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/****************************************************************************
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**
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** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the QtGui module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** No Commercial Usage
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** this package.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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**
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**
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "qapplication.h"
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#include "qbitmap.h"
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#include "qdesktopwidget.h"
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#include "qdialog.h"
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#include <private/qdialog_p.h>
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#include "qdrawutil.h"
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#include "qevent.h"
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#include "qfontmetrics.h"
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#include "qmenu.h"
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#include "qstylepainter.h"
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#include "qpixmap.h"
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#include "qpointer.h"
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#include "qpushbutton.h"
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#include "qstyle.h"
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#include "qstyleoption.h"
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#include "qtoolbar.h"
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#include "qdebug.h"
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#include "qlayoutitem.h"
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#include "qdialogbuttonbox.h"
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#ifndef QT_NO_ACCESSIBILITY
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#include "qaccessible.h"
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#endif
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#include "private/qpushbutton_p.h"
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QT_BEGIN_NAMESPACE
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/*!
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\class QPushButton
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\brief The QPushButton widget provides a command button.
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\ingroup basicwidgets
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The push button, or command button, is perhaps the most commonly
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used widget in any graphical user interface. Push (click) a button
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to command the computer to perform some action, or to answer a
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question. Typical buttons are OK, Apply, Cancel, Close, Yes, No
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and Help.
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A command button is rectangular and typically displays a text
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label describing its action. A shortcut key can be specified by
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preceding the preferred character with an ampersand in the
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text. For example:
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\snippet doc/src/snippets/code/src_gui_widgets_qpushbutton.cpp 0
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In this example the shortcut is \e{Alt+D}. See the \l
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{QShortcut#mnemonic}{QShortcut} documentation for details (to
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display an actual ampersand, use '&&').
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Push buttons display a textual label, and optionally a small
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icon. These can be set using the constructors and changed later
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using setText() and setIcon(). If the button is disabled the
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appearance of the text and icon will be manipulated with respect
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to the GUI style to make the button look "disabled".
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A push button emits the signal clicked() when it is activated by
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the mouse, the Spacebar or by a keyboard shortcut. Connect to
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this signal to perform the button's action. Push buttons also
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provide less commonly used signals, for example, pressed() and
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released().
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Command buttons in dialogs are by default auto-default buttons,
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i.e. they become the default push button automatically when they
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receive the keyboard input focus. A default button is a push
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button that is activated when the user presses the Enter or Return
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key in a dialog. You can change this with setAutoDefault(). Note
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that auto-default buttons reserve a little extra space which is
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necessary to draw a default-button indicator. If you do not want
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this space around your buttons, call setAutoDefault(false).
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Being so central, the button widget has grown to accommodate a
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great many variations in the past decade. The Microsoft style
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guide now shows about ten different states of Windows push buttons
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and the text implies that there are dozens more when all the
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combinations of features are taken into consideration.
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The most important modes or states are:
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\list
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\i Available or not (grayed out, disabled).
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\i Standard push button, toggling push button or menu button.
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\i On or off (only for toggling push buttons).
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\i Default or normal. The default button in a dialog can generally
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be "clicked" using the Enter or Return key.
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\i Auto-repeat or not.
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\i Pressed down or not.
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\endlist
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As a general rule, use a push button when the application or
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dialog window performs an action when the user clicks on it (such
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as Apply, Cancel, Close and Help) \e and when the widget is
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supposed to have a wide, rectangular shape with a text label.
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Small, typically square buttons that change the state of the
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window rather than performing an action (such as the buttons in
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the top-right corner of the QFileDialog) are not command buttons,
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but tool buttons. Qt provides a special class (QToolButton) for
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these buttons.
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If you need toggle behavior (see setCheckable()) or a button
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that auto-repeats the activation signal when being pushed down
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like the arrows in a scroll bar (see setAutoRepeat()), a command
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button is probably not what you want. When in doubt, use a tool
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button.
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A variation of a command button is a menu button. These provide
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not just one command, but several, since when they are clicked
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they pop up a menu of options. Use the method setMenu() to
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associate a popup menu with a push button.
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Other classes of buttons are option buttons (see QRadioButton) and
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check boxes (see QCheckBox).
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\table 100%
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\row \o \inlineimage macintosh-pushbutton.png Screenshot of a Macintosh style push button
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\o A push button shown in the \l{Macintosh Style Widget Gallery}{Macintosh widget style}.
