mmserv/audioeffectsui/equalizer/src/EqualizerFreqBand.cpp
branchRCL_3
changeset 20 0ac9a5310753
parent 0 71ca22bcf22a
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/mmserv/audioeffectsui/equalizer/src/EqualizerFreqBand.cpp	Wed Sep 01 12:23:00 2010 +0100
@@ -0,0 +1,741 @@
+/*
+* Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:    Defines functionality related to Equalizer Frequency band
+*
+*/
+
+
+
+// INCLUDE FILES
+
+#include <eikdef.h>
+#include <e32math.h>
+#include <AknUtils.h>
+#include <AknsDrawUtils.h>
+#include <bautils.h>
+#include <data_caging_path_literals.hrh> 
+//LAF and Skin changes
+#include <AknIconUtils.h>
+#include <AknsUtils.h>
+#include <AknsConstants.h>
+#include <AknsDrawUtils.h>
+#include <aknlayout.cdl.h>
+#include <aknlayoutscalable_apps.cdl.h>
+#include <AknLayout2ScalableDef.h>
+#include <AknLayout2Def.h>
+#include <AudioEqualizerUtility.h>
+#if defined(RD_TACTILE_FEEDBACK)
+#include <touchfeedback.h>
+#endif
+
+#include <equalizer.mbg>
+#include "EqualizerPrivateConstants.h"
+#include "EqualizerEditingDialog.h"
+#include "EqualizerFreqBand.h"
+#include "Equalizer.hrh"
+
+// ============================ MEMBER FUNCTIONS =============================
+
+//============================================================================
+// -----> CEqualizerFreqBand (implementation)
+//============================================================================
+
+// ----------------------------------------------------------------------------
+// CEqualizerFreqBand* CEqualizerFreqBand::NewL(CEqualizerEditingDialog* aEqEditingDialog,
+//    CAudioEqualizerUtility*& aAudEqUtility, CAudioEqualizer& aAudEqualizer,
+//     const TInt aPresetIndex, const TBool aIsActivePreset,
+//    const TInt aBandIndex, TInt& aMoverPos, TRect& aRect)
+//
+// Two Phase construction
+// ----------------------------------------------------------------------------
+//
+CEqualizerFreqBand* CEqualizerFreqBand::NewL(CEqualizerEditingDialog* aEqEditingDialog,
+    CAudioEqualizerUtility*& aAudEqUtility, const TInt aPresetIndex,
+    const TBool aIsActivePreset, const TInt aBandIndex, 
+    TRect& aRect)
+    {
+    CEqualizerFreqBand* self = CEqualizerFreqBand::NewLC(aEqEditingDialog, aAudEqUtility,
+     aPresetIndex, aIsActivePreset, aBandIndex, 
+     aRect);
+    CleanupStack::Pop(self);
+    return self;
+    }
+
+// ----------------------------------------------------------------------------
+// CEqualizerFreqBand* CEqualizerFreqBand::NewLC(CEqualizerEditingDialog* aEqEditingDialog,
+// CAudioEqualizerUtility*& aAudEqUtility, const TInt aPresetIndex,
+// const TBool aIsActivePreset,   const TInt aBandIndex, TInt& aMoverPos, 
+// TRect& aRect)
+// Two Phase construction
+// ----------------------------------------------------------------------------
+//
+CEqualizerFreqBand* CEqualizerFreqBand::NewLC(CEqualizerEditingDialog* aEqEditingDialog,
+    CAudioEqualizerUtility*& aAudEqUtility, const TInt aPresetIndex,
+    const TBool aIsActivePreset, const TInt aBandIndex, 
+    TRect& aRect)
+    {
+    CEqualizerFreqBand* self = new (ELeave) CEqualizerFreqBand(aEqEditingDialog, aAudEqUtility,
+    aPresetIndex, aIsActivePreset, aBandIndex, 
+    aRect);
+    CleanupStack::PushL(self); 
+    self->ConstructL();
+    return self;
+    }    
+// ----------------------------------------------------------------------------
