textinput/peninputarc/src/peninputlayoutcontrol/peninputfullscrlayout.cpp
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     1 /*
       
     2 * Copyright (c) 2006-2006 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0""
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  Implementation for full screen UI layout
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 #include <w32std.h>
       
    20 #include <peninputcmd.h>
       
    21 #include "peninputfullscrlayout.h"
       
    22 #include "peninputlayoutrootctrl.h"
       
    23 #include "peninputlayouttimer.h"
       
    24 #include "peninputlayouthwrwnd.h"
       
    25 #include <coemain.h>
       
    26 
       
    27 const TInt KDefaultMaxStep = 3;
       
    28 // ======== MEMBER FUNCTIONS ========
       
    29 
       
    30 // ---------------------------------------------------------------------------
       
    31 // CFepFullScreenLayout::CFepFullScreenLayout
       
    32 // Constructor
       
    33 // ---------------------------------------------------------------------------
       
    34 //
       
    35 
       
    36 EXPORT_C CFepFullScreenLayout::CFepFullScreenLayout(MLayoutOwner* aLayoutOwner,
       
    37                                 TInt aDuration)
       
    38                                :CFepUiLayout(aLayoutOwner),
       
    39                                iBufferEvent(EFalse),iXLeftPos(0),iXRightPos(0),
       
    40                                iYTopPos(0),iYBottomPos(0),
       
    41                                iEventBufDruation(aDuration)
       
    42 
       
    43     {
       
    44     const TInt KDefaultBufferTimer = 1000*250; //1/4 seconds            
       
    45     if(iEventBufDruation <= 0)
       
    46         iEventBufDruation = KDefaultBufferTimer;
       
    47     }
       
    48 
       
    49 // ---------------------------------------------------------------------------
       
    50 // CFepFullScreenLayout::~CFepFullScreenLayout
       
    51 // Destructor
       
    52 // ---------------------------------------------------------------------------
       
    53 //
       
    54 EXPORT_C CFepFullScreenLayout::~CFepFullScreenLayout()
       
    55     {
       
    56     delete iBufferTimer;    
       
    57     } 
       
    58 
       
    59 // ---------------------------------------------------------------------------
       
    60 // CFepFullScreenLayout::BaseConstructL
       
    61 // Do basic contructor
       
    62 // ---------------------------------------------------------------------------
       
    63 //
       
    64 EXPORT_C void CFepFullScreenLayout::BaseConstructL()
       
    65     {
       
    66     iBufferTimer = CLayoutTimer::NewL(this,CLayoutTimer::EOthers);
       
    67    
       
    68     CFepUiLayout::BaseConstructL();
       
    69     }
       
    70 
       
    71 // ---------------------------------------------------------------------------
       
    72 // CFepUiLayout::HandleEventL
       
    73 // handle event from window server
       
    74 // ---------------------------------------------------------------------------
       
    75 //
       
    76 EXPORT_C TBool CFepFullScreenLayout::HandleEventL(TEventType aType, const TAny* aData)
       
    77     {   
       
    78     TRawEvent event=*((TRawEvent*)aData);    
       
    79     
       
    80     //if pointer is captured, don't buffer the event.
       
    81     if(RootControl()->CtrlCapPointer())
       
    82         return CFepUiLayout::HandleEventL(aType,aData);        
       
    83     
       
    84     if((ERawEvent == aType) && (TRawEvent::EButton1Down == event.Type() ||
       
    85                                 TRawEvent::EButton1Up == event.Type() || 
       
    86                                 TRawEvent::EPointerMove == event.Type()) )
       
    87         {
       
    88         if(iBufferEvent)
       
    89             {
       
    90             if(TRawEvent::EButton1Up == event.Type())        
       
    91                 {
       
    92                 //is the buffer timer still active? if so, cancel it and
       
    93                 //simulate the event to others
       
    94                 if(iBufferTimer->IsActive())
       
    95                     {
       
    96                     iEventBuf.Append(event);
       
    97                     SimulateEvent();
       
    98                     return ETrue;
       
    99                     }
       
   100                 else
       
   101                     {
       
   102                     //is this a valid trace?
       