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Note that when a button's width becomes smaller than 50 or
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its height becomes smaller than 30, the button's corners are
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changed from round to square. Use the setMinimumSize()
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function to prevent this behavior.
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\row \o \inlineimage windowsxp-pushbutton.png Screenshot of a Windows XP style push button
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\o A push button shown in the \l{Windows XP Style Widget Gallery}{Windows XP widget style}.
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\row \o \inlineimage plastique-pushbutton.png Screenshot of a Plastique style push button
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\o A push button shown in the \l{Plastique Style Widget Gallery}{Plastique widget style}.
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\endtable
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In Qt, the QAbstractButton base class provides most of the modes
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and other API, and QPushButton provides GUI logic.
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See QAbstractButton for more information about the API.
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\sa QToolButton, QRadioButton, QCheckBox, {fowler}{GUI Design Handbook: Push Button}
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*/
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/*!
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\property QPushButton::autoDefault
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\brief whether the push button is an auto default button
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If this property is set to true then the push button is an auto
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default button.
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In some GUI styles a default button is drawn with an extra frame
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around it, up to 3 pixels or more. Qt automatically keeps this
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space free around auto-default buttons, i.e. auto-default buttons
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may have a slightly larger size hint.
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This property's default is true for buttons that have a QDialog
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parent; otherwise it defaults to false.
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See the \l default property for details of how \l default and
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auto-default interact.
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*/
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/*!
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\property QPushButton::default
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\brief whether the push button is the default button
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Default and autodefault buttons decide what happens when the user
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presses enter in a dialog.
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A button with this property set to true (i.e., the dialog's
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\e default button,) will automatically be pressed when the user presses enter,
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with one exception: if an \a autoDefault button currently has focus, the autoDefault
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button is pressed. When the dialog has \l autoDefault buttons but no default button,
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pressing enter will press either the \l autoDefault button that currently has focus, or if no
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button has focus, the next \l autoDefault button in the focus chain.
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In a dialog, only one push button at a time can be the default
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button. This button is then displayed with an additional frame
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(depending on the GUI style).
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The default button behavior is provided only in dialogs. Buttons
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can always be clicked from the keyboard by pressing Spacebar when
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the button has focus.
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If the default property is set to false on the current default button
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while the dialog is visible, a new default will automatically be
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assigned the next time a pushbutton in the dialog receives focus.
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This property's default is false.
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*/
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/*!
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\property QPushButton::flat
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\brief whether the button border is raised
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This property's default is false. If this property is set, most
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styles will not paint the button background unless the button is
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being pressed. setAutoFillBackground() can be used to ensure that
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the background is filled using the QPalette::Button brush.
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*/
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/*!
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Constructs a push button with no text and a \a parent.
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*/
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QPushButton::QPushButton(QWidget *parent)
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: QAbstractButton(*new QPushButtonPrivate, parent)
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{
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Q_D(QPushButton);
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d->init();
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}
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/*!
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Constructs a push button with the parent \a parent and the text \a
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text.
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*/
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QPushButton::QPushButton(const QString &text, QWidget *parent)
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: QAbstractButton(*new QPushButtonPrivate, parent)
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{
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Q_D(QPushButton);
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setText(text);
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d->init();
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}
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/*!
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Constructs a push button with an \a icon and a \a text, and a \a parent.
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Note that you can also pass a QPixmap object as an icon (thanks to
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the implicit type conversion provided by C++).
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*/
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QPushButton::QPushButton(const QIcon& icon, const QString &text, QWidget *parent)
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: QAbstractButton(*new QPushButtonPrivate, parent)
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{
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Q_D(QPushButton);
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setText(text);
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setIcon(icon);
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d->init();
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}
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/*! \internal
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*/
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QPushButton::QPushButton(QPushButtonPrivate &dd, QWidget *parent)
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: QAbstractButton(dd, parent)
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{
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Q_D(QPushButton);
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d->init();
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}
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/*!
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Destroys the push button.
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*/
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QPushButton::~QPushButton()
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{
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}
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QDialog *QPushButtonPrivate::dialogParent() const
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{
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Q_Q(const QPushButton);
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const QWidget *p = q;
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while (p && !p->isWindow()) {
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p = p->parentWidget();
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if (const QDialog *dialog = qobject_cast<const QDialog *>(p))
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return const_cast<QDialog *>(dialog);
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}
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return 0;
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}
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/*!
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Initialize \a option with the values from this QPushButton. This method is useful
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for subclasses when they need a QStyleOptionButton, but don't want to fill
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in all the information themselves.
