--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/convergedcallengine/csplugin/inc/cspdevsound.h Tue Feb 02 01:11:09 2010 +0200
@@ -0,0 +1,165 @@
+/*
+* Copyright (c) 2006-2008 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: Wrapper for CMMFDevSound
+*
+*/
+
+#ifndef CSPDEVSOUND_H
+#define CSPDEVSOUND_H
+
+#include <sounddevice.h>
+
+class MCSPDevSoundObserver;
+
+/**
+ * Wrapper for CMMFDevSound
+ *
+ */
+NONSHARABLE_CLASS( CSPDevSound ):
+ public CBase,
+ public MDevSoundObserver
+ {
+public:
+
+ /**
+ * Destructor.
+ */
+ virtual ~CSPDevSound();
+
+ /**
+ * Activates the dev sound stream. MCSPDevSoundObserver methods are called
+ * when activation goes ok or fails. If the stream is already active or
+ * activating then nothing is done.
+ */
+ virtual void Activate();
+
+ /**
+ * Deactivates the devsound stream. If stream is not active or
+ * activation is not ongoing then nothing is done.
+ */
+ virtual void Deactivate();
+
+ /**
+ * Indicates that activation is ongoing,
+ * but the result of the activation is still unknown.
+ * @return ETrue - activation ongoing, EFalse - activation not ongoing.
+ */
+ TBool IsActivationOngoing() const;
+
+ /**
+ * Determines wether the devsound stream is active or not.
+ * @return ETrue - Stream is active, EFalse - Stream not active.
+ */
+ TBool IsActive() const;
+
+ CMMFDevSound& DevSound();
+
+// from base class MDevSoundObserver
+
+ /**
+ * From MDevSoundObserver
+ * Empty implementation
+ */
+ void InitializeComplete( TInt aError );
+
+ /**
+ * From MDevSoundObserver
+ * Empty implementation
+ */
+ void BufferToBeFilled( CMMFBuffer* aBuffer );
+
+ /**
+ * From MDevSoundObserver
+ * Empty implementation
+ */
+ void PlayError( TInt aError );
+
+ /**
+ * From MDevSoundObserver
+ * Empty implementation
+ */
+ void ToneFinished( TInt aError );
+
+ /**
+ * From MDevSoundObserver
+ * Empty implementation
+ */
+ void BufferToBeEmptied( CMMFBuffer* aBuffer );
+
+ /**
+ * From MDevSoundObserver
+ * Empty implementation
+ */
+ void RecordError( TInt aError );
+
+ /**
+ * From MDevSoundObserver
+ * Empty implementation
+ */
+ void ConvertError( TInt aError );
+
+ /**
+ * From MDevSoundObserver
+ * Empty implementation
+ */
+ void DeviceMessage( TUid aMessageType, const TDesC8& aMsg );
+
+protected:
+
+ CSPDevSound( MCSPDevSoundObserver& aObserver );
+
+ void ConstructL(
+ TMMFState aMode, TUint aAudioPreference, TUint aAudioPriority );
+
+private:
+
+ /**
+ * Derived class has to activate the stream here.
+ */
+ virtual void DoActivateL() = 0;
+
+protected: // Data
+
+ /**
+ * Indication if device is activated. Derived class has to update this.
+ */
+ TBool iActive;
+
+ /**
+ * Indication if activation is ongoing.
+ * Derived class has to update this.
+ */
+ TBool iActivationOngoing;
+
+ /**
+ * Devsound instance
+ * Own.
+ */
+ CMMFDevSound* iDevSound;
+
+ /**
+ * Observer for successfull activation.
+ * Not own.
+ */
+ MCSPDevSoundObserver& iObserver;
+
+ /**
+ * Audio priority settings for Devsound.
+ */
+ TMMFPrioritySettings iPrioritySettings;
+
+
+ };
+
+#endif // CSPDEVSOUND_H