equal
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replaced
273 // Then again when he touches the first finger, in that case you should be validating these pointers w.r.t |
273 // Then again when he touches the first finger, in that case you should be validating these pointers w.r.t |
274 // the pointer numbers of the last touched finger |
274 // the pointer numbers of the last touched finger |
275 |
275 |
276 // we shouldnot consider pointer number here. If pointer 1 is |
276 // we shouldnot consider pointer number here. If pointer 1 is |
277 // already touched and dragging and we recieve a down of pointer 0 |
277 // already touched and dragging and we recieve a down of pointer 0 |
278 |
278 if( iPointerCount == 0 && pointerNumber == 1) |
279 if( iPointerCount == 1 ) |
279 { |
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280 return EFalse; |
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281 } |
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282 else if( iPointerCount == 1 ) |
280 { |
283 { |
281 if(iCurrentPointer == pointerNumber ) |
284 if(iCurrentPointer == pointerNumber ) |
282 { |
285 { |
283 TRAP_IGNORE( EmitCancelEventL() ); |
286 TRAP_IGNORE( EmitCancelEventL() ); |
284 Reset(); |
287 Reset(); |