realtimenetprots/sipfw/SampleApp/gameengine/Inc/SIPExStateLocal.h
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     1 
       
     2 /*
       
     3 * Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies).
       
     4 * All rights reserved.
       
     5 * This component and the accompanying materials are made available
       
     6 * under the terms of "Eclipse Public License v1.0"
       
     7 * which accompanies this distribution, and is available
       
     8 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     9 *
       
    10 * Initial Contributors:
       
    11 * Nokia Corporation - initial contribution.
       
    12 *
       
    13 * Contributors:
       
    14 *
       
    15 * Description:
       
    16 *
       
    17 */
       
    18 
       
    19 
       
    20 
       
    21 #ifndef __TSIPSTATELOCAL_H__
       
    22 #define __TSIPSTATELOCAL_H__
       
    23 
       
    24 // INCLUDES
       
    25 #include    "SIPExState.h"
       
    26 
       
    27 // CLASS DECLARATIONS
       
    28 /**
       
    29 * The state is valid when waiting the user move.
       
    30 */
       
    31 class TSIPExStateLocal
       
    32 :   public TSIPExState
       
    33     {
       
    34     public:
       
    35 
       
    36         /**
       
    37         * CursorPressed
       
    38         * From TSIPExState
       
    39         */
       
    40         virtual void CursorPressed( CSIPExEngine* aContext );
       
    41         
       
    42         /**
       
    43         * CursorRight
       
    44         * From TSIPExState
       
    45         */
       
    46         virtual void CursorRight( CSIPExEngine* aContext );
       
    47         
       
    48         /**
       
    49         * CursorLeft
       
    50         * From TSIPExState
       
    51         */
       
    52         virtual void CursorLeft(  CSIPExEngine* aContext );
       
    53 
       
    54         /**
       
    55         * MoveCursorL
       
    56         * From TSIPExState
       
    57         */
       
    58         virtual void MoveCursorL( CSIPExEngine* aContext, const TInt aNewPosition );
       
    59 
       
    60         /**
       
    61         * DrawCursor
       
    62         * From TSIPExState
       
    63         */        
       
    64         virtual TBool DrawCursor();
       
    65         
       
    66         /**
       
    67         * SendInstantMsgL
       
    68         * From TSIPExState
       
    69         */
       
    70         virtual void SendInstantMsgL( CSIPExEngine* aContext, 
       
    71             const TDesC& aAddress, const TDesC& aMsg );
       
    72         
       
    73         /**
       
    74         * InviteL
       
    75         * From TSIPExState
       
    76         */
       
    77         virtual void InviteL( CSIPExEngine* aContext, const TDesC& aAddress );
       
    78         
       
    79         /**
       
    80         * DisableProfile
       
    81         * From TSIPExState
       
    82         */        
       
    83         virtual void DisableProfileL( CSIPExEngine* aContext );
       
    84 
       
    85         /**
       
    86         * EndGameL
       
    87         * From TSIPExState
       
    88         */        
       
    89         virtual void EndGameL( CSIPExEngine* aContext );
       
    90     };
       
    91 
       
    92 #endif // __TSIPSTATELOCAL_H__
       
    93 
       
    94 // End of file