textinput/peninputarc/inc/pensrvcliinc/peninputanim.h
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     1 /*
       
     2 * Copyright (c) 2005-2006 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0""
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  CPeninputAnim & CPeninputAnimDll from peninputanim.h
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 
       
    20 #ifndef C_CPENINPUTANIMDLL_H
       
    21 #define C_CPENINPUTANIMDLL_H
       
    22 
       
    23 
       
    24 #include <e32base.h>
       
    25 #include <w32adll.h>    // for CSpriteAnim and CAnimDll
       
    26 #include <e32msgqueue.h>
       
    27 #include <e32property.h>
       
    28 #include <akncapserverclient.h>
       
    29 
       
    30 #include "peninputmsgqueue.h"
       
    31 
       
    32 class CSubscriber;
       
    33 #include "peninputcmdparamext.h"
       
    34 /**
       
    35  * Animation DLL creation class.
       
    36  *
       
    37  *
       
    38  * @since S60 v4.0
       
    39  */
       
    40 class CPeninputAnimDll : public CAnimDll 
       
    41     {
       
    42 public:
       
    43     //from base class CAnimDll
       
    44 
       
    45     /**
       
    46      * From CAnimDll
       
    47      * Create instance
       
    48      *
       
    49      * @since S60 v4.0
       
    50      * @param aType Identifies an animation class to be constructed
       
    51      */
       
    52     CAnim *CreateInstanceL(TInt aType);    
       
    53     };
       
    54 //end of class CPeninputAnimDll
       
    55 
       
    56 //Advanced Tactile feedback REQ417-47932
       
    57 struct TTactileControlInfo 
       
    58 	{
       
    59 	TInt iId;
       
    60 	TRect iArea;
       
    61 	TInt iTactileType;
       
    62 	
       
    63 	TTactileControlInfo(TInt aId, TRect aArea, TInt aTactileType)
       
    64 		{
       
    65 		iId = aId;
       
    66 		iArea = aArea;
       
    67 		iTactileType = aTactileType;
       
    68 		}
       
    69 	};
       
    70 
       
    71 class MTactileFeedbackServer;
       
    72 
       
    73 // Modify for bug ETMA-7X2C5Y begin
       
    74 class CPenPointerEventSuppressor;
       
    75 // Modify for bug ETMA-7X2C5Y end
       
    76 /**
       
    77  * CPeninputAnim
       
    78  *
       
    79  * CSpriteAnim derived class handling the semi-transparent UI of the PENINPUT.
       
    80  *
       
    81  * @since S60 v4.0
       
    82  */
       
    83 class CPeninputAnim : public CSpriteAnim
       
    84     {
       
    85 public:
       
    86     // Constructors and destructor
       
    87     /** 
       
    88      * Constructor
       
    89      *
       
    90      * @since S60 v4.0
       
    91      */
       
    92     CPeninputAnim();
       
    93     /** 
       
    94      * Destructor. Frees all used resources. 
       
    95      *
       
    96      * @since S60 v4.0
       
    97      */
       
    98     virtual ~CPeninputAnim();
       
    99 
       
   100     // from base class MEventHandler
       
   101     
       
   102     /**
       
   103      * From MEventHandler. 
       
   104      * Handles the raw events received from the window server
       
   105      *
       
   106      * @since S60 v4.0
       
   107      * @param aRawEvent description of the event
       
   108      * @return ETrue if event was handled by this function, EFalse otherwise 
       
   109      */
       
   110     TBool OfferRawEvent(const TRawEvent &aRawEvent);
       
   111 
       
   112     //from base class CAnim
       
   113             
       
   114     /** 
       
   115      * From CAnim.
       
   116      * 2nd phrase constructor
       
   117      *
       
   118      * @since S60 v4.0
       
   119      * @param aArgs Construct data
       
   120      */
       
   121     void ConstructL(TAny *aArgs);
       
   122     
       
   123     /** 
       
   124      * From CAnim.
       
   125      * Main animation function called by the window server.
       
   126      *
       
   127      * @since S60 v4.0
       
   128      * @param aDateTime time. See CAnim::Animate
       
   129      */
       
   130     void Animate(TDateTime *aDateTime);
       
   131 
       
   132     /**
       
   133      * From CAnim. 
       
   134      * The window server calls this function in response to application 
       
   135      * call to the client side command function RAnim::Command()
       
   136      *
       
   137      * @since S60 v4.0
       
   138      * @param aOpCode command code
       
   139      * @param aArgs command data
       
   140      */
       
   141     void Command(TInt aOpcode, TAny *aArgs);
       
   142     
       
   143     /**
       
   144      * From CAnim. 
       
   145      * The window server calls this function in response to application call
       
   146      * to the client side command function RAnim::CommandReplyL(). 
       
   147      *
       
   148      * @since S60 v4.0
       
   149      * @param aOpCode command code
       
   150      * @param aArgs command data
       
   151      * @return KErrNone if command handled correctly.
       
   152      */
       
   153     TInt CommandReplyL(TInt aOpcode, TAny *aArgs);  
       
   154 
       
   155     /**
       
   156      * From CAnim. 
       