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\sa QStyleOption::initFrom()
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*/
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void QPushButton::initStyleOption(QStyleOptionButton *option) const
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{
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if (!option)
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return;
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Q_D(const QPushButton);
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option->initFrom(this);
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option->features = QStyleOptionButton::None;
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if (d->flat)
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option->features |= QStyleOptionButton::Flat;
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#ifndef QT_NO_MENU
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if (d->menu)
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option->features |= QStyleOptionButton::HasMenu;
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#endif
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if (autoDefault() || d->defaultButton)
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option->features |= QStyleOptionButton::AutoDefaultButton;
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if (d->defaultButton)
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option->features |= QStyleOptionButton::DefaultButton;
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if (d->down || d->menuOpen)
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option->state |= QStyle::State_Sunken;
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if (d->checked)
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option->state |= QStyle::State_On;
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if (!d->flat && !d->down)
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option->state |= QStyle::State_Raised;
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option->text = d->text;
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option->icon = d->icon;
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option->iconSize = iconSize();
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}
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void QPushButton::setAutoDefault(bool enable)
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{
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Q_D(QPushButton);
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uint state = enable ? QPushButtonPrivate::On : QPushButtonPrivate::Off;
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if (d->autoDefault != QPushButtonPrivate::Auto && d->autoDefault == state)
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return;
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d->autoDefault = state;
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d->sizeHint = QSize();
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update();
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updateGeometry();
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}
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bool QPushButton::autoDefault() const
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{
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Q_D(const QPushButton);
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if(d->autoDefault == QPushButtonPrivate::Auto)
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return ( d->dialogParent() != 0 );
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return d->autoDefault;
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}
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void QPushButton::setDefault(bool enable)
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{
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Q_D(QPushButton);
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if (d->defaultButton == enable)
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return;
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d->defaultButton = enable;
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if (d->defaultButton) {
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if (QDialog *dlg = d->dialogParent())
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dlg->d_func()->setMainDefault(this);
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}
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update();
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#ifndef QT_NO_ACCESSIBILITY
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QAccessible::updateAccessibility(this, 0, QAccessible::StateChanged);
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#endif
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}
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bool QPushButton::isDefault() const
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{
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Q_D(const QPushButton);
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return d->defaultButton;
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}
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/*!
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\reimp
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*/
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QSize QPushButton::sizeHint() const
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{
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Q_D(const QPushButton);
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if (d->sizeHint.isValid() && d->lastAutoDefault == autoDefault())
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return d->sizeHint;
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d->lastAutoDefault = autoDefault();
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ensurePolished();
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int w = 0, h = 0;
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QStyleOptionButton opt;
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initStyleOption(&opt);
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// calculate contents size...
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#ifndef QT_NO_ICON
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bool showButtonBoxIcons = qobject_cast<QDialogButtonBox*>(parentWidget())
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&& style()->styleHint(QStyle::SH_DialogButtonBox_ButtonsHaveIcons);
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if (!icon().isNull() || showButtonBoxIcons) {
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int ih = opt.iconSize.height();
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int iw = opt.iconSize.width() + 4;
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w += iw;
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h = qMax(h, ih);
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}
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#endif
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QString s(text());
|
|
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bool empty = s.isEmpty();
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if (empty)
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s = QString::fromLatin1("XXXX");
|
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QFontMetrics fm = fontMetrics();
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QSize sz = fm.size(Qt::TextShowMnemonic, s);
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if(!empty || !w)
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w += sz.width();
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if(!empty || !h)
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h = qMax(h, sz.height());
|
|
423 |
opt.rect.setSize(QSize(w, h)); // PM_MenuButtonIndicator depends on the height
|
|
424 |
#ifndef QT_NO_MENU
|
|
425 |
if (menu())
|
|
426 |
w += style()->pixelMetric(QStyle::PM_MenuButtonIndicator, &opt, this);
|
|
427 |
#endif
|
|
428 |
d->sizeHint = (style()->sizeFromContents(QStyle::CT_PushButton, &opt, QSize(w, h), this).
|
|
429 |
expandedTo(QApplication::globalStrut()));
|
|
430 |
return d->sizeHint;
|
|
431 |
}
|
|
432 |
|
|
433 |
/*!