+//CEqualizerFreqBand::CEqualizerFreqBand(CEqualizerEditingDialog* aEqEditingDialog,
+//    CAudioEqualizerUtility*& aAudEqUtility, 
+//     const TPresetName& aPresetName, const TBool aIsActivePreset,
+//    const TInt aBandIndex, TInt& aMoverPos, TRect& aRect) 
+//
+// First phase constructor
+// ----------------------------------------------------------------------------
+CEqualizerFreqBand::CEqualizerFreqBand(CEqualizerEditingDialog* aEqEditingDialog, 
+    CAudioEqualizerUtility*& aAudEqUtility, const TInt aPresetIndex, 
+    const TBool aIsActivePreset,
+    const TInt aBandIndex,  TRect& aContainerRect) 
+    : iEqEditingDialog(aEqEditingDialog), iAudEqUtility(aAudEqUtility), iPresetIndex(aPresetIndex), 
+    iIsActivePreset(aIsActivePreset), iBandIndex(aBandIndex), 
+    iContainerRect(aContainerRect)
+    {
+    }
+
+// -------------------------------------------------------------------
+// void CEqualizerFreqBand::ConstructL() 
+//
+// Second phase constructor
+// --------------------------------------------------------------------
+//
+void CEqualizerFreqBand::ConstructL() 
+    {
+    LoadBitmapsL();
+    iPresetName = iAudEqUtility->GetPresetL(iPresetIndex);
+    iAudioEqualizer = &iAudEqUtility->Equalizer();
+    iAudioEqualizer->DbLevelLimits(iMinBandLevel, iMaxBandLevel);
+    }
+
+// -------------------------------------------------------------------
+// CEqualizerFreqBand::~CEqualizerFreqBand()
+//
+// Destructor
+// --------------------------------------------------------------------
+//    
+CEqualizerFreqBand::~CEqualizerFreqBand()
+    { 
+    delete iBgBitmap;
+    delete iBgBitmapMask;
+    delete iSliderBitmap;
+    delete iSliderBitmapMask;
+
+#if defined(RD_TACTILE_FEEDBACK)
+   MTouchFeedback* feedback = MTouchFeedback::Instance();
+   if (feedback)
+       {
+   	   feedback->RemoveFeedbackForControl(this);
+       }
+#endif
+    }
+
+// -------------------------------------------------------------------
+// void CEqualizerFreqBand::Draw(const TRect& aRect) const
+//
+// Function to draw the control
+// --------------------------------------------------------------------
+//
+void CEqualizerFreqBand::Draw(const TRect& /*aRect*/) const
+    {
+    CWindowGc& gc=SystemGc();
+    MAknsSkinInstance* skinInstance = AknsUtils::SkinInstance();
+    MAknsControlContext* cc = AknsDrawUtils::ControlContext( this );
+    AknsDrawUtils::Background( skinInstance, cc, this, gc, iBackgroundRect );
+    TRect innerRect = iBackgroundRect;
+    innerRect.Shrink( TSize( 5, 5) );
+	if (IsFocused())
+		{
+   			
+   		AknsDrawUtils::DrawFrame( skinInstance, gc, iBackgroundRect, 
+   						innerRect,KAknsIIDQsnFrGrid, KAknsIIDQsnFrGridCenter);		
+		}
+    					
+	gc.BitBltMasked(iBackgroundRect.iTl,iBgBitmap, TRect(TPoint(), 
+					iBackgroundRect.Size()), iBgBitmapMask, ETrue);
+	
+	TInt halfSliderSize = iSliderRect.Height() / 2;
+	TInt sliderRectYCoord = iSliderRect.iTl.iY;
+	TInt yCoordOffset = ((iMoverPos - sliderRectYCoord) - halfSliderSize);
+	TRect tempSliderRect = iSliderRect;
+	tempSliderRect.Move(0,yCoordOffset);
+	
+    gc.BitBltMasked(tempSliderRect.iTl,iSliderBitmap,TRect(TPoint(), 
+    						tempSliderRect.Size()),iSliderBitmapMask,ETrue);
+	}
+// -------------------------------------------------------------------
+// void CEqualizerFreqBand::SizeChanged()
+//
