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/****************************************************************************
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**
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** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the QtGui module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** No Commercial Usage
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** this package.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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**
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**
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef QSCREEN_QWS_H
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#define QSCREEN_QWS_H
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#include <QtCore/qnamespace.h>
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#include <QtCore/qpoint.h>
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#include <QtCore/qlist.h>
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#include <QtGui/qrgb.h>
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#include <QtCore/qrect.h>
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#include <QtGui/qimage.h>
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#include <QtGui/qregion.h>
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struct fb_cmap;
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QT_BEGIN_HEADER
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QT_BEGIN_NAMESPACE
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QT_MODULE(Gui)
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class QScreenCursor;
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class QBrush;
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class QWSWindow;
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class QWSWindowSurface;
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class QGraphicsSystem;
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class QPixmapData;
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#ifndef QT_QWS_DEPTH16_RGB
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#define QT_QWS_DEPTH16_RGB 565
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#endif
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static const int qt_rbits = (QT_QWS_DEPTH16_RGB/100);
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static const int qt_gbits = (QT_QWS_DEPTH16_RGB/10%10);
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static const int qt_bbits = (QT_QWS_DEPTH16_RGB%10);
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static const int qt_red_shift = qt_bbits+qt_gbits-(8-qt_rbits);
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static const int qt_green_shift = qt_bbits-(8-qt_gbits);
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static const int qt_neg_blue_shift = 8-qt_bbits;
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static const int qt_blue_mask = (1<<qt_bbits)-1;
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static const int qt_green_mask = (1<<(qt_gbits+qt_bbits))-(1<<qt_bbits);
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static const int qt_red_mask = (1<<(qt_rbits+qt_gbits+qt_bbits))-(1<<(qt_gbits+qt_bbits));
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static const int qt_red_rounding_shift = qt_red_shift + qt_rbits;
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static const int qt_green_rounding_shift = qt_green_shift + qt_gbits;
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static const int qt_blue_rounding_shift = qt_bbits - qt_neg_blue_shift;
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inline ushort qt_convRgbTo16(const int r, const int g, const int b)
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{
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const int tr = r << qt_red_shift;
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const int tg = g << qt_green_shift;
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const int tb = b >> qt_neg_blue_shift;
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return (tb & qt_blue_mask) | (tg & qt_green_mask) | (tr & qt_red_mask);
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}
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inline ushort qt_convRgbTo16(QRgb c)
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{
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const int tr = qRed(c) << qt_red_shift;
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const int tg = qGreen(c) << qt_green_shift;
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const int tb = qBlue(c) >> qt_neg_blue_shift;
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return (tb & qt_blue_mask) | (tg & qt_green_mask) | (tr & qt_red_mask);
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}
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inline QRgb qt_conv16ToRgb(ushort c)
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{
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const int r=(c & qt_red_mask);
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const int g=(c & qt_green_mask);
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const int b=(c & qt_blue_mask);
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const int tr = r >> qt_red_shift | r >> qt_red_rounding_shift;
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const int tg = g >> qt_green_shift | g >> qt_green_rounding_shift;
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const int tb = b << qt_neg_blue_shift | b >> qt_blue_rounding_shift;
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return qRgb(tr,tg,tb);
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}
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inline void qt_conv16ToRgb(ushort c, int& r, int& g, int& b)
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{
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const int tr=(c & qt_red_mask);
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const int tg=(c & qt_green_mask);
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const int tb=(c & qt_blue_mask);
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r = tr >> qt_red_shift | tr >> qt_red_rounding_shift;
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g = tg >> qt_green_shift | tg >> qt_green_rounding_shift;
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b = tb << qt_neg_blue_shift | tb >> qt_blue_rounding_shift;
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}
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const int SourceSolid=0;
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const int SourcePixmap=1;
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#ifndef QT_NO_QWS_CURSOR
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class QScreenCursor;
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extern QScreenCursor *qt_screencursor;
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extern bool qt_sw_cursor;
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class Q_GUI_EXPORT QScreenCursor
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{
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public:
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QScreenCursor();
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virtual ~QScreenCursor();
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virtual void set(const QImage &image, int hotx, int hoty);
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virtual void move(int x, int y);
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virtual void show();
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virtual void hide();
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bool supportsAlphaCursor() const { return supportsAlpha; }
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static bool enabled() { return qt_sw_cursor; }
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QRect boundingRect() const { return QRect(pos - hotspot, size); }
