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/****************************************************************************
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**
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** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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** This file is part of the documentation of the Qt Toolkit.
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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/*!
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\page intro-to-dbus.html
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\title Introduction to D-Bus
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\brief An introduction to Inter-Process Communication and Remote Procedure Calling with D-Bus.
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\keyword QtDBus
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\ingroup frameworks-technologies
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\section1 Introduction
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D-Bus is an Inter-Process Communication (IPC) and Remote Procedure
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Calling (RPC) mechanism originally developed for Linux to replace
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existing and competing IPC solutions with one unified protocol. It
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has also been designed to allow communication between system-level
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processes (such as printer and hardware driver services) and
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normal user processes.
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It uses a fast, binary message-passing protocol, which is suitable
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for same-machine communication due to its low latency and low
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overhead. Its specification is currently defined by the
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\tt{freedesktop.org} project, and is available to all parties.
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Communication in general happens through a central server
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application, called the "bus" (hence the name), but direct
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application-to-application communication is also possible. When
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communicating on a bus, applications can query which other
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applications and services are available, as well as activate one
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on demand.
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\section1 The Buses
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D-Bus buses are used to when many-to-many communication is
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desired. In order to achieve that, a central server is launched
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before any applications can connect to the bus: this server is
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responsible for keeping track of the applications that are
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connected and for properly routing messages from their source to
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their destination.
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In addition, D-Bus defines two well-known buses, called the
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system bus and the session bus. These buses are special in the
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sense that they have well-defined semantics: some services are
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defined to be found in one or both of these buses.
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For example, an application wishing to query the list of hardware
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devices attached to the computer will probably communicate to a
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service available on the system bus, while the service providing
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opening of the user's web browser will be probably found on the
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session bus.
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On the system bus, one can also expect to find restrictions on
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what services each application is allowed to offer. Therefore, one
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can be reasonably certain that, if a certain service is present,
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it is being offered by a trusted application.
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\section1 Concepts
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\section2 Messages
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On the low level, applications communicate over D-Bus by sending
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messages to one another. Messages are used to relay the remote
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procedure calls as well as the replies and errors associated
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with them. When used over a bus, messages have a destination,
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which means they are routed only to the interested parties,
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avoiding congestion due to "swarming" or broadcasting.
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A special kind of message called a "signal message"
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(a concept based on Qt's \l {Signals and Slots} mechanism),
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however, does not have a pre-defined destination. Since its
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purpose is to be used in a one-to-many context, signal messages
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are designed to work over an "opt-in" mechanism.
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The QtDBus module fully encapsulates the low-level concept of
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messages into a simpler, object-oriented approach familiar to Qt
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developers. In most cases, the developer need not worry about
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sending or receiving messages.
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\section2 Service Names
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When communicating over a bus, applications obtain what is
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called a "service name": it is how that application chooses to be
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known by other applications on the same bus. The service names
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are brokered by the D-Bus bus daemon and are used to
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route messages from one application to another. An analogous
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concept to service names are IP addresses and hostnames: a
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computer normally has one IP address and may have one or more
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hostnames associated with it, according to the services that it
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provides to the network.
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On the other hand, if a bus is not used, service names are also
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not used. If we compare this to a computer network again, this
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would equate to a point-to-point network: since the peer is
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known, there is no need to use hostnames to find it or its IP
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address.
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The format of a D-Bus service name is in fact very similar to a
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host name: it is a dot-separated sequence of letters and
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digits. The common practice is even to name one's service name
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according to the domain name of the organization that defined
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that service.
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For example, the D-Bus service is defined by
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\tt{freedesktop.org} and can be found on the bus under the
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service name:
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\snippet doc/src/snippets/code/doc_src_introtodbus.qdoc 0
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\section2 Object Paths
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Like network hosts, applications provide specific services to
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other applications by exporting objects. Those objects are
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hierarchically organised, much like the parent-child
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relationship that classes derived from QObject possess. One
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difference, however, is that there is the concept of "root
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object", that all objects have as ultimate parent.
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If we continue our analogy with Web services, object paths
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equate to the path part of a URL:
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\img qurl-ftppath.png
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Like them, object paths in D-Bus are formed resembling path
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names on the filesystem: they are slash-separated labels, each
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consisting of letters, digits and the underscore character
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("_"). They must always start with a slash and must not end with
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one.
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\section2 Interfaces
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Interfaces are similar to C++ abstract classes and Java's
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\c interface keyword and declare the "contract" that is
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established between caller and callee. That is, they establish
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the names of the methods, signals and properties that are
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available as well as the behavior that is expected from either
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side when communication is established.
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Qt uses a very similar mechanism in its \l {How to Create Qt
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Plugins}{Plugin system}: Base classes in C++ are associated
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with a unique identifier by way of the Q_DECLARE_INTERFACE()
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macro.
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D-Bus interface names are, in fact, named in a manner similar to
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what is suggested by the Qt Plugin System: an identifier usually
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constructed from the domain name of the entity that defined that
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interface.
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\section2 Cheat Sheet
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To facilitate remembering of the naming formats and their
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purposes, the following table can be used:
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\table 90%
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\header \o D-Bus Concept \o Analogy \o Name format
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\row \o Service name \o Network hostnames \o Dot-separated
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("looks like a hostname")
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\row \o Object path \o URL path component \o Slash-separated
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("looks like a path")
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\row \o Interface \o Plugin identifier \o Dot-separated
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\endtable
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\section1 Debugging
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When developing applications that use D-Bus, it is sometimes useful to be able
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to see information about the messages that are sent and received across the
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bus by each application.
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This feature can be enabled on a per-application basis by setting the
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\c QDBUS_DEBUG environment variable before running each application.
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For example, we can enable debugging only for the car in the
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\l{D-Bus Remote Controlled Car Example} by running the controller and the
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car in the following way:
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\snippet doc/src/snippets/code/doc_src_introtodbus.qdoc QDBUS_DEBUG
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Information about the messages will be written to the console the application
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was launched from.
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\section1 Further Reading
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The following documents contain information about Qt's D-Bus integration
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features, and provide details about the mechanisms used to send and receive
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type information over the bus:
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\list
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\o \l{Using QtDBus Adaptors}
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\o \l{The QtDBus Type System}
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\o \l{QtDBus XML compiler (qdbusxml2cpp)}
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\endlist
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*/
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