--- a/convergedcallengine/csplugin/inc/cspdevsound.h Thu Aug 19 10:28:14 2010 +0300
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,165 +0,0 @@
-/*
-* Copyright (c) 2006-2008 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description: Wrapper for CMMFDevSound
-*
-*/
-
-#ifndef CSPDEVSOUND_H
-#define CSPDEVSOUND_H
-
-#include <sounddevice.h>
-
-class MCSPDevSoundObserver;
-
-/**
- * Wrapper for CMMFDevSound
- *
- */
-NONSHARABLE_CLASS( CSPDevSound ):
- public CBase,
- public MDevSoundObserver
- {
-public:
-
- /**
- * Destructor.
- */
- virtual ~CSPDevSound();
-
- /**
- * Activates the dev sound stream. MCSPDevSoundObserver methods are called
- * when activation goes ok or fails. If the stream is already active or
- * activating then nothing is done.
- */
- virtual void Activate();
-
- /**
- * Deactivates the devsound stream. If stream is not active or
- * activation is not ongoing then nothing is done.
- */
- virtual void Deactivate();
-
- /**
- * Indicates that activation is ongoing,
- * but the result of the activation is still unknown.
- * @return ETrue - activation ongoing, EFalse - activation not ongoing.
- */
- TBool IsActivationOngoing() const;
-
- /**
- * Determines wether the devsound stream is active or not.
- * @return ETrue - Stream is active, EFalse - Stream not active.
- */
- TBool IsActive() const;
-
- CMMFDevSound& DevSound();
-
-// from base class MDevSoundObserver
-
- /**
- * From MDevSoundObserver
- * Empty implementation
- */
- void InitializeComplete( TInt aError );
-
- /**
- * From MDevSoundObserver
- * Empty implementation
- */
- void BufferToBeFilled( CMMFBuffer* aBuffer );
-
- /**
- * From MDevSoundObserver
- * Empty implementation
- */
- void PlayError( TInt aError );
-
- /**
- * From MDevSoundObserver
- * Empty implementation
- */
- void ToneFinished( TInt aError );
-
- /**
- * From MDevSoundObserver
- * Empty implementation
- */
- void BufferToBeEmptied( CMMFBuffer* aBuffer );
-
- /**
- * From MDevSoundObserver
- * Empty implementation
- */
- void RecordError( TInt aError );
-
- /**
- * From MDevSoundObserver
- * Empty implementation
- */
- void ConvertError( TInt aError );
-
- /**
- * From MDevSoundObserver
- * Empty implementation
- */
- void DeviceMessage( TUid aMessageType, const TDesC8& aMsg );
-
-protected:
-
- CSPDevSound( MCSPDevSoundObserver& aObserver );
-
- void ConstructL(
- TMMFState aMode, TUint aAudioPreference, TUint aAudioPriority );
-
-private:
-
- /**
- * Derived class has to activate the stream here.
- */
- virtual void DoActivateL() = 0;
-
-protected: // Data
-
- /**
- * Indication if device is activated. Derived class has to update this.
- */
- TBool iActive;
-
- /**
- * Indication if activation is ongoing.
- * Derived class has to update this.
- */
- TBool iActivationOngoing;
-
- /**
- * Devsound instance
- * Own.
- */
- CMMFDevSound* iDevSound;
-
- /**
- * Observer for successfull activation.
- * Not own.
- */
- MCSPDevSoundObserver& iObserver;
-
- /**
- * Audio priority settings for Devsound.
- */
- TMMFPrioritySettings iPrioritySettings;
-
-
- };
-
-#endif // CSPDEVSOUND_H