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45 #include <w32std.h> |
45 #include <w32std.h> |
46 #include <apgcli.h> |
46 #include <apgcli.h> |
47 #include <CPhCltUssd.h> |
47 #include <CPhCltUssd.h> |
48 #include <avkon.rsg> |
48 #include <avkon.rsg> |
49 #include <PhoneServer.rsg> |
49 #include <PhoneServer.rsg> |
50 #include <telephonyvariant.hrh> |
50 #include <telservicesvariant.hrh> |
51 #include "PhSrvDebugInfo.h" |
51 #include "PhSrvDebugInfo.h" |
52 #include <e32property.h> |
52 #include <e32property.h> |
53 |
53 |
54 #include <NcnListInternalPSKeys.h> |
54 #include <NcnListInternalPSKeys.h> |
55 #include <centralrepository.h> |
55 #include <centralrepository.h> |
902 _DPRINT( 4, |
902 _DPRINT( 4, |
903 "PhSrv.UssdHandleReceivedEventL.String.Middle" ); |
903 "PhSrv.UssdHandleReceivedEventL.String.Middle" ); |
904 |
904 |
905 // Play the USSD tone if needed. Logically should be in RunL, but here |
905 // Play the USSD tone if needed. Logically should be in RunL, but here |
906 // to give better balancing with voice and visible message. |
906 // to give better balancing with voice and visible message. |
907 if ( IsTelephonyFeatureSupported( KTelephonyLVFlagUssdTone ) ) |
907 if ( IsTelephonyFeatureSupported( KTelSrvLVFlagUssdTone ) ) |
908 { |
908 { |
909 _DPRINT( 4, "PhSrv.UssdHandleReceivedEventL.PlayTone" ); |
909 _DPRINT( 4, "PhSrv.UssdHandleReceivedEventL.PlayTone" ); |
910 PlayUssdTone(); |
910 PlayUssdTone(); |
911 } |
911 } |
912 |
912 |