   157      */
       
   158     void HandleNotification(const TWsEvent& aEvent);
       
   159 private:
       
   160 
       
   161     /**
       
   162      * Makes PENINPUT window visible
       
   163      *
       
   164      * @since S60 v4.0
       
   165      */
       
   166     void Activate();
       
   167 
       
   168     /**
       
   169      * Makes PENINPUT window invisible
       
   170      *
       
   171      * @since S60 v4.0
       
   172      */
       
   173     void Deactivate();      
       
   174   
       
   175 
       
   176     /**
       
   177      * Sets new sprite position.
       
   178      *
       
   179      * @since S60 v4.0
       
   180      * @param aNewPos The new sprite position
       
   181      * @return Current position
       
   182      */    
       
   183     TPoint SetPosition(const TPoint& aNewPos);
       
   184 
       
   185     /**
       
   186      * Update screen
       
   187      *
       
   188      * @since S60 v4.0
       
   189      * @param aRect The rect to be updated
       
   190      * @param aFullUpdate Flag tells whether whole sprite neeeds updating     
       
   191      */
       
   192     void UpdateArea(const TRect& aRect,TBool aFullUpdate);
       
   193 
       
   194     /**
       
   195      * Send event to pen input server. Usually it's buffered in the msg queue
       
   196      *
       
   197      * @since S60 v4.0
       
   198      * @param aRawEvent the event to be sent
       
   199      */        
       
   200     void SendRawEvent(const TRawEvent &aRawEvent);
       
   201 
       
   202     /**
       
   203      * Initial and start timer
       
   204      */
       
   205 	void StartTimer();
       
   206 	
       
   207     /**
       
   208      * Cancel timer
       
   209      */
       
   210 	void StopTimer();	
       
   211 	
       
   212     /**
       
   213      * Process raw event, if handled retrun ETrue, or EFalse
       
   214      *
       
   215      * @since S60 v4.0
       
   216      * @param aRawEvent the event to be processed
       
   217      * @return ETrue if the event is handled.
       
   218      */        
       
   219     TBool OnRawKeyEvent(const TRawEvent& aRawEvent);
       
   220     TBool OnRawButton1Down(const TRawEvent& aRawEvent);
       
   221     TBool OnRawButton1Up(const TRawEvent& aRawEvent);
       
   222     TBool OnRawPointerMove(const TRawEvent& aRawEvent);
       
   223     
       
   224     /**
       
   225      * Send all events in the  buffer to the pen input server, and empty event buffer.
       
   226      *
       
   227      * @since S60 v4.0
       
   228      */            
       
   229     TInt FlushRawEventBuffer();
       
   230     
       
   231     /**
       
   232      * Timer call back function for periodic timer.
       
   233      *
       
   234      * @since S60 v4.0
       
   235      * @param aPtr The data sends to callback function
       
   236      * @return KErrNone if no error.
       
   237      */    
       
   238     static TInt FlushTimerCallBack(TAny *aPtr);    
       
   239     
       
   240     /**
       
   241      * Save event to buffer. The event is sent to pen input server when 
       
   242      * buffer overflowed.
       
   243      *
       
   244      * @since S60 v4.0
       
   245      * @param aRawEvent the event to be saved
       
   246      */    
       
   247     void PostRawEvent(const TRawEvent& aRawEvent);    
       
   248 
       
   249 #ifdef RD_TACTILE_FEEDBACK
       
   250 	/**
       
   251      * Compare two TTactileControlInfo Item.
       
   252      * 
       
   253      * @TTactileControlInfo& aFirst
       
   254      * @const TTactileControlInfo& aSecond
       
   255      */
       
   256 	static TBool MatchItemByControlID(const TTactileControlInfo& aFirst, const TTactileControlInfo& aSecond);
       
   257         
       
   258     /**
       
   259      * Compare two TTactileControlInfo Item.
       
   260      * 
       
   261      * @TTactileControlInfo& aFirst
       
   262      * @const TTactileControlInfo& aSecond
       
   263      */
       
   264 	static TBool MatchItemByControlIDAndArea(const TTactileControlInfo& aFirst, const TTactileControlInfo& aSecond);    /**
       
   265      
       
   266 	 * give tactile feedback
       
   267      *
       
   268      * @since S60 v4.0
       
   269      * @param aPos the event position. It's screen coordinator.
       
   270      */    
       
   271     void DoTactileFeedBack(const TPoint &aPos);
       
   272 #endif // RD_TACTILE_FEEDBACK
       
   273     
       
   274     /**
       
   275      * Panic current client if its request without parameter
       
   276      *
       
   277      * @since S60 v4.0
       
   278      * @param aParam The param to be checked
       
   279      */        
       
   280     inline void PanicClientIfNoParam(TAny* aParams)
       
   281         {
       
   282         if(!aParams)
       
   283             {
       
   284 	        iFunctions->Panic();
       
   285             }            
       
   286         }
       
   287         
       
   288 #ifdef RD_TACTILE_FEEDBACK   
       
   289     // Advanced Tactile feedback REQ417-47932
       
   290     void GetFeedbackAreaDataL(RArray<TTactileControlInfo>& aTactileControlArray,
       