   103                     iEventBuf.Append(event);
       
   104                     if(IsValidStroke())
       
   105                         HandleBufferedEventL();
       
   106                     else
       
   107                         SimulateEvent();
       
   108                     return ETrue;
       
   109                     }
       
   110                 }
       
   111 
       
   112             BufferEventL(event);
       
   113             return ETrue;
       
   114             }
       
   115         
       
   116         
       
   117         //Check whether buffering should starts.
       
   118         //Only when pen downs in the area where trace can be started,
       
   119         //e.g, not in the button, should we start the buffering.
       
   120         if(!(RootControl()->NonHwrStartingPtRegion().Contains(event.Pos())))
       
   121             {            
       
   122             if(IsHwrNewCharacter() && TRawEvent::EButton1Down == event.Type())
       
   123                 {                
       
   124                 StartBufferEvent(event);
       
   125                 return ETrue;
       
   126                 }
       
   127             }
       
   128         }
       
   129     return CFepUiLayout::HandleEventL(aType,aData);    
       
   130     }
       
   131     
       
   132 // ---------------------------------------------------------------------------
       
   133 // CFepFullScreenLayout::StartBufferEvent
       
   134 // Start bufferring the event
       
   135 // ---------------------------------------------------------------------------
       
   136 //    
       
   137 void CFepFullScreenLayout::StartBufferEvent(TRawEvent& aEvent)
       
   138     {
       
   139     iBufferEvent = ETrue;
       
   140     iXLeftPos = aEvent.Pos().iX;
       
   141     iXRightPos = aEvent.Pos().iX;
       
   142     iYTopPos = aEvent.Pos().iY;
       
   143     iYBottomPos = aEvent.Pos().iY;
       
   144     iEventBuf.Append(aEvent);
       
   145     iHwrWndPenSize = iHwrWnd->PenSize();
       
   146     iHwrWnd->SetPenSize(TSize(0,0));
       
   147     iBufferTimer->SetTimer(iEventBufDruation); 
       
   148     }
       
   149 
       
   150 // ---------------------------------------------------------------------------
       
   151 // CFepFullScreenLayout::BufferEventL
       
   152 // Bufferring theevent
       
   153 // ---------------------------------------------------------------------------
       
   154 //
       
   155 void CFepFullScreenLayout::BufferEventL(TRawEvent& aEvent)
       
   156     {
       
   157     iEventBuf.AppendL(aEvent);
       
   158     if(IsValidStroke())
       
   159         HandleBufferedEventL();
       
   160     }
       
   161 
       
   162 // ---------------------------------------------------------------------------
       
   163 // CFepFullScreenLayout::SimulateEvent
       
   164 // Simulates the bufferred event to other app
       
   165 // ---------------------------------------------------------------------------
       
   166 //
       
   167 void CFepFullScreenLayout::SimulateEvent()
       
   168     {
       
   169 
       
   170     iBufferEvent = EFalse;
       
   171     //resotre the hwr window pen size
       
   172     iHwrWnd->SetPenSize(iHwrWndPenSize);    
       
   173 
       
   174     for(TInt i = 0; i < iEventBuf.Count(); i++)
       
   175         { 
       
   176     	TPtrC data;
       
   177     	data.Set(reinterpret_cast<TUint16*>(&iEventBuf[i]),sizeof(iEventBuf[i])/sizeof(TUint16));
       
   178         
       
   179         SignalOwner(ESignalSimulateEvent,data);
       
   180         } 
       
   181     iEventBuf.Reset();            
       
   182     }
       
   183 
       
   184 // ---------------------------------------------------------------------------
       
   185 // CFepFullScreenLayout::HandleBufferedEventL
       
   186 // Forward event to iput UI
       
   187 // ---------------------------------------------------------------------------
       
   188 //    
       
   189 void CFepFullScreenLayout::HandleBufferedEventL()
       
   190     {
       
   191     iBufferEvent = EFalse;
       
   192     //resotre the hwr window pen size
       
   193     iHwrWnd->SetPenSize(iHwrWndPenSize);    
       
