/*
* Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Sends UUI message.
*
*/
#include "cspuuimessagesender.h"
#include "csplogger.h"
// ======== MEMBER FUNCTIONS ========
// ---------------------------------------------------------------------------
// Constructor
// ---------------------------------------------------------------------------
//
CSPUUIMessageSender::CSPUUIMessageSender(
RMobileCall& aCall ) :
CActive( CActive::EPriorityStandard ),
iCall( aCall ),
iUUSRequestPckg( iUUSRequest )
{
CActiveScheduler::Add( this );
}
// ---------------------------------------------------------------------------
// 2nd phase constructor
// ---------------------------------------------------------------------------
//
void CSPUUIMessageSender::ConstructL()
{
}
// ---------------------------------------------------------------------------
// Static constructor
// ---------------------------------------------------------------------------
//
CSPUUIMessageSender* CSPUUIMessageSender::NewL(
RMobileCall& aCall )
{
CSPUUIMessageSender* self =
new( ELeave ) CSPUUIMessageSender( aCall );
CleanupStack::PushL( self );
self->ConstructL();
CleanupStack::Pop( self );
return self;
}
// ---------------------------------------------------------------------------
// Destructor
// ---------------------------------------------------------------------------
//
CSPUUIMessageSender::~CSPUUIMessageSender()
{
Cancel();
}
// ---------------------------------------------------------------------------
// Sends the UUI message.
// ---------------------------------------------------------------------------
//
void CSPUUIMessageSender::SendUUIMessage( const TDesC& aMessage )
{
CSPLOGSTRING(CSPOBJECT, "CSPUUIMessageSender::SendUUIMessage start");
Cancel();
iUUSRequest.iServiceReq = RMobileCall::KUUS1Implicit;
iUUSRequest.iUUI = aMessage;
iCall.ActivateUUS( iStatus, iUUSRequestPckg );
SetActive();
}
// ---------------------------------------------------------------------------
// From class CActive
// Cancels the outstanding request.
// ---------------------------------------------------------------------------
//
void CSPUUIMessageSender::DoCancel()
{
iCall.CancelAsyncRequest( EMobileCallActivateUUS );
}
// ---------------------------------------------------------------------------
// From class CActive
// No need to react the completion. The message is sent or not.
// ---------------------------------------------------------------------------
//
void CSPUUIMessageSender::RunL()
{
CSPLOGSTRING2(CSPINT, "CSPUUIMessageSender::RunL %d iStatus", iStatus.Int() );
}