|
|
434 |
\reimp
|
|
435 |
*/
|
|
436 |
QSize QPushButton::minimumSizeHint() const
|
|
437 |
{
|
|
438 |
return sizeHint();
|
|
439 |
}
|
|
440 |
|
|
441 |
|
|
442 |
/*!\reimp
|
|
443 |
*/
|
|
444 |
void QPushButton::paintEvent(QPaintEvent *)
|
|
445 |
{
|
|
446 |
QStylePainter p(this);
|
|
447 |
QStyleOptionButton option;
|
|
448 |
initStyleOption(&option);
|
|
449 |
p.drawControl(QStyle::CE_PushButton, option);
|
|
450 |
}
|
|
451 |
|
|
452 |
|
|
453 |
/*! \reimp */
|
|
454 |
void QPushButton::keyPressEvent(QKeyEvent *e)
|
|
455 |
{
|
|
456 |
Q_D(QPushButton);
|
|
457 |
switch (e->key()) {
|
|
458 |
case Qt::Key_Enter:
|
|
459 |
case Qt::Key_Return:
|
|
460 |
if (autoDefault() || d->defaultButton) {
|
|
461 |
click();
|
|
462 |
break;
|
|
463 |
}
|
|
464 |
// fall through
|
|
465 |
default:
|
|
466 |
QAbstractButton::keyPressEvent(e);
|
|
467 |
}
|
|
468 |
}
|
|
469 |
|
|
470 |
/*!
|
|
471 |
\reimp
|
|
472 |
*/
|
|
473 |
void QPushButton::focusInEvent(QFocusEvent *e)
|
|
474 |
{
|
|
475 |
Q_D(QPushButton);
|
|
476 |
if (e->reason() != Qt::PopupFocusReason && autoDefault() && !d->defaultButton) {
|
|
477 |
d->defaultButton = true;
|
|
478 |
QDialog *dlg = qobject_cast<QDialog*>(window());
|
|
479 |
if (dlg)
|
|
480 |
dlg->d_func()->setDefault(this);
|
|
481 |
}
|
|
482 |
QAbstractButton::focusInEvent(e);
|
|
483 |
}
|
|
484 |
|
|
485 |
/*!
|
|
486 |
\reimp
|
|
487 |
*/
|
|
488 |
void QPushButton::focusOutEvent(QFocusEvent *e)
|
|
489 |
{
|
|
490 |
Q_D(QPushButton);
|
|
491 |
if (e->reason() != Qt::PopupFocusReason && autoDefault() && d->defaultButton) {
|
|
492 |
QDialog *dlg = qobject_cast<QDialog*>(window());
|
|
493 |
if (dlg)
|
|
494 |
dlg->d_func()->setDefault(0);
|
|
495 |
else
|
|
496 |
d->defaultButton = false;
|
|
497 |
}
|
|
498 |
|
|
499 |
QAbstractButton::focusOutEvent(e);
|
|
500 |
#ifndef QT_NO_MENU
|
|
501 |
if (d->menu && d->menu->isVisible()) // restore pressed status
|
|
502 |
setDown(true);
|
|
503 |
#endif
|
|
504 |
}
|
|
505 |
|
|
506 |
#ifndef QT_NO_MENU
|
|
507 |
/*!
|
|
508 |
Associates the popup menu \a menu with this push button. This
|
|
509 |
turns the button into a menu button, which in some styles will
|
|
510 |
produce a small triangle to the right of the button's text.
|
|
511 |
|
|
512 |
Ownership of the menu is \e not transferred to the push button.
|
|
513 |
|
|
514 |
\table 100%
|
|
515 |
\row
|
|
516 |
\o \inlineimage plastique-pushbutton-menu.png Screenshot of a Plastique style push button with popup menu.
|
|
517 |
\o \inlineimage cleanlooks-pushbutton-menu.png Screenshot of a Cleanlooks style push button with popup menu.
|
|
518 |
\o Push buttons with popup menus shown in the \l{Plastique Style Widget Gallery}{Plastique widget style}
|
|
519 |
(left) and \l{Cleanlooks Style Widget Gallery}{Cleanlooks widget style} (right).
|
|
520 |
\endtable
|
|
521 |
|
|
522 |
\sa menu()
|
|
523 |
*/
|
|
524 |
void QPushButton::setMenu(QMenu* menu)
|
|
525 |
{
|
|
526 |
Q_D(QPushButton);
|
|
527 |
if (menu == d->menu)
|
|
528 |
return;
|
|
529 |
|
|
530 |
if (menu && !d->menu) {
|
|
531 |
connect(this, SIGNAL(pressed()), this, SLOT(_q_popupPressed()), Qt::UniqueConnection);
|
|
532 |
}
|
|
533 |
if (d->menu)
|
|
534 |
removeAction(d->menu->menuAction());
|
|
535 |
d->menu = menu;
|
|
536 |
if (d->menu)
|
|
537 |
addAction(d->menu->menuAction());
|
|
538 |
|
|
539 |
d->resetLayoutItemMargins();
|
|
540 |
d->sizeHint = QSize();
|
|
541 |
update();
|
|
542 |
updateGeometry();
|
|
543 |
}
|
|
544 |
|
|
545 |
/*!
