realtimenetprots/sipfw/SampleApp/gameUI_techview/Inc/SIPExDoc.h
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     1 
       
     2 /*
       
     3 * Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies).
       
     4 * All rights reserved.
       
     5 * This component and the accompanying materials are made available
       
     6 * under the terms of "Eclipse Public License v1.0"
       
     7 * which accompanies this distribution, and is available
       
     8 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     9 *
       
    10 * Initial Contributors:
       
    11 * Nokia Corporation - initial contribution.
       
    12 *
       
    13 * Contributors:
       
    14 *
       
    15 * Description:
       
    16 *
       
    17 */
       
    18 
       
    19 
       
    20 
       
    21 #ifndef CSIPLINEDOC_H
       
    22 #define CSIPLINEDOC_H
       
    23 
       
    24 // INCLUDES
       
    25 
       
    26 #include <eikdoc.h>
       
    27 #include <e32base.h>
       
    28 
       
    29 
       
    30 // FORWARD DECLARATIONS
       
    31 class CEikApplication;
       
    32 class CSIPExEngine;
       
    33 class MSIPExGameObserver;
       
    34 
       
    35 // CLASS DECLARATION
       
    36 /**
       
    37 * The document class.
       
    38 * Document part of the CKON application framework for the SIPLine.
       
    39 * Creates appui.
       
    40 */
       
    41 class CSIPExDoc 
       
    42     : public CEikDocument
       
    43     {
       
    44     public:  // Constructors and destructor
       
    45         
       
    46         /**
       
    47         * Two-phased constructor.
       
    48         * @param aApp reference to the application class instance
       
    49         */
       
    50         static CSIPExDoc* NewL( CEikApplication& aApp );
       
    51         
       
    52         /**
       
    53         * Destructor.
       
    54         */
       
    55         virtual ~CSIPExDoc();
       
    56     
       
    57     public: // New functions
       
    58     
       
    59         /**
       
    60         * Creates the application engine.
       
    61         * @param aObserver A reference to the game observer.
       
    62         * @return A pointer to engine. The client gets ownership of 
       
    63         *         the engine.
       
    64         */
       
    65         CSIPExEngine* CreateEngineL( MSIPExGameObserver& aObserver );        
       
    66  
       
    67     public: // Functions from base classes
       
    68 
       
    69         /**
       
    70         * From CEikDocument
       
    71         * Creates instance of appui class
       
    72         * @return Pointer to the appui class instance
       
    73         */
       
    74         CEikAppUi* CreateAppUiL();
       
    75     
       
    76     private:
       
    77 
       
    78         /**
       
    79         * C++ default constructor.
       
    80         * @param aApp Reference to the application class
       
    81         */
       
    82         CSIPExDoc( CEikApplication& aApp );
       
    83 
       
    84         /**
       
    85         * By default Symbian 2nd phase constructor is private.
       
    86         */
       
    87         void ConstructL();            
       
    88 
       
    89 
       
    90     private:    // Data
       
    91         // Owned: The application engine pointer
       
    92         CSIPExEngine*  iEngine;
       
    93     };
       
    94 
       
    95 #endif      // CSIPLINEDOC_H   
       
    96             
       
    97 // End of File