--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/mmserv/sts/src/systemtoneservice.cpp Tue Aug 31 15:43:02 2010 +0300
@@ -0,0 +1,76 @@
+/*
+ * Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
+ * All rights reserved.
+ * This component and the accompanying materials are made available
+ * under the terms of "Eclipse Public License v1.0"
+ * which accompanies this distribution, and is available
+ * at the URL "http://www.eclipse.org/legal/epl-v10.html".
+ *
+ * Initial Contributors:
+ * Nokia Corporation - initial contribution.
+ *
+ * Contributors:
+ *
+ * Description:
+ * This file is the direct implementation of the System Tone Service
+ * API. This acts as a facade to the actual implementation logic
+ * which is in the CStsImplementation class.
+ */
+
+// Include Files
+#include <systemtoneservice.h> // CSystemToneService
+#include "stsimplementation.h"
+
+// Member Functions
+EXPORT_C /*static*/CSystemToneService* CSystemToneService::Create()
+ {
+ CSystemToneService* self = 0;
+ CStsImplementation* implementation = CStsImplementation::Create();
+ if (implementation != 0)
+ {
+ self = new CSystemToneService(*implementation);
+ if (self == 0)
+ {
+ delete implementation;
+ }
+ }
+ return self;
+ }
+
+EXPORT_C /*static*/void CSystemToneService::Delete(
+ CSystemToneService* aSystemToneService)
+ {
+ delete &(aSystemToneService->iImplementation);
+ delete aSystemToneService;
+ }
+
+CSystemToneService::CSystemToneService(CStsImplementation& aImplementation) :
+ iImplementation(aImplementation)
+ {
+ }
+
+CSystemToneService::~CSystemToneService()
+ {
+ }
+
+EXPORT_C void CSystemToneService::PlayTone(TToneType aTone)
+ {
+ iImplementation.PlayTone(aTone);
+ }
+
+EXPORT_C void CSystemToneService::PlayAlarm(TAlarmType aAlarm,
+ unsigned int& aAlarmContext, MStsPlayAlarmObserver& aObserver)
+ {
+ iImplementation.PlayAlarm(aAlarm, aAlarmContext, aObserver);
+ }
+
+EXPORT_C void CSystemToneService::PlayAlarm(TToneType aTone,
+ unsigned int& aAlarmContext, MStsPlayAlarmObserver& aObserver)
+ {
+ iImplementation.PlayAlarm(aTone, aAlarmContext, aObserver);
+ }
+
+EXPORT_C void CSystemToneService::StopAlarm(unsigned int aAlarmContext)
+ {
+ iImplementation.StopAlarm(aAlarmContext);
+ }