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QImage image() const { return cursor; }
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bool isVisible() const { return enable; }
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bool isAccelerated() const { return hwaccel; }
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static void initSoftwareCursor();
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static QScreenCursor* instance() { return qt_screencursor; }
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protected:
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QImage cursor;
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QSize size;
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QPoint pos;
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QPoint hotspot;
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uint enable : 1;
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uint hwaccel : 1;
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uint supportsAlpha : 1;
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private:
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friend class QProxyScreenCursor;
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};
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#endif // QT_NO_QWS_CURSOR
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// A (used) chunk of offscreen memory
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class QPoolEntry
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{
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public:
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unsigned int start;
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unsigned int end;
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int clientId;
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};
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class QScreen;
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class QScreenPrivate;
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class QPixmapDataFactory;
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extern Q_GUI_EXPORT QScreen *qt_screen;
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typedef void(*ClearCacheFunc)(QScreen *obj, int);
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class Q_GUI_EXPORT QScreen {
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public:
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enum ClassId { LinuxFBClass, TransformedClass, VNCClass, MultiClass,
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VFbClass, DirectFBClass, SvgalibClass, ProxyClass,
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GLClass, CustomClass = 1024 };
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QScreen(int display_id, ClassId classId);
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explicit QScreen(int display_id);
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virtual ~QScreen();
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static QScreen* instance() { return qt_screen; }
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virtual bool initDevice() = 0;
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virtual bool connect(const QString &displaySpec) = 0;
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virtual void disconnect() = 0;
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virtual void shutdownDevice();
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virtual void setMode(int,int,int) = 0;
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virtual bool supportsDepth(int) const;
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virtual void save();
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virtual void restore();
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virtual void blank(bool on);
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virtual int pixmapOffsetAlignment() { return 64; }
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virtual int pixmapLinestepAlignment() { return 64; }
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virtual int sharedRamSize(void *) { return 0; }
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virtual bool onCard(const unsigned char *) const;
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virtual bool onCard(const unsigned char *, ulong& out_offset) const;
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enum PixelType { NormalPixel, BGRPixel };
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// sets a single color in the colormap
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virtual void set(unsigned int,unsigned int,unsigned int,unsigned int);
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// allocates a color
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virtual int alloc(unsigned int,unsigned int,unsigned int);
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int width() const { return w; }
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int height() const { return h; }
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int depth() const { return d; }
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virtual int pixmapDepth() const;
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PixelType pixelType() const { return pixeltype; }
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int linestep() const { return lstep; }
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int deviceWidth() const { return dw; }
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int deviceHeight() const { return dh; }
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uchar * base() const { return data; }
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// Ask for memory from card cache with alignment
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virtual uchar * cache(int) { return 0; }
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virtual void uncache(uchar *) {}
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QImage::Format pixelFormat() const;
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int screenSize() const { return size; }
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int totalSize() const { return mapsize; }
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QRgb * clut() { return screenclut; }
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int numCols() { return screencols; }
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virtual QSize mapToDevice(const QSize &) const;
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virtual QSize mapFromDevice(const QSize &) const;
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virtual QPoint mapToDevice(const QPoint &, const QSize &) const;
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virtual QPoint mapFromDevice(const QPoint &, const QSize &) const;
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virtual QRect mapToDevice(const QRect &, const QSize &) const;
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virtual QRect mapFromDevice(const QRect &, const QSize &) const;
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virtual QImage mapToDevice(const QImage &) const;
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virtual QImage mapFromDevice(const QImage &) const;
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virtual QRegion mapToDevice(const QRegion &, const QSize &) const;
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virtual QRegion mapFromDevice(const QRegion &, const QSize &) const;
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virtual int transformOrientation() const;
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virtual bool isTransformed() const;
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virtual bool isInterlaced() const;
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virtual void setDirty(const QRect&);
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virtual int memoryNeeded(const QString&);
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virtual void haltUpdates();
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virtual void resumeUpdates();
