messagingfw/deprecate/senduiservices/datautils/src/SendUiOperationWait.cpp
branchRCL_3
changeset 23 d51193d814ea
parent 22 d2c4c66342f3
child 24 002ade1da91c
--- a/messagingfw/deprecate/senduiservices/datautils/src/SendUiOperationWait.cpp	Tue Aug 31 15:41:11 2010 +0300
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,154 +0,0 @@
-/*
-* Copyright (c) 2002-2006 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description:   Active object that is used for waiting the asyncronous
-*                request to complete, such as attachment insertion and 
-*                launching editor operations.
-*
-*/
-
-
-
-// INCLUDE FILES
-
-#include <mtclbase.h>
-#include <akninputblock.h>
-
-#include "SendUiOperationWait.h"
-
-
-// ================= MEMBER FUNCTIONS =======================
-
-// -----------------------------------------------------------------------------
-// CSendUiOperationWait::CSendUiOperationWait
-// C++ default constructor can NOT contain any code, that
-// might leave.
-// -----------------------------------------------------------------------------
-//
-CSendUiOperationWait::CSendUiOperationWait( TInt aPriority )
-    : CActive( aPriority )
-    {
-    CActiveScheduler::Add( this );
-    }
-
-// -----------------------------------------------------------------------------
-// CSendUiOperationWait::NewLC
-// -----------------------------------------------------------------------------
-//
-EXPORT_C CSendUiOperationWait* CSendUiOperationWait::NewLC( TInt aPriority )
-    {
-    CSendUiOperationWait* self =
-        new ( ELeave ) CSendUiOperationWait( aPriority );
-    CleanupStack::PushL( self );
-    self->ConstructL();
-    CleanupStack::Pop( );
-    return self;
-    }
-
-// Destructor
-CSendUiOperationWait::~CSendUiOperationWait()
-    {
-    Cancel();
-    if ( iInputBlock )
-        {
-        delete iInputBlock;
-        }
-    }
-
-
-// -----------------------------------------------------------------------------
-// CSendUiOperationWait::Start
-// -----------------------------------------------------------------------------
-//
-EXPORT_C TBool CSendUiOperationWait::Start()
-    {
-    iSuccess = ETrue;
-    SetActive();
-    // Start the scheduler loop.
-    iWait.Start();
-    return iSuccess;
-    }
-// -----------------------------------------------------------------------------
-// CSendUiOperationWait::Start
-// -----------------------------------------------------------------------------
-//
-EXPORT_C TBool CSendUiOperationWait::Start(CActive* aOperation)
-    {
-    iBaseMtmOperation = NULL;
-    iOperation = aOperation;
-    return Start();
-    }
-// -----------------------------------------------------------------------------
-// CSendUiOperationWait::Start
-// -----------------------------------------------------------------------------
-//
-EXPORT_C TBool CSendUiOperationWait::Start(CBaseMtm* aBaseMtmOperation)
-    {
-    iOperation = NULL;
-    iBaseMtmOperation = aBaseMtmOperation;
-    return Start();
-    }
-
-
-// -----------------------------------------------------------------------------
-// CSendUiOperationWait::RunL
-// -----------------------------------------------------------------------------
-//
-void CSendUiOperationWait::RunL()
-    {
-    if ( iWait.IsStarted() )
-        {
-        // Stops the scheduler loop, when all nested scheduler loops have stopped.
-        iWait.AsyncStop();
-        }
-    iOperation = NULL;
-    }
-
-// -----------------------------------------------------------------------------
-// CSendUiOperationWait::DoCancel
-// -----------------------------------------------------------------------------
-//
-void CSendUiOperationWait::DoCancel()
-    {
-    iSuccess = EFalse;    
-    if ( iOperation )
-        {
-        iOperation->Cancel();
-        iOperation = NULL;
-        }
-    else if(iBaseMtmOperation)
-        {
-        iBaseMtmOperation->CancelAttachmentOperation();
-        iBaseMtmOperation = NULL;
-        }
-    
-    if ( iWait.IsStarted() )
-        {
-        // Stops the scheduler loop, when all nested scheduler loops have stopped.
-        iWait.AsyncStop();
-        }
-    iInputBlock->SetCancelActive( NULL ); // inputblock cancel was this DoCancel function. Deletion causes call to Cancel.
-	delete iInputBlock;
-	iInputBlock = NULL;
-    }
-
-// -----------------------------------------------------------------------------
-// CSendUiOperationWait::ConstructL
-// -----------------------------------------------------------------------------
-//
-void CSendUiOperationWait::ConstructL()
-	{
-    this->iInputBlock = CAknInputBlock::NewCancelActiveLC( this );  // notify "this" on cancel
-	}
-
-// End of file