mmfenh/advancedaudiocontroller/audiocontrollerpluginsvariant/aacaudioplaycontroller/Src/AACAudioPlayControllerSwDecoder.cpp
changeset 0 71ca22bcf22a
child 18 a36789189b53
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/mmfenh/advancedaudiocontroller/audiocontrollerpluginsvariant/aacaudioplaycontroller/Src/AACAudioPlayControllerSwDecoder.cpp	Tue Feb 02 01:08:46 2010 +0200
@@ -0,0 +1,255 @@
+/*
+* Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). 
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:  The functions in this module implements the common behavior
+*                for the audio output base class. Audio output provides the
+*                interface between the controller and the sound device.
+*
+*/
+
+
+// INCLUDE FILES
+#include "AACAudioPlayControllerDecoder.h"
+#include "DebugMacros.h"
+#include <mmfcodec.h>
+
+// CONSTANT
+
+// ============================ MEMBER FUNCTIONS ===============================
+
+// -----------------------------------------------------------------------------
+// C++ default constructor can NOT contain any code, that
+// might leave.
+// -----------------------------------------------------------------------------
+//
+CAACAudioPlayControllerDecoder::CAACAudioPlayControllerDecoder()
+    :   CAdvancedAudioDecoder(CActive::EPriorityStandard)
+    {
+    DP0(_L("CAACAudioPlayControllerDecoder::CAACAudioPlayControllerDecoder()"));
+    }
+
+// -----------------------------------------------------------------------------
+// CAACAudioPlayControllerDecoder::ConstructL
+// Symbian 2nd phase constructor can leave.
+// -----------------------------------------------------------------------------
+//
+void CAACAudioPlayControllerDecoder::ConstructL()
+    {
+#ifdef __AAC_PLUS_DECODER_PLUGIN
+    DP0(_L("CAACAudioPlayControllerDecoder::ConstructL() for eAAC+ Codec"));
+	iSoftCodec = CMMFCodec::NewL(TFourCC(' ','E','A','C'), TFourCC(' ','P','1','6'));
+#else
+	DP0(_L("CAACAudioPlayControllerDecoder::ConstructL() for AAC Codec"));
+	iSoftCodec = CMMFCodec::NewL(TFourCC(' ','A','A','C'), TFourCC(' ','P','1','6'));
+#endif
+
+    iFrameTable = CFrameTable::NewL();
+    
+   	InitCodecConfigs();
+
+   	CActiveScheduler::Add(this);
+    }
+
+// -----------------------------------------------------------------------------
+// C++ default constructor can NOT contain any code, that
+// might leave.
+// -----------------------------------------------------------------------------
+//
+CAACAudioPlayControllerDecoder* CAACAudioPlayControllerDecoder::NewL()
+    {
+    DP0(_L("CAACAudioPlayControllerDecoder::NewL()"));
+    CAACAudioPlayControllerDecoder* self = new(ELeave) CAACAudioPlayControllerDecoder();
+    CleanupStack::PushL(self);
+    self->ConstructL();
+    CleanupStack::Pop(self);
+    return self;
+    }
+
+// Destructor
+CAACAudioPlayControllerDecoder::~CAACAudioPlayControllerDecoder()
+	{
+    DP0(_L("CAACAudioPlayControllerDecoder::~CAACAudioPlayControllerDecoder()"));
+    delete iSoftCodec;
+    delete iFrameTable;
+	}
