mulwidgets/muldatamodel/inc/multree.h
branchRCL_3
changeset 20 0e9bb658ef58
parent 0 e83bab7cf002
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/mulwidgets/muldatamodel/inc/multree.h	Wed Sep 01 12:23:18 2010 +0100
@@ -0,0 +1,333 @@
+/*
+* Copyright (c) 2007-2008 Nokia Corporation and/or its subsidiary(-ies). 
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:  Header for MulTree
+*
+*/
+
+
+#ifndef MULTREE_H_
+#define MULTREE_H_
+
+#include <memory>
+#include <vector>
+#include <osn/osnnew.h>
+
+namespace Alf
+    {
+//Forward declaration
+class MulDataPath;
+	
+class MulTreeNode
+	{
+public:
+
+	/**
+	 * Constuctor
+	 * 
+	 * @param aIndex Index of this node
+	 */
+	MulTreeNode( int aIndex )
+		{
+		mParent = NULL;
+		mExpandedState = false;
+		mIndex = aIndex;
+		}
+	
+	/**
+	 * Constuctor
+	 * 
+	 * @param aParent Parent node for this node. Node dosent take ownership of aParent
+	 * @param aIndex Index of this node
+	 */
+	MulTreeNode( MulTreeNode* aParent, int aIndex )
+		{
+		mParent = aParent;
+		mExpandedState = false;
+		mIndex = aIndex;
+		}
+
+	/**
+	 * Destructor
+	 */
+	~MulTreeNode()
+		{
+		int count = mChilds.size();
+		for(int i = 0 ; i < count ; ++i )
+			{
+			delete Child(i);
+			}
+		mChilds.clear();
+		}
+	
+	/**
+	 * Insert child node in this node at given index
+	 * 
+	 * @param aChild Child node.Takes ownership of aChild
+	 * @param aIndex index at which child node to be inserted
+	 */
+	void InsertChild( std::auto_ptr<MulTreeNode> aChild, int aIndex )
+		{
+		aChild->mParent = this;
+		mChilds.insert( mChilds.begin() + aIndex, aChild.get() );
+		aChild.release();
+		}
+	
+	/**
+	 * Remove child node from this node.
+	 * 
+	 * @param aIndex Index of child that need to be removed
+	 */
+	void RemoveChild( int aIndex )
+		{
+		MulTreeNode* childNode = Child(aIndex);
+		delete childNode;
+		childNode = NULL;
+		mChilds.erase( mChilds.begin() + aIndex );
+		}
+	
+	/**
+	 * Number of child node that this node contains
+	 * 
+	 * @return Number of childs
+	 */
+	int ChildCount() const
+		{
+		return mChilds.size();
+		}
+	
+	/**
+	 * Return child node at given index
+	 * 
+	 * @param aIndex index of child node
+	 * @return Child node at given index
+	 */
+	MulTreeNode* Child( int aIndex )
+		{
+		//At checks for out of bound condition we dont need to check again
+		return mChilds.at(aIndex);
+		}
+	
+	/**
+	 * Check that weather this node is parent node and has any childs
+	 * 
+	 * @retrun true if node has cilds false otherwise
+	 */
+	bool HasChild()	const		
+		{	
+		return ( ChildCount() > 0 );	
+		}
+	
+	/**
+	 * Return parent of this node
+	 * 
+	 * @return Parent of node
+	 */
+	MulTreeNode* Parent() const
+		{
+		return mParent;
+		}
+	
+	/**
+	 * Set Index of node to current path
+	 * 
+	 * @param aIndex index of node
+	 */
+	void SetIndex( int aIndex )
+		{
+		mIndex = aIndex;
+		}
+
+	/**
+	 * Return index of node
+	 * 
+	 * @return index of node.
+	 */
+	int Index() const
+		{
+		return mIndex;
+		}
+	
+	/**
+	 * Expand or unexpand node.
