fep/aknfep/src/AknFepUiInputStatePredictiveInputQwerty.cpp
changeset 0 eb1f2e154e89
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/fep/aknfep/src/AknFepUiInputStatePredictiveInputQwerty.cpp	Tue Feb 02 01:02:04 2010 +0200
@@ -0,0 +1,124 @@
+/*
+* Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies). 
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0""
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:           
+*       Provides the TAknFepInputStatePredictiveInputQwerty methods.
+*
+*/
+
+
+
+
+
+
+
+
+
+
+
+
+#include "AknFepUiInputStatePredictiveInputQwerty.h"
+#include "AknFepUICtrlCandidatePane.h"
+#include "AknFepUiCtrlContainerChinese.h"
+#include "AknFepUIManagerStateInterface.h"  //MAknFepUIManagerStateInterface
+#include "AknFepManagerUIInterface.h"       //MAknFepManagerUIInterface
+#include "AknFepManager.h"                  //FepMan flag
+
+#include <PtiEngine.h>                      //CPtiEngine
+
+TAknFepInputStatePredictiveInputQwerty::TAknFepInputStatePredictiveInputQwerty(
+                                MAknFepUIManagerStateInterface* aOwner,
+                                MAknFepUICtrlContainerChinese* aUIContainer)
+    :TAknFepInputStateCandidateQwertyChineseBase(aOwner, aUIContainer)
+    {
+    iState = EPredictiveInput;
+    
+    MAknFepUICtrlContainerChinese* uiContainer = UIContainer();
+    // set container window position to follow cursor
+    TPoint baseLine = TPoint(0,0);
+    TInt height = 0;
+    TInt ascent = 0;
+    TRAPD(ret,iOwner->FepMan()->GetScreenCoordinatesL(baseLine,height,ascent));
+    if (ret == KErrNone)
+        {
+        uiContainer->SetContainerPosition(baseLine, height);    
+        }
+    uiContainer->FocusCandidatePane(ETrue);
+    uiContainer->SetLayout(MAknFepUICtrlContainerChinese::ELayoutCandidate);
+
+    CPtiEngine* ptiengine = iOwner->PtiEngine();
+    ptiengine->SetCandidatePageLength(MAknFepUICtrlContainerChinese::ELayoutInput);
+
+    // for some reason needs to feed back to ptiengine current Chinese char just before get the prediction
+    TPtrC text = uiContainer->CandidatePane()->CurrentCandidate();
+    uiContainer->CandidatePane()->SelectFirst(); 
+    ptiengine->SetPredictiveChineseChar(text);
+    uiContainer->CandidatePane()->SetCandidateBuffer(ptiengine->CandidatePage());
+
+    TBool multiplePages = ptiengine->MoreCandidatePages();
+    TInt bufLength = ptiengine->CandidatePage().Length();
+    TBool showHorizontalScrollArrows = multiplePages || bufLength>1;
+    
+    uiContainer->ShowVerticalScrollArrows(multiplePages);
+    uiContainer->ShowHorizontalScrollArrows(showHorizontalScrollArrows);
+    uiContainer->CandidatePane()->ShowCandidateOrdinals(ETrue);
+    UpdateIndicator();
+    }
+
+TBool TAknFepInputStatePredictiveInputQwerty::HandleKeyL(TInt aKey, TKeyPressLength aLength)
+    {
+    TBool ret = ETrue;
+    
+    if(aKey == EStdKeyBackspace)
+        {
+        iOwner->FepMan()->TryCloseUiL();
+        }
+    else if(aKey == EStdKeyLeftFunc && aLength == EShortKeyPress)
+        {
+        MAknFepManagerUIInterface* fepMan = iOwner->FepMan();
+        if (fepMan->IsAbleToLaunchSCT())
+            {
+            fepMan->LaunchSpecialCharacterTableL();
+            }
+        }
+    else if(iOwner->IsValidChineseInputKeyQwerty(aKey))
+        {
+        CPtiEngine* ptiengine = iOwner->PtiEngine();
+        // it is needed when we use phrase input engine, otherwise it seems not cleared
+        ptiengine->ClearCurrentWord(); 
+        ptiengine->ResetToneMark();
+
+        iOwner->ChangeState(EEntry);
+        ret = EFalse; //passes to entry state to handle the key
+        }
+    else if(aKey == EStdKeyDevice1)
+        {
+        iOwner->FepMan()->TryCloseUiL();
+        }
+    else 
+        {
+        ret = TAknFepInputStateCandidateQwertyChineseBase::HandleKeyL(aKey, aLength);
+        }
+    return ret;
+    }
+
+// ---------------------------------------------------------------------------
+// TAknFepInputStatePredictiveInputQwerty::HandleCommandL
+// Handling Command
+// ---------------------------------------------------------------------------
+//
+void TAknFepInputStatePredictiveInputQwerty::HandleCommandL( TInt aCommandId )
+    {
+    TAknFepInputStateChineseBase::HandleCommandL( aCommandId );
+    }
+// End of file