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/****************************************************************************
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**
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** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the QtGui module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** No Commercial Usage
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** this package.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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**
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**
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "qpainterpath.h"
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#include "qpainterpath_p.h"
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#include <qbitmap.h>
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#include <qdebug.h>
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#include <qiodevice.h>
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#include <qlist.h>
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#include <qmatrix.h>
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#include <qpen.h>
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#include <qpolygon.h>
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#include <qtextlayout.h>
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#include <qvarlengtharray.h>
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#include <qmath.h>
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#include <private/qbezier_p.h>
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#include <private/qfontengine_p.h>
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#include <private/qnumeric_p.h>
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#include <private/qobject_p.h>
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#include <private/qpathclipper_p.h>
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#include <private/qstroker_p.h>
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#include <private/qtextengine_p.h>
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#include <limits.h>
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#if 0
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#include <performance.h>
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#else
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#define PM_INIT
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#define PM_MEASURE(x)
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#define PM_DISPLAY
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#endif
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QT_BEGIN_NAMESPACE
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struct QPainterPathPrivateDeleter
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{
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static inline void cleanup(QPainterPathPrivate *d)
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{
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// note - we must up-cast to QPainterPathData since QPainterPathPrivate
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// has a non-virtual destructor!
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if (d && !d->ref.deref())
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delete static_cast<QPainterPathData *>(d);
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}
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};
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// This value is used to determine the length of control point vectors
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// when approximating arc segments as curves. The factor is multiplied
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// with the radius of the circle.
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// #define QPP_DEBUG
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// #define QPP_STROKE_DEBUG
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//#define QPP_FILLPOLYGONS_DEBUG
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QPainterPath qt_stroke_dash(const QPainterPath &path, qreal *dashes, int dashCount);
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void qt_find_ellipse_coords(const QRectF &r, qreal angle, qreal length,
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QPointF* startPoint, QPointF *endPoint)
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{
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if (r.isNull()) {
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if (startPoint)
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*startPoint = QPointF();
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if (endPoint)
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*endPoint = QPointF();
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return;
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}
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qreal w2 = r.width() / 2;
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qreal h2 = r.height() / 2;
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qreal angles[2] = { angle, angle + length };
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QPointF *points[2] = { startPoint, endPoint };
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for (int i = 0; i < 2; ++i) {
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if (!points[i])
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continue;
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qreal theta = angles[i] - 360 * qFloor(angles[i] / 360);
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qreal t = theta / 90;
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// truncate
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int quadrant = int(t);
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t -= quadrant;
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t = qt_t_for_arc_angle(90 * t);
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// swap x and y?
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if (quadrant & 1)
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t = 1 - t;
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qreal a, b, c, d;
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QBezier::coefficients(t, a, b, c, d);
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QPointF p(a + b + c*QT_PATH_KAPPA, d + c + b*QT_PATH_KAPPA);
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// left quadrants
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if (quadrant == 1 || quadrant == 2)
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p.rx() = -p.x();
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// top quadrants
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if (quadrant == 0 || quadrant == 1)
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p.ry() = -p.y();
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*points[i] = r.center() + QPointF(w2 * p.x(), h2 * p.y());
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}
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}
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#ifdef QPP_DEBUG
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static void qt_debug_path(const QPainterPath &path)
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{
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const char *names[] = {
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"MoveTo ",
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"LineTo ",
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"CurveTo ",
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"CurveToData"
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};
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printf("\nQPainterPath: elementCount=%d\n", path.elementCount());
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for (int i=0; i<path.elementCount(); ++i) {
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const QPainterPath::Element &e = path.elementAt(i);
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Q_ASSERT(e.type >= 0 && e.type <= QPainterPath::CurveToDataElement);
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printf(" - %3d:: %s, (%.2f, %.2f)\n", i, names[e.type], e.x, e.y);
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}
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}
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#endif
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/*!
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\class QPainterPath
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\ingroup painting
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\ingroup shared
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\brief The QPainterPath class provides a container for painting operations,
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enabling graphical shapes to be constructed and reused.
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A painter path is an object composed of a number of graphical
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building blocks, such as rectangles, ellipses, lines, and curves.
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Building blocks can be joined in closed subpaths, for example as a
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rectangle or an ellipse. A closed path has coinciding start and
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end points. Or they can exist independently as unclosed subpaths,
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such as lines and curves.
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A QPainterPath object can be used for filling, outlining, and
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clipping. To generate fillable outlines for a given painter path,
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use the QPainterPathStroker class. The main advantage of painter
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paths over normal drawing operations is that complex shapes only
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need to be created once; then they can be drawn many times using
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only calls to the QPainter::drawPath() function.
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QPainterPath provides a collection of functions that can be used
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to obtain information about the path and its elements. In addition
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it is possible to reverse the order of the elements using the
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toReversed() function. There are also several functions to convert
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this painter path object into a polygon representation.
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\tableofcontents
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\section1 Composing a QPainterPath
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A QPainterPath object can be constructed as an empty path, with a
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given start point, or as a copy of another QPainterPath object.
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Once created, lines and curves can be added to the path using the
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lineTo(), arcTo(), cubicTo() and quadTo() functions. The lines and
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curves stretch from the currentPosition() to the position passed
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as argument.
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The currentPosition() of the QPainterPath object is always the end
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position of the last subpath that was added (or the initial start
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point). Use the moveTo() function to move the currentPosition()
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without adding a component. The moveTo() function implicitly
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starts a new subpath, and closes the previous one. Another way of
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starting a new subpath is to call the closeSubpath() function
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which closes the current path by adding a line from the
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currentPosition() back to the path's start position. Note that the
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new path will have (0, 0) as its initial currentPosition().
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QPainterPath class also provides several convenience functions to
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add closed subpaths to a painter path: addEllipse(), addPath(),
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addRect(), addRegion() and addText(). The addPolygon() function
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adds an \e unclosed subpath. In fact, these functions are all
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collections of moveTo(), lineTo() and cubicTo() operations.
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In addition, a path can be added to the current path using the
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connectPath() function. But note that this function will connect
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the last element of the current path to the first element of given
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one by adding a line.
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Below is a code snippet that shows how a QPainterPath object can
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be used:
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\table 100%
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\row
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\o \inlineimage qpainterpath-construction.png
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\o
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\snippet doc/src/snippets/code/src_gui_painting_qpainterpath.cpp 0
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\endtable
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The painter path is initially empty when constructed. We first add
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a rectangle, which is a closed subpath. Then we add two bezier
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curves which together form a closed subpath even though they are
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not closed individually. Finally we draw the entire path. The path
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is filled using the default fill rule, Qt::OddEvenFill. Qt
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provides two methods for filling paths:
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\table
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\row
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\o \inlineimage qt-fillrule-oddeven.png
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\o \inlineimage qt-fillrule-winding.png
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\header
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\o Qt::OddEvenFill
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\o Qt::WindingFill
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\endtable
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See the Qt::FillRule documentation for the definition of the
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rules. A painter path's currently set fill rule can be retrieved
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using the fillRule() function, and altered using the setFillRule()
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function.
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\section1 QPainterPath Information
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The QPainterPath class provides a collection of functions that
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returns information about the path and its elements.
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The currentPosition() function returns the end point of the last
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subpath that was added (or the initial start point). The
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elementAt() function can be used to retrieve the various subpath
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elements, the \e number of elements can be retrieved using the
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elementCount() function, and the isEmpty() function tells whether
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this QPainterPath object contains any elements at all.
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The controlPointRect() function returns the rectangle containing
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all the points and control points in this path. This function is
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significantly faster to compute than the exact boundingRect()
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which returns the bounding rectangle of this painter path with
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floating point precision.
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Finally, QPainterPath provides the contains() function which can
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be used to determine whether a given point or rectangle is inside
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the path, and the intersects() function which determines if any of
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the points inside a given rectangle also are inside this path.
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\section1 QPainterPath Conversion
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For compatibility reasons, it might be required to simplify the
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representation of a painter path: QPainterPath provides the
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toFillPolygon(), toFillPolygons() and toSubpathPolygons()
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functions which convert the painter path into a polygon. The
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toFillPolygon() returns the painter path as one single polygon,
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while the two latter functions return a list of polygons.
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The toFillPolygons() and toSubpathPolygons() functions are
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provided because it is usually faster to draw several small
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polygons than to draw one large polygon, even though the total
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number of points drawn is the same. The difference between the two
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is the \e number of polygons they return: The toSubpathPolygons()
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creates one polygon for each subpath regardless of intersecting
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subpaths (i.e. overlapping bounding rectangles), while the
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toFillPolygons() functions creates only one polygon for
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overlapping subpaths.
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The toFillPolygon() and toFillPolygons() functions first convert
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all the subpaths to polygons, then uses a rewinding technique to
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make sure that overlapping subpaths can be filled using the
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correct fill rule. Note that rewinding inserts additional lines in
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the polygon so the outline of the fill polygon does not match the
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outline of the path.
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\section1 Examples
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Qt provides the \l {painting/painterpaths}{Painter Paths Example}
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and the \l {demos/deform}{Vector Deformation Demo} which are
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located in Qt's example and demo directories respectively.
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The \l {painting/painterpaths}{Painter Paths Example} shows how
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painter paths can be used to build complex shapes for rendering
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and lets the user experiment with the filling and stroking. The
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\l {demos/deform}{Vector Deformation Demo} shows how to use
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QPainterPath to draw text.
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\table
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\row
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\o \inlineimage qpainterpath-example.png
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\o \inlineimage qpainterpath-demo.png
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\header
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\o \l {painting/painterpaths}{Painter Paths Example}
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\o \l {demos/deform}{Vector Deformation Demo}
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\endtable
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\sa QPainterPathStroker, QPainter, QRegion, {Painter Paths Example}
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*/
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/*!
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\enum QPainterPath::ElementType
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This enum describes the types of elements used to connect vertices
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in subpaths.
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Note that elements added as closed subpaths using the
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addEllipse(), addPath(), addPolygon(), addRect(), addRegion() and
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addText() convenience functions, is actually added to the path as
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a collection of separate elements using the moveTo(), lineTo() and
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cubicTo() functions.
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\value MoveToElement A new subpath. See also moveTo().
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\value LineToElement A line. See also lineTo().
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\value CurveToElement A curve. See also cubicTo() and quadTo().
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\value CurveToDataElement The extra data required to describe a curve in
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a CurveToElement element.
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\sa elementAt(), elementCount()
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*/
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/*!
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\class QPainterPath::Element
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\brief The QPainterPath::Element class specifies the position and
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type of a subpath.
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Once a QPainterPath object is constructed, subpaths like lines and
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curves can be added to the path (creating
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QPainterPath::LineToElement and QPainterPath::CurveToElement
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components).
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The lines and curves stretch from the currentPosition() to the
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position passed as argument. The currentPosition() of the
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QPainterPath object is always the end position of the last subpath
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that was added (or the initial start point). The moveTo() function
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can be used to move the currentPosition() without adding a line or
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curve, creating a QPainterPath::MoveToElement component.
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\sa QPainterPath
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*/
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/*!
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\variable QPainterPath::Element::x
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\brief the x coordinate of the element's position.
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\sa {operator QPointF()}
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*/
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/*!
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\variable QPainterPath::Element::y
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\brief the y coordinate of the element's position.
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\sa {operator QPointF()}
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*/
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/*!
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\variable QPainterPath::Element::type
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\brief the type of element
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\sa isCurveTo(), isLineTo(), isMoveTo()
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*/
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/*!
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\fn bool QPainterPath::Element::operator==(const Element &other) const
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\since 4.2
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Returns true if this element is equal to \a other;
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otherwise returns false.
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\sa operator!=()
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*/
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|
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/*!
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\fn bool QPainterPath::Element::operator!=(const Element &other) const
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\since 4.2
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Returns true if this element is not equal to \a other;
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otherwise returns false.
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\sa operator==()
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*/
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|
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/*!
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\fn bool QPainterPath::Element::isCurveTo () const
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414 |
|
|
415 |
Returns true if the element is a curve, otherwise returns false.
|
|
416 |
|
|
417 |
\sa type, QPainterPath::CurveToElement
|
|
418 |
*/
|
|
419 |
|
|
420 |
/*!
|
|
421 |
\fn bool QPainterPath::Element::isLineTo () const
|
|
422 |
|
|
423 |
Returns true if the element is a line, otherwise returns false.
|
|
424 |
|
|
425 |
\sa type, QPainterPath::LineToElement
|
|
426 |
*/
|
|
427 |
|
|
428 |
/*!
|
|
429 |
\fn bool QPainterPath::Element::isMoveTo () const
|
|
430 |
|
|
431 |
Returns true if the element is moving the current position,
|
|
432 |
otherwise returns false.
|
|
433 |
|
|
434 |
\sa type, QPainterPath::MoveToElement
|
|
435 |
*/
|
|
436 |
|
|
437 |
/*!
|
|
438 |
\fn QPainterPath::Element::operator QPointF () const
|
|
439 |
|
|
440 |
Returns the element's position.
|
|
441 |
|
|
442 |
\sa x, y
|
|
443 |
*/
|
|
444 |
|
|
445 |
/*!
|
|
446 |
\fn void QPainterPath::addEllipse(qreal x, qreal y, qreal width, qreal height)
|
|
447 |
\overload
|
|
448 |
|
|
449 |
Creates an ellipse within the bounding rectangle defined by its top-left
|
|
450 |
corner at (\a x, \a y), \a width and \a height, and adds it to the
|
|
451 |
painter path as a closed subpath.
|
|
452 |
*/
|
|
453 |
|
|
454 |
/*!
|
|
455 |
\since 4.4
|
|
456 |
|
|
457 |
\fn void QPainterPath::addEllipse(const QPointF ¢er, qreal rx, qreal ry)
|
|
458 |
\overload
|
|
459 |
|
|
460 |
Creates an ellipse positioned at \a{center} with radii \a{rx} and \a{ry},
|
|
461 |
and adds it to the painter path as a closed subpath.
|
|
462 |
*/
|
|
463 |
|
|
464 |
/*!
|
|
465 |
\fn void QPainterPath::addText(qreal x, qreal y, const QFont &font, const QString &text)
|
|
466 |
\overload
|
|
467 |
|
|
468 |
Adds the given \a text to this path as a set of closed subpaths created
|
|
469 |
from the \a font supplied. The subpaths are positioned so that the left
|
|
470 |
end of the text's baseline lies at the point specified by (\a x, \a y).
|
|
471 |
*/
|
|
472 |
|
|
473 |
/*!
|
|
474 |
\fn int QPainterPath::elementCount() const
|
|
475 |
|
|
476 |
Returns the number of path elements in the painter path.
|
|
477 |
|
|
478 |
\sa ElementType, elementAt(), isEmpty()
|
|
479 |
*/
|
|
480 |
|
|
481 |
/*!
|
|
482 |
\fn const QPainterPath::Element &QPainterPath::elementAt(int index) const
|
|
483 |
|
|
484 |
Returns the element at the given \a index in the painter path.
|
|
485 |
|
|
486 |
\sa ElementType, elementCount(), isEmpty()
|
|
487 |
*/
|
|
488 |
|
|
489 |
/*!
|
|
490 |
\fn void QPainterPath::setElementPositionAt(int index, qreal x, qreal y)
|
|
491 |
\since 4.2
|
|
492 |
|
|
493 |
Sets the x and y coordinate of the element at index \a index to \a
|
|
494 |
x and \a y.
|
|
495 |
*/
|
|
496 |
|
|
497 |
/*###
|
|
498 |
\fn QPainterPath &QPainterPath::operator +=(const QPainterPath &other)
|
|
499 |
|
|
500 |
Appends the \a other painter path to this painter path and returns a
|
|
501 |
reference to the result.
|
|
502 |
*/
|
|
503 |
|
|
504 |
/*!
|
|
505 |
Constructs an empty QPainterPath object.
|
|
506 |
*/
|
|
507 |
QPainterPath::QPainterPath()
|
|
508 |
: d_ptr(0)
|
|
509 |
{
|
|
510 |
}
|
|
511 |
|
|
512 |
/*!
|
|
513 |
\fn QPainterPath::QPainterPath(const QPainterPath &path)
|
|
514 |
|
|
515 |
Creates a QPainterPath object that is a copy of the given \a path.
|
|
516 |
|
|
517 |
\sa operator=()
|
|
518 |
*/
|
|
519 |
QPainterPath::QPainterPath(const QPainterPath &other)
|
|
520 |
: d_ptr(other.d_ptr.data())
|
|
521 |
{
|
|
522 |
if (d_ptr)
|
|
523 |
d_ptr->ref.ref();
|
|
524 |
}
|
|
525 |
|
|
526 |
/*!
|
|
527 |
Creates a QPainterPath object with the given \a startPoint as its
|
|
528 |
current position.
|
|
529 |
*/
|
|
530 |
|
|
531 |
QPainterPath::QPainterPath(const QPointF &startPoint)
|
|
532 |
: d_ptr(new QPainterPathData)
|
|
533 |
{
|
|
534 |
Element e = { startPoint.x(), startPoint.y(), MoveToElement };
|
|
535 |
d_func()->elements << e;
|
|
536 |
}
|
|
537 |
|
|
538 |
/*!
|
|
539 |
\internal
|
|
540 |
*/
|
|
541 |
void QPainterPath::detach_helper()
|
|
542 |
{
|
|
543 |
QPainterPathPrivate *data = new QPainterPathData(*d_func());
|
|
544 |
d_ptr.reset(data);
|
|
545 |
}
|
|
546 |
|
|
547 |
/*!
|
|
548 |
\internal
|
|
549 |
*/
|
|
550 |
void QPainterPath::ensureData_helper()
|
|
551 |
{
|
|
552 |
QPainterPathPrivate *data = new QPainterPathData;
|
|
553 |
data->elements.reserve(16);
|
|
554 |
QPainterPath::Element e = { 0, 0, QPainterPath::MoveToElement };
|
|
555 |
data->elements << e;
|
|
556 |
d_ptr.reset(data);
|
|
557 |
Q_ASSERT(d_ptr != 0);
|
|
558 |
}
|
|
559 |
|
|
560 |
/*!
|
|
561 |
\fn QPainterPath &QPainterPath::operator=(const QPainterPath &path)
|
|
562 |
|
|
563 |
Assigns the given \a path to this painter path.
|
|
564 |
|
|
565 |
\sa QPainterPath()
|
|
566 |
*/
|
|
567 |
QPainterPath &QPainterPath::operator=(const QPainterPath &other)
|
|
568 |
{
|
|
569 |
if (other.d_func() != d_func()) {
|
|
570 |
QPainterPathPrivate *data = other.d_func();
|
|
571 |
if (data)
|
|
572 |
data->ref.ref();
|
|
573 |
d_ptr.reset(data);
|
|
574 |
}
|
|
575 |
return *this;
|
|
576 |
}
|
|
577 |
|
|
578 |
/*!
|
|
579 |
Destroys this QPainterPath object.
|
|
580 |
*/
|
|
581 |
QPainterPath::~QPainterPath()
|
|
582 |
{
|
|
583 |
}
|
|
584 |
|
|
585 |
/*!
|
|
586 |
Closes the current subpath by drawing a line to the beginning of
|
|
587 |
the subpath, automatically starting a new path. The current point
|
|
588 |
of the new path is (0, 0).
|
|
589 |
|
|
590 |
If the subpath does not contain any elements, this function does
|
|
591 |
nothing.