+// This function is called by the framework whenever the control size 
+// is changed
+// --------------------------------------------------------------------
+void CEqualizerFreqBand::SizeChanged()
+    {
+	TInt variety = EEqualizerVarietyOne;
+
+    CAudioEqualizer& audioEqualizer = iAudEqUtility->Equalizer();
+    TUint numberOfFreqBands = audioEqualizer.NumberOfBands();
+        
+	if(numberOfFreqBands == KEqualizerFiveBands)
+	    {
+	    variety = EEqualizerVarietyTwo;
+	    }
+   
+	iScaleRect = ComponentRect(Rect(),
+									variety,EEqualizerScale);
+	iBackgroundRect = ComponentRect(iScaleRect,
+								EEqualizerVarietyNotUsed,EEqualizerBackground);
+ 	iSliderRect = ComponentRect(iScaleRect,
+ 									EEqualizerVarietyNotUsed,EEqualizerSlider);
+
+#if defined(RD_TACTILE_FEEDBACK)
+	MTouchFeedback* feedback = MTouchFeedback::Instance();
+	if (feedback)
+		{
+		feedback->SetFeedbackArea(this, 0, iBackgroundRect,
+			ETouchFeedbackBasic, ETouchEventStylusDown);
+		}
+#endif
+
+	AknIconUtils::SetSize(iBgBitmap,iBackgroundRect.Size(), EAspectRatioNotPreserved);
+	AknIconUtils::SetSize(iBgBitmapMask,iBackgroundRect.Size(), EAspectRatioNotPreserved);
+	
+	AknIconUtils::SetSize(iSliderBitmap,iSliderRect.Size(), EAspectRatioNotPreserved);
+    AknIconUtils::SetSize(iSliderBitmapMask,iSliderRect.Size(), EAspectRatioNotPreserved);
+    
+    TInt scaleHeight = iBackgroundRect.Height();
+    TInt zeroCoord = iBackgroundRect.iTl.iY + (scaleHeight / 2);
+    iZeroPos = zeroCoord;  
+    iMoverPos = iEqEditingDialog->GetMoverPosition(iBandIndex);
+    
+    TInt sliderInc = iBackgroundRect.Height() / KNumberOfSteps;
+    TReal res,frac;
+    frac = (TReal)(iMoverPos - iZeroPos) / sliderInc;
+    Math::Round(res,frac,0);
+    Math::Int(iStepCount,res);
+    iStepCount += KNumberOfSteps / 2;
+    if(iStepCount > KNumberOfSteps)
+    	{
+    	iStepCount = KNumberOfSteps;
+    	}
+    if(iStepCount < 0)
+    	{
+    	iStepCount = 0;
+    	}
+
+    }
+
+// -------------------------------------------------------------------
+// void CEqualizerFreqBand::FocusChanged(TDrawNow aDrawNow)
+//
+// This function is called by the framework whenever the control's 
+// focus is changed
+// --------------------------------------------------------------------
+//
+void CEqualizerFreqBand::FocusChanged(TDrawNow aDrawNow)
+    {
+    if (aDrawNow)
+        {
+        DrawNow();        
+        }
+    }
+    
+// -------------------------------------------------------------------
+// void CEqualizerFreqBand::HandleResourceChange(TInt aType)
+//
+// This function is called by the framework whenever there is a 
+// change in skin
+// -------------------------------------------------------------------
+void CEqualizerFreqBand::HandleResourceChange(TInt aType)
+    {
+    if (aType == KAknsMessageSkinChange)
+        {
+        TInt tempMoverPos = iMoverPos;
+        LoadBitmapsL();
+        SizeChanged();
+        iMoverPos = tempMoverPos;
+        DrawNow();
+        }
+    }
+
+// -------------------------------------------------------------------
+// void CEqualizerFreqBand::LoadBitmapsL()
+// This function is called to load the bitmaps from the icons file
+// --------------------------------------------------------------------
+//     
+void CEqualizerFreqBand::LoadBitmapsL()
+    {
+    // Find which drive this DLL is installed.
