mmfenh/advancedaudiocontroller/audiocontrollerpluginsvariant/aacaudioplaycontroller/Src/AACAudioPlayControllerSwDecoder.cpp
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/mmfenh/advancedaudiocontroller/audiocontrollerpluginsvariant/aacaudioplaycontroller/Src/AACAudioPlayControllerSwDecoder.cpp Tue Feb 02 01:08:46 2010 +0200
@@ -0,0 +1,255 @@
+/*
+* Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: The functions in this module implements the common behavior
+* for the audio output base class. Audio output provides the
+* interface between the controller and the sound device.
+*
+*/
+
+
+// INCLUDE FILES
+#include "AACAudioPlayControllerDecoder.h"
+#include "DebugMacros.h"
+#include <mmfcodec.h>
+
+// CONSTANT
+
+// ============================ MEMBER FUNCTIONS ===============================
+
+// -----------------------------------------------------------------------------
+// C++ default constructor can NOT contain any code, that
+// might leave.
+// -----------------------------------------------------------------------------
+//
+CAACAudioPlayControllerDecoder::CAACAudioPlayControllerDecoder()
+ : CAdvancedAudioDecoder(CActive::EPriorityStandard)
+ {
+ DP0(_L("CAACAudioPlayControllerDecoder::CAACAudioPlayControllerDecoder()"));
+ }
+
+// -----------------------------------------------------------------------------
+// CAACAudioPlayControllerDecoder::ConstructL
+// Symbian 2nd phase constructor can leave.
+// -----------------------------------------------------------------------------
+//
+void CAACAudioPlayControllerDecoder::ConstructL()
+ {
+#ifdef __AAC_PLUS_DECODER_PLUGIN
+ DP0(_L("CAACAudioPlayControllerDecoder::ConstructL() for eAAC+ Codec"));
+ iSoftCodec = CMMFCodec::NewL(TFourCC(' ','E','A','C'), TFourCC(' ','P','1','6'));
+#else
+ DP0(_L("CAACAudioPlayControllerDecoder::ConstructL() for AAC Codec"));
+ iSoftCodec = CMMFCodec::NewL(TFourCC(' ','A','A','C'), TFourCC(' ','P','1','6'));
+#endif
+
+ iFrameTable = CFrameTable::NewL();
+
+ InitCodecConfigs();
+
+ CActiveScheduler::Add(this);
+ }
+
+// -----------------------------------------------------------------------------
+// C++ default constructor can NOT contain any code, that
+// might leave.
+// -----------------------------------------------------------------------------
+//
+CAACAudioPlayControllerDecoder* CAACAudioPlayControllerDecoder::NewL()
+ {
+ DP0(_L("CAACAudioPlayControllerDecoder::NewL()"));
+ CAACAudioPlayControllerDecoder* self = new(ELeave) CAACAudioPlayControllerDecoder();
+ CleanupStack::PushL(self);
+ self->ConstructL();
+ CleanupStack::Pop(self);
+ return self;
+ }
+
+// Destructor
+CAACAudioPlayControllerDecoder::~CAACAudioPlayControllerDecoder()
+ {
+ DP0(_L("CAACAudioPlayControllerDecoder::~CAACAudioPlayControllerDecoder()"));
+ delete iSoftCodec;
+ delete iFrameTable;
+ }
+
+void CAACAudioPlayControllerDecoder::InitCodecConfigs()
+ {
+ iRenderEnableConfig.Reset();
+ iRenderEnableConfig.Append(0); // [0]
