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/* This file is part of the KDE project.
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Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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This library is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 2.1 or 3 of the License.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef PHONON_MMF_BASSBOOST_H
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#define PHONON_MMF_BASSBOOST_H
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#include <BassBoostBase.h>
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#include "abstractaudioeffect.h"
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QT_BEGIN_NAMESPACE
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namespace Phonon
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{
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namespace MMF
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{
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/**
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* @short An "bass boost" effect.
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*
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* The documentation does not say what "bass boost" is, neither has it anykind
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* of setting. It's an on or off thing.
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*/
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class BassBoost : public AbstractAudioEffect
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{
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Q_OBJECT
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public:
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BassBoost(QObject *parent);
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protected:
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virtual void parameterChanged(const int id,
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const QVariant &value);
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virtual bool activateOn(CPlayerType *player);
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private:
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QScopedPointer<CBassBoost> m_bassBoost;
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};
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}
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}
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QT_END_NAMESPACE
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#endif
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