|
|
592 |
|
|
593 |
\sa moveTo(), {QPainterPath#Composing a QPainterPath}{Composing
|
|
594 |
a QPainterPath}
|
|
595 |
*/
|
|
596 |
void QPainterPath::closeSubpath()
|
|
597 |
{
|
|
598 |
#ifdef QPP_DEBUG
|
|
599 |
printf("QPainterPath::closeSubpath()\n");
|
|
600 |
#endif
|
|
601 |
if (isEmpty())
|
|
602 |
return;
|
|
603 |
detach();
|
|
604 |
|
|
605 |
d_func()->close();
|
|
606 |
}
|
|
607 |
|
|
608 |
/*!
|
|
609 |
\fn void QPainterPath::moveTo(qreal x, qreal y)
|
|
610 |
|
|
611 |
\overload
|
|
612 |
|
|
613 |
Moves the current position to (\a{x}, \a{y}) and starts a new
|
|
614 |
subpath, implicitly closing the previous path.
|
|
615 |
*/
|
|
616 |
|
|
617 |
/*!
|
|
618 |
\fn void QPainterPath::moveTo(const QPointF &point)
|
|
619 |
|
|
620 |
Moves the current point to the given \a point, implicitly starting
|
|
621 |
a new subpath and closing the previous one.
|
|
622 |
|
|
623 |
\sa closeSubpath(), {QPainterPath#Composing a
|
|
624 |
QPainterPath}{Composing a QPainterPath}
|
|
625 |
*/
|
|
626 |
void QPainterPath::moveTo(const QPointF &p)
|
|
627 |
{
|
|
628 |
#ifdef QPP_DEBUG
|
|
629 |
printf("QPainterPath::moveTo() (%.2f,%.2f)\n", p.x(), p.y());
|
|
630 |
#endif
|
|
631 |
#ifndef QT_NO_DEBUG
|
|
632 |
if (qt_is_nan(p.x()) || qt_is_nan(p.y()))
|
|
633 |
qWarning("QPainterPath::moveTo: Adding point where x or y is NaN, results are undefined");
|
|
634 |
#endif
|
|
635 |
ensureData();
|
|
636 |
detach();
|
|
637 |
|
|
638 |
QPainterPathData *d = d_func();
|
|
639 |
Q_ASSERT(!d->elements.isEmpty());
|
|
640 |
|
|
641 |
d->require_moveTo = false;
|
|
642 |
|
|
643 |
if (d->elements.last().type == MoveToElement) {
|
|
644 |
d->elements.last().x = p.x();
|
|
645 |
d->elements.last().y = p.y();
|
|
646 |
} else {
|
|
647 |
Element elm = { p.x(), p.y(), MoveToElement };
|
|
648 |
d->elements.append(elm);
|
|
649 |
}
|
|
650 |
d->cStart = d->elements.size() - 1;
|
|
651 |
}
|
|
652 |
|
|
653 |
/*!
|
|
654 |
\fn void QPainterPath::lineTo(qreal x, qreal y)
|
|
655 |
|
|
656 |
\overload
|
|
657 |
|
|
658 |
Draws a line from the current position to the point (\a{x},
|
|
659 |
\a{y}).
|
|
660 |
*/
|
|
661 |
|
|
662 |
/*!
|
|
663 |
\fn void QPainterPath::lineTo(const QPointF &endPoint)
|
|
664 |
|
|
665 |
Adds a straight line from the current position to the given \a
|
|
666 |
endPoint. After the line is drawn, the current position is updated
|
|
667 |
to be at the end point of the line.
|
|
668 |
|
|
669 |
\sa addPolygon(), addRect(), {QPainterPath#Composing a
|
|
670 |
QPainterPath}{Composing a QPainterPath}
|
|
671 |
*/
|
|
672 |
void QPainterPath::lineTo(const QPointF &p)
|
|
673 |
{
|
|
674 |
#ifdef QPP_DEBUG
|
|
675 |
printf("QPainterPath::lineTo() (%.2f,%.2f)\n", p.x(), p.y());
|
|
676 |
#endif
|
|
677 |
#ifndef QT_NO_DEBUG
|
|
678 |
if (qt_is_nan(p.x()) || qt_is_nan(p.y()))
|
|
679 |
qWarning("QPainterPath::lineTo: Adding point where x or y is NaN, results are undefined");
|
|
680 |
#endif
|
|
681 |
ensureData();
|
|
682 |
detach();
|
|
683 |
|
|
684 |
QPainterPathData *d = d_func();
|
|
685 |
Q_ASSERT(!d->elements.isEmpty());
|
|
686 |
d->maybeMoveTo();
|
|
687 |
if (p == QPointF(d->elements.last()))
|
|
688 |
return;
|
|
689 |
Element elm = { p.x(), p.y(), LineToElement };
|
|
690 |
d->elements.append(elm);
|
|
691 |
}
|
|
692 |
|
|
693 |
/*!
|
|
694 |
\fn void QPainterPath::cubicTo(qreal c1X, qreal c1Y, qreal c2X,
|
|
695 |
qreal c2Y, qreal endPointX, qreal endPointY);
|
|
696 |
|
|
697 |
\overload
|
|
698 |
|
|
699 |
Adds a cubic Bezier curve between the current position and the end
|
|
700 |
point (\a{endPointX}, \a{endPointY}) with control points specified
|
|
701 |
by (\a{c1X}, \a{c1Y}) and (\a{c2X}, \a{c2Y}).
|
|
702 |
*/
|
|
703 |
|
|
704 |
/*!
|
|
705 |
\fn void QPainterPath::cubicTo(const QPointF &c1, const QPointF &c2, const QPointF &endPoint)
|
|
706 |
|
|
707 |
Adds a cubic Bezier curve between the current position and the
|
|
708 |
given \a endPoint using the control points specified by \a c1, and
|
|
709 |
\a c2.
|
|
710 |
|
|
711 |
After the curve is added, the current position is updated to be at
|
|
712 |
the end point of the curve.
|
|
713 |
|
|
714 |
\table 100%
|
|
715 |
\row
|
|
716 |
\o \inlineimage qpainterpath-cubicto.png
|
|
717 |
\o
|
|
718 |
\snippet doc/src/snippets/code/src_gui_painting_qpainterpath.cpp 1
|
|
719 |
\endtable
|
|
720 |
|
|
721 |
\sa quadTo(), {QPainterPath#Composing a QPainterPath}{Composing
|
|
722 |
a QPainterPath}
|
|
723 |
*/
|
|
724 |
void QPainterPath::cubicTo(const QPointF &c1, const QPointF &c2, const QPointF &e)
|
|
725 |
{
|
|
726 |
#ifdef QPP_DEBUG
|
|
727 |
printf("QPainterPath::cubicTo() (%.2f,%.2f), (%.2f,%.2f), (%.2f,%.2f)\n",
|
|
728 |
c1.x(), c1.y(), c2.x(), c2.y(), e.x(), e.y());
|
|
729 |
#endif
|
|
730 |
#ifndef QT_NO_DEBUG
|
|
731 |
if (qt_is_nan(c1.x()) || qt_is_nan(c1.y()) || qt_is_nan(c2.x()) || qt_is_nan(c2.y())
|
|
732 |
|| qt_is_nan(e.x()) || qt_is_nan(e.y()))
|
|
733 |
qWarning("QPainterPath::cubicTo: Adding point where x or y is NaN, results are undefined");
|
|
734 |
#endif
|
|
735 |
ensureData();
|
|
736 |
detach();
|
|
737 |
|
|
738 |
QPainterPathData *d = d_func();
|
|
739 |
Q_ASSERT(!d->elements.isEmpty());
|
|
740 |
|
|
741 |
|
|
742 |
// Abort on empty curve as a stroker cannot handle this and the
|
|
743 |
// curve is irrelevant anyway.
|
|
744 |
if (d->elements.last() == c1 && c1 == c2 && c2 == e)
|
|
745 |
return;
|
|
746 |
|
|
747 |
d->maybeMoveTo();
|
|
748 |
|
|
749 |
Element ce1 = { c1.x(), c1.y(), CurveToElement };
|
|
750 |
Element ce2 = { c2.x(), c2.y(), CurveToDataElement };
|
|
751 |
Element ee = { e.x(), e.y(), CurveToDataElement };
|
|
752 |
d->elements << ce1 << ce2 << ee;
|
|
753 |
}
|
|
754 |
|
|
755 |
/*!
|
|
756 |
\fn void QPainterPath::quadTo(qreal cx, qreal cy, qreal endPointX, qreal endPointY);
|
|
757 |
|
|
758 |
\overload
|
|
759 |
|
|
760 |
Adds a quadratic Bezier curve between the current point and the endpoint
|
|
761 |
(\a{endPointX}, \a{endPointY}) with the control point specified by
|
|
762 |
(\a{cx}, \a{cy}).
|
|
763 |
*/
|
|
764 |
|
|
765 |
/*!
|
|
766 |
\fn void QPainterPath::quadTo(const QPointF &c, const QPointF &endPoint)
|
|
767 |
|
|
768 |
Adds a quadratic Bezier curve between the current position and the
|
|
769 |
given \a endPoint with the control point specified by \a c.
|
|
770 |
|
|
771 |
After the curve is added, the current point is updated to be at
|
|
772 |
the end point of the curve.
|
|
773 |
|
|
774 |
\sa cubicTo(), {QPainterPath#Composing a QPainterPath}{Composing a
|
|
775 |
QPainterPath}
|
|
776 |
*/
|
|
777 |
void QPainterPath::quadTo(const QPointF &c, const QPointF &e)
|
|
778 |
{
|
|
779 |
#ifdef QPP_DEBUG
|
|
780 |
printf("QPainterPath::quadTo() (%.2f,%.2f), (%.2f,%.2f)\n",
|
|
781 |
c.x(), c.y(), e.x(), e.y());
|
|
782 |
#endif
|
|
783 |
#ifndef QT_NO_DEBUG
|
|
784 |
if (qt_is_nan(c.x()) || qt_is_nan(c.y()) || qt_is_nan(e.x()) || qt_is_nan(e.y()))
|
|
785 |
qWarning("QPainterPath::quadTo: Adding point where x or y is NaN, results are undefined");
|
|
786 |
#endif
|
|
787 |
ensureData();
|
|
788 |
detach();
|
|
789 |
|
|
790 |
Q_D(QPainterPath);
|
|
791 |
Q_ASSERT(!d->elements.isEmpty());
|
|
792 |
const QPainterPath::Element &elm = d->elements.at(elementCount()-1);
|
|
793 |
QPointF prev(elm.x, elm.y);
|
|
794 |
|
|
795 |
// Abort on empty curve as a stroker cannot handle this and the
|
|
796 |
// curve is irrelevant anyway.
|
|
797 |
if (prev == c && c == e)
|
|
798 |
return;
|
|
799 |
|
|
800 |
QPointF c1((prev.x() + 2*c.x()) / 3, (prev.y() + 2*c.y()) / 3);
|
|
801 |
QPointF c2((e.x() + 2*c.x()) / 3, (e.y() + 2*c.y()) / 3);
|
|
802 |
cubicTo(c1, c2, e);
|
|
803 |
}
|
|
804 |
|
|
805 |
/*!
|
|
806 |
\fn void QPainterPath::arcTo(qreal x, qreal y, qreal width, qreal
|
|
807 |
height, qreal startAngle, qreal sweepLength)
|
|
808 |
|
|
809 |
\overload
|
|
810 |
|
|
811 |
Creates an arc that occupies the rectangle QRectF(\a x, \a y, \a
|
|
812 |
width, \a height), beginning at the specified \a startAngle and
|
|
813 |
extending \a sweepLength degrees counter-clockwise.
|
|
814 |
|
|
815 |
*/
|
|
816 |
|
|
817 |
/*!
|
|
818 |
\fn void QPainterPath::arcTo(const QRectF &rectangle, qreal startAngle, qreal sweepLength)
|
|
819 |
|
|
820 |
Creates an arc that occupies the given \a rectangle, beginning at
|
|
821 |
the specified \a startAngle and extending \a sweepLength degrees
|
|
822 |
counter-clockwise.
|
|
823 |
|
|
824 |
Angles are specified in degrees. Clockwise arcs can be specified
|
|
825 |
using negative angles.
|
|
826 |
|
|
827 |
Note that this function connects the starting point of the arc to
|
|
828 |
the current position if they are not already connected. After the
|
|
829 |
arc has been added, the current position is the last point in
|
|
830 |
arc. To draw a line back to the first point, use the
|
|
831 |
closeSubpath() function.
|
|
832 |
|
|
833 |
\table 100%
|
|
834 |
\row
|
|
835 |
\o \inlineimage qpainterpath-arcto.png
|
|
836 |
\o
|
|
837 |
\snippet doc/src/snippets/code/src_gui_painting_qpainterpath.cpp 2
|
|
838 |
\endtable
|
|
839 |
|
|
840 |
\sa arcMoveTo(), addEllipse(), QPainter::drawArc(), QPainter::drawPie(),
|
|
841 |
{QPainterPath#Composing a QPainterPath}{Composing a
|
|
842 |
QPainterPath}
|
|
843 |
*/
|
|
844 |
void QPainterPath::arcTo(const QRectF &rect, qreal startAngle, qreal sweepLength)
|
|
845 |
{
|
|
846 |
#ifdef QPP_DEBUG
|
|
847 |
printf("QPainterPath::arcTo() (%.2f, %.2f, %.2f, %.2f, angle=%.2f, sweep=%.2f\n",
|
|
848 |
rect.x(), rect.y(), rect.width(), rect.height(), startAngle, sweepLength);
|
|
849 |
#endif
|
|
850 |
#ifndef QT_NO_DEBUG
|
|
851 |
if (qt_is_nan(rect.x()) || qt_is_nan(rect.y()) || qt_is_nan(rect.width()) || qt_is_nan(rect.height())
|
|
852 |
|| qt_is_nan(startAngle) || qt_is_nan(sweepLength))
|
|
853 |
qWarning("QPainterPath::arcTo: Adding arc where a parameter is NaN, results are undefined");
|
|
854 |
#endif
|
|
855 |
if (rect.isNull())
|
|
856 |
return;
|
|
857 |
|
|
858 |
ensureData();
|
|
859 |
detach();
|
|
860 |
|
|
861 |
int point_count;
|
|
862 |
QPointF pts[15];
|
|
863 |
QPointF curve_start = qt_curves_for_arc(rect, startAngle, sweepLength, pts, &point_count);
|
|
864 |
|
|
865 |
lineTo(curve_start);
|
|
866 |
for (int i=0; i<point_count; i+=3) {
|
|
867 |
cubicTo(pts[i].x(), pts[i].y(),
|
|
868 |
pts[i+1].x(), pts[i+1].y(),
|
|
869 |
pts[i+2].x(), pts[i+2].y());
|
|
870 |
}
|
|
871 |
|
|
872 |
}
|
|
873 |
|
|
874 |
|
|
875 |
/*!
|
|
876 |
\fn void QPainterPath::arcMoveTo(qreal x, qreal y, qreal width, qreal height, qreal angle)
|
|
877 |
\overload
|
|
878 |
\since 4.2
|
|
879 |
|
|
880 |
Creates a move to that lies on the arc that occupies the
|
|
881 |
QRectF(\a x, \a y, \a width, \a height) at \a angle.
|
|
882 |
*/
|
|
883 |
|
|
884 |
|
|
885 |
/*!
|
|
886 |
\fn void QPainterPath::arcMoveTo(const QRectF &rectangle, qreal angle)
|
|
887 |
\since 4.2
|
|
888 |
|
|
889 |
Creates a move to that lies on the arc that occupies the given \a
|
|
890 |
rectangle at \a angle.
|
|
891 |
|
|
892 |
Angles are specified in degrees. Clockwise arcs can be specified
|
|
893 |
using negative angles.
|
|
894 |
|
|
895 |
\sa moveTo(), arcTo()
|
|
896 |
*/
|
|
897 |
|
|
898 |
void QPainterPath::arcMoveTo(const QRectF &rect, qreal angle)
|
|
899 |
{
|
|
900 |
if (rect.isNull())
|
|
901 |
return;
|
|
902 |
|
|
903 |
QPointF pt;
|
|
904 |
qt_find_ellipse_coords(rect, angle, 0, &pt, 0);
|
|
905 |
moveTo(pt);
|
|
906 |
}
|
|
907 |
|
|
908 |
|
|
909 |
|
|
910 |
/*!
|
|
911 |
\fn QPointF QPainterPath::currentPosition() const
|
|
912 |
|
|
913 |
Returns the current position of the path.
|
|
914 |
*/
|
|
915 |
QPointF QPainterPath::currentPosition() const
|
|
916 |
{
|
|
917 |
return !d_ptr || d_func()->elements.isEmpty()
|
|
918 |
? QPointF()
|
|
919 |
: QPointF(d_func()->elements.last().x, d_func()->elements.last().y);
|
|
920 |
}
|
|
921 |
|
|
922 |
|
|
923 |
/*!
|
|
924 |
\fn void QPainterPath::addRect(qreal x, qreal y, qreal width, qreal height)
|
|
925 |
|
|
926 |
\overload
|
|
927 |
|
|
928 |
Adds a rectangle at position (\a{x}, \a{y}), with the given \a
|
|
929 |
width and \a height, as a closed subpath.
|
|
930 |
*/
|
|
931 |
|
|
932 |
/*!
|
|
933 |
\fn void QPainterPath::addRect(const QRectF &rectangle)
|
|
934 |
|
|
935 |
Adds the given \a rectangle to this path as a closed subpath.
|
|
936 |
|
|
937 |
The \a rectangle is added as a clockwise set of lines. The painter
|
|
938 |
path's current position after the \a rectangle has been added is
|
|
939 |
at the top-left corner of the rectangle.
|
|
940 |
|
|
941 |
\table 100%
|
|
942 |
\row
|
|
943 |
\o \inlineimage qpainterpath-addrectangle.png
|
|
944 |
\o
|
|
945 |
\snippet doc/src/snippets/code/src_gui_painting_qpainterpath.cpp 3
|
|
946 |
\endtable
|
|
947 |
|
|
948 |
\sa addRegion(), lineTo(), {QPainterPath#Composing a
|
|
949 |
QPainterPath}{Composing a QPainterPath}
|
|
950 |
*/
|
|
951 |
void QPainterPath::addRect(const QRectF &r)
|
|
952 |
{
|
|
953 |
#ifndef QT_NO_DEBUG
|
|
954 |
if (qt_is_nan(r.x()) || qt_is_nan(r.y()) || qt_is_nan(r.width()) || qt_is_nan(r.height()))
|
|
955 |
qWarning("QPainterPath::addRect: Adding rect where a parameter is NaN, results are undefined");
|
|
956 |
#endif
|
|
957 |
if (r.isNull())
|
|
958 |
return;
|
|
959 |
|
|
960 |
ensureData();
|
|
961 |
detach();
|
|
962 |
|
|
963 |
d_func()->elements.reserve(d_func()->elements.size() + 5);
|
|
964 |
moveTo(r.x(), r.y());
|
|
965 |
|
|
966 |
Element l1 = { r.x() + r.width(), r.y(), LineToElement };
|
|
967 |
Element l2 = { r.x() + r.width(), r.y() + r.height(), LineToElement };
|
|
968 |
Element l3 = { r.x(), r.y() + r.height(), LineToElement };
|
|
969 |
Element l4 = { r.x(), r.y(), LineToElement };
|
|
970 |
|
|
971 |
d_func()->elements << l1 << l2 << l3 << l4;
|
|
972 |
d_func()->require_moveTo = true;
|
|
973 |
}
|
|
974 |
|
|
975 |
/*!
|
|
976 |
Adds the given \a polygon to the path as an (unclosed) subpath.