+	 * 
+	 * @param aExpendedState New state of node
+	 */
+	void SetExpanded( bool aExpandedState )
+		{
+		mExpandedState = aExpandedState;
+		}
+	
+	/**
+	 * Return weather this node is expended or not
+	 * 
+	 * @return true if expended, false otherwise
+	 */
+	bool IsExpanded() const
+		{
+		return mExpandedState;
+		}
+	
+private:
+
+	MulTreeNode* mParent; //not own
+	int mIndex;
+	bool mExpandedState;
+	std::vector<MulTreeNode*> mChilds; //owns all children	
+	};
+
+class MulTree 
+	{
+public: //Constructor and Destructor
+
+	/**
+	 * C++ Constructor
+	 */
+	MulTree()
+		{
+		//create root node for tree
+		mRootNode.reset( new (EMM) MulTreeNode(0) );
+		mRootNode->SetExpanded( true );
+		mRootNode->SetIndex(0);
+		}
+
+	/**
+	 * Destructor
+	 */
+	~MulTree()
+		{
+		}
+	
+public: //New method
+	
+	/**
+	 * Create new node at specified index
+	 * 
+	 * @param aPath Path to parent node
+	 * @param aIndex Position at which node to be inserted in parent node
+	 */
+	void AddNode( const MulDataPath& aPath, int aIndex );
+	
+	/**
+	 * Remove node from specified index
+	 * 
+	 * @param aPath Path to parent node
+	 * @param aIndex Posiotin at which node to be remove from parent node
+	 */
+	void RemoveNode( const MulDataPath& aPath, int aIndex );
+	
+	/**
+	 * Finds node with specified path
+	 * 
+	 * @param aPath path of node to be find
+	 * @return Node does not return ownership
+	 */
+    MulTreeNode* FindNode( const MulDataPath& aPath ) const;
+
+	/**
+	 * Finds node with specified index in specified node
+	 * 
+	 * @param aParentNode Parent node in which search required to be made
+	 * @param aIndex Index of node to be find
+	 * @return Node does not return ownership
+	 */
+	MulTreeNode* FindChildNode( MulTreeNode* aParentNode, int aIndex ) const;
+	
+	/**
+	 * Find node with specified absolute index and return path to that node.
+	 * 
+	 * @param aIndex Index of node
+	 * @return Path to node
+	 */
+	MulDataPath FindNode( int aIndex ) const;
+		
+	/**
+	 * Create and return path for given node
+	 * 
+	 * @param aNode Node of which path is required
+	 * @return Path of node
+	 */
+	MulDataPath Path( MulTreeNode& aNode ) const;
+	
+	/**
+	 * Return number of node this tree contains
+	 * 
+	 * @return Number of nodes
+	 */
+	int NodeCount() const;
+	
+	/**
+	 * Return number of node this node branch
+	 * 
+	 * @return Number of nodes
+	 */
+	int NodeCount(MulTreeNode* aCurrentNode ) const;
+	
+	/**
+	 * Return number of items,
+	 * Checks that node is expanded or not, 
+	 * if expanded then add it counts child count else ignore child count.
+	 * 
+	 * @return Node count
+	 */
+	int ExpandedNodeCount() const;
+	
+	/**
+	 * Return number of items,
+	 * Checks that node is expanded or not, 
+	 * if expanded then add it couts child count else ignore child count.
+	 * 
+	 * @param aCurrentNode Node of which count is needed
+	 * 
+	 * @return Node count
+	 */
+	int ExpandedNodeCount(MulTreeNode* aCurrentNode ) const;
+	
+	/**
+	 * Returns node's absolute index
+	 * 
+	 * @param aPath Path to node
+	 * @param aIndex index of node in path
+	 * @return position of node in whole tree
+	 */
+	int NodeIndex( const MulDataPath& aPath, int aIndex ) const;
+		
+private:	
+
+	/**
+	 * Find node with specified absolute index and return path to that node.
+	 * 
+	 * @param aNode Node in which index to be find
+	 * @param aIndex Index of node
+	 * @return Path to node
+	 */
+	MulDataPath FindNode( MulTreeNode* aNode, int& aAbsoluteIndex, int aIndex ) const;
+	
+	/**
+	 * Returns node's absolute index
+	 * 
+	 * @param aCurrentNode Node to compare path with
+	 * @param aPath Path of node which absolute index is required
+	 * @param aAbsoluteIndex Counter variable
+	 * @return position of node in whole tree
+	 */
+	int NodeIndex( MulTreeNode* aCurrentNode, const MulDataPath& aPath,int& aAbsoluteIndex ) const;
+	
+private: //data
+
+	std::auto_ptr<MulTreeNode> mRootNode; //root of tree - owned
+	};
+	
+	} //namespace Alf
+
+#endif /*MULTREE_H_*/