+ iRenderEnableConfig.Append(0); // [1]
+ iRenderEnableConfig.Append(0); // [2]
+ iRenderEnableConfig.Append(0); // [3]
+ iRenderEnableConfig.Append(0); // [4]
+ iRenderEnableConfig.Append(0); // [5]
+ iRenderEnableConfig.Append(0); // [6]
+ iRenderEnableConfig.Append(0); // [7]
+ iRenderEnableConfig.Append(0); // [8]
+ iRenderEnableConfig.Append(0); // [9]
+ iRenderEnableConfig.Append(0); // [10]
+ iRenderEnableConfig.Append(0); // [11]
+ iRenderEnableConfig.Append(0); // [12]
+ iRenderEnableConfig.Append(1); // [13] render enabled
+ iRenderEnableConfig.Append(0); // [14]
+ iRenderEnableConfig.Append(0); // [15]
+
+ iRenderDisableConfig.Reset();
+ iRenderDisableConfig.Append(0); // [0]
+ iRenderDisableConfig.Append(0); // [1]
+ iRenderDisableConfig.Append(0); // [2]
+ iRenderDisableConfig.Append(0); // [3]
+ iRenderDisableConfig.Append(0); // [4]
+ iRenderDisableConfig.Append(0); // [5]
+ iRenderDisableConfig.Append(0); // [6]
+ iRenderDisableConfig.Append(0); // [7]
+ iRenderDisableConfig.Append(0); // [8]
+ iRenderDisableConfig.Append(0); // [9]
+ iRenderDisableConfig.Append(0); // [10]
+ iRenderDisableConfig.Append(0); // [11]
+ iRenderDisableConfig.Append(0); // [12]
+ iRenderDisableConfig.Append(2); // [13] render disable
+ iRenderDisableConfig.Append(0); // [14]
+ iRenderDisableConfig.Append(0); // [15]
+
+ iMarkPlayEndConfig.Reset();
+ iMarkPlayEndConfig.Append(0); // [0]
+ iMarkPlayEndConfig.Append(0); // [1]
+ iMarkPlayEndConfig.Append(0); // [2]
+ iMarkPlayEndConfig.Append(0); // [3]
+ iMarkPlayEndConfig.Append(0); // [4]
+ iMarkPlayEndConfig.Append(0); // [5]
+ iMarkPlayEndConfig.Append(0); // [6]
+ iMarkPlayEndConfig.Append(0); // [7]
+ iMarkPlayEndConfig.Append(0); // [8]
+ iMarkPlayEndConfig.Append(0); // [9]
+ iMarkPlayEndConfig.Append(0); // [10]
+ iMarkPlayEndConfig.Append(0); // [11]
+ iMarkPlayEndConfig.Append(0); // [12]
+ iMarkPlayEndConfig.Append(0); // [13]
+ iMarkPlayEndConfig.Append(1); // [14] mark play end
+ iMarkPlayEndConfig.Append(0); // [15]
+
+ iUnMarkPlayEndConfig.Reset();
+ iUnMarkPlayEndConfig.Append(0); // [0]
+ iUnMarkPlayEndConfig.Append(0); // [1]
+ iUnMarkPlayEndConfig.Append(0); // [2]
+ iUnMarkPlayEndConfig.Append(0); // [3]
+ iUnMarkPlayEndConfig.Append(0); // [4]
+ iUnMarkPlayEndConfig.Append(0); // [5]
+ iUnMarkPlayEndConfig.Append(0); // [6]
+ iUnMarkPlayEndConfig.Append(0); // [7]
+ iUnMarkPlayEndConfig.Append(0); // [8]
+ iUnMarkPlayEndConfig.Append(0); // [9]
+ iUnMarkPlayEndConfig.Append(0); // [10]
+ iUnMarkPlayEndConfig.Append(0); // [11]
+ iUnMarkPlayEndConfig.Append(0); // [12]
+ iUnMarkPlayEndConfig.Append(0); // [13]
+ iUnMarkPlayEndConfig.Append(2); // [14] unmark play end
+ iUnMarkPlayEndConfig.Append(0); // [15]
+
+ iEnableConfig.Reset();
+ iEnableConfig.Append(0); // [0]
+ iEnableConfig.Append(0); // [1]
+ iEnableConfig.Append(0); // [2]
+ iEnableConfig.Append(0); // [3]
+ iEnableConfig.Append(0); // [4]
+ iEnableConfig.Append(0); // [5]