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// composition manager methods
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virtual void exposeRegion(QRegion r, int changing);
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// these work directly on the screen
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virtual void blit(const QImage &img, const QPoint &topLeft, const QRegion ®ion);
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virtual void solidFill(const QColor &color, const QRegion ®ion);
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void blit(QWSWindow *bs, const QRegion &clip);
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virtual QWSWindowSurface* createSurface(QWidget *widget) const;
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virtual QWSWindowSurface* createSurface(const QString &key) const;
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virtual QList<QScreen*> subScreens() const { return QList<QScreen*>(); }
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virtual QRegion region() const { return QRect(offset(), QSize(w, h)); }
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int subScreenIndexAt(const QPoint &p) const;
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void setOffset(const QPoint &p);
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QPoint offset() const;
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int physicalWidth() const { return physWidth; } // physical display size in mm
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int physicalHeight() const { return physHeight; } // physical display size in mm
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QPixmapDataFactory* pixmapDataFactory() const; // Deprecated, will be removed in 4.6
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QGraphicsSystem* graphicsSystem() const;
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#ifdef QT_QWS_CLIENTBLIT
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bool supportsBlitInClients() const;
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void setSupportsBlitInClients(bool);
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#endif
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ClassId classId() const;
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protected:
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void setPixelFormat(QImage::Format format);
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void setPixmapDataFactory(QPixmapDataFactory *factory); // Deprecated, will be removed in 4.6
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void setGraphicsSystem(QGraphicsSystem* system);
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QRgb screenclut[256];
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int screencols;
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uchar * data;
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// Table of allocated lumps, kept in sorted highest-to-lowest order
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// The table itself is allocated at the bottom of offscreen memory
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// i.e. it's similar to having a stack (the table) and a heap
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// (the allocated blocks). Freed space is implicitly described
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// by the gaps between the allocated lumps (this saves entries and
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// means we don't need to worry about coalescing freed lumps)
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QPoolEntry * entries;
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int * entryp;
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unsigned int * lowest;
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int w;
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int lstep;
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int h;
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int d;
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PixelType pixeltype;
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bool grayscale;
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int dw;
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int dh;
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int size; // Screen size
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int mapsize; // Total mapped memory
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int displayId;
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int physWidth;
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int physHeight;
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friend class QWSServer;
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friend class QWSServerPrivate;
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static ClearCacheFunc clearCacheFunc;
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private:
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void compose(int level, const QRegion &exposed, QRegion &blend,
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QImage **blendbuffer, int changing_level);
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void paintBackground(const QRegion &);
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friend class QWSOnScreenSurface;
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static bool isWidgetPaintOnScreen(const QWidget *w);
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#if Q_BYTE_ORDER == Q_BIG_ENDIAN
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void setFrameBufferLittleEndian(bool littleEndian);
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bool frameBufferLittleEndian() const;
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friend class QVNCScreen;
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friend class QLinuxFbScreen;
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friend class QVFbScreen;
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friend class QProxyScreen;
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#endif
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friend void qt_solidFill_setup(QScreen*, const QColor&, const QRegion&);
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friend void qt_blit_setup(QScreen *screen, const QImage &image,
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const QPoint &topLeft, const QRegion ®ion);
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#ifdef QT_QWS_DEPTH_GENERIC
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friend void qt_set_generic_blit(QScreen *screen, int bpp,
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int len_red, int len_green, int len_blue,
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int len_alpha, int off_red, int off_green,
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int off_blue, int off_alpha);
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#endif
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QScreenPrivate *d_ptr;
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};
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// This lives in loadable modules
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#ifndef QT_LOADABLE_MODULES
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extern "C" QScreen * qt_get_screen(int display_id, const char* spec);
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#endif
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// This is in main lib, loads the right module, calls qt_get_screen
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// In non-loadable cases just aliases to qt_get_screen
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const unsigned char * qt_probe_bus();
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QT_END_NAMESPACE
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QT_END_HEADER
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#endif // QSCREEN_QWS_H
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