textinput/peninputarc/gsplugin/peninputsetting/src/peninputsettingAppview.cpp
changeset 0 eb1f2e154e89
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/textinput/peninputarc/gsplugin/peninputsetting/src/peninputsettingAppview.cpp	Tue Feb 02 01:02:04 2010 +0200
@@ -0,0 +1,73 @@
+/*
+* Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0""
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:  implement of class CpeninputsettingAppView
+*
+*/
+#include <coemain.h>
+#include <peninputsetting.rsg>
+
+#include "peninputsettingAppView.h"
+
+// Standard construction sequence
+CpeninputsettingAppView* CpeninputsettingAppView::NewL(const TRect& aRect)
+    {
+    CpeninputsettingAppView* self = CpeninputsettingAppView::NewLC(aRect);
+    CleanupStack::Pop(self);
+    return self;
+    }
+
+CpeninputsettingAppView* CpeninputsettingAppView::NewLC(const TRect& aRect)
+    {
+    CpeninputsettingAppView* self = new (ELeave) CpeninputsettingAppView;
+    CleanupStack::PushL(self);
+    self->ConstructL(aRect);
+    return self;
+    }
+
+CpeninputsettingAppView::CpeninputsettingAppView()
+    {
+	// no implementation required
+    }
+
+CpeninputsettingAppView::~CpeninputsettingAppView()
+    {
+	// no implementation required
+    }
+
+void CpeninputsettingAppView::ConstructL(const TRect& aRect)
+    {
+    // Create a window for this application view
+    CreateWindowL();
+
+    // Set the windows size
+    SetRect(aRect);
+
+    // Activate the window, which makes it ready to be drawn
+    ActivateL();
+    }
+
+// Draw this application's view to the screen
+void CpeninputsettingAppView::Draw(const TRect& /*aRect*/) const
+    {
+    // Get the standard graphics context 
+    CWindowGc& gc = SystemGc();
+    
+    // Gets the control's extent
+    TRect rect = Rect();
+    
+    // Clears the screen
+    gc.Clear(rect);
+    }
+
+