diff -r 000000000000 -r eb1f2e154e89 textinput/peninputvkbcn/src/peninputvkbuistatemgr.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/textinput/peninputvkbcn/src/peninputvkbuistatemgr.cpp Tue Feb 02 01:02:04 2010 +0200 @@ -0,0 +1,189 @@ +/* +* Copyright (c) 2002-2005 Nokia Corporation and/or its subsidiary(-ies). +* All rights reserved. +* This component and the accompanying materials are made available +* under the terms of "Eclipse Public License v1.0"" +* which accompanies this distribution, and is available +* at the URL "http://www.eclipse.org/legal/epl-v10.html". +* +* Initial Contributors: +* Nokia Corporation - initial contribution. +* +* Contributors: +* +* Description: Implementation of the vkb ui state machine manager +* +*/ + + +// user includes +#include "peninputvkbuistatemgr.h" +#include "peninputvkblayoutcontext.h" + +#include "peninputvkb.hrh" +#include "peninputvkbevent.h" +#include "peninputvkbuistate.h" +#include "peninputvkbuistatecompositionnochars.h" +#include "peninputvkbuistatecompositionwithchars.h" +#include "peninputvkbuistatestandby.h" +#include "peninputvkbuistatestandbycn.h" +#include "peninputvkbuistatestandbycnwithchars.h" + +// ======== MEMBER FUNCTIONS ======== + +// Implementation of Class CAknFepVkbUiStateMgr + +// ----------------------------------------------------------------------------- +// CAknFepVkbUiStateMgr::CAknFepVkbUiStateMgr +// (other items were commented in a header). +// ----------------------------------------------------------------------------- +// +CAknFepVkbUiStateMgr::CAknFepVkbUiStateMgr(MAknFepVkbLayoutContext* aContext) + :iContext(aContext) + { + } + +// ----------------------------------------------------------------------------- +// CAknFepVkbUiStateMgr::NewL +// (other items were commented in a header). +// ----------------------------------------------------------------------------- +// +CAknFepVkbUiStateMgr* CAknFepVkbUiStateMgr::NewL(MAknFepVkbLayoutContext* aContext) + { + CAknFepVkbUiStateMgr* self = NewLC(aContext); + CleanupStack::Pop(); + return self; + } + +// ----------------------------------------------------------------------------- +// CAknFepVkbUiStateMgr::NewLC +// (other items were commented in a header). +// ----------------------------------------------------------------------------- +// +CAknFepVkbUiStateMgr* CAknFepVkbUiStateMgr::NewLC(MAknFepVkbLayoutContext* aContext) + { + CAknFepVkbUiStateMgr* self = new ( ELeave ) CAknFepVkbUiStateMgr(aContext); + CleanupStack::PushL(self); + self->ConstructL(aContext); + + return self; + } + +// ----------------------------------------------------------------------------- +// CAknFepVkbUiStateMgr::~CAknFepVkbUiStateMgr +// (other items were commented in a header). +// ----------------------------------------------------------------------------- +// +CAknFepVkbUiStateMgr::~CAknFepVkbUiStateMgr() + { + delete iUiStateInitial; + delete iUiStateStandby; + delete iUiStateStandbycn; + delete iUiStateStandbyWitchChars; + delete iUiStateCompositionNoChars; + delete iUiStateCompositionWithChars; + } + +// ----------------------------------------------------------------------------- +// CAknFepVkbUiStateMgr::CurrentUiState +// (other items were commented in a header). +// ----------------------------------------------------------------------------- +// +MAknFepVkbUiState* CAknFepVkbUiStateMgr::CurrentUiState() + { + return iCurrentState; + } + +// ----------------------------------------------------------------------------- +// CAknFepVkbUiStateMgr::SetCurrentUiState +// (other items were commented in a header). +// ----------------------------------------------------------------------------- +// +void CAknFepVkbUiStateMgr::SetCurrentUiState(MAknFepVkbUiState* aUiState) + { + //First set the current state + iCurrentState = aUiState; + + //Then change client vkb if current state is standbycn + if ( iCurrentState == UiStateStandbycn() ) + { + iContext->SendEventToVkbControl(EVkbEventComposition2Standby,NULL); + } + } + +// ----------------------------------------------------------------------------- +// CAknFepVkbUiStateMgr::UiStateInitial +// (other items were commented in a header). +// ----------------------------------------------------------------------------- +// +MAknFepVkbUiState* CAknFepVkbUiStateMgr::UiStateInitial() + { + return iUiStateInitial; + } + +// ----------------------------------------------------------------------------- +// CAknFepVkbUiStateMgr::UiStateStandby +// (other items were commented in a header). +// ----------------------------------------------------------------------------- +// +MAknFepVkbUiState* CAknFepVkbUiStateMgr::UiStateStandby() + { + return iUiStateStandby; + } + +// ----------------------------------------------------------------------------- +// CAknFepVkbUiStateMgr::UiStateStandbycn +// (other items were commented in a header). +// ----------------------------------------------------------------------------- +// +MAknFepVkbUiState* CAknFepVkbUiStateMgr::UiStateStandbycn() + { + return iUiStateStandbycn; + } + +// ----------------------------------------------------------------------------- +// CAknFepVkbUiStateMgr::UiStateStandbycnWithChars +// (other items were commented in a header). +// ----------------------------------------------------------------------------- +// +MAknFepVkbUiState* CAknFepVkbUiStateMgr::UiStateStandbycnWithChars() + { + return iUiStateStandbyWitchChars; + } + +// ----------------------------------------------------------------------------- +// CAknFepVkbUiStateMgr::UiStateCompositionNoChars +// (other items were commented in a header). +// ----------------------------------------------------------------------------- +// +MAknFepVkbUiState* CAknFepVkbUiStateMgr::UiStateCompositionNoChars() + { + return iUiStateCompositionNoChars; + } + +// ----------------------------------------------------------------------------- +// CAknFepVkbUiStateMgr::UiStateCompositionWithChars +// (other items were commented in a header). +// ----------------------------------------------------------------------------- +// +MAknFepVkbUiState* CAknFepVkbUiStateMgr::UiStateCompositionWithChars() + { + return iUiStateCompositionWithChars; + } + +// ----------------------------------------------------------------------------- +// CAknFepVkbUiStateMgr::ConstructL +// (other items were commented in a header). +// ----------------------------------------------------------------------------- +// +void CAknFepVkbUiStateMgr::ConstructL(MAknFepVkbLayoutContext* aContext) + { + iUiStateInitial = CAknFepVkbUiState::NewL(this,aContext); + iUiStateStandby = CAknFepVkbUiStateStandby::NewL(this,aContext); + iUiStateStandbycn = CAknFepVkbUiStateStandbycn::NewL(this,aContext); + iUiStateStandbyWitchChars = CAknFepVkbUiStateStandbycnWithChars::NewL(this,aContext); + iUiStateCompositionNoChars = CAknFepVkbUiStateCompositionNoChars::NewL(this,aContext); + iUiStateCompositionWithChars = CAknFepVkbUiStateCompositionWithChars::NewL(this,aContext); + } + +// End Of File