+    TFileName fileName;
+    // Get the full resource file
+    TParse fp;
+    // Add the resource dir
+    fp.Set( KIconsFilename, &KDC_APP_BITMAP_DIR, NULL);
+    // Get the filename with full path
+    fileName = fp.FullName(); 
+
+    MAknsSkinInstance * skinInstance;
+    skinInstance = AknsUtils::SkinInstance();
+    
+    //Destroying previously created background icons
+    if (iBgBitmap)
+    	{
+    	delete iBgBitmap;
+    	iBgBitmap = NULL;
+    	}
+    	
+    if (iBgBitmapMask)
+    	{
+    	delete iBgBitmapMask;
+    	iBgBitmapMask = NULL;
+    	}
+    
+    //Destroying previously created slider icons
+    if (iSliderBitmap)
+    	{
+    	delete iSliderBitmap;
+    	iSliderBitmap = NULL;
+    	}
+    
+    if (iSliderBitmapMask)
+    	{
+    	delete iSliderBitmapMask;
+    	iSliderBitmapMask = NULL;
+    	}
+    
+    //Creating the background icon
+    AknsUtils::CreateIconL(skinInstance,KAknsIIDQgnIndiMupEqBg,
+                           iBgBitmap,iBgBitmapMask,fileName,
+                           EMbmEqualizerQgn_indi_mup2_eq_bg,
+                           EMbmEqualizerQgn_indi_mup2_eq_bg_mask);
+    
+    //Creating the slider icon
+    AknsUtils::CreateIconL(skinInstance,KAknsIIDQgnIndiMupEqSlider,
+                           iSliderBitmap,iSliderBitmapMask,fileName,
+                           EMbmEqualizerQgn_indi_mup_eq_slider,
+                           EMbmEqualizerQgn_indi_mup_eq_slider_mask);
+    }       
+
+// -------------------------------------------------------------------
+// void CEqualizerFreqBand::UpdateBandLevelInEngineL()
+// This function is called to update the engine with the new band level
+// --------------------------------------------------------------------
+// 
+void CEqualizerFreqBand::UpdateBandLevelInEngineL(TBool lastIncFlag)
+    {
+    //Update engine
+	TInt sliderInc = iBackgroundRect.Height() / KNumberOfSteps;
+    TInt diffUIBandLevel = KNumberOfSteps / 2;
+    TInt bandLevel;
+    TReal frac;
+    TInt sliderNoOfPix;
+    TInt actualNoOfPix;
+    TInt pixDiff;
+    TReal fracDiff;
+        
+    if (iMoverPos > iZeroPos)
+        {
+        frac = (TReal)(iMoverPos - iZeroPos) / ((TReal)diffUIBandLevel * sliderInc);
+		if(lastIncFlag)
+			{
+			sliderNoOfPix = diffUIBandLevel * sliderInc;
+			actualNoOfPix = iMoverPos - iZeroPos;
+			if(sliderNoOfPix > actualNoOfPix)
+				{
+				pixDiff = sliderNoOfPix - actualNoOfPix;
+				fracDiff = (TReal)pixDiff / ((TReal)diffUIBandLevel * sliderInc);
+				frac += fracDiff;				
+				}
+			else
+				{
+				pixDiff = actualNoOfPix - sliderNoOfPix;
+				fracDiff = (TReal)pixDiff / ((TReal)diffUIBandLevel * sliderInc);
+				frac -= fracDiff;				
+				}
+			}
+		if (frac > 1)
+			{
+			frac = 1;
+			}
+		else
+		if (frac < -1)
+			{
+			frac = -1;
+			}
+        bandLevel=(TInt)(frac * iMinBandLevel);        
+        }
+    else if (iMoverPos < iZeroPos)
+        {
+        frac = (TReal)(iZeroPos - iMoverPos) / ((TReal)diffUIBandLevel * sliderInc);
+        if(lastIncFlag)						
+			{
+			sliderNoOfPix = diffUIBandLevel * sliderInc;
+			actualNoOfPix = iZeroPos - iMoverPos;
+			if(sliderNoOfPix > actualNoOfPix)
+				{
+				pixDiff = sliderNoOfPix - actualNoOfPix;
+				fracDiff = (TReal)pixDiff / ((TReal)diffUIBandLevel * sliderInc);
+				frac += fracDiff;				
+				}
+			else
+				{
+				pixDiff = actualNoOfPix - sliderNoOfPix;
+				fracDiff = (TReal)pixDiff / ((TReal)diffUIBandLevel * sliderInc);
+				frac -= fracDiff;				
+				}
+			}
+		if (frac > 1)
+			{
+			frac = 1;
+			}
+		else
+		if (frac < -1)
+			{
+			frac = -1;
+			}
+        bandLevel=(TInt)(frac * iMaxBandLevel);   
+        }
+    else
+        {
+        bandLevel = 0;
+        }   
+       