|
|
977 |
|
|
978 |
Note that the current position after the polygon has been added,
|
|
979 |
is the last point in \a polygon. To draw a line back to the first
|
|
980 |
point, use the closeSubpath() function.
|
|
981 |
|
|
982 |
\table 100%
|
|
983 |
\row
|
|
984 |
\o \inlineimage qpainterpath-addpolygon.png
|
|
985 |
\o
|
|
986 |
\snippet doc/src/snippets/code/src_gui_painting_qpainterpath.cpp 4
|
|
987 |
\endtable
|
|
988 |
|
|
989 |
\sa lineTo(), {QPainterPath#Composing a QPainterPath}{Composing
|
|
990 |
a QPainterPath}
|
|
991 |
*/
|
|
992 |
void QPainterPath::addPolygon(const QPolygonF &polygon)
|
|
993 |
{
|
|
994 |
if (polygon.isEmpty())
|
|
995 |
return;
|
|
996 |
|
|
997 |
ensureData();
|
|
998 |
detach();
|
|
999 |
|
|
1000 |
d_func()->elements.reserve(d_func()->elements.size() + polygon.size());
|
|
1001 |
|
|
1002 |
moveTo(polygon.first());
|
|
1003 |
for (int i=1; i<polygon.size(); ++i) {
|
|
1004 |
Element elm = { polygon.at(i).x(), polygon.at(i).y(), LineToElement };
|
|
1005 |
d_func()->elements << elm;
|
|
1006 |
}
|
|
1007 |
}
|
|
1008 |
|
|
1009 |
/*!
|
|
1010 |
\fn void QPainterPath::addEllipse(const QRectF &boundingRectangle)
|
|
1011 |
|
|
1012 |
Creates an ellipse within the specified \a boundingRectangle
|
|
1013 |
and adds it to the painter path as a closed subpath.
|
|
1014 |
|
|
1015 |
The ellipse is composed of a clockwise curve, starting and
|
|
1016 |
finishing at zero degrees (the 3 o'clock position).
|
|
1017 |
|
|
1018 |
\table 100%
|
|
1019 |
\row
|
|
1020 |
\o \inlineimage qpainterpath-addellipse.png
|
|
1021 |
\o
|
|
1022 |
\snippet doc/src/snippets/code/src_gui_painting_qpainterpath.cpp 5
|
|
1023 |
\endtable
|
|
1024 |
|
|
1025 |
\sa arcTo(), QPainter::drawEllipse(), {QPainterPath#Composing a
|
|
1026 |
QPainterPath}{Composing a QPainterPath}
|
|
1027 |
*/
|
|
1028 |
void QPainterPath::addEllipse(const QRectF &boundingRect)
|
|
1029 |
{
|
|
1030 |
#ifndef QT_NO_DEBUG
|
|
1031 |
if (qt_is_nan(boundingRect.x()) || qt_is_nan(boundingRect.y())
|
|
1032 |
|| qt_is_nan(boundingRect.width()) || qt_is_nan(boundingRect.height()))
|
|
1033 |
qWarning("QPainterPath::addEllipse: Adding ellipse where a parameter is NaN, results are undefined");
|
|
1034 |
#endif
|
|
1035 |
if (boundingRect.isNull())
|
|
1036 |
return;
|
|
1037 |
|
|
1038 |
ensureData();
|
|
1039 |
detach();
|
|
1040 |
|
|
1041 |
Q_D(QPainterPath);
|
|
1042 |
d->elements.reserve(d->elements.size() + 13);
|
|
1043 |
|
|
1044 |
QPointF pts[12];
|
|
1045 |
int point_count;
|
|
1046 |
QPointF start = qt_curves_for_arc(boundingRect, 0, -360, pts, &point_count);
|
|
1047 |
|
|
1048 |
moveTo(start);
|
|
1049 |
cubicTo(pts[0], pts[1], pts[2]); // 0 -> 270
|
|
1050 |
cubicTo(pts[3], pts[4], pts[5]); // 270 -> 180
|
|
1051 |
cubicTo(pts[6], pts[7], pts[8]); // 180 -> 90
|
|
1052 |
cubicTo(pts[9], pts[10], pts[11]); // 90 - >0
|
|
1053 |
d_func()->require_moveTo = true;
|
|
1054 |
}
|
|
1055 |
|
|
1056 |
/*!
|
|
1057 |
\fn void QPainterPath::addText(const QPointF &point, const QFont &font, const QString &text)
|
|
1058 |
|
|
1059 |
Adds the given \a text to this path as a set of closed subpaths
|
|
1060 |
created from the \a font supplied. The subpaths are positioned so
|
|
1061 |
that the left end of the text's baseline lies at the specified \a
|
|
1062 |
point.
|
|
1063 |
|
|
1064 |
\table 100%
|
|
1065 |
\row
|
|
1066 |
\o \inlineimage qpainterpath-addtext.png
|
|
1067 |
\o
|
|
1068 |
\snippet doc/src/snippets/code/src_gui_painting_qpainterpath.cpp 6
|
|
1069 |
\endtable
|
|
1070 |
|
|
1071 |
\sa QPainter::drawText(), {QPainterPath#Composing a
|
|
1072 |
QPainterPath}{Composing a QPainterPath}
|
|
1073 |
*/
|
|
1074 |
void QPainterPath::addText(const QPointF &point, const QFont &f, const QString &text)
|
|
1075 |
{
|
|
1076 |
if (text.isEmpty())
|
|
1077 |
return;
|
|
1078 |
|
|
1079 |
ensureData();
|
|
1080 |
detach();
|
|
1081 |
|
|
1082 |
QTextLayout layout(text, f);
|
|
1083 |
layout.setCacheEnabled(true);
|
|
1084 |
QTextEngine *eng = layout.engine();
|
|
1085 |
layout.beginLayout();
|
|
1086 |
QTextLine line = layout.createLine();
|
|
1087 |
layout.endLayout();
|
|
1088 |
const QScriptLine &sl = eng->lines[0];
|
|
1089 |
if (!sl.length || !eng->layoutData)
|
|
1090 |
return;
|
|
1091 |
|
|
1092 |
int nItems = eng->layoutData->items.size();
|
|
1093 |
|
|
1094 |
qreal x(point.x());
|
|
1095 |
qreal y(point.y());
|
|
1096 |
|
|
1097 |
QVarLengthArray<int> visualOrder(nItems);
|
|
1098 |
QVarLengthArray<uchar> levels(nItems);
|
|
1099 |
for (int i = 0; i < nItems; ++i)
|
|
1100 |
levels[i] = eng->layoutData->items[i].analysis.bidiLevel;
|
|
1101 |
QTextEngine::bidiReorder(nItems, levels.data(), visualOrder.data());
|
|
1102 |
|
|
1103 |
for (int i = 0; i < nItems; ++i) {
|
|
1104 |
int item = visualOrder[i];
|
|
1105 |
QScriptItem &si = eng->layoutData->items[item];
|
|
1106 |
|
|
1107 |
if (si.analysis.flags < QScriptAnalysis::TabOrObject) {
|
|
1108 |
QGlyphLayout glyphs = eng->shapedGlyphs(&si);
|
|
1109 |
QFontEngine *fe = f.d->engineForScript(si.analysis.script);
|
|
1110 |
Q_ASSERT(fe);
|
|
1111 |
fe->addOutlineToPath(x, y, glyphs, this,
|
|
1112 |
si.analysis.bidiLevel % 2
|
|
1113 |
? QTextItem::RenderFlags(QTextItem::RightToLeft)
|
|
1114 |
: QTextItem::RenderFlags(0));
|
|
1115 |
|
|
1116 |
const qreal lw = fe->lineThickness().toReal();
|
|
1117 |
if (f.d->underline) {
|
|
1118 |
qreal pos = fe->underlinePosition().toReal();
|
|
1119 |
addRect(x, y + pos, si.width.toReal(), lw);
|
|
1120 |
}
|
|
1121 |
if (f.d->overline) {
|
|
1122 |
qreal pos = fe->ascent().toReal() + 1;
|
|
1123 |
addRect(x, y - pos, si.width.toReal(), lw);
|
|
1124 |
}
|
|
1125 |
if (f.d->strikeOut) {
|
|
1126 |
qreal pos = fe->ascent().toReal() / 3;
|
|
1127 |
addRect(x, y - pos, si.width.toReal(), lw);
|
|
1128 |
}
|
|
1129 |
}
|
|
1130 |
x += si.width.toReal();
|
|
1131 |
}
|
|
1132 |
}
|
|
1133 |
|
|
1134 |
/*!
|
|
1135 |
\fn void QPainterPath::addPath(const QPainterPath &path)
|
|
1136 |
|
|
1137 |
Adds the given \a path to \e this path as a closed subpath.
|
|
1138 |
|
|
1139 |
\sa connectPath(), {QPainterPath#Composing a
|
|
1140 |
QPainterPath}{Composing a QPainterPath}
|
|
1141 |
*/
|
|
1142 |
void QPainterPath::addPath(const QPainterPath &other)
|
|
1143 |
{
|
|
1144 |
if (other.isEmpty())
|
|
1145 |
return;
|
|
1146 |
|
|
1147 |
ensureData();
|
|
1148 |
detach();
|
|
1149 |
|
|
1150 |
QPainterPathData *d = reinterpret_cast<QPainterPathData *>(d_func());
|
|
1151 |
// Remove last moveto so we don't get multiple moveto's
|
|
1152 |
if (d->elements.last().type == MoveToElement)
|
|
1153 |
d->elements.remove(d->elements.size()-1);
|
|
1154 |
|
|
1155 |
// Locate where our own current subpath will start after the other path is added.
|
|
1156 |
int cStart = d->elements.size() + other.d_func()->cStart;
|
|
1157 |
d->elements += other.d_func()->elements;
|
|
1158 |
d->cStart = cStart;
|
|
1159 |
|
|
1160 |
d->require_moveTo = other.d_func()->isClosed();
|
|
1161 |
}
|
|
1162 |
|
|
1163 |
|
|
1164 |
/*!
|
|
1165 |
\fn void QPainterPath::connectPath(const QPainterPath &path)
|
|
1166 |
|
|
1167 |
Connects the given \a path to \e this path by adding a line from the
|
|
1168 |
last element of this path to the first element of the given path.
|
|
1169 |
|
|
1170 |
\sa addPath(), {QPainterPath#Composing a QPainterPath}{Composing
|
|
1171 |
a QPainterPath}
|
|
1172 |
*/
|
|
1173 |
void QPainterPath::connectPath(const QPainterPath &other)
|
|
1174 |
{
|
|
1175 |
if (other.isEmpty())
|
|
1176 |
return;
|
|
1177 |
|
|
1178 |
ensureData();
|
|
1179 |
detach();
|
|
1180 |
|
|
1181 |
QPainterPathData *d = reinterpret_cast<QPainterPathData *>(d_func());
|
|
1182 |
// Remove last moveto so we don't get multiple moveto's
|
|
1183 |
if (d->elements.last().type == MoveToElement)
|
|
1184 |
d->elements.remove(d->elements.size()-1);
|
|
1185 |
|
|
1186 |
// Locate where our own current subpath will start after the other path is added.
|
|
1187 |
int cStart = d->elements.size() + other.d_func()->cStart;
|
|
1188 |
int first = d->elements.size();
|
|
1189 |
d->elements += other.d_func()->elements;
|
|
1190 |
|
|
1191 |
d->elements[first].type = LineToElement;
|
|
1192 |
|
|
1193 |
// avoid duplicate points
|
|
1194 |
if (first > 0 && QPointF(d->elements[first]) == QPointF(d->elements[first - 1])) {
|
|
1195 |
d->elements.remove(first--);
|
|
1196 |
--cStart;
|
|
1197 |
}
|
|
1198 |
|
|
1199 |
if (cStart != first)
|
|
1200 |
d->cStart = cStart;
|
|
1201 |
}
|
|
1202 |
|
|
1203 |
/*!
|
|
1204 |
Adds the given \a region to the path by adding each rectangle in
|
|
1205 |
the region as a separate closed subpath.
|
|
1206 |
|
|
1207 |
\sa addRect(), {QPainterPath#Composing a QPainterPath}{Composing
|
|
1208 |
a QPainterPath}
|
|
1209 |
*/
|
|
1210 |
void QPainterPath::addRegion(const QRegion ®ion)
|
|
1211 |
{
|
|
1212 |
ensureData();
|
|
1213 |
detach();
|
|
1214 |
|
|
1215 |
QVector<QRect> rects = region.rects();
|
|
1216 |
d_func()->elements.reserve(rects.size() * 5);
|
|
1217 |
for (int i=0; i<rects.size(); ++i)
|
|
1218 |
addRect(rects.at(i));
|
|
1219 |
}
|
|
1220 |
|
|
1221 |
|
|
1222 |
/*!
|
|
1223 |
Returns the painter path's currently set fill rule.
|
|
1224 |
|
|
1225 |
\sa setFillRule()
|
|
1226 |
*/
|
|
1227 |
Qt::FillRule QPainterPath::fillRule() const
|
|
1228 |
{
|
|
1229 |
return isEmpty() ? Qt::OddEvenFill : d_func()->fillRule;
|
|
1230 |
}
|
|
1231 |
|
|
1232 |
/*!
|
|
1233 |
\fn void QPainterPath::setFillRule(Qt::FillRule fillRule)
|
|
1234 |
|
|
1235 |
Sets the fill rule of the painter path to the given \a
|
|
1236 |
fillRule. Qt provides two methods for filling paths:
|
|
1237 |
|
|
1238 |
\table
|
|
1239 |
\row
|
|
1240 |
\o \inlineimage qt-fillrule-oddeven.png
|
|
1241 |
\o \inlineimage qt-fillrule-winding.png
|
|
1242 |
\header
|
|
1243 |
\o Qt::OddEvenFill (default)
|
|
1244 |
\o Qt::WindingFill
|
|
1245 |
\endtable
|
|
1246 |
|
|
1247 |
\sa fillRule()
|
|
1248 |
*/
|
|
1249 |
void QPainterPath::setFillRule(Qt::FillRule fillRule)
|
|
1250 |
{
|
|
1251 |
ensureData();
|
|
1252 |
detach();
|
|
1253 |
|
|
1254 |
d_func()->fillRule = fillRule;
|
|
1255 |
}
|
|
1256 |
|
|
1257 |
#define QT_BEZIER_A(bezier, coord) 3 * (-bezier.coord##1 \
|
|
1258 |
+ 3*bezier.coord##2 \
|
|
1259 |
- 3*bezier.coord##3 \
|
|
1260 |
+bezier.coord##4)
|
|
1261 |
|
|
1262 |
#define QT_BEZIER_B(bezier, coord) 6 * (bezier.coord##1 \
|
|
1263 |
- 2*bezier.coord##2 \
|
|
1264 |
+ bezier.coord##3)
|
|
1265 |
|
|
1266 |
#define QT_BEZIER_C(bezier, coord) 3 * (- bezier.coord##1 \
|
|
1267 |
+ bezier.coord##2)
|
|
1268 |
|
|
1269 |
#define QT_BEZIER_CHECK_T(bezier, t) \
|
|
1270 |
if (t >= 0 && t <= 1) { \
|
|
1271 |
QPointF p(b.pointAt(t)); \
|
|
1272 |
if (p.x() < minx) minx = p.x(); \
|
|
1273 |
else if (p.x() > maxx) maxx = p.x(); \
|
|
1274 |
if (p.y() < miny) miny = p.y(); \
|
|
1275 |
else if (p.y() > maxy) maxy = p.y(); \
|
|
1276 |
}
|
|
1277 |
|
|
1278 |
|
|
1279 |
static QRectF qt_painterpath_bezier_extrema(const QBezier &b)
|
|
1280 |
{
|
|
1281 |
qreal minx, miny, maxx, maxy;
|
|
1282 |
|
|
1283 |
// initialize with end points
|
|
1284 |
if (b.x1 < b.x4) {
|
|
1285 |
minx = b.x1;
|
|
1286 |
maxx = b.x4;
|
|
1287 |
} else {
|
|
1288 |
minx = b.x4;
|
|
1289 |
maxx = b.x1;
|
|
1290 |
}
|
|
1291 |
if (b.y1 < b.y4) {
|
|
1292 |
miny = b.y1;
|
|
1293 |
maxy = b.y4;
|
|
1294 |
} else {
|
|
1295 |
miny = b.y4;
|
|
1296 |
maxy = b.y1;
|
|
1297 |
}
|
|
1298 |
|
|
1299 |
// Update for the X extrema
|
|
1300 |
{
|
|
1301 |
qreal ax = QT_BEZIER_A(b, x);
|
|
1302 |
qreal bx = QT_BEZIER_B(b, x);
|
|
1303 |
qreal cx = QT_BEZIER_C(b, x);
|
|
1304 |
// specialcase quadratic curves to avoid div by zero
|
|
1305 |
if (qFuzzyIsNull(ax)) {
|
|
1306 |
|
|
1307 |
// linear curves are covered by initialization.
|
|
1308 |
if (!qFuzzyIsNull(bx)) {
|
|
1309 |
qreal t = -cx / bx;
|
|
1310 |
QT_BEZIER_CHECK_T(b, t);
|
|
1311 |
}
|
|
1312 |
|
|
1313 |
} else {
|
|
1314 |
const qreal tx = bx * bx - 4 * ax * cx;
|
|
1315 |
|
|
1316 |
if (tx >= 0) {
|
|
1317 |
qreal temp = qSqrt(tx);
|
|
1318 |
qreal rcp = 1 / (2 * ax);
|
|
1319 |
qreal t1 = (-bx + temp) * rcp;
|
|
1320 |
QT_BEZIER_CHECK_T(b, t1);
|
|
1321 |
|
|
1322 |
qreal t2 = (-bx - temp) * rcp;
|
|
1323 |
QT_BEZIER_CHECK_T(b, t2);
|
|
1324 |
}
|
|
1325 |
}
|
|
1326 |
}
|
|
1327 |
|
|
1328 |
// Update for the Y extrema
|
|
1329 |
{
|
|
1330 |
qreal ay = QT_BEZIER_A(b, y);
|
|
1331 |
qreal by = QT_BEZIER_B(b, y);
|
|
1332 |
qreal cy = QT_BEZIER_C(b, y);
|
|
1333 |
|
|
1334 |
// specialcase quadratic curves to avoid div by zero
|
|
1335 |
if (qFuzzyIsNull(ay)) {
|
|
1336 |
|
|
1337 |
// linear curves are covered by initialization.
|
|
1338 |
if (!qFuzzyIsNull(by)) {
|
|
1339 |
qreal t = -cy / by;
|
|
1340 |
QT_BEZIER_CHECK_T(b, t);
|
|
1341 |
}
|
|
1342 |
|
|
1343 |
} else {
|
|
1344 |
const qreal ty = by * by - 4 * ay * cy;
|
|
1345 |
|
|
1346 |
if (ty > 0) {
|
|
1347 |
qreal temp = qSqrt(ty);
|
|
1348 |
qreal rcp = 1 / (2 * ay);
|
|
1349 |
qreal t1 = (-by + temp) * rcp;
|
|
1350 |
QT_BEZIER_CHECK_T(b, t1);
|
|
1351 |
|
|
1352 |
qreal t2 = (-by - temp) * rcp;
|
|
1353 |
QT_BEZIER_CHECK_T(b, t2);
|
|
1354 |
}
|
|
1355 |
}
|
|
1356 |
}
|
|
1357 |
return QRectF(minx, miny, maxx - minx, maxy - miny);
|
|
1358 |
}
|
|
1359 |
|
|
1360 |
/*!
