realtimenetprots/sipfw/SampleApp/gameengine/Inc/SIPExStateViewNotifier.h
changeset 0 307788aac0a8
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/realtimenetprots/sipfw/SampleApp/gameengine/Inc/SIPExStateViewNotifier.h	Tue Feb 02 01:03:15 2010 +0200
@@ -0,0 +1,59 @@
+
+/*
+* Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:
+*
+*/
+
+
+
+#ifndef MSIPEXSTATEVIEWNOTIFIER_H
+#define MSIPEXSTATEVIEWNOTIFIER_H
+
+// INCLUDES
+#include    <e32base.h>
+
+// CLASS DECLARATIONS
+/**
+* Interface for notifing view about status change and 
+* any intresting changes.
+*/
+class MSIPExStateViewNotifier
+    {
+    public:
+        /**
+        * ShowStatusInfoL
+        * Called when game status changes.
+        * @param aText A free format text.
+        */
+        virtual void ShowStatusInfoL( const TDesC& aText ) = 0;
+
+        /**
+        * ShowInfoL
+        * Called when the new info is available about engine state.
+        * @param aText A 16-bit free format text.
+        */
+        virtual void ShowInfoL( const TDesC& aText ) = 0;
+
+        /**
+        * ShowInfoL
+        * Called when the new info is available about engine state.
+        * @param aText A 8-bit free format text.
+        */
+        virtual void ShowInfoL( const TDesC8& aText ) = 0;
+    };
+
+#endif // MSIPEXSTATEVIEWNOTIFIER_H
+
+// End of file