+//RDebug::Printf("Todd1 ==> bnad index=%d, Level set = %d", iBandIndex+1, bandLevel);
+    iAudioEqualizer->SetBandLevelL(iBandIndex+1, bandLevel);     
+
+    if (iIsActivePreset) 
+        {
+        TInt err;
+        TRAP(err, iAudioEqualizer->EnableL());	
+        }
+   }
+
+// -------------------------------------------------------------------
+// TKeyResponse CEqualizerFreqBand::OfferKeyEventL
+// (const TKeyEvent& aKeyEvent,TEventCode aType)
+// This function is called to handle key events
+// --------------------------------------------------------------------
+//
+TKeyResponse CEqualizerFreqBand::OfferKeyEventL(const TKeyEvent& aKeyEvent,
+TEventCode aType)
+    {
+    TKeyResponse ret = EKeyWasNotConsumed;
+    
+    TInt halfSliderSize = iSliderRect.Height() / 2;
+    TInt sliderInc = iBackgroundRect.Height() / KNumberOfSteps;
+	TInt nextInc;
+	TBool lastIncFlag = 0;
+	
+    if (aType==EEventKey && (aKeyEvent.iScanCode==EStdKeyDownArrow ))
+        {
+        if (iMoverPos < (iBackgroundRect.iBr.iY - halfSliderSize))
+         	{
+            nextInc = sliderInc;
+            iStepCount += 1;
+            if(((iMoverPos + nextInc) <= 
+            				(iBackgroundRect.iBr.iY - halfSliderSize))
+            				&& (iStepCount != KNumberOfSteps))
+            	{
+            	TInt offset = Abs(iMoverPos - iZeroPos) % sliderInc;
+            	if(offset==0)
+            		iMoverPos += nextInc ;
+            	else
+            		{
+            		//iStepCount--;
+            		if(iMoverPos>iZeroPos)	
+            	   		iMoverPos+= sliderInc - offset;
+            	
+            		if(iMoverPos<iZeroPos)
+            	    	iMoverPos+= sliderInc + offset;
+            		}
+            	}
+		    else
+		    	{
+		    	nextInc = (iBackgroundRect.iBr.iY - halfSliderSize)
+		    								 - iMoverPos;
+		    	iMoverPos += nextInc;
+		    	
+		    	if(iStepCount > KNumberOfSteps )
+		    	    iStepCount = KNumberOfSteps;
+		    	}
+            if(((iMoverPos) == (iBackgroundRect.iBr.iY - halfSliderSize)) ||
+            			(iStepCount == KNumberOfSteps))
+            	{
+            	lastIncFlag = 1;
+            	}
+            //Update engine
+            UpdateBandLevelInEngineL(lastIncFlag);
+            }
+        DrawNow();
+        ret = EKeyWasConsumed;
+        }
+    else if (aType==EEventKey && (aKeyEvent.iScanCode==EStdKeyUpArrow))
+        {
+        if (iMoverPos > (iBackgroundRect.iTl.iY+halfSliderSize))
+            {
+            nextInc = sliderInc;
+            iStepCount -= 1;
+            if(((iMoverPos - nextInc) >= (iBackgroundRect.iTl.iY + halfSliderSize))
+            			&& (iStepCount != 0))
+            	{
+            	TInt offset = Abs(iMoverPos - iZeroPos) % sliderInc;
+            	if(offset==0)
+               		iMoverPos -= nextInc;
+            	else
+            		{
+            		//iStepCount++; 
+            		if(iMoverPos>iZeroPos)	
+            	   		iMoverPos-= nextInc + offset;
+            	
+            		if(iMoverPos<iZeroPos)
+            	   		iMoverPos-= sliderInc - offset;
+            		}
+            	}
+            else
+            	{
+            	nextInc = iMoverPos - (iBackgroundRect.iTl.iY + halfSliderSize);
+            	iMoverPos -= nextInc;
+            	
+            	if(iStepCount < 0 )
+		    	    iStepCount = 0;
+            	}
+            if(((iMoverPos) == (iBackgroundRect.iTl.iY + halfSliderSize)) ||
+            			(iStepCount == 0))
+            	{
+            	lastIncFlag = 1;
+            	}
+            //Update engine
+            UpdateBandLevelInEngineL(lastIncFlag);
+            }
+        DrawNow();
+        ret = EKeyWasConsumed;
+        }
+    else
+        {
+        ret = EKeyWasNotConsumed;
+        }
+    return ret;
+    }
+