|
|
1361 |
Returns the bounding rectangle of this painter path as a rectangle with
|
|
1362 |
floating point precision.
|
|
1363 |
|
|
1364 |
\sa controlPointRect()
|
|
1365 |
*/
|
|
1366 |
QRectF QPainterPath::boundingRect() const
|
|
1367 |
{
|
|
1368 |
if (!d_ptr)
|
|
1369 |
return QRectF();
|
|
1370 |
QPainterPathData *d = d_func();
|
|
1371 |
|
|
1372 |
if (d->dirtyBounds)
|
|
1373 |
computeBoundingRect();
|
|
1374 |
return d->bounds;
|
|
1375 |
}
|
|
1376 |
|
|
1377 |
/*!
|
|
1378 |
Returns the rectangle containing all the points and control points
|
|
1379 |
in this path.
|
|
1380 |
|
|
1381 |
This function is significantly faster to compute than the exact
|
|
1382 |
boundingRect(), and the returned rectangle is always a superset of
|
|
1383 |
the rectangle returned by boundingRect().
|
|
1384 |
|
|
1385 |
\sa boundingRect()
|
|
1386 |
*/
|
|
1387 |
QRectF QPainterPath::controlPointRect() const
|
|
1388 |
{
|
|
1389 |
if (!d_ptr)
|
|
1390 |
return QRectF();
|
|
1391 |
QPainterPathData *d = d_func();
|
|
1392 |
|
|
1393 |
if (d->dirtyControlBounds)
|
|
1394 |
computeControlPointRect();
|
|
1395 |
return d->controlBounds;
|
|
1396 |
}
|
|
1397 |
|
|
1398 |
|
|
1399 |
/*!
|
|
1400 |
\fn bool QPainterPath::isEmpty() const
|
|
1401 |
|
|
1402 |
Returns true if either there are no elements in this path, or if the only
|
|
1403 |
element is a MoveToElement; otherwise returns false.
|
|
1404 |
|
|
1405 |
\sa elementCount()
|
|
1406 |
*/
|
|
1407 |
|
|
1408 |
/*!
|
|
1409 |
Creates and returns a reversed copy of the path.
|
|
1410 |
|
|
1411 |
It is the order of the elements that is reversed: If a
|
|
1412 |
QPainterPath is composed by calling the moveTo(), lineTo() and
|
|
1413 |
cubicTo() functions in the specified order, the reversed copy is
|
|
1414 |
composed by calling cubicTo(), lineTo() and moveTo().
|
|
1415 |
*/
|
|
1416 |
QPainterPath QPainterPath::toReversed() const
|
|
1417 |
{
|
|
1418 |
Q_D(const QPainterPath);
|
|
1419 |
QPainterPath rev;
|
|
1420 |
|
|
1421 |
if (isEmpty()) {
|
|
1422 |
rev = *this;
|
|
1423 |
return rev;
|
|
1424 |
}
|
|
1425 |
|
|
1426 |
rev.moveTo(d->elements.at(d->elements.size()-1).x, d->elements.at(d->elements.size()-1).y);
|
|
1427 |
|
|
1428 |
for (int i=d->elements.size()-1; i>=1; --i) {
|
|
1429 |
const QPainterPath::Element &elm = d->elements.at(i);
|
|
1430 |
const QPainterPath::Element &prev = d->elements.at(i-1);
|
|
1431 |
switch (elm.type) {
|
|
1432 |
case LineToElement:
|
|
1433 |
rev.lineTo(prev.x, prev.y);
|
|
1434 |
break;
|
|
1435 |
case MoveToElement:
|
|
1436 |
rev.moveTo(prev.x, prev.y);
|
|
1437 |
break;
|
|
1438 |
case CurveToDataElement:
|
|
1439 |
{
|
|
1440 |
Q_ASSERT(i>=3);
|
|
1441 |
const QPainterPath::Element &cp1 = d->elements.at(i-2);
|
|
1442 |
const QPainterPath::Element &sp = d->elements.at(i-3);
|
|
1443 |
Q_ASSERT(prev.type == CurveToDataElement);
|
|
1444 |
Q_ASSERT(cp1.type == CurveToElement);
|
|
1445 |
rev.cubicTo(prev.x, prev.y, cp1.x, cp1.y, sp.x, sp.y);
|
|
1446 |
i -= 2;
|
|
1447 |
break;
|
|
1448 |
}
|
|
1449 |
default:
|
|
1450 |
Q_ASSERT(!"qt_reversed_path");
|
|
1451 |
break;
|
|
1452 |
}
|
|
1453 |
}
|
|
1454 |
//qt_debug_path(rev);
|
|
1455 |
return rev;
|
|
1456 |
}
|
|
1457 |
|
|
1458 |
/*!
|
|
1459 |
Converts the path into a list of polygons using the QTransform
|
|
1460 |
\a matrix, and returns the list.
|
|
1461 |
|
|
1462 |
This function creates one polygon for each subpath regardless of
|
|
1463 |
intersecting subpaths (i.e. overlapping bounding rectangles). To
|
|
1464 |
make sure that such overlapping subpaths are filled correctly, use
|
|
1465 |
the toFillPolygons() function instead.
|
|
1466 |
|
|
1467 |
\sa toFillPolygons(), toFillPolygon(), {QPainterPath#QPainterPath
|
|
1468 |
Conversion}{QPainterPath Conversion}
|
|
1469 |
*/
|
|
1470 |
QList<QPolygonF> QPainterPath::toSubpathPolygons(const QTransform &matrix) const
|
|
1471 |
{
|
|
1472 |
|
|
1473 |
Q_D(const QPainterPath);
|
|
1474 |
QList<QPolygonF> flatCurves;
|
|
1475 |
if (isEmpty())
|
|
1476 |
return flatCurves;
|
|
1477 |
|
|
1478 |
QPolygonF current;
|
|
1479 |
for (int i=0; i<elementCount(); ++i) {
|
|
1480 |
const QPainterPath::Element &e = d->elements.at(i);
|
|
1481 |
switch (e.type) {
|
|
1482 |
case QPainterPath::MoveToElement:
|
|
1483 |
if (current.size() > 1)
|
|
1484 |
flatCurves += current;
|
|
1485 |
current.clear();
|
|
1486 |
current.reserve(16);
|
|
1487 |
current += QPointF(e.x, e.y) * matrix;
|
|
1488 |
break;
|
|
1489 |
case QPainterPath::LineToElement:
|
|
1490 |
current += QPointF(e.x, e.y) * matrix;
|
|
1491 |
break;
|
|
1492 |
case QPainterPath::CurveToElement: {
|
|
1493 |
Q_ASSERT(d->elements.at(i+1).type == QPainterPath::CurveToDataElement);
|
|
1494 |
Q_ASSERT(d->elements.at(i+2).type == QPainterPath::CurveToDataElement);
|
|
1495 |
QBezier bezier = QBezier::fromPoints(QPointF(d->elements.at(i-1).x, d->elements.at(i-1).y) * matrix,
|
|
1496 |
QPointF(e.x, e.y) * matrix,
|
|
1497 |
QPointF(d->elements.at(i+1).x, d->elements.at(i+1).y) * matrix,
|
|
1498 |
QPointF(d->elements.at(i+2).x, d->elements.at(i+2).y) * matrix);
|
|
1499 |
bezier.addToPolygon(¤t);
|
|
1500 |
i+=2;
|
|
1501 |
break;
|
|
1502 |
}
|
|
1503 |
case QPainterPath::CurveToDataElement:
|
|
1504 |
Q_ASSERT(!"QPainterPath::toSubpathPolygons(), bad element type");
|
|
1505 |
break;
|
|
1506 |
}
|
|
1507 |
}
|
|
1508 |
|
|
1509 |
if (current.size()>1)
|
|
1510 |
flatCurves += current;
|
|
1511 |
|
|
1512 |
return flatCurves;
|
|
1513 |
}
|
|
1514 |
|
|
1515 |
/*!
|
|
1516 |
\overload
|
|
1517 |
*/
|
|
1518 |
QList<QPolygonF> QPainterPath::toSubpathPolygons(const QMatrix &matrix) const
|
|
1519 |
{
|
|
1520 |
return toSubpathPolygons(QTransform(matrix));
|
|
1521 |
}
|
|
1522 |
|
|
1523 |
/*!
|
|
1524 |
Converts the path into a list of polygons using the
|
|
1525 |
QTransform \a matrix, and returns the list.
|
|
1526 |
|
|
1527 |
The function differs from the toFillPolygon() function in that it
|
|
1528 |
creates several polygons. It is provided because it is usually
|
|
1529 |
faster to draw several small polygons than to draw one large
|
|
1530 |
polygon, even though the total number of points drawn is the same.
|
|
1531 |
|
|
1532 |
The toFillPolygons() function differs from the toSubpathPolygons()
|
|
1533 |
function in that it create only polygon for subpaths that have
|
|
1534 |
overlapping bounding rectangles.
|
|
1535 |
|
|
1536 |
Like the toFillPolygon() function, this function uses a rewinding
|
|
1537 |
technique to make sure that overlapping subpaths can be filled
|
|
1538 |
using the correct fill rule. Note that rewinding inserts addition
|
|
1539 |
lines in the polygons so the outline of the fill polygon does not
|
|
1540 |
match the outline of the path.
|
|
1541 |
|
|
1542 |
\sa toSubpathPolygons(), toFillPolygon(),
|
|
1543 |
{QPainterPath#QPainterPath Conversion}{QPainterPath Conversion}
|
|
1544 |
*/
|
|
1545 |
QList<QPolygonF> QPainterPath::toFillPolygons(const QTransform &matrix) const
|
|
1546 |
{
|
|
1547 |
|
|
1548 |
QList<QPolygonF> polys;
|
|
1549 |
|
|
1550 |
QList<QPolygonF> subpaths = toSubpathPolygons(matrix);
|
|
1551 |
int count = subpaths.size();
|
|
1552 |
|
|
1553 |
if (count == 0)
|
|
1554 |
return polys;
|
|
1555 |
|
|
1556 |
QList<QRectF> bounds;
|
|
1557 |
for (int i=0; i<count; ++i)
|
|
1558 |
bounds += subpaths.at(i).boundingRect();
|
|
1559 |
|
|
1560 |
#ifdef QPP_FILLPOLYGONS_DEBUG
|
|
1561 |
printf("QPainterPath::toFillPolygons, subpathCount=%d\n", count);
|
|
1562 |
for (int i=0; i<bounds.size(); ++i)
|
|
1563 |
qDebug() << " bounds" << i << bounds.at(i);
|
|
1564 |
#endif
|
|
1565 |
|
|
1566 |
QVector< QList<int> > isects;
|
|
1567 |
isects.resize(count);
|
|
1568 |
|
|
1569 |
// find all intersections
|
|
1570 |
for (int j=0; j<count; ++j) {
|
|
1571 |
if (subpaths.at(j).size() <= 2)
|
|
1572 |
continue;
|
|
1573 |
QRectF cbounds = bounds.at(j);
|
|
1574 |
for (int i=0; i<count; ++i) {
|
|
1575 |
if (cbounds.intersects(bounds.at(i))) {
|
|
1576 |
isects[j] << i;
|
|
1577 |
}
|
|
1578 |
}
|
|
1579 |
}
|
|
1580 |
|
|
1581 |
#ifdef QPP_FILLPOLYGONS_DEBUG
|
|
1582 |
printf("Intersections before flattening:\n");
|
|
1583 |
for (int i = 0; i < count; ++i) {
|
|
1584 |
printf("%d: ", i);
|
|
1585 |
for (int j = 0; j < isects[i].size(); ++j) {
|
|
1586 |
printf("%d ", isects[i][j]);
|
|
1587 |
}
|
|
1588 |
printf("\n");
|
|
1589 |
}
|
|
1590 |
#endif
|
|
1591 |
|
|
1592 |
// flatten the sets of intersections
|
|
1593 |
for (int i=0; i<count; ++i) {
|
|
1594 |
const QList<int> ¤t_isects = isects.at(i);
|
|
1595 |
for (int j=0; j<current_isects.size(); ++j) {
|
|
1596 |
int isect_j = current_isects.at(j);
|
|
1597 |
if (isect_j == i)
|
|
1598 |
continue;
|
|
1599 |
for (int k=0; k<isects[isect_j].size(); ++k) {
|
|
1600 |
int isect_k = isects[isect_j][k];
|
|
1601 |
if (isect_k != i && !isects.at(i).contains(isect_k)) {
|
|
1602 |
isects[i] += isect_k;
|
|
1603 |
}
|
|
1604 |
}
|
|
1605 |
isects[isect_j].clear();
|
|
1606 |
}
|
|
1607 |
}
|
|
1608 |
|
|
1609 |
#ifdef QPP_FILLPOLYGONS_DEBUG
|
|
1610 |
printf("Intersections after flattening:\n");
|
|
1611 |
for (int i = 0; i < count; ++i) {
|
|
1612 |
printf("%d: ", i);
|
|
1613 |
for (int j = 0; j < isects[i].size(); ++j) {
|
|
1614 |
printf("%d ", isects[i][j]);
|
|
1615 |
}
|
|
1616 |
printf("\n");
|
|
1617 |
}
|
|
1618 |
#endif
|
|
1619 |
|
|
1620 |
// Join the intersected subpaths as rewinded polygons
|
|
1621 |
for (int i=0; i<count; ++i) {
|
|
1622 |
const QList<int> &subpath_list = isects[i];
|
|
1623 |
if (!subpath_list.isEmpty()) {
|
|
1624 |
QPolygonF buildUp;
|
|
1625 |
for (int j=0; j<subpath_list.size(); ++j) {
|
|
1626 |
const QPolygonF &subpath = subpaths.at(subpath_list.at(j));
|
|
1627 |
buildUp += subpath;
|
|
1628 |
if (!subpath.isClosed())
|
|
1629 |
buildUp += subpath.first();
|
|
1630 |
if (!buildUp.isClosed())
|
|
1631 |
buildUp += buildUp.first();
|
|
1632 |
}
|
|
1633 |
polys += buildUp;
|
|
1634 |
}
|
|
1635 |
}
|
|
1636 |
|
|
1637 |
return polys;
|
|
1638 |
}
|
|
1639 |
|
|
1640 |
/*!
|
|
1641 |
\overload
|
|
1642 |
*/
|
|
1643 |
QList<QPolygonF> QPainterPath::toFillPolygons(const QMatrix &matrix) const
|
|
1644 |
{
|
|
1645 |
return toFillPolygons(QTransform(matrix));
|
|
1646 |
}
|
|
1647 |
|
|
1648 |
//same as qt_polygon_isect_line in qpolygon.cpp
|
|
1649 |
static void qt_painterpath_isect_line(const QPointF &p1,
|
|
1650 |
const QPointF &p2,
|
|
1651 |
const QPointF &pos,
|
|
1652 |
int *winding)
|
|
1653 |
{
|
|
1654 |
qreal x1 = p1.x();
|
|
1655 |
qreal y1 = p1.y();
|
|
1656 |
qreal x2 = p2.x();
|
|
1657 |
qreal y2 = p2.y();
|
|
1658 |
qreal y = pos.y();
|
|
1659 |
|
|
1660 |
int dir = 1;
|
|
1661 |
|
|
1662 |
if (qFuzzyCompare(y1, y2)) {
|
|
1663 |
// ignore horizontal lines according to scan conversion rule
|
|
1664 |
return;
|
|
1665 |
} else if (y2 < y1) {
|
|
1666 |
qreal x_tmp = x2; x2 = x1; x1 = x_tmp;
|
|
1667 |
qreal y_tmp = y2; y2 = y1; y1 = y_tmp;
|
|
1668 |
dir = -1;
|
|
1669 |
}
|
|
1670 |
|
|
1671 |
if (y >= y1 && y < y2) {
|
|
1672 |
qreal x = x1 + ((x2 - x1) / (y2 - y1)) * (y - y1);
|
|
1673 |
|
|
1674 |
// count up the winding number if we're
|
|
1675 |
if (x<=pos.x()) {
|
|
1676 |
(*winding) += dir;
|
|
1677 |
}
|
|
1678 |
}
|
|
1679 |
}
|
|
1680 |
|
|
1681 |
static void qt_painterpath_isect_curve(const QBezier &bezier, const QPointF &pt,
|
|
1682 |
int *winding)
|
|
1683 |
{
|
|
1684 |
qreal y = pt.y();
|
|
1685 |
qreal x = pt.x();
|
|
1686 |
QRectF bounds = bezier.bounds();
|
|
1687 |
|
|
1688 |
// potential intersection, divide and try again...
|
|
1689 |
// Please note that a sideeffect of the bottom exclusion is that
|
|
1690 |
// horizontal lines are dropped, but this is correct according to
|
|
1691 |
// scan conversion rules.
|
|
1692 |
if (y >= bounds.y() && y < bounds.y() + bounds.height()) {
|
|
1693 |
|
|
1694 |
// hit lower limit... This is a rough threshold, but its a
|
|
1695 |
// tradeoff between speed and precision.
|
|
1696 |
const qreal lower_bound = qreal(.001);
|
|
1697 |
if (bounds.width() < lower_bound && bounds.height() < lower_bound) {
|
|
1698 |
// We make the assumption here that the curve starts to
|
|
1699 |
// approximate a line after while (i.e. that it doesn't
|
|
1700 |
// change direction drastically during its slope)
|
|
1701 |
if (bezier.pt1().x() <= x) {
|
|
1702 |
(*winding) += (bezier.pt4().y() > bezier.pt1().y() ? 1 : -1);
|
|
1703 |
}
|
|
1704 |
return;
|
|
1705 |
}
|
|
1706 |
|
|
1707 |
// split curve and try again...
|
|
1708 |
QBezier first_half, second_half;
|
|
1709 |
bezier.split(&first_half, &second_half);
|
|
1710 |
qt_painterpath_isect_curve(first_half, pt, winding);
|
|
1711 |
qt_painterpath_isect_curve(second_half, pt, winding);
|
|
1712 |
}
|
|
1713 |
}
|
|
1714 |
|
|
1715 |
/*!
|
|
1716 |
\fn bool QPainterPath::contains(const QPointF &point) const
|
|
1717 |
|
|
1718 |
Returns true if the given \a point is inside the path, otherwise
|
|
1719 |
returns false.
|
|
1720 |
|
|
1721 |
\sa intersects()
|
|
1722 |
*/
|
|
1723 |
bool QPainterPath::contains(const QPointF &pt) const
|
|
1724 |
{
|
|
1725 |
if (isEmpty() || !controlPointRect().contains(pt))
|
|
1726 |
return false;
|
|
1727 |
|
|
1728 |
QPainterPathData *d = d_func();
|
|
1729 |
|
|
1730 |
int winding_number = 0;
|
|
1731 |
|
|
1732 |
QPointF last_pt;
|
|
1733 |
QPointF last_start;
|
|
1734 |
for (int i=0; i<d->elements.size(); ++i) {
|
|
1735 |
const Element &e = d->elements.at(i);
|
|
1736 |
|
|
1737 |
switch (e.type) {
|
|
1738 |
|
|
1739 |
case MoveToElement:
|
|
1740 |
if (i > 0) // implicitly close all paths.
