diff -r 000000000000 -r 307788aac0a8 realtimenetprots/sipfw/SampleApp/gameUI_techview/Inc/SIPExGameView.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/realtimenetprots/sipfw/SampleApp/gameUI_techview/Inc/SIPExGameView.h Tue Feb 02 01:03:15 2010 +0200 @@ -0,0 +1,126 @@ + +/* +* Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies). +* All rights reserved. +* This component and the accompanying materials are made available +* under the terms of "Eclipse Public License v1.0" +* which accompanies this distribution, and is available +* at the URL "http://www.eclipse.org/legal/epl-v10.html". +* +* Initial Contributors: +* Nokia Corporation - initial contribution. +* +* Contributors: +* +* Description: +* +*/ + + + +#ifndef __CSIPLINEGAMEVIEW_H__ +#define __CSIPLINEGAMEVIEW_H__ + +#include + +// FORWARD DECLARATIONS +class CSIPExEngine; + +// CLASS DECLARATIONS +/** +* The class implements the the game board drawing. +*/ +class CSIPExGameView : public CCoeControl + { + public: + + /** + * Static constructor + * @param aRect the rectangle this view will be drawn to + * @param aParent The pointer to the parent container component. + * @param aEngine The reference to the application engine. + */ + static CSIPExGameView* NewL(const TRect& aRect, const CCoeControl* aParent, CSIPExEngine& aEngine); + + /** + * Static constructor. On return the instance is left the CleanupStack. + * @param aRect the rectangle this view will be drawn to + * @param aParent The pointer to the parent container component. + * @param aEngine The reference to the application engine. + */ + static CSIPExGameView* NewLC(const TRect& aRect, const CCoeControl* aParent, CSIPExEngine& aEngine); + + /** + * Destructor + */ + ~CSIPExGameView(); + + private: + + /** + * Symbian 2nd phase constructor + * @param aRect The rectangle this view will be drawn to + * @param aParent The pointer to the parent container component. + */ + void ConstructL(const TRect& aRect, const CCoeControl* aParent); + + /** + * C++ default constructor + * @param aEngine The reference to the application engine. + */ + CSIPExGameView( CSIPExEngine& aEngine ); + + /** + * Drawing game. Decides if the cursor or board will be drawn. + * @param aGc The system's graphics context. + * @param aRect The rectangle where to draw. + */ + void DrawGame(CWindowGc& aGc, const TRect& aRect) const; + + /** + * Drawing the game board + * @param aGc The system's graphics context. + * @param aRect The rectangle where to draw. + */ + void DrawBoard( CWindowGc& aGc, const TRect& aRect ) const; + + /** + * Drawing the game cursor. + * @param aGc The system's graphics context. + * @param aRect The rectangle where to draw. + */ + void DrawCursor(CWindowGc& aGc, const TRect& aRect) const; + + public: // from CoeControl + + /** + * From CCoeControl + */ + void Draw(const TRect& aRect) const; + + /** + * From CCoeControl + */ + TKeyResponse OfferKeyEventL( const TKeyEvent& aKeyEvent, TEventCode aType ); + + /** + * From CCoeControl + */ + void HandlePointerEventL(const TPointerEvent& aPointerEvent); + + private: // Data members + + // Game data + CSIPExEngine* iEngine; + + TInt iLabelSize; + TInt iXOffset; + TInt iYOffset; + TInt iBoxW; + TInt iMidW; + TRect iRect; + }; + +#endif // __CSIPLINEGAMEVIEW_H__ + +// End of file