/*
* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Connection close timer handler
*/
#include "connectiontimerhandler.h"
#include "locationmanagerdebug.h"
// ----------------------------------------------------------------------------
// CConnectionTimerHandler::CConnectionTimerHandler()
// ----------------------------------------------------------------------------
CConnectionTimerHandler::CConnectionTimerHandler(MConnectionTimeoutHandlerInterface& aConnectionTimeoutHandlerInterface):
CTimer(EPriorityStandard ),
iConnectionTimeoutHandlerInterface(aConnectionTimeoutHandlerInterface)
{
}
// ----------------------------------------------------------------------------
// CConnectionTimerHandler::~CConnectionTimerHandler()
// ----------------------------------------------------------------------------
CConnectionTimerHandler::~CConnectionTimerHandler()
{
}
// ----------------------------------------------------------------------------
// CConnectionTimerHandler::NewL()
// ----------------------------------------------------------------------------
CConnectionTimerHandler* CConnectionTimerHandler::NewL(MConnectionTimeoutHandlerInterface& aConnectionTimeoutHandlerInterface)
{
LOG("CConnectionTimerHandler::NewL ,begin");
CConnectionTimerHandler* self = new( ELeave ) CConnectionTimerHandler(aConnectionTimeoutHandlerInterface);
CleanupStack::PushL( self );
self->ConstructL();
CleanupStack::Pop(); // self
return self;
}
// ----------------------------------------------------------------------------
// CConnectionTimerHandler::ConstructL()
// ----------------------------------------------------------------------------
void CConnectionTimerHandler::ConstructL()
{
LOG("CConnectionTimerHandler::ConstructL ,begin");
CActiveScheduler::Add(this);
CTimer::ConstructL();
LOG("CConnectionTimerHandler::ConstructL ,end");
}
// ----------------------------------------------------------------------------
// CConnectionTimerHandler::StartTimer
// starts a timer
// ----------------------------------------------------------------------------
void CConnectionTimerHandler::StartTimer(const TInt aTimeoutVal)
{
LOG("CConnectionTimerHandler::StartTimer ,begin");
if(!IsActive())
{
// already active.
LOG("Timer started");
After(aTimeoutVal);
}
LOG("CConnectionTimerHandler::StartTimer ,end");
}
// ----------------------------------------------------------------------------
// CConnectionTimerHandler::RunL
// ----------------------------------------------------------------------------
void CConnectionTimerHandler::RunL( )
{
LOG("CConnectionTimerHandler::RunL ,begin");
iConnectionTimeoutHandlerInterface.HandleTimedoutEvent(iStatus.Int());
LOG("CConnectionTimerHandler::RunL ,end");
}
// End of file