|
|
1741 |
qt_painterpath_isect_line(last_pt, last_start, pt, &winding_number);
|
|
1742 |
last_start = last_pt = e;
|
|
1743 |
break;
|
|
1744 |
|
|
1745 |
case LineToElement:
|
|
1746 |
qt_painterpath_isect_line(last_pt, e, pt, &winding_number);
|
|
1747 |
last_pt = e;
|
|
1748 |
break;
|
|
1749 |
|
|
1750 |
case CurveToElement:
|
|
1751 |
{
|
|
1752 |
const QPainterPath::Element &cp2 = d->elements.at(++i);
|
|
1753 |
const QPainterPath::Element &ep = d->elements.at(++i);
|
|
1754 |
qt_painterpath_isect_curve(QBezier::fromPoints(last_pt, e, cp2, ep),
|
|
1755 |
pt, &winding_number);
|
|
1756 |
last_pt = ep;
|
|
1757 |
|
|
1758 |
}
|
|
1759 |
break;
|
|
1760 |
|
|
1761 |
default:
|
|
1762 |
break;
|
|
1763 |
}
|
|
1764 |
}
|
|
1765 |
|
|
1766 |
// implicitly close last subpath
|
|
1767 |
if (last_pt != last_start)
|
|
1768 |
qt_painterpath_isect_line(last_pt, last_start, pt, &winding_number);
|
|
1769 |
|
|
1770 |
return (d->fillRule == Qt::WindingFill
|
|
1771 |
? (winding_number != 0)
|
|
1772 |
: ((winding_number % 2) != 0));
|
|
1773 |
}
|
|
1774 |
|
|
1775 |
static bool qt_painterpath_isect_line_rect(qreal x1, qreal y1, qreal x2, qreal y2,
|
|
1776 |
const QRectF &rect)
|
|
1777 |
{
|
|
1778 |
qreal left = rect.left();
|
|
1779 |
qreal right = rect.right();
|
|
1780 |
qreal top = rect.top();
|
|
1781 |
qreal bottom = rect.bottom();
|
|
1782 |
|
|
1783 |
enum { Left, Right, Top, Bottom };
|
|
1784 |
// clip the lines, after cohen-sutherland, see e.g. http://www.nondot.org/~sabre/graphpro/line6.html
|
|
1785 |
int p1 = ((x1 < left) << Left)
|
|
1786 |
| ((x1 > right) << Right)
|
|
1787 |
| ((y1 < top) << Top)
|
|
1788 |
| ((y1 > bottom) << Bottom);
|
|
1789 |
int p2 = ((x2 < left) << Left)
|
|
1790 |
| ((x2 > right) << Right)
|
|
1791 |
| ((y2 < top) << Top)
|
|
1792 |
| ((y2 > bottom) << Bottom);
|
|
1793 |
|
|
1794 |
if (p1 & p2)
|
|
1795 |
// completely inside
|
|
1796 |
return false;
|
|
1797 |
|
|
1798 |
if (p1 | p2) {
|
|
1799 |
qreal dx = x2 - x1;
|
|
1800 |
qreal dy = y2 - y1;
|
|
1801 |
|
|
1802 |
// clip x coordinates
|
|
1803 |
if (x1 < left) {
|
|
1804 |
y1 += dy/dx * (left - x1);
|
|
1805 |
x1 = left;
|
|
1806 |
} else if (x1 > right) {
|
|
1807 |
y1 -= dy/dx * (x1 - right);
|
|
1808 |
x1 = right;
|
|
1809 |
}
|
|
1810 |
if (x2 < left) {
|
|
1811 |
y2 += dy/dx * (left - x2);
|
|
1812 |
x2 = left;
|
|
1813 |
} else if (x2 > right) {
|
|
1814 |
y2 -= dy/dx * (x2 - right);
|
|
1815 |
x2 = right;
|
|
1816 |
}
|
|
1817 |
|
|
1818 |
p1 = ((y1 < top) << Top)
|
|
1819 |
| ((y1 > bottom) << Bottom);
|
|
1820 |
p2 = ((y2 < top) << Top)
|
|
1821 |
| ((y2 > bottom) << Bottom);
|
|
1822 |
|
|
1823 |
if (p1 & p2)
|
|
1824 |
return false;
|
|
1825 |
|
|
1826 |
// clip y coordinates
|
|
1827 |
if (y1 < top) {
|
|
1828 |
x1 += dx/dy * (top - y1);
|
|
1829 |
y1 = top;
|
|
1830 |
} else if (y1 > bottom) {
|
|
1831 |
x1 -= dx/dy * (y1 - bottom);
|
|
1832 |
y1 = bottom;
|
|
1833 |
}
|
|
1834 |
if (y2 < top) {
|
|
1835 |
x2 += dx/dy * (top - y2);
|
|
1836 |
y2 = top;
|
|
1837 |
} else if (y2 > bottom) {
|
|
1838 |
x2 -= dx/dy * (y2 - bottom);
|
|
1839 |
y2 = bottom;
|
|
1840 |
}
|
|
1841 |
|
|
1842 |
p1 = ((x1 < left) << Left)
|
|
1843 |
| ((x1 > right) << Right);
|
|
1844 |
p2 = ((x2 < left) << Left)
|
|
1845 |
| ((x2 > right) << Right);
|
|
1846 |
|
|
1847 |
if (p1 & p2)
|
|
1848 |
return false;
|
|
1849 |
|
|
1850 |
return true;
|
|
1851 |
}
|
|
1852 |
return false;
|
|
1853 |
}
|
|
1854 |
|
|
1855 |
static bool qt_isect_curve_horizontal(const QBezier &bezier, qreal y, qreal x1, qreal x2)
|
|
1856 |
{
|
|
1857 |
QRectF bounds = bezier.bounds();
|
|
1858 |
|
|
1859 |
if (y >= bounds.top() && y < bounds.bottom()
|
|
1860 |
&& bounds.right() >= x1 && bounds.left() < x2) {
|
|
1861 |
const qreal lower_bound = qreal(.01);
|
|
1862 |
if (bounds.width() < lower_bound && bounds.height() < lower_bound)
|
|
1863 |
return true;
|
|
1864 |
|
|
1865 |
QBezier first_half, second_half;
|
|
1866 |
bezier.split(&first_half, &second_half);
|
|
1867 |
if (qt_isect_curve_horizontal(first_half, y, x1, x2)
|
|
1868 |
|| qt_isect_curve_horizontal(second_half, y, x1, x2))
|
|
1869 |
return true;
|
|
1870 |
}
|
|
1871 |
return false;
|
|
1872 |
}
|
|
1873 |
|
|
1874 |
static bool qt_isect_curve_vertical(const QBezier &bezier, qreal x, qreal y1, qreal y2)
|
|
1875 |
{
|
|
1876 |
QRectF bounds = bezier.bounds();
|
|
1877 |
|
|
1878 |
if (x >= bounds.left() && x < bounds.right()
|
|
1879 |
&& bounds.bottom() >= y1 && bounds.top() < y2) {
|
|
1880 |
const qreal lower_bound = qreal(.01);
|
|
1881 |
if (bounds.width() < lower_bound && bounds.height() < lower_bound)
|
|
1882 |
return true;
|
|
1883 |
|
|
1884 |
QBezier first_half, second_half;
|
|
1885 |
bezier.split(&first_half, &second_half);
|
|
1886 |
if (qt_isect_curve_vertical(first_half, x, y1, y2)
|
|
1887 |
|| qt_isect_curve_vertical(second_half, x, y1, y2))
|
|
1888 |
return true;
|
|
1889 |
}
|
|
1890 |
return false;
|
|
1891 |
}
|
|
1892 |
|
|
1893 |
/*
|
|
1894 |
Returns true if any lines or curves cross the four edges in of rect
|
|
1895 |
*/
|
|
1896 |
static bool qt_painterpath_check_crossing(const QPainterPath *path, const QRectF &rect)
|
|
1897 |
{
|
|
1898 |
QPointF last_pt;
|
|
1899 |
QPointF last_start;
|
|
1900 |
for (int i=0; i<path->elementCount(); ++i) {
|
|
1901 |
const QPainterPath::Element &e = path->elementAt(i);
|
|
1902 |
|
|
1903 |
switch (e.type) {
|
|
1904 |
|
|
1905 |
case QPainterPath::MoveToElement:
|
|
1906 |
if (i > 0
|
|
1907 |
&& qFuzzyCompare(last_pt.x(), last_start.y())
|
|
1908 |
&& qFuzzyCompare(last_pt.y(), last_start.y())
|
|
1909 |
&& qt_painterpath_isect_line_rect(last_pt.x(), last_pt.y(),
|
|
1910 |
last_start.x(), last_start.y(), rect))
|
|
1911 |
return true;
|
|
1912 |
last_start = last_pt = e;
|
|
1913 |
break;
|
|
1914 |
|
|
1915 |
case QPainterPath::LineToElement:
|
|
1916 |
if (qt_painterpath_isect_line_rect(last_pt.x(), last_pt.y(), e.x, e.y, rect))
|
|
1917 |
return true;
|
|
1918 |
last_pt = e;
|
|
1919 |
break;
|
|
1920 |
|
|
1921 |
case QPainterPath::CurveToElement:
|
|
1922 |
{
|
|
1923 |
QPointF cp2 = path->elementAt(++i);
|
|
1924 |
QPointF ep = path->elementAt(++i);
|
|
1925 |
QBezier bezier = QBezier::fromPoints(last_pt, e, cp2, ep);
|
|
1926 |
if (qt_isect_curve_horizontal(bezier, rect.top(), rect.left(), rect.right())
|
|
1927 |
|| qt_isect_curve_horizontal(bezier, rect.bottom(), rect.left(), rect.right())
|
|
1928 |
|| qt_isect_curve_vertical(bezier, rect.left(), rect.top(), rect.bottom())
|
|
1929 |
|| qt_isect_curve_vertical(bezier, rect.right(), rect.top(), rect.bottom()))
|
|
1930 |
return true;
|
|
1931 |
last_pt = ep;
|
|
1932 |
}
|
|
1933 |
break;
|
|
1934 |
|
|
1935 |
default:
|
|
1936 |
break;
|
|
1937 |
}
|
|
1938 |
}
|
|
1939 |
|
|
1940 |
// implicitly close last subpath
|
|
1941 |
if (last_pt != last_start
|
|
1942 |
&& qt_painterpath_isect_line_rect(last_pt.x(), last_pt.y(),
|
|
1943 |
last_start.x(), last_start.y(), rect))
|
|
1944 |
return true;
|
|
1945 |
|
|
1946 |
return false;
|
|
1947 |
}
|
|
1948 |
|
|
1949 |
/*!
|
|
1950 |
\fn bool QPainterPath::intersects(const QRectF &rectangle) const
|
|
1951 |
|
|
1952 |
Returns true if any point in the given \a rectangle intersects the
|
|
1953 |
path; otherwise returns false.
|
|
1954 |
|
|
1955 |
There is an intersection if any of the lines making up the
|
|
1956 |
rectangle crosses a part of the path or if any part of the
|
|
1957 |
rectangle overlaps with any area enclosed by the path. This
|
|
1958 |
function respects the current fillRule to determine what is
|
|
1959 |
considered inside the path.
|
|
1960 |
|
|
1961 |
\sa contains()
|
|
1962 |
*/
|
|
1963 |
bool QPainterPath::intersects(const QRectF &rect) const
|
|
1964 |
{
|
|
1965 |
if (elementCount() == 1 && rect.contains(elementAt(0)))
|
|
1966 |
return true;
|
|
1967 |
|
|
1968 |
if (isEmpty())
|
|
1969 |
return false;
|
|
1970 |
|
|
1971 |
QRectF cp = controlPointRect();
|
|
1972 |
QRectF rn = rect.normalized();
|
|
1973 |
|
|
1974 |
// QRectF::intersects returns false if one of the rects is a null rect
|
|
1975 |
// which would happen for a painter path consisting of a vertical or
|
|
1976 |
// horizontal line
|
|
1977 |
if (qMax(rn.left(), cp.left()) > qMin(rn.right(), cp.right())
|
|
1978 |
|| qMax(rn.top(), cp.top()) > qMin(rn.bottom(), cp.bottom()))
|
|
1979 |
return false;
|
|
1980 |
|
|
1981 |
// If any path element cross the rect its bound to be an intersection
|
|
1982 |
if (qt_painterpath_check_crossing(this, rect))
|
|
1983 |
return true;
|
|
1984 |
|
|
1985 |
if (contains(rect.center()))
|
|
1986 |
return true;
|
|
1987 |
|
|
1988 |
Q_D(QPainterPath);
|
|
1989 |
|
|
1990 |
// Check if the rectangle surounds any subpath...
|
|
1991 |
for (int i=0; i<d->elements.size(); ++i) {
|
|
1992 |
const Element &e = d->elements.at(i);
|
|
1993 |
if (e.type == QPainterPath::MoveToElement && rect.contains(e))
|
|
1994 |
return true;
|
|
1995 |
}
|
|
1996 |
|
|
1997 |
return false;
|
|
1998 |
}
|
|
1999 |
|
|
2000 |
/*!
|
|
2001 |
Translates all elements in the path by (\a{dx}, \a{dy}).
|
|
2002 |
|
|
2003 |
\since 4.6
|
|
2004 |
\sa translated()
|
|
2005 |
*/
|
|
2006 |
void QPainterPath::translate(qreal dx, qreal dy)
|
|
2007 |
{
|
|
2008 |
if (!d_ptr || (dx == 0 && dy == 0))
|
|
2009 |
return;
|
|
2010 |
|
|
2011 |
int elementsLeft = d_ptr->elements.size();
|
|
2012 |
if (elementsLeft <= 0)
|
|
2013 |
return;
|
|
2014 |
|
|
2015 |
detach();
|
|
2016 |
QPainterPath::Element *element = d_func()->elements.data();
|
|
2017 |
Q_ASSERT(element);
|
|
2018 |
while (elementsLeft--) {
|
|
2019 |
element->x += dx;
|
|
2020 |
element->y += dy;
|
|
2021 |
++element;
|
|
2022 |
}
|
|
2023 |
}
|
|
2024 |
|
|
2025 |
/*!
|
|
2026 |
\fn void QPainterPath::translate(const QPointF &offset)
|
|
2027 |
\overload
|
|
2028 |
\since 4.6
|
|
2029 |
|
|
2030 |
Translates all elements in the path by the given \a offset.
|
|
2031 |
|
|
2032 |
\sa translated()
|
|
2033 |
*/
|
|
2034 |
|
|
2035 |
/*!
|
|
2036 |
Returns a copy of the path that is translated by (\a{dx}, \a{dy}).
|
|
2037 |
|
|
2038 |
\since 4.6
|
|
2039 |
\sa translate()
|
|
2040 |
*/
|
|
2041 |
QPainterPath QPainterPath::translated(qreal dx, qreal dy) const
|
|
2042 |
{
|
|
2043 |
QPainterPath copy(*this);
|
|
2044 |
copy.translate(dx, dy);
|
|
2045 |
return copy;
|
|
2046 |
}
|
|
2047 |
|
|
2048 |
/*!
|
|
2049 |
\fn QPainterPath QPainterPath::translated(const QPointF &offset) const;
|
|
2050 |
\overload
|
|
2051 |
\since 4.6
|
|
2052 |
|
|
2053 |
Returns a copy of the path that is translated by the given \a offset.
|
|
2054 |
|
|
2055 |
\sa translate()
|
|
2056 |
*/
|
|
2057 |
|
|
2058 |
/*!
|
|
2059 |
\fn bool QPainterPath::contains(const QRectF &rectangle) const
|
|
2060 |
|
|
2061 |
Returns true if the given \a rectangle is inside the path,
|
|
2062 |
otherwise returns false.
|
|
2063 |
*/
|
|
2064 |
bool QPainterPath::contains(const QRectF &rect) const
|
|
2065 |
{
|
|
2066 |
Q_D(QPainterPath);
|
|
2067 |
|
|
2068 |
// the path is empty or the control point rect doesn't completely
|
|
2069 |
// cover the rectangle we abort stratight away.
|
|
2070 |
if (isEmpty() || !controlPointRect().contains(rect))
|
|
2071 |
return false;
|
|
2072 |
|
|
2073 |
// if there are intersections, chances are that the rect is not
|
|
2074 |
// contained, except if we have winding rule, in which case it
|
|
2075 |
// still might.
|
|
2076 |
if (qt_painterpath_check_crossing(this, rect)) {
|
|
2077 |
if (fillRule() == Qt::OddEvenFill) {
|
|
2078 |
return false;
|
|
2079 |
} else {
|
|
2080 |
// Do some wague sampling in the winding case. This is not
|
|
2081 |
// precise but it should mostly be good enough.
|
|
2082 |
if (!contains(rect.topLeft()) ||
|
|
2083 |
!contains(rect.topRight()) ||
|
|
2084 |
!contains(rect.bottomRight()) ||
|
|
2085 |
!contains(rect.bottomLeft()))
|
|
2086 |
return false;
|
|
2087 |
}
|
|
2088 |
}
|
|
2089 |
|
|
2090 |
// If there exists a point inside that is not part of the path its
|
|
2091 |
// because: rectangle lies completely outside path or a subpath
|
|
2092 |
// excludes parts of the rectangle. Both cases mean that the rect
|
|
2093 |
// is not contained
|
|
2094 |
if (!contains(rect.center()))
|
|
2095 |
return false;
|
|
2096 |
|
|
2097 |
// If there are any subpaths inside this rectangle we need to
|
|
2098 |
// check if they are still contained as a result of the fill
|
|
2099 |
// rule. This can only be the case for WindingFill though. For
|
|
2100 |
// OddEvenFill the rect will never be contained if it surrounds a
|
|
2101 |
// subpath. (the case where two subpaths are completely identical
|
|
2102 |
// can be argued but we choose to neglect it).
|
|
2103 |
for (int i=0; i<d->elements.size(); ++i) {
|
|
2104 |
const Element &e = d->elements.at(i);
|
|
2105 |
if (e.type == QPainterPath::MoveToElement && rect.contains(e)) {
|
|
2106 |
if (fillRule() == Qt::OddEvenFill)
|
|
2107 |
return false;
|
|
2108 |
|
|
2109 |
bool stop = false;
|
|
2110 |
for (; !stop && i<d->elements.size(); ++i) {
|
|
2111 |
const Element &el = d->elements.at(i);
|
|
2112 |
switch (el.type) {
|
|
2113 |
case MoveToElement:
|
|
2114 |
stop = true;
|
|
2115 |
break;
|
|
2116 |
case LineToElement:
|
|
2117 |
if (!contains(el))
|
|
2118 |
return false;
|
|
2119 |
break;
|
|
2120 |
case CurveToElement:
|
|
2121 |
if (!contains(d->elements.at(i+2)))
|
|
2122 |
return false;
|
|
2123 |
i += 2;
|
|
2124 |
break;
|
|
2125 |
default:
|
|
2126 |
break;
|
|
2127 |
}
|
|
2128 |
}
|
|
2129 |
|
|
2130 |
// compensate for the last ++i in the inner for
|
|
2131 |
--i;
|
|
2132 |
}
|
|
2133 |
}
|
|
2134 |
|
|
2135 |
return true;
|
|
2136 |
}
|
|
2137 |
|
|
2138 |
static inline bool epsilonCompare(const QPointF &a, const QPointF &b, const QSizeF &epsilon)
|
|
2139 |
{
|
|
2140 |
return qAbs(a.x() - b.x()) <= epsilon.width()
|
|
2141 |
&& qAbs(a.y() - b.y()) <= epsilon.height();
|
|
2142 |
}
|
|
2143 |
|
|
2144 |
/*!
|
|
2145 |
Returns true if this painterpath is equal to the given \a path.
|
|
2146 |
|
|
2147 |
Note that comparing paths may involve a per element comparison
|
|
2148 |
which can be slow for complex paths.
