/*
* Copyright (c) 2006-2007 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
// INCLUDES
#include <es_sock.h>
#include "mccqossockethandler.h"
#include "mccqoslogging.h"
// ============================ MEMBER FUNCTIONS ===============================
// -----------------------------------------------------------------------------
// CMccQosSocketHandler::CMccQosSocketHandler
// C++ default constructor can NOT contain any code, that might leave.
// -----------------------------------------------------------------------------
//
CMccQosSocketHandler::CMccQosSocketHandler( MMccQosEventObserver& aObserver,
RSubConnection& aSubConnection, RSocket& aSocket ) :
CActive( EPriorityStandard ),
iPendingAction( ENoPendingAction ),
iEventObserver( aObserver ),
iSubConnection( aSubConnection ),
iSocket( aSocket )
{
CActiveScheduler::Add( this );
}
// -----------------------------------------------------------------------------
// CMccQosSocketHandler::ConstructL
// Symbian 2nd phase constructor can leave.
// -----------------------------------------------------------------------------
//
void CMccQosSocketHandler::ConstructL()
{
__QOSLOG( "CMccQosSocketHandler::ConstructL" )
iSubConnection.Add( iSocket, iStatus );
SetActive();
iPendingAction = EAddingSocket;
}
// -----------------------------------------------------------------------------
// CMccQosSocketHandler::NewL
// Two-phased constructor.
// -----------------------------------------------------------------------------
//
CMccQosSocketHandler* CMccQosSocketHandler::NewL(
MMccQosEventObserver& aObserver,
RSubConnection& aSubConnection,
RSocket& aSocket )
{
__QOSLOG( "CMccQosSocketHandler::NewL" )
CMccQosSocketHandler* self = NewLC( aObserver, aSubConnection, aSocket );
CleanupStack::Pop( self );
return self;
}
// -----------------------------------------------------------------------------
// CMccQosSocketHandler::NewLC
// Two-phased constructor.
// -----------------------------------------------------------------------------
//
CMccQosSocketHandler* CMccQosSocketHandler::NewLC(
MMccQosEventObserver& aObserver,
RSubConnection& aSubConnection,
RSocket& aSocket )
{
__QOSLOG("CMccQosSocketHandler::NewLC")
CMccQosSocketHandler* self = new ( ELeave ) CMccQosSocketHandler( aObserver,
aSubConnection, aSocket );
CleanupStack::PushL( self );
self->ConstructL();
return self;
}
// -----------------------------------------------------------------------------
// CMccQosSocketHandler::~CMccQosSocketHandler
// Destructor
// -----------------------------------------------------------------------------
//
CMccQosSocketHandler::~CMccQosSocketHandler()
{
__QOSLOG( "CMccQosSocketHandler::~CMccQosSocketHandler" )
Cancel();
}
// -----------------------------------------------------------------------------
// CMccQosSocketHandler::RemoveSocketFromSubConn
// Remove socket from subconnection and associate it with.
// -----------------------------------------------------------------------------
//
void CMccQosSocketHandler::RemoveSocketFromSubConn()
{
__QOSLOG_INT1("CMccQosSocketHandler::RemoveSocketFromSubConn pending: ",
iPendingAction )
// We cannot remove the socket unless the adding of the socket has
// finished. Also if adding the socket failed, we should not try to remove
// the socket as there is not socket to remove
if ( ENoPendingAction == iPendingAction && KErrNone == iLastError )
{
iSubConnection.Remove( iSocket, iStatus );
SetActive();
iPendingAction = ERemovingSocket;
}
}
// -----------------------------------------------------------------------------
// CMccQosSocketHandler::DoCancel
// Cancel any outstanding operation.
// -----------------------------------------------------------------------------
//
void CMccQosSocketHandler::DoCancel()
{
__QOSLOG( "CMccQosSocketHandler::DoCancel" )
RemoveSocketFromSubConn();
}
// -----------------------------------------------------------------------------
// CMccQosSocketHandler::RunL
// Handle completion of asynchronous requests to RSubConnection
// -----------------------------------------------------------------------------
//
void CMccQosSocketHandler::RunL()
{
iLastError = iStatus.Int();
__QOSLOG_INT1("CMccQosSocketHandler::RunL iLastError: ", iLastError )
__QOSLOG_INT1("CMccQosSocketHandler::RunL iPendingAction: ",
iPendingAction )
__QOSLOG_INT1("CMccQosSocketHandler::RunL iAsyncDelete: ", iAsyncDelete )
switch ( iPendingAction )
{
case EAddingSocket:
iPendingAction = ENoPendingAction;
break;
case ERemovingSocket:
iPendingAction = ENoPendingAction;
break;
case ENoPendingAction:
default:
User::Leave( KErrArgument );
break;
}
if ( iAsyncDelete )
{
delete this;
}
}
// -----------------------------------------------------------------------------
// CMccQosSocketHandler::RunError
// -----------------------------------------------------------------------------
//
TInt CMccQosSocketHandler::RunError( TInt aError )
{
__QOSLOG_INT1("CMccQosSocketHandler::RunError aError: ", aError )
if ( KErrNoMemory == aError )
{
return aError;
}
else
{
#ifdef _DEBUG
return aError;
#else // UREL
return KErrNone;
#endif // _DEBUG
}
}
// -----------------------------------------------------------------------------
// CMccQosSocketHandler::AsyncDeleteNeeded
// -----------------------------------------------------------------------------
//
void CMccQosSocketHandler::AsyncDeleteNeeded( TBool aAsyncDelete )
{
__QOSLOG_INT1("CMccQosSocketHandler::AsyncDeleteNeeded aAsyncDelete: ",
aAsyncDelete )
iAsyncDelete = aAsyncDelete;
}