+
+void CAACAudioPlayControllerDecoder::InitCodecConfigs()
+	{
+	iRenderEnableConfig.Reset();
+	iRenderEnableConfig.Append(0); // [0]
+	iRenderEnableConfig.Append(0); // [1]
+	iRenderEnableConfig.Append(0); // [2]
+	iRenderEnableConfig.Append(0); // [3]
+	iRenderEnableConfig.Append(0); // [4]
+	iRenderEnableConfig.Append(0); // [5]
+	iRenderEnableConfig.Append(0); // [6]
+	iRenderEnableConfig.Append(0); // [7]
+	iRenderEnableConfig.Append(0); // [8]
+	iRenderEnableConfig.Append(0); // [9]
+	iRenderEnableConfig.Append(0); // [10]
+	iRenderEnableConfig.Append(0); // [11]
+	iRenderEnableConfig.Append(0); // [12]
+	iRenderEnableConfig.Append(1); // [13] render enabled
+	iRenderEnableConfig.Append(0); // [14] 
+	iRenderEnableConfig.Append(0); // [15] 
+	
+	iRenderDisableConfig.Reset();
+	iRenderDisableConfig.Append(0); // [0]
+	iRenderDisableConfig.Append(0); // [1]
+	iRenderDisableConfig.Append(0); // [2]
+	iRenderDisableConfig.Append(0); // [3]
+	iRenderDisableConfig.Append(0); // [4]
+	iRenderDisableConfig.Append(0); // [5]
+	iRenderDisableConfig.Append(0); // [6]
+	iRenderDisableConfig.Append(0); // [7]
+	iRenderDisableConfig.Append(0); // [8]
+	iRenderDisableConfig.Append(0); // [9]
+	iRenderDisableConfig.Append(0); // [10]
+	iRenderDisableConfig.Append(0); // [11]
+	iRenderDisableConfig.Append(0); // [12]
+	iRenderDisableConfig.Append(2); // [13] render disable
+	iRenderDisableConfig.Append(0); // [14]
+	iRenderDisableConfig.Append(0); // [15]
+
+	iMarkPlayEndConfig.Reset();
+	iMarkPlayEndConfig.Append(0); // [0]
+	iMarkPlayEndConfig.Append(0); // [1]
+	iMarkPlayEndConfig.Append(0); // [2]
+	iMarkPlayEndConfig.Append(0); // [3]
+	iMarkPlayEndConfig.Append(0); // [4]
+	iMarkPlayEndConfig.Append(0); // [5]
+	iMarkPlayEndConfig.Append(0); // [6]
+	iMarkPlayEndConfig.Append(0); // [7]
+	iMarkPlayEndConfig.Append(0); // [8]
+	iMarkPlayEndConfig.Append(0); // [9]
+	iMarkPlayEndConfig.Append(0); // [10]
+	iMarkPlayEndConfig.Append(0); // [11]
+	iMarkPlayEndConfig.Append(0); // [12]
+	iMarkPlayEndConfig.Append(0); // [13]
+	iMarkPlayEndConfig.Append(1); // [14] mark play end
+	iMarkPlayEndConfig.Append(0); // [15]
+	
+	iUnMarkPlayEndConfig.Reset();
+	iUnMarkPlayEndConfig.Append(0); // [0]
+	iUnMarkPlayEndConfig.Append(0); // [1]
+	iUnMarkPlayEndConfig.Append(0); // [2]
+	iUnMarkPlayEndConfig.Append(0); // [3]
+	iUnMarkPlayEndConfig.Append(0); // [4]
+	iUnMarkPlayEndConfig.Append(0); // [5]
+	iUnMarkPlayEndConfig.Append(0); // [6]
+	iUnMarkPlayEndConfig.Append(0); // [7]
+	iUnMarkPlayEndConfig.Append(0); // [8]
+	iUnMarkPlayEndConfig.Append(0); // [9]
+	iUnMarkPlayEndConfig.Append(0); // [10]
+	iUnMarkPlayEndConfig.Append(0); // [11]
+	iUnMarkPlayEndConfig.Append(0); // [12]
+	iUnMarkPlayEndConfig.Append(0); // [13]
+	iUnMarkPlayEndConfig.Append(2); // [14] unmark play end
+	iUnMarkPlayEndConfig.Append(0); // [15]
+	
+	iEnableConfig.Reset();
+	iEnableConfig.Append(0); // [0]
+	iEnableConfig.Append(0); // [1]
+	iEnableConfig.Append(0); // [2]
+	iEnableConfig.Append(0); // [3]