|
|
2149 |
|
|
2150 |
\sa operator!=()
|
|
2151 |
*/
|
|
2152 |
|
|
2153 |
bool QPainterPath::operator==(const QPainterPath &path) const
|
|
2154 |
{
|
|
2155 |
QPainterPathData *d = reinterpret_cast<QPainterPathData *>(d_func());
|
|
2156 |
if (path.d_func() == d)
|
|
2157 |
return true;
|
|
2158 |
else if (!d || !path.d_func())
|
|
2159 |
return false;
|
|
2160 |
else if (d->fillRule != path.d_func()->fillRule)
|
|
2161 |
return false;
|
|
2162 |
else if (d->elements.size() != path.d_func()->elements.size())
|
|
2163 |
return false;
|
|
2164 |
|
|
2165 |
const qreal qt_epsilon = sizeof(qreal) == sizeof(double) ? 1e-12 : qreal(1e-5);
|
|
2166 |
|
|
2167 |
QSizeF epsilon = boundingRect().size();
|
|
2168 |
epsilon.rwidth() *= qt_epsilon;
|
|
2169 |
epsilon.rheight() *= qt_epsilon;
|
|
2170 |
|
|
2171 |
for (int i = 0; i < d->elements.size(); ++i)
|
|
2172 |
if (d->elements.at(i).type != path.d_func()->elements.at(i).type
|
|
2173 |
|| !epsilonCompare(d->elements.at(i), path.d_func()->elements.at(i), epsilon))
|
|
2174 |
return false;
|
|
2175 |
|
|
2176 |
return true;
|
|
2177 |
}
|
|
2178 |
|
|
2179 |
/*!
|
|
2180 |
Returns true if this painter path differs from the given \a path.
|
|
2181 |
|
|
2182 |
Note that comparing paths may involve a per element comparison
|
|
2183 |
which can be slow for complex paths.
|
|
2184 |
|
|
2185 |
\sa operator==()
|
|
2186 |
*/
|
|
2187 |
|
|
2188 |
bool QPainterPath::operator!=(const QPainterPath &path) const
|
|
2189 |
{
|
|
2190 |
return !(*this==path);
|
|
2191 |
}
|
|
2192 |
|
|
2193 |
/*!
|
|
2194 |
\since 4.5
|
|
2195 |
|
|
2196 |
Returns the intersection of this path and the \a other path.
|
|
2197 |
|
|
2198 |
\sa intersected(), operator&=(), united(), operator|()
|
|
2199 |
*/
|
|
2200 |
QPainterPath QPainterPath::operator&(const QPainterPath &other) const
|
|
2201 |
{
|
|
2202 |
return intersected(other);
|
|
2203 |
}
|
|
2204 |
|
|
2205 |
/*!
|
|
2206 |
\since 4.5
|
|
2207 |
|
|
2208 |
Returns the union of this path and the \a other path.
|
|
2209 |
|
|
2210 |
\sa united(), operator|=(), intersected(), operator&()
|
|
2211 |
*/
|
|
2212 |
QPainterPath QPainterPath::operator|(const QPainterPath &other) const
|
|
2213 |
{
|
|
2214 |
return united(other);
|
|
2215 |
}
|
|
2216 |
|
|
2217 |
/*!
|
|
2218 |
\since 4.5
|
|
2219 |
|
|
2220 |
Returns the union of this path and the \a other path. This function is equivalent
|
|
2221 |
to operator|().
|
|
2222 |
|
|
2223 |
\sa united(), operator+=(), operator-()
|
|
2224 |
*/
|
|
2225 |
QPainterPath QPainterPath::operator+(const QPainterPath &other) const
|
|
2226 |
{
|
|
2227 |
return united(other);
|
|
2228 |
}
|
|
2229 |
|
|
2230 |
/*!
|
|
2231 |
\since 4.5
|
|
2232 |
|
|
2233 |
Subtracts the \a other path from a copy of this path, and returns the copy.
|
|
2234 |
|
|
2235 |
\sa subtracted(), operator-=(), operator+()
|
|
2236 |
*/
|
|
2237 |
QPainterPath QPainterPath::operator-(const QPainterPath &other) const
|
|
2238 |
{
|
|
2239 |
return subtracted(other);
|
|
2240 |
}
|
|
2241 |
|
|
2242 |
/*!
|
|
2243 |
\since 4.5
|
|
2244 |
|
|
2245 |
Intersects this path with \a other and returns a reference to this path.
|
|
2246 |
|
|
2247 |
\sa intersected(), operator&(), operator|=()
|
|
2248 |
*/
|
|
2249 |
QPainterPath &QPainterPath::operator&=(const QPainterPath &other)
|
|
2250 |
{
|
|
2251 |
return *this = (*this & other);
|
|
2252 |
}
|
|
2253 |
|
|
2254 |
/*!
|
|
2255 |
\since 4.5
|
|
2256 |
|
|
2257 |
Unites this path with \a other and returns a reference to this path.
|
|
2258 |
|
|
2259 |
\sa united(), operator|(), operator&=()
|
|
2260 |
*/
|
|
2261 |
QPainterPath &QPainterPath::operator|=(const QPainterPath &other)
|
|
2262 |
{
|
|
2263 |
return *this = (*this | other);
|
|
2264 |
}
|
|
2265 |
|
|
2266 |
/*!
|
|
2267 |
\since 4.5
|
|
2268 |
|
|
2269 |
Unites this path with \a other, and returns a reference to this path. This
|
|
2270 |
is equivalent to operator|=().
|
|
2271 |
|
|
2272 |
\sa united(), operator+(), operator-=()
|
|
2273 |
*/
|
|
2274 |
QPainterPath &QPainterPath::operator+=(const QPainterPath &other)
|
|
2275 |
{
|
|
2276 |
return *this = (*this + other);
|
|
2277 |
}
|
|
2278 |
|
|
2279 |
/*!
|
|
2280 |
\since 4.5
|
|
2281 |
|
|
2282 |
Subtracts \a other from this path, and returns a reference to this
|
|
2283 |
path.
|
|
2284 |
|
|
2285 |
\sa subtracted(), operator-(), operator+=()
|
|
2286 |
*/
|
|
2287 |
QPainterPath &QPainterPath::operator-=(const QPainterPath &other)
|
|
2288 |
{
|
|
2289 |
return *this = (*this - other);
|
|
2290 |
}
|
|
2291 |
|
|
2292 |
#ifndef QT_NO_DATASTREAM
|
|
2293 |
/*!
|
|
2294 |
\fn QDataStream &operator<<(QDataStream &stream, const QPainterPath &path)
|
|
2295 |
\relates QPainterPath
|
|
2296 |
|
|
2297 |
Writes the given painter \a path to the given \a stream, and
|
|
2298 |
returns a reference to the \a stream.
|
|
2299 |
|
|
2300 |
\sa {Format of the QDataStream Operators}
|
|
2301 |
*/
|
|
2302 |
QDataStream &operator<<(QDataStream &s, const QPainterPath &p)
|
|
2303 |
{
|
|
2304 |
if (p.isEmpty()) {
|
|
2305 |
s << 0;
|
|
2306 |
return s;
|
|
2307 |
}
|
|
2308 |
|
|
2309 |
s << p.elementCount();
|
|
2310 |
for (int i=0; i < p.d_func()->elements.size(); ++i) {
|
|
2311 |
const QPainterPath::Element &e = p.d_func()->elements.at(i);
|
|
2312 |
s << int(e.type);
|
|
2313 |
s << double(e.x) << double(e.y);
|
|
2314 |
}
|
|
2315 |
s << p.d_func()->cStart;
|
|
2316 |
s << int(p.d_func()->fillRule);
|
|
2317 |
return s;
|
|
2318 |
}
|
|
2319 |
|
|
2320 |
/*!
|
|
2321 |
\fn QDataStream &operator>>(QDataStream &stream, QPainterPath &path)
|
|
2322 |
\relates QPainterPath
|
|
2323 |
|
|
2324 |
Reads a painter path from the given \a stream into the specified \a path,
|
|
2325 |
and returns a reference to the \a stream.
|
|
2326 |
|
|
2327 |
\sa {Format of the QDataStream Operators}
|
|
2328 |
*/
|
|
2329 |
QDataStream &operator>>(QDataStream &s, QPainterPath &p)
|
|
2330 |
{
|
|
2331 |
int size;
|
|
2332 |
s >> size;
|
|
2333 |
|
|
2334 |
if (size == 0)
|
|
2335 |
return s;
|
|
2336 |
|
|
2337 |
p.ensureData(); // in case if p.d_func() == 0
|
|
2338 |
if (p.d_func()->elements.size() == 1) {
|
|
2339 |
Q_ASSERT(p.d_func()->elements.at(0).type == QPainterPath::MoveToElement);
|
|
2340 |
p.d_func()->elements.clear();
|
|
2341 |
}
|
|
2342 |
p.d_func()->elements.reserve(p.d_func()->elements.size() + size);
|
|
2343 |
for (int i=0; i<size; ++i) {
|
|
2344 |
int type;
|
|
2345 |
double x, y;
|
|
2346 |
s >> type;
|
|
2347 |
s >> x;
|
|
2348 |
s >> y;
|
|
2349 |
Q_ASSERT(type >= 0 && type <= 3);
|
|
2350 |
#ifndef QT_NO_DEBUG
|
|
2351 |
if (qt_is_nan(x) || qt_is_nan(y))
|
|
2352 |
qWarning("QDataStream::operator>>: Adding a NaN element to path, results are undefined");
|
|
2353 |
#endif
|
|
2354 |
QPainterPath::Element elm = { x, y, QPainterPath::ElementType(type) };
|
|
2355 |
p.d_func()->elements.append(elm);
|
|
2356 |
}
|
|
2357 |
s >> p.d_func()->cStart;
|
|
2358 |
int fillRule;
|
|
2359 |
s >> fillRule;
|
|
2360 |
Q_ASSERT(fillRule == Qt::OddEvenFill || Qt::WindingFill);
|
|
2361 |
p.d_func()->fillRule = Qt::FillRule(fillRule);
|
|
2362 |
p.d_func()->dirtyBounds = true;
|
|
2363 |
p.d_func()->dirtyControlBounds = true;
|
|
2364 |
return s;
|
|
2365 |
}
|
|
2366 |
#endif // QT_NO_DATASTREAM
|
|
2367 |
|
|
2368 |
|
|
2369 |
/*******************************************************************************
|
|
2370 |
* class QPainterPathStroker
|
|
2371 |
*/
|
|
2372 |
|
|
2373 |
void qt_path_stroke_move_to(qfixed x, qfixed y, void *data)
|
|
2374 |
{
|
|
2375 |
((QPainterPath *) data)->moveTo(qt_fixed_to_real(x), qt_fixed_to_real(y));
|
|
2376 |
}
|
|
2377 |
|
|
2378 |
void qt_path_stroke_line_to(qfixed x, qfixed y, void *data)
|
|
2379 |
{
|
|
2380 |
((QPainterPath *) data)->lineTo(qt_fixed_to_real(x), qt_fixed_to_real(y));
|
|
2381 |
}
|
|
2382 |
|
|
2383 |
void qt_path_stroke_cubic_to(qfixed c1x, qfixed c1y,
|
|
2384 |
qfixed c2x, qfixed c2y,
|
|
2385 |
qfixed ex, qfixed ey,
|
|
2386 |
void *data)
|
|
2387 |
{
|
|
2388 |
((QPainterPath *) data)->cubicTo(qt_fixed_to_real(c1x), qt_fixed_to_real(c1y),
|
|
2389 |
qt_fixed_to_real(c2x), qt_fixed_to_real(c2y),
|
|
2390 |
qt_fixed_to_real(ex), qt_fixed_to_real(ey));
|
|
2391 |
}
|
|
2392 |
|
|
2393 |
/*!
|
|
2394 |
\since 4.1
|
|
2395 |
\class QPainterPathStroker
|
|
2396 |
\ingroup painting
|
|
2397 |
|
|
2398 |
\brief The QPainterPathStroker class is used to generate fillable
|
|
2399 |
outlines for a given painter path.
|
|
2400 |
|
|
2401 |
By calling the createStroke() function, passing a given
|
|
2402 |
QPainterPath as argument, a new painter path representing the
|
|
2403 |
outline of the given path is created. The newly created painter
|
|
2404 |
path can then be filled to draw the original painter path's
|
|
2405 |
outline.
|
|
2406 |
|
|
2407 |
You can control the various design aspects (width, cap styles,
|
|
2408 |
join styles and dash pattern) of the outlining using the following
|
|
2409 |
functions:
|
|
2410 |
|
|
2411 |
\list
|
|
2412 |
\o setWidth()
|
|
2413 |
\o setCapStyle()
|
|
2414 |
\o setJoinStyle()
|
|
2415 |
\o setDashPattern()
|
|
2416 |
\endlist
|
|
2417 |
|
|
2418 |
The setDashPattern() function accepts both a Qt::PenStyle object
|
|
2419 |
and a vector representation of the pattern as argument.
|
|
2420 |
|
|
2421 |
In addition you can specify a curve's threshold, controlling the
|
|
2422 |
granularity with which a curve is drawn, using the
|
|
2423 |
setCurveThreshold() function. The default threshold is a well
|
|
2424 |
adjusted value (0.25), and normally you should not need to modify
|
|
2425 |
it. However, you can make the curve's appearance smoother by
|
|
2426 |
decreasing its value.
|
|
2427 |
|
|
2428 |
You can also control the miter limit for the generated outline
|
|
2429 |
using the setMiterLimit() function. The miter limit describes how
|
|
2430 |
far from each join the miter join can extend. The limit is
|
|
2431 |
specified in the units of width so the pixelwise miter limit will
|
|
2432 |
be \c {miterlimit * width}. This value is only used if the join
|
|
2433 |
style is Qt::MiterJoin.
|
|
2434 |
|
|
2435 |
The painter path generated by the createStroke() function should
|
|
2436 |
only be used for outlining the given painter path. Otherwise it
|
|
2437 |
may cause unexpected behavior. Generated outlines also require the
|
|
2438 |
Qt::WindingFill rule which is set by default.
|
|
2439 |
|
|
2440 |
\sa QPen, QBrush
|
|
2441 |
*/
|
|
2442 |
|
|
2443 |
QPainterPathStrokerPrivate::QPainterPathStrokerPrivate()
|
|
2444 |
: dashOffset(0)
|
|
2445 |
{
|
|
2446 |
stroker.setMoveToHook(qt_path_stroke_move_to);
|
|
2447 |
stroker.setLineToHook(qt_path_stroke_line_to);
|
|
2448 |
stroker.setCubicToHook(qt_path_stroke_cubic_to);
|
|
2449 |
}
|
|
2450 |
|
|
2451 |
/*!
|
|
2452 |
Creates a new stroker.
|
|
2453 |
*/
|
|
2454 |
QPainterPathStroker::QPainterPathStroker()
|
|
2455 |
: d_ptr(new QPainterPathStrokerPrivate)
|
|
2456 |
{
|
|
2457 |
}
|
|
2458 |
|
|
2459 |
/*!
|
|
2460 |
Destroys the stroker.
|
|
2461 |
*/
|
|
2462 |
QPainterPathStroker::~QPainterPathStroker()
|
|
2463 |
{
|
|
2464 |
}
|
|
2465 |
|
|
2466 |
|
|
2467 |
/*!
|
|
2468 |
Generates a new path that is a fillable area representing the
|
|
2469 |
outline of the given \a path.
|
|
2470 |
|
|
2471 |
The various design aspects of the outline are based on the
|
|
2472 |
stroker's properties: width(), capStyle(), joinStyle(),
|
|
2473 |
dashPattern(), curveThreshold() and miterLimit().
|
|
2474 |
|
|
2475 |
The generated path should only be used for outlining the given
|
|
2476 |
painter path. Otherwise it may cause unexpected
|
|
2477 |
behavior. Generated outlines also require the Qt::WindingFill rule
|
|
2478 |
which is set by default.
|
|
2479 |
*/
|
|
2480 |
QPainterPath QPainterPathStroker::createStroke(const QPainterPath &path) const
|
|
2481 |
{
|
|
2482 |
QPainterPathStrokerPrivate *d = const_cast<QPainterPathStrokerPrivate *>(d_func());
|
|
2483 |
QPainterPath stroke;
|
|
2484 |
if (path.isEmpty())
|
|
2485 |
return path;
|
|
2486 |
if (d->dashPattern.isEmpty()) {
|
|
2487 |
d->stroker.strokePath(path, &stroke, QTransform());
|
|
2488 |
} else {
|
|
2489 |
QDashStroker dashStroker(&d->stroker);
|
|
2490 |
dashStroker.setDashPattern(d->dashPattern);
|
|
2491 |
dashStroker.setDashOffset(d->dashOffset);
|
|
2492 |
dashStroker.setClipRect(d->stroker.clipRect());
|
|
2493 |
dashStroker.strokePath(path, &stroke, QTransform());
|
|
2494 |
}
|
|
2495 |
stroke.setFillRule(Qt::WindingFill);
|
|
2496 |
return stroke;
|
|
2497 |
}
|
|
2498 |
|
|
2499 |
/*!
|
|
2500 |
Sets the width of the generated outline painter path to \a width.
|
|
2501 |
|
|
2502 |
The generated outlines will extend approximately 50% of \a width
|
|
2503 |
to each side of the given input path's original outline.
|
|
2504 |
*/
|
|
2505 |
void QPainterPathStroker::setWidth(qreal width)
|
|
2506 |
{
|
|
2507 |
Q_D(QPainterPathStroker);
|
|
2508 |
if (width <= 0)
|
|
2509 |
width = 1;
|
|
2510 |
d->stroker.setStrokeWidth(qt_real_to_fixed(width));
|
|
2511 |
}
|
|
2512 |
|
|
2513 |
/*!
|
|
2514 |
Returns the width of the generated outlines.
|
|
2515 |
*/
|
|
2516 |
qreal QPainterPathStroker::width() const
|
|
2517 |
{
|
|
2518 |
return qt_fixed_to_real(d_func()->stroker.strokeWidth());
|
|
2519 |
}
|
|
2520 |
|
|
2521 |
|
|
2522 |
/*!
|
|
2523 |
Sets the cap style of the generated outlines to \a style. If a
|
|
2524 |
dash pattern is set, each segment of the pattern is subject to the
|
|
2525 |
cap \a style.
|
|
2526 |
*/
|
|
2527 |
void QPainterPathStroker::setCapStyle(Qt::PenCapStyle style)
|
|
2528 |
{
|
|
2529 |
d_func()->stroker.setCapStyle(style);
|
|
2530 |
}
|
|
2531 |
|
|
2532 |
|
|
2533 |
/*!
|
|
2534 |
Returns the cap style of the generated outlines.
|
|
2535 |
*/
|
|
2536 |
Qt::PenCapStyle QPainterPathStroker::capStyle() const
|
|
2537 |
{
|
|
2538 |
return d_func()->stroker.capStyle();
|
|
2539 |
}
|
|
2540 |
|
|
2541 |
/*!
|
|
2542 |
Sets the join style of the generated outlines to \a style.
|
|
2543 |
*/
|
|
2544 |
void QPainterPathStroker::setJoinStyle(Qt::PenJoinStyle style)
|
|
2545 |
{
|
|
2546 |
d_func()->stroker.setJoinStyle(style);
|
|
2547 |
}
|
|
2548 |
|
|
2549 |
/*!
|
|
2550 |
Returns the join style of the generated outlines.
