applayerpluginsandutils/httptransportplugins/httptransporthandler/csocketcontroller.h
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/applayerpluginsandutils/httptransportplugins/httptransporthandler/csocketcontroller.h Tue Feb 02 01:09:52 2010 +0200
@@ -0,0 +1,115 @@
+// Copyright (c) 2003-2009 Nokia Corporation and/or its subsidiary(-ies).
+// All rights reserved.
+// This component and the accompanying materials are made available
+// under the terms of "Eclipse Public License v1.0"
+// which accompanies this distribution, and is available
+// at the URL "http://www.eclipse.org/legal/epl-v10.html".
+//
+// Initial Contributors:
+// Nokia Corporation - initial contribution.
+//
+// Contributors:
+//
+// Description:
+//
+
+#ifndef __CSOCKETCONTROLLER_H__
+#define __CSOCKETCONTROLLER_H__
+
+#include <e32base.h>
+#include <in_sock.h>
+#include "msocketcontroller.h"
+
+class CSocket;
+class MInputStream;
+class MOutputStream;
+class CSocketReader;
+class CSocketWriter;
+class MSocketControllerStore;
+class MConnectionPrefsProvider;
+
+
+class CSocketController: public CBase,
+ public MSocketController
+/**
+ The CSocketController class owns a connected socket. It provides input and
+ output stream objects that use that socket via the CSocketReader and
+ CSocketWriter attributes.
+
+ A CSocketController object will self-delete once the socket it owns has been
+ closed. The socket can be closed either by the remote client, the input stream
+ observer or the output stream observer.
+ @internalComponent
+*/
+ {
+public: // methods
+
+ static CSocketController* NewL(CSocket* aSocket, MConnectionPrefsProvider& aConnectionPrefsProvider,TBool aPriority);
+
+ virtual ~CSocketController();
+
+ void NotifyInStore(MSocketControllerStore& aStore);
+
+ MInputStream& InputStream() const;
+
+ MOutputStream& OutputStream() const;
+
+ TBool HostAndPortMatches(const TDesC8& aHost, TUint16 aPort);
+
+ inline TInetAddr& RemoteAddress();
+
+ void AssignRemoteHostInfoL(const TDesC& aHost, TUint16 aPort, const TInetAddr& aAddr);
+
+private: // methods from MSocketController
+
+ virtual void StreamClosed(TInt aError, MSocketController::TStreamType aStreamType);
+
+ virtual void StreamSuspend(MSocketController::TStreamType aStreamType);
+
+ virtual void StreamResume(MSocketController::TStreamType aStreamType);
+
+ virtual void ConnectionInfo(TDes8& aRemoteHost, TUint16& aRemotePort, TUint16& aLocalPort);
+
+private: // methods
+
+ CSocketController(CSocket* aSocket, MConnectionPrefsProvider& aConnectionPrefsProvider, TBool aPriority);
+
+ void ConstructL( TInt aRecvBufferSize );
+
+private:
+ TUint16 iPort;
+
+ HBufC8* iHost;
+
+/** The socket controller store. This is not owned.
+*/
+ MSocketControllerStore* iStore;
+
+/** The connected socket. The ownership of this object is given by the iOwnSocket
+ flag.
+*/
+ CSocket* iSocket;
+
+/** The socket reader.
+*/
+ CSocketReader* iSocketReader;
+
+/** The socket writer.
+*/
+ CSocketWriter* iSocketWriter;
+
+ TBool iPriority;
+
+/** The connection preferences provider
+*/
+ MConnectionPrefsProvider& iConnectionPrefsProvider;
+
+ TInetAddr iRemoteAddress;
+ };
+
+inline TInetAddr& CSocketController::RemoteAddress()
+ {
+ return iRemoteAddress;
+ }
+
+#endif // __CSOCKETCONTROLLER_H__