realtimenetprots/sipfw/SampleApp/gameengine/Inc/SIPExGameConstants.h
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     1 
       
     2 /*
       
     3 * Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies).
       
     4 * All rights reserved.
       
     5 * This component and the accompanying materials are made available
       
     6 * under the terms of "Eclipse Public License v1.0"
       
     7 * which accompanies this distribution, and is available
       
     8 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     9 *
       
    10 * Initial Contributors:
       
    11 * Nokia Corporation - initial contribution.
       
    12 *
       
    13 * Contributors:
       
    14 *
       
    15 * Description:
       
    16 *
       
    17 */
       
    18 
       
    19 
       
    20 
       
    21 #ifndef SIPEXGAMECONSTANTS_H
       
    22 #define SIPEXGAMECONSTANTS_H
       
    23 
       
    24 // INCLUDES
       
    25 #include    <e32base.h>
       
    26 
       
    27 const TInt KBoxCountX( 8 );
       
    28 const TInt KBoxCountY( 8 );
       
    29 const TInt KMaxMoves( KBoxCountX * KBoxCountY );
       
    30 const TInt KMaxSIPAddressLength( 256 );
       
    31 
       
    32 _LIT( KGameAlreadyRunning, "Game already running..." );
       
    33 _LIT( KGameStarting, "Starting" );
       
    34 _LIT( KGameOver, "Game over" );
       
    35 _LIT( KGameEnded, "Connection closed and session ended." );
       
    36 _LIT( KYouWin, "You WIN!" );
       
    37 _LIT( KYouLose, "You LOSE!" );
       
    38 _LIT( KGameTie, "Game tie!" );
       
    39 _LIT( KWaitingRemote, "Waiting remote" );
       
    40 _LIT( KNotRegistered, "Not registered..." );
       
    41 _LIT( KNotConnected, "Not connected" );
       
    42 _LIT( KProfileEnabled, "Profile enabled!" );
       
    43 _LIT( KProfileDisabled, "Profile disabled!" );
       
    44 _LIT( KProfEnabError, "Error in profile enabling!" );
       
    45 _LIT( KConnected, "Connected" );
       
    46 _LIT( KTimedOut, "Timed out!" );
       
    47 _LIT( KYourMove, "Your move" );
       
    48 _LIT( KEnablingProfile, "Enabling profile..." );
       
    49 _LIT( KSessionEnded, "Session ended!" );
       
    50 _LIT( KInvitationCancelled, "Invitation cancelled" );
       
    51 _LIT( KConnecting, "Connecting..." );
       
    52 _LIT( KInviting, "Inviting..." );
       
    53 _LIT( KWaitingRemoteConn, "Waiting remote connection..." );
       
    54 _LIT( KInviteDeclined, "Invite declined!" );
       
    55 _LIT( KInviteDeclinedByRemote, "Invite declined by remote: " );
       
    56 _LIT( KConnectionLost, "Connection lost!" );
       
    57 _LIT( KProfileError, "Error in profile operation: " );
       
    58 _LIT( KConnectionDropped, "Connection dropped!" );
       
    59 _LIT( KErrorInSIPEngine, "Error in SIP Engine: " );
       
    60 _LIT( KProvResponse, "Response from SIP engine: " );
       
    61 _LIT( KListening, "Listening..." );
       
    62 _LIT( KAccepting, "Sending 200 OK..." );
       
    63 _LIT( KResolving, "Resolving local address..." );
       
    64 _LIT( KAckReceived, "Ack received" );
       
    65 _LIT( K200Received, "200 OK received" );
       
    66 _LIT( KSendingAck, "Sending Ack" );
       
    67 
       
    68 
       
    69 _LIT8( KMoveFormatStr, "%d, %d" );
       
    70 
       
    71 #endif // SIPEXGAMECONSTANTS_H
       
    72 
       
    73 // End of file