+// ----------------------------------------------------------------------------
+// TRect CEqualizerFreqBand::ComponentRect(const TRect& aRect, TInt aVariety, 
+//                                                    TInt aComponentNumber)
+// This function is called to return the rect of a control after reading the 
+// layout information from the CDL file. It returns the rect for the control 
+// based on the Enumerated member sent as a parameter
+// ----------------------------------------------------------------------------
+//
+TRect CEqualizerFreqBand::ComponentRect(const TRect& aRect, TInt aVariety, 
+                                                    TInt aComponentNumber)
+    {
+    TAknWindowComponentLayout lLayout;
+    
+    switch(aComponentNumber)
+        {
+        case EEqualizerFreqBand1:    lLayout = AknLayoutScalable_Apps::
+                                            mup_equalizer_pane(aVariety);
+                                    break;
+                                    
+        case EEqualizerFreqBand2:    lLayout = AknLayoutScalable_Apps::
+                                            mup_equalizer_pane_cp1(aVariety);
+                                    break;
+                                    
+        case EEqualizerFreqBand3:    lLayout = AknLayoutScalable_Apps::
+                                            mup_equalizer_pane_cp2(aVariety);
+                                    break;
+                                    
+        case EEqualizerFreqBand4:    lLayout = AknLayoutScalable_Apps::
+                                            mup_equalizer_pane_cp3(aVariety);
+                                    break;
+                                    
+        case EEqualizerFreqBand5:    lLayout = AknLayoutScalable_Apps::
+                                            mup_equalizer_pane_cp4(aVariety);
+                                    break;
+
+        case EEqualizerFreqBand6:    lLayout = AknLayoutScalable_Apps::
+                                            mup_equalizer_pane_cp5(1);
+                                    break;
+
+        case EEqualizerFreqBand7:    lLayout = AknLayoutScalable_Apps::
+                                            mup_equalizer_pane_cp6(1);
+                                    break;
+
+        case EEqualizerFreqBand8:    lLayout = AknLayoutScalable_Apps::
+                                            mup_equalizer_pane_cp7(1);
+                                    break;
+                                    
+        case EEqualizerMainPane:    lLayout = AknLayoutScalable_Apps::
+                                            main_mup_eq_pane();
+                                    break;
+
+        case EEqualizerScale:         lLayout = AknLayoutScalable_Apps::
+                                            mup_scale_pane(aVariety);
+                                    break;
+
+        case EEqualizerBackground:    lLayout = AknLayoutScalable_Apps::
+                                            mup_scale_pane_g1();
+                                    break;
+
+        case EEqualizerSlider:        lLayout = AknLayoutScalable_Apps::
+                                            mup_scale_pane_g2();
+                                    break;
+
+        default:                    break;
+        }
+    
+    TAknLayoutRect lLayoutRect;
+    lLayoutRect.LayoutRect(aRect,lLayout.LayoutLine());
+    
+    TRect rect = lLayoutRect.Rect();
+    return (rect);
+    }
+
+// ----------------------------------------------------------------------------
+// CEqualizerFreqBand::SetAudioEqualizerL(CAudioEqualizerUtility* 
+// aAudEqUtility)
+// This function is used to set a new CAudioEqualizerUtility* 
+// ----------------------------------------------------------------------------