   194 
       
   195     for(TInt i = 0; i < iEventBuf.Count(); i++)
       
   196         {
       
   197         CFepUiLayout::HandleEventL(ERawEvent,&iEventBuf[i]);
       
   198         }
       
   199         
       
   200     iEventBuf.Reset();
       
   201     }
       
   202     
       
   203 EXPORT_C void CFepFullScreenLayout::HandleTimerOut(TInt /*aTimeType*/)
       
   204     {
       
   205     iBufferEvent = EFalse;
       
   206     //change pen width for hwr window
       
   207     TRAP_IGNORE(HandleBufferedEventL());
       
   208     }
       
   209 
       
   210 // ---------------------------------------------------------------------------
       
   211 // CFepFullScreenLayout::InitL
       
   212 // Initialize the layout
       
   213 // ---------------------------------------------------------------------------
       
   214 //
       
   215 EXPORT_C TRect CFepFullScreenLayout::Init()
       
   216     {
       
   217     //find hwr window
       
   218     iHwrWnd =(CHwrWndBase*)(RootControl()->ControlForKindOfType(ECtrlTransparentHwrWnd));
       
   219     __ASSERT_ALWAYS(iHwrWnd, User::Panic(_L("peninputserver"), EUiFullscreenWithoutHWRWnd));
       
   220     return CFepUiLayout::Init();
       
   221     }
       
   222 
       
   223 // ---------------------------------------------------------------------------
       
   224 // CFepFullScreenLayout::IsHwrNewCharacter
       
   225 // Test whether a new character is starting
       
   226 // ---------------------------------------------------------------------------
       
   227 //
       
   228 EXPORT_C TBool CFepFullScreenLayout::IsHwrNewCharacter()
       
   229     {
       
   230     return iHwrWnd->StrokeList().Count() <= 0;
       
   231     }
       
   232 
       
   233 // ---------------------------------------------------------------------------
       
   234 // CFepFullScreenLayout::SemiTransparencyRequired
       
   235 // Tell whether this layout require trancparency
       
   236 // (other items were commented in a header).
       
   237 // ---------------------------------------------------------------------------
       
   238 //       
       
   239 EXPORT_C TBool CFepFullScreenLayout::SemiTransparencyRequired()    
       
   240     {
       
   241     //full screen HWR using full-transparency, so black-white mask is OK.
       
   242     return EFalse;
       
   243     }
       
   244 
       
   245 // ---------------------------------------------------------------------------
       
   246 // CFepFullScreenLayout::IsValidStroke
       
   247 // Tests whether current pen trace is valid for a character
       
   248 // ---------------------------------------------------------------------------
       
   249 //
       
   250 EXPORT_C TBool CFepFullScreenLayout::IsValidStroke()
       
   251     {
       
   252     if(iEventBuf.Count() >= KMaxBufferEventNum)
       
   253         {
       
   254         return ETrue; //buffer overflow, this is considering to be a valid stroke.
       
   255         }
       
   256     
       
   257     TPoint pt = iEventBuf[iEventBuf.Count()-1].Pos();
       
   258     if(pt.iX < iXLeftPos)
       
   259         {
       
   260         iXLeftPos = pt.iX;
       
   261         }
       
   262     else
       
   263         {
       
   264         if(pt.iX > iXRightPos)
       
   265             {
       
   266             iXRightPos = pt.iX;
       
   267             }
       
   268         }
       
   269         
       
   270     if(pt.iY < iYTopPos)
       
   271         {
       
   272         iYTopPos = pt.iY;
       
   273         }
       
   274     else
       
   275         {
       
   276         if(pt.iY > iYBottomPos)
       
   277             {
       
   278             iYBottomPos = pt.iY;
       
   279             }
       
   280         }    
       
   281     if((iXRightPos - iXLeftPos) >= KDefaultMaxStep || 
       
   282        (iYBottomPos - iYBottomPos) >= KDefaultMaxStep)
       
   283         {        
       
   284         //HandleBufferedEventL();
       
   285         return ETrue;
       
   286         }
       
   287     else
       
   288         return EFalse;    
       
   289     }
       
   290 //end of file