mmfenh/advancedaudiocontroller/audiocontrollerpluginsvariant/mp3audioplaycontroller/Src/MP3AudioPlayControllerResource.cpp
/*
* Copyright (c) 2004 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: This class implements resource file handling for MP3 PlayControllerPlugin.
*
*/
// INCLUDE FILES
#include <mp3audioplaycontrollerresource.rsg>
#include "MP3AudioPlayControllerResource.h"
#include "DebugMacros.h"
#include <data_caging_path_literals.hrh>
// LOCAL CONSTANTS AND MACROS
_LIT(KDirAndFile, "z:MP3AudioPlayControllerResource.rsc");
// ============================ MEMBER FUNCTIONS ===============================
// -----------------------------------------------------------------------------
// CMP3AudioPlayControllerResource::CMP3AudioPlayControllerResource
// C++ default constructor can NOT contain any code, that
// might leave.
// -----------------------------------------------------------------------------
//
CMP3AudioPlayControllerResource::CMP3AudioPlayControllerResource()
{
}
// -----------------------------------------------------------------------------
// CMP3AudioPlayControllerResource::ConstructL
// Symbian 2nd phase constructor can leave.
// -----------------------------------------------------------------------------
//
void CMP3AudioPlayControllerResource::ConstructL()
{
DP0(_L("CMP3AudioPlayControllerResource::ConstructL"));
// ReadResourceFileL(KResourceFile, MP3DECODER);
TParse* fp = new(ELeave) TParse();
fp->Set(KDirAndFile, &KDC_RESOURCE_FILES_DIR, NULL);
ReadResourceFileL(fp->FullName(), MP3DECODER);
delete fp;
}
// -----------------------------------------------------------------------------
// CMP3AudioPlayControllerResource::NewL
// Two-phased constructor.
// -----------------------------------------------------------------------------
//
CMP3AudioPlayControllerResource* CMP3AudioPlayControllerResource::NewL()
{
DP0(_L("CMP3AudioPlayControllerResource::NewL"));
CMP3AudioPlayControllerResource* self = new(ELeave) CMP3AudioPlayControllerResource();
CleanupStack::PushL(self);
self->ConstructL();
CleanupStack::Pop(self); // self
return self;
}
// Destructor
CMP3AudioPlayControllerResource::~CMP3AudioPlayControllerResource()
{
}
// -----------------------------------------------------------------------------
// CMP3AudioPlayControllerResource::ReadCodecConfigParametersL
// Reads the configuration parameters for MP3 Decoder.
// -----------------------------------------------------------------------------
//
void CMP3AudioPlayControllerResource::ReadCodecConfigParametersL()
{
DP0(_L("CMP3AudioPlayControllerResource::ReadCodecConfigParametersL"));
iCodecConfigParams.Append( iResourceReader.ReadInt32() ); // [0] Stereo to Mono Switch
iCodecConfigParams.Append( iResourceReader.ReadInt32() ); // [1] Decode Left or Right Channel
iCodecConfigParams.Append( iResourceReader.ReadInt32() ); // [2] Decimation Factor
iCodecConfigParams.Append( iResourceReader.ReadInt32() ); // [3] Concealment Level
iCodecConfigParams.Append( iResourceReader.ReadInt32() ); // [4] Sample Length
iCodecConfigParams.Append( iResourceReader.ReadInt32() ); // [5] Sample Frequency
iCodecConfigParams.Append(NULL); // [6] frame table pointer
iCodecConfigParams.Append(NULL); // [7] render control
iCodecConfigParams.Append(NULL); // [8] samples per frame
iCodecConfigParams.Append(NULL); // [9] mark play end control
iCodecConfigParams.Append(NULL); // [10] enable / disable
}
// End of File