+ iEnableConfig.Append(0); // [6]
+ iEnableConfig.Append(0); // [7]
+ iEnableConfig.Append(0); // [8]
+ iEnableConfig.Append(0); // [9]
+ iEnableConfig.Append(0); // [10]
+ iEnableConfig.Append(0); // [11]
+ iEnableConfig.Append(0); // [12]
+ iEnableConfig.Append(0); // [13]
+ iEnableConfig.Append(0); // [14]
+ iEnableConfig.Append(1); // [15] enable
+
+ iDisableConfig.Reset();
+ iDisableConfig.Append(0); // [0]
+ iDisableConfig.Append(0); // [1]
+ iDisableConfig.Append(0); // [2]
+ iDisableConfig.Append(0); // [3]
+ iDisableConfig.Append(0); // [4]
+ iDisableConfig.Append(0); // [5]
+ iDisableConfig.Append(0); // [6]
+ iDisableConfig.Append(0); // [7]
+ iDisableConfig.Append(0); // [8]
+ iDisableConfig.Append(0); // [9]
+ iDisableConfig.Append(0); // [10]
+ iDisableConfig.Append(0); // [11]
+ iDisableConfig.Append(0); // [12]
+ iDisableConfig.Append(0); // [13]
+ iDisableConfig.Append(0); // [14]
+ iDisableConfig.Append(2); // [15] disable
+
+ RenderEnable();
+ UnMarkPlayEnd();
+ Enable();
+ }
+
+// -----------------------------------------------------------------------------
+// CAACAudioPlayControllerDecoder::CodecConfig
+// Sets configuration data and configures the codec.
+// -----------------------------------------------------------------------------
+//
+TInt CAACAudioPlayControllerDecoder::CodecConfig(RArray<TInt>& aCodecConfigData)
+ {
+ TInt stat;
+ aCodecConfigData[11] = reinterpret_cast<TInt>(iFrameTable);
+ iFormatType = (CEAacPlusUtil::TEAacPlusFormatType)(aCodecConfigData[12]);
+ TRAP(stat, iSoftCodec->ConfigureL(KUidConfig, reinterpret_cast<TDesC8&> (aCodecConfigData)));
+ return stat;
+ }
+
+// -----------------------------------------------------------------------------
+// CAACAudioPlayControllerDecoder::IsHwAccelerated
+// Always return true since soft codec is used.
+// -----------------------------------------------------------------------------
+//
+TBool CAACAudioPlayControllerDecoder::IsHwAccelerated()
+ {
+ return CAdvancedAudioDecoder::IsHwAccelerated();
+ }
+
+// -----------------------------------------------------------------------------
+// CAACAudioPlayControllerDecoder::ResetL
+// Resets configuration data and configures the codec.
+// -----------------------------------------------------------------------------
+//
+void CAACAudioPlayControllerDecoder::ResetL()
+ {
+ CAdvancedAudioDecoder::ResetL();
+ }
+
+TCodecProcessResult CAACAudioPlayControllerDecoder::ProcessL(CMMFBuffer& aSrc, CMMFBuffer& aDst)
+ {
+ return CAdvancedAudioDecoder::ProcessL(aSrc, aDst);
+ }
+
+TInt CAACAudioPlayControllerDecoder::CodecCmd(TCodecCmd aCmd)
+ {
+ return CAdvancedAudioDecoder::CodecCmd(aCmd);
+ }
+
+TInt CAACAudioPlayControllerDecoder::FrameLength(const TUint8* /*aBuf*/, TInt /*aBufLen*/, TInt& /*aFrameLength*/)
+ {
+ return KErrNotSupported;
+ }
+
+TInt CAACAudioPlayControllerDecoder::SeekSync(TUint8* /*aBuf*/, TInt /*aBufLen*/)
+ {
+ return KErrNotSupported;
+ }
+
+// End of file