/*
* Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Provides speaker functionality
*
*/
#include <AudioPreference.h>
#include "cspspeaker.h"
#include "csplogger.h"
#include "mcspdevsoundobserver.h"
//Audio levels
//Max volume level
const TInt KMaxVolumeLevel = 10;
// ---------------------------------------------------------------------------
// Static constructor
// ---------------------------------------------------------------------------
//
CSPSpeaker* CSPSpeaker::NewL(
MCSPDevSoundObserver& aObserver )
{
CSPSpeaker* self = new( ELeave ) CSPSpeaker( aObserver );
CleanupStack::PushL( self );
self->ConstructL();
CleanupStack::Pop( self );
return self;
}
// ---------------------------------------------------------------------------
// Destructor.
// ---------------------------------------------------------------------------
//
CSPSpeaker::~CSPSpeaker()
{
}
// ---------------------------------------------------------------------------
// Sets volume
// Volume needs to be converted from 0-10 scale to the volume scale used by
// DevSound 0 - MaxVolume().
// No need to check aVolume value, because devsound takes care
// than illegal value are converted to legal, ie <0 are 0 and >MaxVolume
// are set to MaxVolume.
// ---------------------------------------------------------------------------
//
void CSPSpeaker::SetVolume( TInt aVolume )
{
TInt vol( 0 );
vol = iDevSound->MaxVolume() * aVolume / KMaxVolumeLevel;
iDevSound->SetVolume( vol );
CSPLOGSTRING2(CSPINT, "CSPSpeaker::SetVolume() \
vol=%d", vol );
CSPLOGSTRING2(CSPINT, "CSPSpeaker::SetVolume() \
maxVol=%d", iDevSound->MaxVolume() );
}
// ---------------------------------------------------------------------------
// Gives volume
// ---------------------------------------------------------------------------
//
TInt CSPSpeaker::Volume()
{
TInt devVol = iDevSound->Volume();
CSPLOGSTRING2(CSPINT, "CSPSpeaker::Volume \
vol from DevSound =%d", devVol );
TInt vol = devVol * KMaxVolumeLevel / iDevSound->MaxVolume();
CSPLOGSTRING2(CSPINT, "CSPSpeaker::Volume() \
vol=%d", vol );
return vol;
}
// ---------------------------------------------------------------------------
// From class MDevSoundObserver
// Speaker stream has been activated successfully.
// ---------------------------------------------------------------------------
//
void CSPSpeaker::BufferToBeFilled( CMMFBuffer* /*aBuffer*/ )
{
CSPLOGSTRING( CSPINT, "CSPSpeaker::BufferToBeFilled activated" );
// We dont react to devsound messages unless we are activating.
if( IsActivationOngoing() )
{
iActive = ETrue;
iActivationOngoing = EFalse;
iObserver.SpeakerActivatedSuccessfully();
}
}
// ---------------------------------------------------------------------------
// From class MDevSoundObserver
// Speaker stream activation failed
// ---------------------------------------------------------------------------
//
void CSPSpeaker::PlayError( TInt aError )
{
CSPLOGSTRING( CSPINT, "CSPSpeaker::PlayError" );
// We dont react to devsound messages unless we are activating.
if( IsActivationOngoing() )
{
CSPLOGSTRING( CSPINT, "CSPSpeaker::PlayError activation failed" );
if( aError == KErrAccessDenied )
{
iActivationOngoing = EFalse;
iObserver.SpeakerActivationFailed();
}
}
}
// ---------------------------------------------------------------------------
// From class CSPDevsound
// Tries to activate speaker stream.
// ---------------------------------------------------------------------------
//
void CSPSpeaker::DoActivateL()
{
iDevSound->PlayInitL();
}
// ---------------------------------------------------------------------------
// Constructor
// ---------------------------------------------------------------------------
//
CSPSpeaker::CSPSpeaker(
MCSPDevSoundObserver& aObserver ) :
CSPDevSound( aObserver )
{
}
// ---------------------------------------------------------------------------
// Second phase constructor
// ---------------------------------------------------------------------------
//
void CSPSpeaker::ConstructL()
{
CSPDevSound::ConstructL(
EMMFStatePlaying,
KAudioPrefCSCallDownlink,
KAudioPriorityCSCallDownlink );
}
// End of File