   291                               const RMessagePtr2* msg,
       
   292                               RArray<TRect>* aPrevRectArray = NULL);
       
   293 
       
   294 #endif // RD_TACTILE_FEEDBACK  
       
   295 
       
   296     void SetDSAState(TBool aFlag);
       
   297     //For discreetPop
       
   298     static TInt DiscreetPopChangeNotification(TAny* aObj);
       
   299     void HandleDiscreetPopNotification();
       
   300     
       
   301     void Refresh();
       
   302 private:    // Data
       
   303     /**
       
   304      * Current state 
       
   305      */
       
   306     TBool iIsActive;
       
   307 
       
   308     /** 
       
   309      * Current position of the sprite 
       
   310      */
       
   311     TPoint iSpritePosition;
       
   312 
       
   313     /** 
       
   314      * Current sprite size
       
   315      */
       
   316     TSize iSpriteSize;
       
   317 
       
   318     /**
       
   319      * Flag tells whether pen input server needs the pointer event
       
   320      */
       
   321     TBool iIsPointerCaptured;
       
   322     
       
   323     /**
       
   324      * Flag tells whether the pen has been down inside the ui layout
       
   325      */
       
   326     TBool iIsPenDown;
       
   327 
       
   328     /**
       
   329      * Simulated event flag
       
   330      */        
       
   331     TBool iIsSimulatedEvent;
       
   332 
       
   333     /**
       
   334      * message buffer for pointer and key event.
       
   335      */    
       
   336     RMsgQueue<TRawEventBuffer> iMsgBufQueue;
       
   337     
       
   338     /**
       
   339      * Message buffer for key response. Key event must get the response immediately
       
   340      */   
       
   341     RMsgQueue<TBool> iKeyMsgResponseQueue;
       
   342     
       
   343     /**
       
   344      * Event buffer for pointer.
       
   345      */    
       
   346     TRawEventBuffer iEventBuffer;   
       
   347     
       
   348     /**
       
   349      * Semaphore for key handling.
       
   350      */        
       
   351     RSemaphore iResponseQueueSemaphore;
       
   352     
       
   353     /**
       
   354      * Timer to send pointer event to pen input server
       
   355      */    
       
   356     CPeriodic* iFlushTimer;      
       
   357 
       
   358 #ifdef RD_TACTILE_FEEDBACK    
       
   359     /**
       
   360      * Flag for tactile feedback support
       
   361      */        
       
   362     TBool iTactileSupported;
       
   363      
       
   364       
       
   365     /**
       
   366      * Tactile Feedback instance
       
   367      */            
       
   368     MTactileFeedbackServer* iFeedback;
       
   369     
       
   370     /**
       
   371      * Array of the Control info
       
   372      * Advanced Tactile feedback REQ417-47932
       
   373      */
       
   374     RArray<TTactileControlInfo>	iTactileControl;
       
   375     
       
   376     /**
       
   377      * Array of the backup Control info
       
   378      * Advanced Tactile feedback REQ417-47932
       
   379      */
       
   380     RArray<TTactileControlInfo>	iBackupTactileControl;
       
   381     
       
   382     
       
   383 #endif // RD_TACTILE_FEEDBACK    
       
   384     TBool iEnableSprite;
       
   385     TBool iDSAState;
       
   386 	
       
   387     /**
       
   388      * Pointer event suppressor to improve tap accuracy
       
   389      */
       
   390     CPenPointerEventSuppressor* iPointerEventSuppressor;
       
   391     
       
   392     /**
       
   393      * Pointer number of primary touch device.
       
   394      * Any pointer event with different pointer number( TRawEvent.PointerNumber() ), 
       
   395      * is treated as multi-touch event and will be disabled. 
       
   396      */
       
   397     TUint8 iPrimaryTouchPtNum;
       
   398 
       
   399     /**
       
   400      * Flag to detect primary touch device at startup
       
   401      */
       
   402     TBool  iPrimaryTouchPtDetected;
       
   403     CSubscriber*    iDiscreetPopSubscriber;
       
   404     RProperty       iDiscreetPopProperty;
       
   405     TBool iDiscreetPoped;
       
   406     TBool iDiscreetPopedCapture;
       
   407     TRect iDiscreetPopArea;
       
   408     RAknUiServer iAknUiSrv; 
       
   409     TBool iDirty;
       
   410     };
       
   411 
       
   412 
       
   413 
       
   414 class CSubscriber : public CActive
       
   415     {
       
   416 public:
       
   417     CSubscriber(TCallBack aCallBack, RProperty& aProperty);
       
   418     ~CSubscriber();
       
   419 
       
   420 public: // New functions
       
   421     void SubscribeL();
       
   422     void StopSubscribe();
       
   423 
       
   424 private: // from CActive
       
   425     void RunL();
       
   426     void DoCancel();
       
   427 
       
   428 private:
       
   429     TCallBack   iCallBack;
       
   430     RProperty&  iProperty;
       
   431     };
       
   432 #endif //C_CPENINPUTANIMDLL_H
       
   433 // End of File