--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/realtimenetprots/sipfw/SIP/ConnectionMgr/src/CSenderTcp.cpp Tue Feb 02 01:03:15 2010 +0200
@@ -0,0 +1,338 @@
+// Copyright (c) 2007-2009 Nokia Corporation and/or its subsidiary(-ies).
+// All rights reserved.
+// This component and the accompanying materials are made available
+// under the terms of "Eclipse Public License v1.0"
+// which accompanies this distribution, and is available
+// at the URL "http://www.eclipse.org/legal/epl-v10.html".
+//
+// Initial Contributors:
+// Nokia Corporation - initial contribution.
+//
+// Contributors:
+//
+// Description:
+// Name : CSenderTcp.cpp
+// Part of : ConnectionMgr
+// Version : SIP/5.1
+//
+
+
+
+#include "SipAssert.h"
+#include "CSenderTcp.h"
+#include "MContext.h"
+#include "SipLogs.h"
+#include "sipmessage.h"
+#include "CSocketContainer.h"
+#include "CommonConsts.h"
+#include "COwnerSettingsList.h"
+
+// -----------------------------------------------------------------------------
+// CSenderTcp::NewL
+// -----------------------------------------------------------------------------
+//
+CSenderTcp* CSenderTcp::NewL(
+ MContext& aContext,
+ COwnerSettingsList& aSettingsList)
+ {
+ CSenderTcp* self = NewLC(aContext, aSettingsList);
+ CleanupStack::Pop();
+ return self;
+ }
+
+// -----------------------------------------------------------------------------
+// CSenderTcp::NewLC
+// -----------------------------------------------------------------------------
+//
+CSenderTcp* CSenderTcp::NewLC(
+ MContext& aContext,
+ COwnerSettingsList& aSettingsList)
+ {
+ CSenderTcp* self = new (ELeave) CSenderTcp(aContext, aSettingsList);
+ CleanupStack::PushL(self);
+ return self;
+ }
+
+// -----------------------------------------------------------------------------
+// CSenderTcp::CSenderTcp
+// -----------------------------------------------------------------------------
+//
+CSenderTcp::CSenderTcp(MContext& aContext, COwnerSettingsList& aSettingsList) :
+ CSender(aContext, aSettingsList)
+ {
+ }
+
+// -----------------------------------------------------------------------------
+// CSenderTcp::~CSenderTcp
+// -----------------------------------------------------------------------------
+//
+CSenderTcp::~CSenderTcp()
+ {
+ Cancel();
+ }
+
+// -----------------------------------------------------------------------------
+// CSenderTcp::SendL
+// -----------------------------------------------------------------------------
+//
+TBool CSenderTcp::SendL(const TSIPTransportParams& aTransportParams,
+ CSIPMessage& aMessage,
+ const TInetAddr& aAddr,
+ TUint aOrigTransport,
+ TRequestStatus& aStat,
+ TBool aStore,
+ TBool /*aForceUDP*/)
+ {
+ if(!aStore)
+ {
+ if(!IsActive())
+ {
+ if(aMessage.Content().Length() > 0)
+ {
+ iContinueSending = ETrue;
+ }
+
+ COutgoingData* data =
+ COutgoingData::NewL( aTransportParams, aMessage, aAddr,
+ aOrigTransport, aStat,
+ *iContext.SigCompHandler() );
+
+ iList.AddFirst( *data );
+
+ TCleanupItem cleanupItem( CleanCurrentDataOnLeave, this );
+ CleanupStack::PushL( cleanupItem );
+
+ EncodeAndSendL(aAddr);
+
+ CleanupStack::Pop( 1 ); // cleanupItem
+
+ return EFalse;
+ }
+ }
+
+ return HandleFirstSendL( aTransportParams,
+ aMessage,
+ aAddr,
+ aOrigTransport,
+ aStat,
+ aStore );
+ }
+
+// -----------------------------------------------------------------------------
+// CSenderTcp::SendL
+// -----------------------------------------------------------------------------
+//
+void CSenderTcp::SendL(const TSIPTransportParams& aTransportParams,
+ CSIPMessage& aMessage,
+ TRequestStatus& aStat)
+ {
+ if (!IsActive())
+ {
+ if(aMessage.Content().Length() > 0)
+ {
+ iContinueSending = ETrue;
+ }
+
+ COutgoingData* data =
+ COutgoingData::NewL( aTransportParams, aMessage, aStat,
+ *iContext.SigCompHandler() );
+
+ iList.AddFirst( *data );
+
+ TCleanupItem cleanupItem( CleanCurrentDataOnLeave, this );
+ CleanupStack::PushL( cleanupItem );
+
+ TInetAddr address;
+ iContext.SocketContainer().RemoteName( address );
+
+ EncodeAndSendL( address );
+
+ CleanupStack::Pop( 1 ); // cleanupItem
+ }
+ else
+ {
+ COutgoingData* data = COutgoingData::NewL( aTransportParams,
+ aMessage, aStat,
+ *iContext.SigCompHandler() );
+ iList.AddLast( *data );
+ }
+ }
+
+// -----------------------------------------------------------------------------
+// CSenderTcp::SendNextL
+// -----------------------------------------------------------------------------
+//
+void CSenderTcp::SendNextL()
+ {
+ COutgoingData* data = CurrentData();
+
+ if ( !IsActive() )
+ {
+ if ( iContinueSending && data )
+ {
+ DoSend( data->Message().Content() );
+ iContinueSending = EFalse;
+ }
+ else if ( data )
+ {
+ if ( data->Message().Content().Length() > 0 )
+ {
+ iContinueSending = ETrue;
+ }
+ TInetAddr address;
+ iContext.SocketContainer().RemoteName( address );
+ EncodeAndSendL( address );
+ }
+ else
+ {
+ iContext.Sending( EFalse );
+ }
+ }
+ }
+
+// -----------------------------------------------------------------------------
+// CSenderTcp::EncodeAndSendL
+// -----------------------------------------------------------------------------
+//
+void CSenderTcp::EncodeAndSendL( const TInetAddr& aAddr )
+ {
+ COutgoingData* data = CurrentData();
+
+ __SIP_ASSERT_LEAVE( data, KErrNotFound );
+
+ data->SetAddress( aAddr );
+
+ TPtr8 ptrOutgoing = data->EncodeL( ETrue );
+
+ if ( data->OrigTransport() == KProtocolInetUdp &&
+ data->Compressed() &&
+ ptrOutgoing.Length() < KMaxUdpMessageSize )
+ {
+ // If transport was originally UDP and compression decreased size
+ // of the message to be under MTU, UDP can be used.
