   760 
       
   761     /**
       
   762      * Currnt pointer position. Need to kept since we use timely drawing.
       
   763      */
       
   764     TPoint iCurrentPointerPos;
       
   765 
       
   766     /**
       
   767      * Redraw timer interval. 
       
   768      * While moving, it's not drawn if another redraw event comes
       
   769      */
       
   770     TTimeIntervalMicroSeconds32 iDrawInterval;        
       
   771     
       
   772     /** 
       
   773      * A list keeps all the control belongs to the dragging area
       
   774      */    
       
   775     RPointerArray<CFepUiBaseCtrl> iDraggingCtrlList;    
       
   776  
       
   777     /**
       
   778      * long press timer
       
   779      * Own.
       
   780      */
       
   781     CLayoutTimer* iLongPressTimer;    
       
   782     
       
   783     /**
       
   784      * Moving indicator bitmap
       
   785      * Own.
       
   786      */
       
   787     CFbsBitmap* iMovingIndicatorBmp; 
       
   788     
       
   789     /**
       
   790      * Moving indicator mask bitmap
       
   791      * Own
       
   792      */
       
   793     CFbsBitmap* iMovingIndicatorMaskBmp;    
       
   794     
       
   795     /** 
       
   796      * Redraw timer for moving
       
   797      * Own
       
   798      */
       
   799     CLayoutTimer* iMoveTimer;
       
   800 
       
   801     /**
       
   802      * Reserved item1
       
   803      */
       
   804      TInt iReserved1;
       
   805      
       
   806     /**
       
   807      * Reserved item2
       
   808      */
       
   809      TInt iReserved2;	       
       
   810     };
       
   811 //end of CDragBar
       
   812 
       
   813 #include <peninputlayoutbutton.inl>
       
   814 #endif //C_CBUTTONBASE_H