/*
* Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0""
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: implementation of inline function of CTruiEngine
*
*/
// ---------------------------------------------------------------------------
// Get enum ID of the current language script
// ---------------------------------------------------------------------------
//
inline TInt CTruiEngine::CurrentLanguageScript() const
{
return iCurrentScript;
}
// ---------------------------------------------------------------------------
// Get name list of all supported character range
// ---------------------------------------------------------------------------
//
inline CDesCArray* CTruiEngine::GetCharacterRangeName()
{
return iRangeName;
}
// ---------------------------------------------------------------------------
// Get enum ID of the current character range
// ---------------------------------------------------------------------------
//
inline TInt CTruiEngine::GetCurrentCharacterRange()
{
return iCurrentRange;
}
// ---------------------------------------------------------------------------
// Get enum ID of the supported character ranges
// ---------------------------------------------------------------------------
//
inline const RArray<TInt>& CTruiEngine::GetCurrentSupportedRangesId()
{
return iSupportedRange;
}
// ---------------------------------------------------------------------------
// Get current character set
// ---------------------------------------------------------------------------
//
inline const HBufC* CTruiEngine::CharacterSet()
{
return iCharacterSet;
}
// ---------------------------------------------------------------------------
// Get current edited shortcut
// ---------------------------------------------------------------------------
//
inline TDes& CTruiEngine::Shortcut()
{
return iShortcut;
}
inline const RArray<TInt>& CTruiEngine::SupportedLanguageScript()
{
return iSupportedScript;
}
// ---------------------------------------------------------------------------
// Set edit state
// ---------------------------------------------------------------------------
//
inline void CTruiEngine::NewShortcut( TBool aNew )
{
iNewShortcut = aNew;
}
// ---------------------------------------------------------------------------
// Get edit state
// ---------------------------------------------------------------------------
//
inline TBool CTruiEngine::NewShortcut()
{
return iNewShortcut;
}
// ---------------------------------------------------------------------------
// Set if display shortcut wizard view.
// ---------------------------------------------------------------------------
//
inline void CTruiEngine::SetDisplayWizard( TBool aIsDisplay )
{
iIsDisplay = aIsDisplay;
}
// ---------------------------------------------------------------------------
// Get if display shortcut wizard view
// ---------------------------------------------------------------------------
//
inline TBool CTruiEngine::DisplayWizard() const
{
return iIsDisplay;
}
// ---------------------------------------------------------------------------
// Set the current selected index
// ---------------------------------------------------------------------------
//
inline void CTruiEngine::SetCurrentSelectedIndex( TInt aSelectedIndex )
{
iSelectedShortcut = aSelectedIndex;
}
// ---------------------------------------------------------------------------
// Get the current selected index
// ---------------------------------------------------------------------------
//
inline TInt CTruiEngine::CurrentSelectedIndex()
{
return iSelectedShortcut;
}
// ---------------------------------------------------------------------------
// Get shortcut list
// ---------------------------------------------------------------------------
//
inline CDesCArray* CTruiEngine::ShortcutTextList()
{
return iShortcutList;
}
// ---------------------------------------------------------------------------
// Get the current input language
// ---------------------------------------------------------------------------
//
inline TLanguage CTruiEngine::InputLanguage() const
{
return iInputLanguage;
}