+//    
+void CEqualizerFreqBand::SetAudioEqualizerL(
+CAudioEqualizerUtility* aAudEqUtility)
+	{
+	
+	// Save the user's settings
+	iAudEqUtility->ModifyPresetL(iPresetIndex, iPresetName, *iAudioEqualizer);
+	
+	// Set new value for CAudioEqualizerUtility
+	__ASSERT_DEBUG((iAudEqUtility != NULL), User::Invariant());
+	iAudEqUtility = aAudEqUtility;
+	iPresetName = iAudEqUtility->GetPresetL(iPresetIndex);
+    iAudioEqualizer = &iAudEqUtility->Equalizer();
+	}
+
+#ifdef RD_SCALABLE_UI_V2
+// ----------------------------------------------------------------------------
+// CEqualizerFreqBand::HandlePointerEventL(const TPointerEvent&  
+// aPointerEvent)
+// This function is used handle pen input events 
+// ----------------------------------------------------------------------------
+//    
+void CEqualizerFreqBand::HandlePointerEventL(const TPointerEvent& aPointerEvent)
+	{
+    TInt pos;
+	TInt halfSliderSize = iSliderRect.Height() / 2;
+    TInt sliderInc = iBackgroundRect.Height() / KNumberOfSteps;
+    TInt offset;
+	TBool lastIncFlag = 0;
+#if defined(RD_TACTILE_FEEDBACK)
+	MTouchFeedback* feedback = NULL;
+#endif
+
+	if ( aPointerEvent.iPosition.iY < iBackgroundRect.iTl.iY )
+		{
+		pos = iBackgroundRect.iTl.iY;
+		}
+	else if ( aPointerEvent.iPosition.iY > iBackgroundRect.iBr.iY )
+		{
+		pos = iBackgroundRect.iBr.iY;
+		}
+	else
+		{
+		pos = aPointerEvent.iPosition.iY;
+		}
+
+	if (AknLayoutUtils::PenEnabled())
+		{
+		switch (aPointerEvent.iType)
+            {
+            case TPointerEvent::EButton1Down:
+                break;
+
+            case TPointerEvent::EButton1Up:
+            	offset = Abs(pos- iZeroPos) % sliderInc;
+
+            	if(pos<= iZeroPos)
+	            	{
+	               	if(offset!=0)
+            			{
+	            		if(offset <= (sliderInc/2))
+	            	   		pos+= offset;
+	            		else
+	            	    	pos+= offset - sliderInc;
+	            		}
+	            	}
+	            else
+	            	{
+	            	if(offset!=0)
+		            	{
+		            	if(offset <= (sliderInc/2))
+	            	   		pos-= offset;
+	            	    else
+	            	   		pos+= sliderInc - offset;
+		            	}
+	            	}
+
+	            iStepCount = (pos - iBackgroundRect.iTl.iY)/sliderInc;
+
+	            if(iStepCount == 0)
+		            {
+		            lastIncFlag = 1;
+		            pos = iBackgroundRect.iTl.iY + halfSliderSize;
+		            }
+
+	            if(iStepCount >= KNumberOfSteps)
+		            {
+		            lastIncFlag = 1;
+		            pos = iBackgroundRect.iBr.iY - halfSliderSize;
+		            }
+
+                iMoverPos = pos;
+	            UpdateBandLevelInEngineL(lastIncFlag);
+	            DrawNow();
+                break;
+
+            case TPointerEvent::EDrag:
+#if defined(RD_TACTILE_FEEDBACK)
+            	feedback = MTouchFeedback::Instance();
+				if (feedback)
+				    {
+					feedback->InstantFeedback(ETouchFeedbackSensitive);
+	                }
+#endif
+                if(pos< (iBackgroundRect.iTl.iY + halfSliderSize))
+                    {
+                	pos = iBackgroundRect.iTl.iY + halfSliderSize;
+                	lastIncFlag = 1;
+                    }
+
+                if(pos> (iBackgroundRect.iBr.iY - halfSliderSize))
+                    {
+                	pos=iBackgroundRect.iBr.iY - halfSliderSize;
+                	lastIncFlag = 1;
+                    }
+
+                iMoverPos = pos;
+	            UpdateBandLevelInEngineL(lastIncFlag);
+	            DrawNow();
+                break;
+            default:
+//RDebug::Printf("Todd2 %d=", aPointerEvent.iType);
+                break;
+            }
+		}
+	}
+#endif //RD_SCALABLE_UI_V2
+// End of File