1 /* |
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2 * Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: |
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15 * This file provides the implementation of System Tone Service used |
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16 * by the STS Server. |
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17 */ |
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18 // Include Files |
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19 #include "sts.h" |
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20 #include "stssettingsmanager.h" |
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21 |
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22 class CSts::CPlayerNode |
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23 { |
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24 public: |
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25 CPlayerNode(CStsPlayer* aPlayer); |
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26 CPlayerNode(CStsPlayer* aPlayer, MStsPlayAlarmObserver& aObserver); |
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27 ~CPlayerNode(); |
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28 bool HasObserver(); |
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29 CStsPlayer* Player(); |
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30 MStsPlayAlarmObserver& Observer(); |
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31 private: |
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32 CStsPlayer* iPlayer; |
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33 MStsPlayAlarmObserver* iObserver; |
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34 }; |
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35 |
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36 CSts::CPlayerNode::CPlayerNode(CStsPlayer* aPlayer) : |
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37 iPlayer(aPlayer), iObserver(0) |
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38 { |
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39 } |
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40 |
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41 CSts::CPlayerNode::CPlayerNode(CStsPlayer* aPlayer, |
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42 MStsPlayAlarmObserver& aObserver) : |
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43 iPlayer(aPlayer), iObserver(&aObserver) |
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44 { |
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45 } |
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46 |
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47 CSts::CPlayerNode::~CPlayerNode() |
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48 { |
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49 delete iPlayer; |
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50 } |
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51 |
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52 bool CSts::CPlayerNode::HasObserver() |
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53 { |
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54 return iObserver != 0; |
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55 } |
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56 |
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57 CStsPlayer* CSts::CPlayerNode::Player() |
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58 { |
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59 return iPlayer; |
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60 } |
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61 |
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62 MStsPlayAlarmObserver& CSts::CPlayerNode::Observer() |
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63 { |
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64 return *iObserver; |
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65 } |
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66 |
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67 /*static*/CSts* CSts::Create() |
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68 { |
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69 CSts* self = new CSts(); |
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70 |
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71 if (self != 0) |
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72 { |
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73 bool successful = self->Init(); |
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74 |
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75 if (!successful) |
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76 { |
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77 delete self; |
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78 self = 0; |
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79 } |
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80 } |
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81 return self; |
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82 } |
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83 |
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84 /*static*/void CSts::Delete(CSts* aSts) |
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85 { |
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86 delete aSts; |
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87 } |
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88 |
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89 CSts::CSts() : |
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90 iNextContext(1), iSettingsManager(0) |
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91 { |
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92 } |
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93 |
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94 bool CSts::Init() |
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95 { |
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96 bool successful = false; |
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97 iSettingsManager = CStsSettingsManager::Create(); |
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98 if (iSettingsManager != 0) |
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99 { |
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100 successful = true; |
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101 } |
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102 return successful; |
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103 } |
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104 |
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105 CSts::~CSts() |
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106 { |
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107 CleanUpPlayers(); |
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108 CStsSettingsManager::Delete(iSettingsManager); |
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109 } |
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110 |
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111 void CSts::PlayTone(CSystemToneService::TToneType aTone) |
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112 { |
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113 CStsPlayer* player = CStsPlayer::Create(*this, *iSettingsManager, |
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114 iNextContext, aTone); |
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115 if (player != 0) |
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116 { |
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117 iPlayerMap[iNextContext] = new CPlayerNode(player); |
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118 iNextContext++; |
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119 if (iNextContext == 0) |
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120 iNextContext++; |
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121 player->Play(); |
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122 } |
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123 else |
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124 { |
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125 //TODO: Add trace here |
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126 } |
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127 } |
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128 |
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129 void CSts::PlayAlarm(CSystemToneService::TAlarmType aAlarm, |
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130 unsigned int& aAlarmContext, MStsPlayAlarmObserver& aObserver) |
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131 { |
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132 CStsPlayer* player = CStsPlayer::Create(*this, *iSettingsManager, |
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133 iNextContext, aAlarm); |
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134 if (player != 0) |
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135 { |
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136 iPlayerMap[iNextContext] = new CPlayerNode(player, aObserver); |
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137 aAlarmContext = iNextContext; |
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138 iNextContext++; |
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139 if (iNextContext == 0) |
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140 iNextContext++; |
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141 player->Play(); |
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142 } |
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143 else |
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144 { |
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145 //TODO: Add trace here |
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146 aAlarmContext = 0; |
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147 } |
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148 } |
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149 |
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150 void CSts::PlayAlarm(CSystemToneService::TToneType aTone, |
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151 unsigned int& aAlarmContext, MStsPlayAlarmObserver& aObserver) |
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152 { |
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153 CStsPlayer* player = CStsPlayer::Create(*this, *iSettingsManager, |
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154 iNextContext, aTone); |
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155 if (player != 0) |
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156 { |
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157 iPlayerMap[iNextContext] = new CPlayerNode(player, aObserver); |
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158 aAlarmContext = iNextContext; |
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159 iNextContext++; |
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160 if (iNextContext == 0) |
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161 iNextContext++; |
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162 player->Play(); |
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163 } |
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164 else |
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165 { |
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166 //TODO: Add trace here |
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167 aAlarmContext = 0; |
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168 } |
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169 } |
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170 |
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171 void CSts::StopAlarm(unsigned int aAlarmContext) |
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172 { |
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173 CPlayerNode* node = iPlayerMap[aAlarmContext]; |
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174 iPlayerMap.erase(aAlarmContext); |
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175 if (node) |
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176 { |
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177 node->Player()->Stop(); |
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178 delete node; |
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179 } |
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180 else |
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181 { |
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182 //TODO: Add trace here |
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183 } |
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184 } |
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185 |
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186 void CSts::CleanUpPlayers() |
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187 { |
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188 while (!iPlayerMap.empty()) |
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189 { |
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190 //TODO: Add trace here |
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191 StopAlarm(iPlayerMap.begin()->first); |
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192 } |
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193 } |
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194 |
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195 void CSts::PlayComplete(unsigned int aContext) |
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196 { |
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197 CPlayerNode* node = iPlayerMap[aContext]; |
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198 iPlayerMap.erase(aContext); |
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199 if (node) |
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200 { |
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201 CStsPlayer* player = node->Player(); |
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202 if (node->HasObserver()) |
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203 { |
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204 node->Observer().PlayAlarmComplete(aContext); |
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205 } |
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206 delete node; |
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207 } |
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208 else |
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209 { |
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210 // TODO: log unexpected error |
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211 } |
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212 } |
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