+ data->Sent();
+ iList.Remove( *data );
+ iContext.Sending( EFalse );
+ CleanupStack::PushL( data );
+ iContext.ReRouteL( KProtocolInetUdp, data );
+ CleanupStack::Pop( data );
+ SendNextL();
+ }
+ else
+ {
+ iOutgoingMessage.Set( ptrOutgoing );
+ if ( data->Compressed() )
+ {
+ iContinueSending = EFalse;
+ }
+
+ __SIP_MESSAGE_LOG( "Connection Manager::SendToNetwork via TCP",
+ iOutgoingMessage )
+ WriteToLog( iOutgoingMessage );
+
+ DoSend( iOutgoingMessage );
+ }
+ }
+
+// -----------------------------------------------------------------------------
+// CSenderTcp::HandleFirstSendL
+// -----------------------------------------------------------------------------
+//
+TBool CSenderTcp::HandleFirstSendL(
+ const TSIPTransportParams& aTransportParams,
+ CSIPMessage& aMessage,
+ const TInetAddr& aAddr,
+ TUint aOrigTransport,
+ TRequestStatus& aStat,
+ TBool aStore )
+ {
+ COutgoingData* data = COutgoingData::NewLC( aTransportParams,
+ aMessage,
+ aAddr,
+ aOrigTransport,
+ aStat,
+ *iContext.SigCompHandler() );
+
+ TBool isFirstSend( iList.IsEmpty() && aStore );
+
+ if ( aOrigTransport == KProtocolInetUdp && isFirstSend )
+ {
+ // Have to check immediately whether compression decreases size
+ // so that UDP could be used.
+
+ TPtr8 encoded = data->EncodeL( ETrue );
+
+ if ( encoded.Length() < KMaxUdpMessageSize && data->Compressed() )
+ {
+ data->Sent();
+ iContext.ReRouteL( KProtocolInetUdp, data );
+ CleanupStack::Pop( data );
+ return EFalse;
+ }
+ }
+
+ CleanupStack::Pop( data );
+ iList.AddLast( *data );
+
+ return isFirstSend;
+ }
+
+// -----------------------------------------------------------------------------
+// CSenderTcp::StoredData
+// -----------------------------------------------------------------------------
+//
+COutgoingData* CSenderTcp::StoredData()
+ {
+ if (!iList.IsEmpty())
+ {
+ COutgoingData* listItem = 0;
+ iListIter.SetToFirst();
+ while ((listItem = iListIter++) != 0)
+ {
+ iList.Remove(*listItem);
+ return listItem;
+ }
+ }
+ return 0;
+ }
+
+// -----------------------------------------------------------------------------
+// CSenderTcp::Data
+// -----------------------------------------------------------------------------
+//
+COutgoingData* CSenderTcp::Data()
+ {
+ if (!iList.IsEmpty())
+ {
+ COutgoingData* listItem = 0;
+ iListIter.SetToFirst();
+ while ((listItem = iListIter++) != 0)
+ {
+ iList.Remove(*listItem);
+ return listItem;
+ }
+ }
+ return 0;
+ }
+
+// -----------------------------------------------------------------------------
+// CSenderTcp::DoSend
+// -----------------------------------------------------------------------------
+//
+void CSenderTcp::DoSend( const TDesC8& aData )
+ {
+ COutgoingData* data = CurrentData();
+
+ __SIP_ASSERT_RETURN( !IsActive() && data, KErrInUse );
+
+ // Set socket options before sending, options will be cleared after
+ // send has completed.
+ iSettingsList.SetOpts( data->TransportParams(),
+ iContext.SocketContainer().Socket() );
+
+ iContext.Sending( ETrue );
+ iContext.SocketContainer().Send( aData, 0, iStatus );
+
+ SetActive();
+ }
+