+	iEnableConfig.Append(0); // [4]
+	iEnableConfig.Append(0); // [5]
+	iEnableConfig.Append(0); // [6]
+	iEnableConfig.Append(0); // [7]
+	iEnableConfig.Append(0); // [8]
+	iEnableConfig.Append(0); // [9] 
+	iEnableConfig.Append(0); // [10]
+	iEnableConfig.Append(0); // [11]
+	iEnableConfig.Append(0); // [12]
+	iEnableConfig.Append(0); // [13]
+	iEnableConfig.Append(0); // [14]
+	iEnableConfig.Append(1); // [15] enable
+	
+	iDisableConfig.Reset();
+	iDisableConfig.Append(0); // [0]
+	iDisableConfig.Append(0); // [1]
+	iDisableConfig.Append(0); // [2]
+	iDisableConfig.Append(0); // [3]
+	iDisableConfig.Append(0); // [4]
+	iDisableConfig.Append(0); // [5]
+	iDisableConfig.Append(0); // [6]
+	iDisableConfig.Append(0); // [7]
+	iDisableConfig.Append(0); // [8]
+	iDisableConfig.Append(0); // [9] 
+	iDisableConfig.Append(0); // [10]
+	iDisableConfig.Append(0); // [11]
+	iDisableConfig.Append(0); // [12]
+	iDisableConfig.Append(0); // [13]
+	iDisableConfig.Append(0); // [14]
+	iDisableConfig.Append(2); // [15] disable
+
+	RenderEnable();
+	UnMarkPlayEnd();
+	Enable();
+	}
+
+// -----------------------------------------------------------------------------
+// CAACAudioPlayControllerDecoder::CodecConfig
+// Sets configuration data and configures the codec.
+// -----------------------------------------------------------------------------
+//
+TInt CAACAudioPlayControllerDecoder::CodecConfig(RArray<TInt>& aCodecConfigData)
+	{
+	TInt stat;
+   	aCodecConfigData[11] = reinterpret_cast<TInt>(iFrameTable);
+   	iFormatType = (CEAacPlusUtil::TEAacPlusFormatType)(aCodecConfigData[12]);
+	TRAP(stat, iSoftCodec->ConfigureL(KUidConfig, reinterpret_cast<TDesC8&> (aCodecConfigData)));
+	return stat;
+	}
+
+// -----------------------------------------------------------------------------
+// CAACAudioPlayControllerDecoder::IsHwAccelerated
+// Always return true since soft codec is used.
+// -----------------------------------------------------------------------------
+//
+TBool CAACAudioPlayControllerDecoder::IsHwAccelerated()
+	{
+	return CAdvancedAudioDecoder::IsHwAccelerated();
+	}
+
+// -----------------------------------------------------------------------------
+// CAACAudioPlayControllerDecoder::ResetL
+// Resets configuration data and configures the codec.
+// -----------------------------------------------------------------------------
+//
+void CAACAudioPlayControllerDecoder::ResetL()
+	{
+	CAdvancedAudioDecoder::ResetL();
+	}
+
+TCodecProcessResult CAACAudioPlayControllerDecoder::ProcessL(CMMFBuffer& aSrc, CMMFBuffer& aDst)
+	{
+	return CAdvancedAudioDecoder::ProcessL(aSrc, aDst);
+	}
+
+TInt CAACAudioPlayControllerDecoder::CodecCmd(TCodecCmd aCmd)
+	{
+	return CAdvancedAudioDecoder::CodecCmd(aCmd);
+	}
+
+TInt CAACAudioPlayControllerDecoder::FrameLength(const TUint8* /*aBuf*/, TInt /*aBufLen*/, TInt& /*aFrameLength*/)
+	{
+	return KErrNotSupported;
+	}
+
+TInt CAACAudioPlayControllerDecoder::SeekSync(TUint8* /*aBuf*/, TInt /*aBufLen*/)
+	{
+	return KErrNotSupported;
+	}
+
+// End of file