|
|
2551 |
*/
|
|
2552 |
Qt::PenJoinStyle QPainterPathStroker::joinStyle() const
|
|
2553 |
{
|
|
2554 |
return d_func()->stroker.joinStyle();
|
|
2555 |
}
|
|
2556 |
|
|
2557 |
/*!
|
|
2558 |
Sets the miter limit of the generated outlines to \a limit.
|
|
2559 |
|
|
2560 |
The miter limit describes how far from each join the miter join
|
|
2561 |
can extend. The limit is specified in units of the currently set
|
|
2562 |
width. So the pixelwise miter limit will be \c { miterlimit *
|
|
2563 |
width}.
|
|
2564 |
|
|
2565 |
This value is only used if the join style is Qt::MiterJoin.
|
|
2566 |
*/
|
|
2567 |
void QPainterPathStroker::setMiterLimit(qreal limit)
|
|
2568 |
{
|
|
2569 |
d_func()->stroker.setMiterLimit(qt_real_to_fixed(limit));
|
|
2570 |
}
|
|
2571 |
|
|
2572 |
/*!
|
|
2573 |
Returns the miter limit for the generated outlines.
|
|
2574 |
*/
|
|
2575 |
qreal QPainterPathStroker::miterLimit() const
|
|
2576 |
{
|
|
2577 |
return qt_fixed_to_real(d_func()->stroker.miterLimit());
|
|
2578 |
}
|
|
2579 |
|
|
2580 |
|
|
2581 |
/*!
|
|
2582 |
Specifies the curve flattening \a threshold, controlling the
|
|
2583 |
granularity with which the generated outlines' curve is drawn.
|
|
2584 |
|
|
2585 |
The default threshold is a well adjusted value (0.25), and
|
|
2586 |
normally you should not need to modify it. However, you can make
|
|
2587 |
the curve's appearance smoother by decreasing its value.
|
|
2588 |
*/
|
|
2589 |
void QPainterPathStroker::setCurveThreshold(qreal threshold)
|
|
2590 |
{
|
|
2591 |
d_func()->stroker.setCurveThreshold(qt_real_to_fixed(threshold));
|
|
2592 |
}
|
|
2593 |
|
|
2594 |
/*!
|
|
2595 |
Returns the curve flattening threshold for the generated
|
|
2596 |
outlines.
|
|
2597 |
*/
|
|
2598 |
qreal QPainterPathStroker::curveThreshold() const
|
|
2599 |
{
|
|
2600 |
return qt_fixed_to_real(d_func()->stroker.curveThreshold());
|
|
2601 |
}
|
|
2602 |
|
|
2603 |
/*!
|
|
2604 |
Sets the dash pattern for the generated outlines to \a style.
|
|
2605 |
*/
|
|
2606 |
void QPainterPathStroker::setDashPattern(Qt::PenStyle style)
|
|
2607 |
{
|
|
2608 |
d_func()->dashPattern = QDashStroker::patternForStyle(style);
|
|
2609 |
}
|
|
2610 |
|
|
2611 |
/*!
|
|
2612 |
\overload
|
|
2613 |
|
|
2614 |
Sets the dash pattern for the generated outlines to \a
|
|
2615 |
dashPattern. This function makes it possible to specify custom
|
|
2616 |
dash patterns.
|
|
2617 |
|
|
2618 |
Each element in the vector contains the lengths of the dashes and spaces
|
|
2619 |
in the stroke, beginning with the first dash in the first element, the
|
|
2620 |
first space in the second element, and alternating between dashes and
|
|
2621 |
spaces for each following pair of elements.
|
|
2622 |
|
|
2623 |
The vector can contain an odd number of elements, in which case the last
|
|
2624 |
element will be extended by the length of the first element when the
|
|
2625 |
pattern repeats.
|
|
2626 |
*/
|
|
2627 |
void QPainterPathStroker::setDashPattern(const QVector<qreal> &dashPattern)
|
|
2628 |
{
|
|
2629 |
d_func()->dashPattern.clear();
|
|
2630 |
for (int i=0; i<dashPattern.size(); ++i)
|
|
2631 |
d_func()->dashPattern << qt_real_to_fixed(dashPattern.at(i));
|
|
2632 |
}
|
|
2633 |
|
|
2634 |
/*!
|
|
2635 |
Returns the dash pattern for the generated outlines.
|
|
2636 |
*/
|
|
2637 |
QVector<qreal> QPainterPathStroker::dashPattern() const
|
|
2638 |
{
|
|
2639 |
return d_func()->dashPattern;
|
|
2640 |
}
|
|
2641 |
|
|
2642 |
/*!
|
|
2643 |
Returns the dash offset for the generated outlines.
|
|
2644 |
*/
|
|
2645 |
qreal QPainterPathStroker::dashOffset() const
|
|
2646 |
{
|
|
2647 |
return d_func()->dashOffset;
|
|
2648 |
}
|
|
2649 |
|
|
2650 |
/*!
|
|
2651 |
Sets the dash offset for the generated outlines to \a offset.
|
|
2652 |
|
|
2653 |
See the documentation for QPen::setDashOffset() for a description of the
|
|
2654 |
dash offset.
|
|
2655 |
*/
|
|
2656 |
void QPainterPathStroker::setDashOffset(qreal offset)
|
|
2657 |
{
|
|
2658 |
d_func()->dashOffset = offset;
|
|
2659 |
}
|
|
2660 |
|
|
2661 |
/*!
|
|
2662 |
Converts the path into a polygon using the QTransform
|
|
2663 |
\a matrix, and returns the polygon.
|
|
2664 |
|
|
2665 |
The polygon is created by first converting all subpaths to
|
|
2666 |
polygons, then using a rewinding technique to make sure that
|
|
2667 |
overlapping subpaths can be filled using the correct fill rule.
|
|
2668 |
|
|
2669 |
Note that rewinding inserts addition lines in the polygon so
|
|
2670 |
the outline of the fill polygon does not match the outline of
|
|
2671 |
the path.
|
|
2672 |
|
|
2673 |
\sa toSubpathPolygons(), toFillPolygons(),
|
|
2674 |
{QPainterPath#QPainterPath Conversion}{QPainterPath Conversion}
|
|
2675 |
*/
|
|
2676 |
QPolygonF QPainterPath::toFillPolygon(const QTransform &matrix) const
|
|
2677 |
{
|
|
2678 |
|
|
2679 |
QList<QPolygonF> flats = toSubpathPolygons(matrix);
|
|
2680 |
QPolygonF polygon;
|
|
2681 |
if (flats.isEmpty())
|
|
2682 |
return polygon;
|
|
2683 |
QPointF first = flats.first().first();
|
|
2684 |
for (int i=0; i<flats.size(); ++i) {
|
|
2685 |
polygon += flats.at(i);
|
|
2686 |
if (!flats.at(i).isClosed())
|
|
2687 |
polygon += flats.at(i).first();
|
|
2688 |
if (i > 0)
|
|
2689 |
polygon += first;
|
|
2690 |
}
|
|
2691 |
return polygon;
|
|
2692 |
}
|
|
2693 |
|
|
2694 |
/*!
|
|
2695 |
\overload
|
|
2696 |
*/
|
|
2697 |
QPolygonF QPainterPath::toFillPolygon(const QMatrix &matrix) const
|
|
2698 |
{
|
|
2699 |
return toFillPolygon(QTransform(matrix));
|
|
2700 |
}
|
|
2701 |
|
|
2702 |
|
|
2703 |
//derivative of the equation
|
|
2704 |
static inline qreal slopeAt(qreal t, qreal a, qreal b, qreal c, qreal d)
|
|
2705 |
{
|
|
2706 |
return 3*t*t*(d - 3*c + 3*b - a) + 6*t*(c - 2*b + a) + 3*(b - a);
|
|
2707 |
}
|
|
2708 |
|
|
2709 |
/*!
|
|
2710 |
Returns the length of the current path.
|
|
2711 |
*/
|
|
2712 |
qreal QPainterPath::length() const
|
|
2713 |
{
|
|
2714 |
Q_D(QPainterPath);
|
|
2715 |
if (isEmpty())
|
|
2716 |
return 0;
|
|
2717 |
|
|
2718 |
qreal len = 0;
|
|
2719 |
for (int i=1; i<d->elements.size(); ++i) {
|
|
2720 |
const Element &e = d->elements.at(i);
|
|
2721 |
|
|
2722 |
switch (e.type) {
|
|
2723 |
case MoveToElement:
|
|
2724 |
break;
|
|
2725 |
case LineToElement:
|
|
2726 |
{
|
|
2727 |
len += QLineF(d->elements.at(i-1), e).length();
|
|
2728 |
break;
|
|
2729 |
}
|
|
2730 |
case CurveToElement:
|
|
2731 |
{
|
|
2732 |
QBezier b = QBezier::fromPoints(d->elements.at(i-1),
|
|
2733 |
e,
|
|
2734 |
d->elements.at(i+1),
|
|
2735 |
d->elements.at(i+2));
|
|
2736 |
len += b.length();
|
|
2737 |
i += 2;
|
|
2738 |
break;
|
|
2739 |
}
|
|
2740 |
default:
|
|
2741 |
break;
|
|
2742 |
}
|
|
2743 |
}
|
|
2744 |
return len;
|
|
2745 |
}
|
|
2746 |
|
|
2747 |
/*!
|
|
2748 |
Returns percentage of the whole path at the specified length \a len.
|
|
2749 |
|
|
2750 |
Note that similarly to other percent methods, the percentage measurement
|
|
2751 |
is not linear with regards to the length, if curves are present
|
|
2752 |
in the path. When curves are present the percentage argument is mapped
|
|
2753 |
to the t parameter of the Bezier equations.
|
|
2754 |
*/
|
|
2755 |
qreal QPainterPath::percentAtLength(qreal len) const
|
|
2756 |
{
|
|
2757 |
Q_D(QPainterPath);
|
|
2758 |
if (isEmpty() || len <= 0)
|
|
2759 |
return 0;
|
|
2760 |
|
|
2761 |
qreal totalLength = length();
|
|
2762 |
if (len > totalLength)
|
|
2763 |
return 1;
|
|
2764 |
|
|
2765 |
qreal curLen = 0;
|
|
2766 |
for (int i=1; i<d->elements.size(); ++i) {
|
|
2767 |
const Element &e = d->elements.at(i);
|
|
2768 |
|
|
2769 |
switch (e.type) {
|
|
2770 |
case MoveToElement:
|
|
2771 |
break;
|
|
2772 |
case LineToElement:
|
|
2773 |
{
|
|
2774 |
QLineF line(d->elements.at(i-1), e);
|
|
2775 |
qreal llen = line.length();
|
|
2776 |
curLen += llen;
|
|
2777 |
if (curLen >= len) {
|
|
2778 |
return len/totalLength ;
|
|
2779 |
}
|
|
2780 |
|
|
2781 |
break;
|
|
2782 |
}
|
|
2783 |
case CurveToElement:
|
|
2784 |
{
|
|
2785 |
QBezier b = QBezier::fromPoints(d->elements.at(i-1),
|
|
2786 |
e,
|
|
2787 |
d->elements.at(i+1),
|
|
2788 |
d->elements.at(i+2));
|
|
2789 |
qreal blen = b.length();
|
|
2790 |
qreal prevLen = curLen;
|
|
2791 |
curLen += blen;
|
|
2792 |
|
|
2793 |
if (curLen >= len) {
|
|
2794 |
qreal res = b.tAtLength(len - prevLen);
|
|
2795 |
return (res * blen + prevLen)/totalLength;
|
|
2796 |
}
|
|
2797 |
|
|
2798 |
i += 2;
|
|
2799 |
break;
|
|
2800 |
}
|
|
2801 |
default:
|
|
2802 |
break;
|
|
2803 |
}
|
|
2804 |
}
|
|
2805 |
|
|
2806 |
return 0;
|
|
2807 |
}
|
|
2808 |
|
|
2809 |
static inline QBezier bezierAtT(const QPainterPath &path, qreal t, qreal *startingLength, qreal *bezierLength)
|
|
2810 |
{
|
|
2811 |
*startingLength = 0;
|
|
2812 |
if (t > 1)
|
|
2813 |
return QBezier();
|
|
2814 |
|
|
2815 |
qreal curLen = 0;
|
|
2816 |
qreal totalLength = path.length();
|
|
2817 |
|
|
2818 |
const int lastElement = path.elementCount() - 1;
|
|
2819 |
for (int i=0; i <= lastElement; ++i) {
|
|
2820 |
const QPainterPath::Element &e = path.elementAt(i);
|
|
2821 |
|
|
2822 |
switch (e.type) {
|
|
2823 |
case QPainterPath::MoveToElement:
|
|
2824 |
break;
|
|
2825 |
case QPainterPath::LineToElement:
|
|
2826 |
{
|
|
2827 |
QLineF line(path.elementAt(i-1), e);
|
|
2828 |
qreal llen = line.length();
|
|
2829 |
curLen += llen;
|
|
2830 |
if (i == lastElement || curLen/totalLength >= t) {
|
|
2831 |
*bezierLength = llen;
|
|
2832 |
QPointF a = path.elementAt(i-1);
|
|
2833 |
QPointF delta = e - a;
|
|
2834 |
return QBezier::fromPoints(a, a + delta / 3, a + 2 * delta / 3, e);
|
|
2835 |
}
|
|
2836 |
break;
|
|
2837 |
}
|
|
2838 |
case QPainterPath::CurveToElement:
|
|
2839 |
{
|
|
2840 |
QBezier b = QBezier::fromPoints(path.elementAt(i-1),
|
|
2841 |
e,
|
|
2842 |
path.elementAt(i+1),
|
|
2843 |
path.elementAt(i+2));
|
|
2844 |
qreal blen = b.length();
|
|
2845 |
curLen += blen;
|
|
2846 |
|
|
2847 |
if (i + 2 == lastElement || curLen/totalLength >= t) {
|
|
2848 |
*bezierLength = blen;
|
|
2849 |
return b;
|
|
2850 |
}
|
|
2851 |
|
|
2852 |
i += 2;
|
|
2853 |
break;
|
|
2854 |
}
|
|
2855 |
default:
|
|
2856 |
break;
|
|
2857 |
}
|
|
2858 |
*startingLength = curLen;
|
|
2859 |
}
|
|
2860 |
return QBezier();
|
|
2861 |
}
|
|
2862 |
|
|
2863 |
/*!
|
|
2864 |
Returns the point at at the percentage \a t of the current path.
|
|
2865 |
The argument \a t has to be between 0 and 1.
|
|
2866 |
|
|
2867 |
Note that similarly to other percent methods, the percentage measurement
|
|
2868 |
is not linear with regards to the length, if curves are present
|
|
2869 |
in the path. When curves are present the percentage argument is mapped
|
|
2870 |
to the t parameter of the Bezier equations.
|
|
2871 |
*/
|
|
2872 |
QPointF QPainterPath::pointAtPercent(qreal t) const
|
|
2873 |
{
|
|
2874 |
if (t < 0 || t > 1) {
|
|
2875 |
qWarning("QPainterPath::pointAtPercent accepts only values between 0 and 1");
|
|
2876 |
return QPointF();
|
|
2877 |
}
|
|
2878 |
|
|
2879 |
if (isEmpty())
|
|
2880 |
return QPointF();
|
|
2881 |
|
|
2882 |
qreal totalLength = length();
|
|
2883 |
qreal curLen = 0;
|
|
2884 |
qreal bezierLen = 0;
|
|
2885 |
QBezier b = bezierAtT(*this, t, &curLen, &bezierLen);
|
|
2886 |
qreal realT = (totalLength * t - curLen) / bezierLen;
|
|
2887 |
|
|
2888 |
return b.pointAt(qBound(qreal(0), realT, qreal(1)));
|
|
2889 |
}
|
|
2890 |
|
|
2891 |
/*!
|
|
2892 |
Returns the angle of the path tangent at the percentage \a t.
|
|
2893 |
The argument \a t has to be between 0 and 1.
|
|
2894 |
|
|
2895 |
Positive values for the angles mean counter-clockwise while negative values
|
|
2896 |
mean the clockwise direction. Zero degrees is at the 3 o'clock position.
|
|
2897 |
|
|
2898 |
Note that similarly to the other percent methods, the percentage measurement
|
|
2899 |
is not linear with regards to the length if curves are present
|
|
2900 |
in the path. When curves are present the percentage argument is mapped
|
|
2901 |
to the t parameter of the Bezier equations.
|
|
2902 |
*/
|
|
2903 |
qreal QPainterPath::angleAtPercent(qreal t) const
|
|
2904 |
{
|
|
2905 |
if (t < 0 || t > 1) {
|
|
2906 |
qWarning("QPainterPath::angleAtPercent accepts only values between 0 and 1");
|
|
2907 |
return 0;
|
|
2908 |
}
|
|
2909 |
|
|
2910 |
qreal totalLength = length();
|
|
2911 |
qreal curLen = 0;
|
|
2912 |
qreal bezierLen = 0;
|
|
2913 |
QBezier bez = bezierAtT(*this, t, &curLen, &bezierLen);
|
|
2914 |
qreal realT = (totalLength * t - curLen) / bezierLen;
|
|
2915 |
|
|
2916 |
qreal m1 = slopeAt(realT, bez.x1, bez.x2, bez.x3, bez.x4);
|
|
2917 |
qreal m2 = slopeAt(realT, bez.y1, bez.y2, bez.y3, bez.y4);
|
|
2918 |
|
|
2919 |
return QLineF(0, 0, m1, m2).angle();
|
|
2920 |
}
|
|
2921 |
|
|
2922 |
#if defined(Q_WS_WINCE)
|
|
2923 |
#pragma warning( disable : 4056 4756 )
|
|
2924 |
#endif
|
|
2925 |
|
|
2926 |
/*!
|
|
2927 |
Returns the slope of the path at the percentage \a t. The
|
|
2928 |
argument \a t has to be between 0 and 1.
|
|
2929 |
|
|
2930 |
Note that similarly to other percent methods, the percentage measurement
|
|
2931 |
is not linear with regards to the length, if curves are present
|
|
2932 |
in the path. When curves are present the percentage argument is mapped
|
|
2933 |
to the t parameter of the Bezier equations.
|
|
2934 |
*/
|
|
2935 |
qreal QPainterPath::slopeAtPercent(qreal t) const
|
|
2936 |
{
|
|
2937 |
if (t < 0 || t > 1) {
|
|
2938 |
qWarning("QPainterPath::slopeAtPercent accepts only values between 0 and 1");
|
|
2939 |
return 0;
|
|
2940 |
}
|
|
2941 |
|
|
2942 |
qreal totalLength = length();
|
|
2943 |
qreal curLen = 0;
|
|
2944 |
qreal bezierLen = 0;
|
|
2945 |
QBezier bez = bezierAtT(*this, t, &curLen, &bezierLen);
|
|
2946 |
qreal realT = (totalLength * t - curLen) / bezierLen;
|
|
2947 |
|
|
2948 |
qreal m1 = slopeAt(realT, bez.x1, bez.x2, bez.x3, bez.x4);
|
|
2949 |
qreal m2 = slopeAt(realT, bez.y1, bez.y2, bez.y3, bez.y4);
|
|
2950 |
//tangent line
|
|
2951 |
qreal slope = 0;
|
|
2952 |
|
|
2953 |
#define SIGN(x) ((x < 0)?-1:1)
|
|
2954 |
if (m1)
|
|
2955 |
slope = m2/m1;
|
|
2956 |
else {
|
|
2957 |
//windows doesn't define INFINITY :(
|
|
2958 |
#ifdef INFINITY
|
|
2959 |
slope = INFINITY*SIGN(m2);
|
|
2960 |
#else
|
|
2961 |
if (sizeof(qreal) == sizeof(double)) {
|
|
2962 |
return 1.79769313486231570e+308;
|
|
2963 |
} else {
|
|
2964 |
return ((qreal)3.40282346638528860e+38);
|
|
2965 |
}
|
|
2966 |
#endif
|
|
2967 |
}
|
|
2968 |
|
|
2969 |
return slope;
|
|
2970 |
}
|
|
2971 |
|
|
2972 |
/*!
