/*
* Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
#include "mcedictionary.h"
// -----------------------------------------------------------------------------
// CMceDictionaryItem::CMceDictionaryItem
// -----------------------------------------------------------------------------
//
CMceDictionaryItem::CMceDictionaryItem( TInt aKey ):iKey( aKey )
{
}
// -----------------------------------------------------------------------------
// CMceDictionaryItem::Key
// -----------------------------------------------------------------------------
//
TInt CMceDictionaryItem::Key()
{
return iKey;
}
// -----------------------------------------------------------------------------
// CMceDictionary::~CMceDictionary
// -----------------------------------------------------------------------------
//
CMceDictionary::~CMceDictionary()
{
iPairs.ResetAndDestroy();
}
// -----------------------------------------------------------------------------
// CMceDictionary::Pair
// -----------------------------------------------------------------------------
//
CMceDictionaryItem* CMceDictionary::Pair( TInt aKey ) const
{
CMceDictionaryItem* pair = NULL;
for ( TInt i = 0; !pair && i < iPairs.Count(); i++ )
{
pair = iPairs[ i ];
if ( pair->Key() == aKey )
{
// NOP
}
else
{
pair = NULL;
}
}
return pair;
}
// -----------------------------------------------------------------------------
// CMceDictionary::AddL
// -----------------------------------------------------------------------------
//
void CMceDictionary::AddL( CMceDictionaryItem* aPair )
{
iPairs.AppendL( aPair );
}
// -----------------------------------------------------------------------------
// CMceDictionary::Delete
// -----------------------------------------------------------------------------
//
void CMceDictionary::Delete( TInt aKey )
{
TBool found = EFalse;
for ( TInt i = 0; !found && i < iPairs.Count(); i++ )
{
CMceDictionaryItem* pair = iPairs[ i ];
if ( pair->Key() == aKey )
{
iPairs.Remove( i );
delete pair;
found = ETrue;
}
}
}
// End of file