|
|
2973 |
\since 4.4
|
|
2974 |
|
|
2975 |
Adds the given rectangle \a rect with rounded corners to the path.
|
|
2976 |
|
|
2977 |
The \a xRadius and \a yRadius arguments specify the radii of
|
|
2978 |
the ellipses defining the corners of the rounded rectangle.
|
|
2979 |
When \a mode is Qt::RelativeSize, \a xRadius and
|
|
2980 |
\a yRadius are specified in percentage of half the rectangle's
|
|
2981 |
width and height respectively, and should be in the range 0.0 to 100.0.
|
|
2982 |
|
|
2983 |
\sa addRect()
|
|
2984 |
*/
|
|
2985 |
void QPainterPath::addRoundedRect(const QRectF &rect, qreal xRadius, qreal yRadius,
|
|
2986 |
Qt::SizeMode mode)
|
|
2987 |
{
|
|
2988 |
QRectF r = rect.normalized();
|
|
2989 |
|
|
2990 |
if (r.isNull())
|
|
2991 |
return;
|
|
2992 |
|
|
2993 |
if (mode == Qt::AbsoluteSize) {
|
|
2994 |
qreal w = r.width() / 2;
|
|
2995 |
qreal h = r.height() / 2;
|
|
2996 |
|
|
2997 |
if (w == 0) {
|
|
2998 |
xRadius = 0;
|
|
2999 |
} else {
|
|
3000 |
xRadius = 100 * qMin(xRadius, w) / w;
|
|
3001 |
}
|
|
3002 |
if (h == 0) {
|
|
3003 |
yRadius = 0;
|
|
3004 |
} else {
|
|
3005 |
yRadius = 100 * qMin(yRadius, h) / h;
|
|
3006 |
}
|
|
3007 |
} else {
|
|
3008 |
if (xRadius > 100) // fix ranges
|
|
3009 |
xRadius = 100;
|
|
3010 |
|
|
3011 |
if (yRadius > 100)
|
|
3012 |
yRadius = 100;
|
|
3013 |
}
|
|
3014 |
|
|
3015 |
if (xRadius <= 0 || yRadius <= 0) { // add normal rectangle
|
|
3016 |
addRect(r);
|
|
3017 |
return;
|
|
3018 |
}
|
|
3019 |
|
|
3020 |
qreal x = r.x();
|
|
3021 |
qreal y = r.y();
|
|
3022 |
qreal w = r.width();
|
|
3023 |
qreal h = r.height();
|
|
3024 |
qreal rxx2 = w*xRadius/100;
|
|
3025 |
qreal ryy2 = h*yRadius/100;
|
|
3026 |
|
|
3027 |
ensureData();
|
|
3028 |
detach();
|
|
3029 |
|
|
3030 |
arcMoveTo(x, y, rxx2, ryy2, 90);
|
|
3031 |
arcTo(x, y, rxx2, ryy2, 90, 90);
|
|
3032 |
arcTo(x, y+h-ryy2, rxx2, ryy2, 2*90, 90);
|
|
3033 |
arcTo(x+w-rxx2, y+h-ryy2, rxx2, ryy2, 3*90, 90);
|
|
3034 |
arcTo(x+w-rxx2, y, rxx2, ryy2, 0, 90);
|
|
3035 |
closeSubpath();
|
|
3036 |
|
|
3037 |
d_func()->require_moveTo = true;
|
|
3038 |
}
|
|
3039 |
|
|
3040 |
/*!
|
|
3041 |
\fn void QPainterPath::addRoundedRect(qreal x, qreal y, qreal w, qreal h, qreal xRadius, qreal yRadius, Qt::SizeMode mode = Qt::AbsoluteSize);
|
|
3042 |
\since 4.4
|
|
3043 |
\overload
|
|
3044 |
|
|
3045 |
Adds the given rectangle \a x, \a y, \a w, \a h with rounded corners to the path.
|
|
3046 |
*/
|
|
3047 |
|
|
3048 |
/*!
|
|
3049 |
\obsolete
|
|
3050 |
|
|
3051 |
Adds a rectangle \a r with rounded corners to the path.
|
|
3052 |
|
|
3053 |
The \a xRnd and \a yRnd arguments specify how rounded the corners
|
|
3054 |
should be. 0 is angled corners, 99 is maximum roundedness.
|
|
3055 |
|
|
3056 |
\sa addRoundedRect()
|
|
3057 |
*/
|
|
3058 |
void QPainterPath::addRoundRect(const QRectF &r, int xRnd, int yRnd)
|
|
3059 |
{
|
|
3060 |
if(xRnd >= 100) // fix ranges
|
|
3061 |
xRnd = 99;
|
|
3062 |
if(yRnd >= 100)
|
|
3063 |
yRnd = 99;
|
|
3064 |
if(xRnd <= 0 || yRnd <= 0) { // add normal rectangle
|
|
3065 |
addRect(r);
|
|
3066 |
return;
|
|
3067 |
}
|
|
3068 |
|
|
3069 |
QRectF rect = r.normalized();
|
|
3070 |
|
|
3071 |
if (rect.isNull())
|
|
3072 |
return;
|
|
3073 |
|
|
3074 |
qreal x = rect.x();
|
|
3075 |
qreal y = rect.y();
|
|
3076 |
qreal w = rect.width();
|
|
3077 |
qreal h = rect.height();
|
|
3078 |
qreal rxx2 = w*xRnd/100;
|
|
3079 |
qreal ryy2 = h*yRnd/100;
|
|
3080 |
|
|
3081 |
ensureData();
|
|
3082 |
detach();
|
|
3083 |
|
|
3084 |
arcMoveTo(x, y, rxx2, ryy2, 90);
|
|
3085 |
arcTo(x, y, rxx2, ryy2, 90, 90);
|
|
3086 |
arcTo(x, y+h-ryy2, rxx2, ryy2, 2*90, 90);
|
|
3087 |
arcTo(x+w-rxx2, y+h-ryy2, rxx2, ryy2, 3*90, 90);
|
|
3088 |
arcTo(x+w-rxx2, y, rxx2, ryy2, 0, 90);
|
|
3089 |
closeSubpath();
|
|
3090 |
|
|
3091 |
d_func()->require_moveTo = true;
|
|
3092 |
}
|
|
3093 |
|
|
3094 |
/*!
|
|
3095 |
\obsolete
|
|
3096 |
|
|
3097 |
\fn bool QPainterPath::addRoundRect(const QRectF &rect, int roundness);
|
|
3098 |
\since 4.3
|
|
3099 |
\overload
|
|
3100 |
|
|
3101 |
Adds a rounded rectangle, \a rect, to the path.
|
|
3102 |
|
|
3103 |
The \a roundness argument specifies uniform roundness for the
|
|
3104 |
rectangle. Vertical and horizontal roundness factors will be
|
|
3105 |
adjusted accordingly to act uniformly around both axes. Use this
|
|
3106 |
method if you want a rectangle equally rounded across both the X and
|
|
3107 |
Y axis.
|
|
3108 |
|
|
3109 |
\sa addRoundedRect()
|
|
3110 |
*/
|
|
3111 |
|
|
3112 |
/*!
|
|
3113 |
\obsolete
|
|
3114 |
|
|
3115 |
\fn void QPainterPath::addRoundRect(qreal x, qreal y, qreal w, qreal h, int xRnd, int yRnd);
|
|
3116 |
\overload
|
|
3117 |
|
|
3118 |
Adds a rectangle with rounded corners to the path. The rectangle
|
|
3119 |
is constructed from \a x, \a y, and the width and height \a w
|
|
3120 |
and \a h.
|
|
3121 |
|
|
3122 |
The \a xRnd and \a yRnd arguments specify how rounded the corners
|
|
3123 |
should be. 0 is angled corners, 99 is maximum roundedness.
|
|
3124 |
|
|
3125 |
\sa addRoundedRect()
|
|
3126 |
*/
|
|
3127 |
|
|
3128 |
/*!
|
|
3129 |
\obsolete
|
|
3130 |
|
|
3131 |
\fn bool QPainterPath::addRoundRect(qreal x, qreal y, qreal width, qreal height, int roundness);
|
|
3132 |
\since 4.3
|
|
3133 |
\overload
|
|
3134 |
|
|
3135 |
Adds a rounded rectangle to the path, defined by the coordinates \a
|
|
3136 |
x and \a y with the specified \a width and \a height.
|
|
3137 |
|
|
3138 |
The \a roundness argument specifies uniform roundness for the
|
|
3139 |
rectangle. Vertical and horizontal roundness factors will be
|
|
3140 |
adjusted accordingly to act uniformly around both axes. Use this
|
|
3141 |
method if you want a rectangle equally rounded across both the X and
|
|
3142 |
Y axis.
|
|
3143 |
|
|
3144 |
\sa addRoundedRect()
|
|
3145 |
*/
|
|
3146 |
|
|
3147 |
/*!
|
|
3148 |
\since 4.3
|
|
3149 |
|
|
3150 |
Returns a path which is the union of this path's fill area and \a p's fill area.
|
|
3151 |
|
|
3152 |
Set operations on paths will treat the paths as areas. Non-closed
|
|
3153 |
paths will be treated as implicitly closed.
|
|
3154 |
|
|
3155 |
\sa intersected(), subtracted()
|
|
3156 |
*/
|
|
3157 |
QPainterPath QPainterPath::united(const QPainterPath &p) const
|
|
3158 |
{
|
|
3159 |
if (isEmpty() || p.isEmpty())
|
|
3160 |
return isEmpty() ? p : *this;
|
|
3161 |
QPathClipper clipper(*this, p);
|
|
3162 |
return clipper.clip(QPathClipper::BoolOr);
|
|
3163 |
}
|
|
3164 |
|
|
3165 |
/*!
|
|
3166 |
\since 4.3
|
|
3167 |
|
|
3168 |
Returns a path which is the intersection of this path's fill area and \a p's fill area.
|
|
3169 |
*/
|
|
3170 |
QPainterPath QPainterPath::intersected(const QPainterPath &p) const
|
|
3171 |
{
|
|
3172 |
if (isEmpty() || p.isEmpty())
|
|
3173 |
return QPainterPath();
|
|
3174 |
QPathClipper clipper(*this, p);
|
|
3175 |
return clipper.clip(QPathClipper::BoolAnd);
|
|
3176 |
}
|
|
3177 |
|
|
3178 |
/*!
|
|
3179 |
\since 4.3
|
|
3180 |
|
|
3181 |
Returns a path which is \a p's fill area subtracted from this path's fill area.
|
|
3182 |
|
|
3183 |
Set operations on paths will treat the paths as areas. Non-closed
|
|
3184 |
paths will be treated as implicitly closed.
|
|
3185 |
|
|
3186 |
*/
|
|
3187 |
QPainterPath QPainterPath::subtracted(const QPainterPath &p) const
|
|
3188 |
{
|
|
3189 |
if (isEmpty() || p.isEmpty())
|
|
3190 |
return *this;
|
|
3191 |
QPathClipper clipper(*this, p);
|
|
3192 |
return clipper.clip(QPathClipper::BoolSub);
|
|
3193 |
}
|
|
3194 |
|
|
3195 |
/*!
|
|
3196 |
\since 4.3
|
|
3197 |
\obsolete
|
|
3198 |
|
|
3199 |
Use subtracted() instead.
|
|
3200 |
|
|
3201 |
\sa subtracted()
|
|
3202 |
*/
|
|
3203 |
QPainterPath QPainterPath::subtractedInverted(const QPainterPath &p) const
|
|
3204 |
{
|
|
3205 |
return p.subtracted(*this);
|
|
3206 |
}
|
|
3207 |
|
|
3208 |
/*!
|
|
3209 |
\since 4.4
|
|
3210 |
|
|
3211 |
Returns a simplified version of this path. This implies merging all subpaths that intersect,
|
|
3212 |
and returning a path containing no intersecting edges. Consecutive parallel lines will also
|
|
3213 |
be merged. The simplified path will always use the default fill rule, Qt::OddEvenFill.
|
|
3214 |
*/
|
|
3215 |
QPainterPath QPainterPath::simplified() const
|
|
3216 |
{
|
|
3217 |
if(isEmpty())
|
|
3218 |
return *this;
|
|
3219 |
QPathClipper clipper(*this, QPainterPath());
|
|
3220 |
return clipper.clip(QPathClipper::Simplify);
|
|
3221 |
}
|
|
3222 |
|
|
3223 |
/*!
|
|
3224 |
\since 4.3
|
|
3225 |
|
|
3226 |
Returns true if the current path intersects at any point the given path \a p.
|
|
3227 |
Also returns true if the current path contains or is contained by any part of \a p.
|
|
3228 |
|
|
3229 |
Set operations on paths will treat the paths as areas. Non-closed
|
|
3230 |
paths will be treated as implicitly closed.
|
|
3231 |
|
|
3232 |
\sa contains()
|
|
3233 |
*/
|
|
3234 |
bool QPainterPath::intersects(const QPainterPath &p) const
|
|
3235 |
{
|
|
3236 |
if (p.elementCount() == 1)
|
|
3237 |
return contains(p.elementAt(0));
|
|
3238 |
if (isEmpty() || p.isEmpty())
|
|
3239 |
return false;
|
|
3240 |
QPathClipper clipper(*this, p);
|
|
3241 |
return clipper.intersect();
|
|
3242 |
}
|
|
3243 |
|
|
3244 |
/*!
|
|
3245 |
\since 4.3
|
|
3246 |
|
|
3247 |
Returns true if the given path \a p is contained within
|
|
3248 |
the current path. Returns false if any edges of the current path and
|
|
3249 |
\a p intersect.
|
|
3250 |
|
|
3251 |
Set operations on paths will treat the paths as areas. Non-closed
|
|
3252 |
paths will be treated as implicitly closed.
|
|
3253 |
|
|
3254 |
\sa intersects()
|
|
3255 |
*/
|
|
3256 |
bool QPainterPath::contains(const QPainterPath &p) const
|
|
3257 |
{
|
|
3258 |
if (p.elementCount() == 1)
|
|
3259 |
return contains(p.elementAt(0));
|
|
3260 |
if (isEmpty() || p.isEmpty())
|
|
3261 |
return false;
|
|
3262 |
QPathClipper clipper(*this, p);
|
|
3263 |
return clipper.contains();
|
|
3264 |
}
|
|
3265 |
|
|
3266 |
void QPainterPath::setDirty(bool dirty)
|
|
3267 |
{
|
|
3268 |
d_func()->dirtyBounds = dirty;
|
|
3269 |
d_func()->dirtyControlBounds = dirty;
|
|
3270 |
delete d_func()->pathConverter;
|
|
3271 |
d_func()->pathConverter = 0;
|
|
3272 |
}
|
|
3273 |
|
|
3274 |
void QPainterPath::computeBoundingRect() const
|
|
3275 |
{
|
|
3276 |
QPainterPathData *d = d_func();
|
|
3277 |
d->dirtyBounds = false;
|
|
3278 |
if (!d_ptr) {
|
|
3279 |
d->bounds = QRect();
|
|
3280 |
return;
|
|
3281 |
}
|
|
3282 |
|
|
3283 |
qreal minx, maxx, miny, maxy;
|
|
3284 |
minx = maxx = d->elements.at(0).x;
|
|
3285 |
miny = maxy = d->elements.at(0).y;
|
|
3286 |
for (int i=1; i<d->elements.size(); ++i) {
|
|
3287 |
const Element &e = d->elements.at(i);
|
|
3288 |
|
|
3289 |
switch (e.type) {
|
|
3290 |
case MoveToElement:
|
|
3291 |
case LineToElement:
|
|
3292 |
if (e.x > maxx) maxx = e.x;
|
|
3293 |
else if (e.x < minx) minx = e.x;
|
|
3294 |
if (e.y > maxy) maxy = e.y;
|
|
3295 |
else if (e.y < miny) miny = e.y;
|
|
3296 |
break;
|
|
3297 |
case CurveToElement:
|
|
3298 |
{
|
|
3299 |
QBezier b = QBezier::fromPoints(d->elements.at(i-1),
|
|
3300 |
e,
|
|
3301 |
d->elements.at(i+1),
|
|
3302 |
d->elements.at(i+2));
|
|
3303 |
QRectF r = qt_painterpath_bezier_extrema(b);
|
|
3304 |
qreal right = r.right();
|
|
3305 |
qreal bottom = r.bottom();
|
|
3306 |
if (r.x() < minx) minx = r.x();
|
|
3307 |
if (right > maxx) maxx = right;
|
|
3308 |
if (r.y() < miny) miny = r.y();
|
|
3309 |
if (bottom > maxy) maxy = bottom;
|
|
3310 |
i += 2;
|
|
3311 |
}
|
|
3312 |
break;
|
|
3313 |
default:
|
|
3314 |
break;
|
|
3315 |
}
|
|
3316 |
}
|
|
3317 |
d->bounds = QRectF(minx, miny, maxx - minx, maxy - miny);
|
|
3318 |
}
|
|
3319 |
|
|
3320 |
|
|
3321 |
void QPainterPath::computeControlPointRect() const
|
|
3322 |
{
|
|
3323 |
QPainterPathData *d = d_func();
|
|
3324 |
d->dirtyControlBounds = false;
|
|
3325 |
if (!d_ptr) {
|
|
3326 |
d->controlBounds = QRect();
|
|
3327 |
return;
|
|
3328 |
}
|
|
3329 |
|
|
3330 |
qreal minx, maxx, miny, maxy;
|
|
3331 |
minx = maxx = d->elements.at(0).x;
|
|
3332 |
miny = maxy = d->elements.at(0).y;
|
|
3333 |
for (int i=1; i<d->elements.size(); ++i) {
|
|
3334 |
const Element &e = d->elements.at(i);
|
|
3335 |
if (e.x > maxx) maxx = e.x;
|
|
3336 |
else if (e.x < minx) minx = e.x;
|
|
3337 |
if (e.y > maxy) maxy = e.y;
|
|
3338 |
else if (e.y < miny) miny = e.y;
|
|
3339 |
}
|
|
3340 |
d->controlBounds = QRectF(minx, miny, maxx - minx, maxy - miny);
|
|
3341 |
}
|
|
3342 |
|
|
3343 |
#ifndef QT_NO_DEBUG_STREAM
|
|
3344 |
QDebug operator<<(QDebug s, const QPainterPath &p)
|
|
3345 |
{
|
|
3346 |
s.nospace() << "QPainterPath: Element count=" << p.elementCount() << endl;
|
|
3347 |
const char *types[] = {"MoveTo", "LineTo", "CurveTo", "CurveToData"};
|
|
3348 |
for (int i=0; i<p.elementCount(); ++i) {
|
|
3349 |
s.nospace() << " -> " << types[p.elementAt(i).type] << "(x=" << p.elementAt(i).x << ", y=" << p.elementAt(i).y << ')' << endl;
|
|
3350 |
|
|
3351 |
}
|
|
3352 |
return s;
|
|
3353 |
}
|
|
3354 |
#endif
|
|
3355 |
|
|
3356 |
QT_END_NAMESPACE
|