|
|
546 |
Returns the button's associated popup menu or 0 if no popup menu
|
|
547 |
has been set.
|
|
548 |
|
|
549 |
\sa setMenu()
|
|
550 |
*/
|
|
551 |
QMenu* QPushButton::menu() const
|
|
552 |
{
|
|
553 |
Q_D(const QPushButton);
|
|
554 |
return d->menu;
|
|
555 |
}
|
|
556 |
|
|
557 |
/*!
|
|
558 |
Shows (pops up) the associated popup menu. If there is no such
|
|
559 |
menu, this function does nothing. This function does not return
|
|
560 |
until the popup menu has been closed by the user.
|
|
561 |
*/
|
|
562 |
void QPushButton::showMenu()
|
|
563 |
{
|
|
564 |
Q_D(QPushButton);
|
|
565 |
if (!d || !d->menu)
|
|
566 |
return;
|
|
567 |
setDown(true);
|
|
568 |
d->_q_popupPressed();
|
|
569 |
}
|
|
570 |
|
|
571 |
void QPushButtonPrivate::_q_popupPressed()
|
|
572 |
{
|
|
573 |
Q_Q(QPushButton);
|
|
574 |
if (!down || !menu)
|
|
575 |
return;
|
|
576 |
|
|
577 |
menu->setNoReplayFor(q);
|
|
578 |
bool horizontal = true;
|
|
579 |
#if !defined(QT_NO_TOOLBAR)
|
|
580 |
QToolBar *tb = qobject_cast<QToolBar*>(parent);
|
|
581 |
if (tb && tb->orientation() == Qt::Vertical)
|
|
582 |
horizontal = false;
|
|
583 |
#endif
|
|
584 |
QWidgetItem item(q);
|
|
585 |
QRect rect = item.geometry();
|
|
586 |
rect.setRect(rect.x() - q->x(), rect.y() - q->y(), rect.width(), rect.height());
|
|
587 |
|
|
588 |
QSize menuSize = menu->sizeHint();
|
|
589 |
QPoint globalPos = q->mapToGlobal(rect.topLeft());
|
|
590 |
int x = globalPos.x();
|
|
591 |
int y = globalPos.y();
|
|
592 |
if (horizontal) {
|
|
593 |
if (globalPos.y() + rect.height() + menuSize.height() <= QApplication::desktop()->availableGeometry(q).height()) {
|
|
594 |
y += rect.height();
|
|
595 |
} else {
|
|
596 |
y -= menuSize.height();
|
|
597 |
}
|
|
598 |
if (q->layoutDirection() == Qt::RightToLeft)
|
|
599 |
x += rect.width() - menuSize.width();
|
|
600 |
} else {
|
|
601 |
if (globalPos.x() + rect.width() + menu->sizeHint().width() <= QApplication::desktop()->availableGeometry(q).width())
|
|
602 |
x += rect.width();
|
|
603 |
else
|
|
604 |
x -= menuSize.width();
|
|
605 |
}
|
|
606 |
QPointer<QPushButton> guard(q);
|
|
607 |
|
|
608 |
//Because of a delay in menu effects, we must keep track of the
|
|
609 |
//menu visibility to avoid flicker on button release
|
|
610 |
menuOpen = true;
|
|
611 |
menu->exec(QPoint(x, y));
|
|
612 |
if (guard) {
|
|
613 |
menuOpen = false;
|
|
614 |
q->setDown(false);
|
|
615 |
}
|
|
616 |
}
|
|
617 |
#endif // QT_NO_MENU
|
|
618 |
|
|
619 |
void QPushButtonPrivate::resetLayoutItemMargins()
|
|
620 |
{
|
|
621 |
Q_Q(QPushButton);
|
|
622 |
QStyleOptionButton opt;
|
|
623 |
q->initStyleOption(&opt);
|
|
624 |
setLayoutItemMargins(QStyle::SE_PushButtonLayoutItem, &opt);
|
|
625 |
}
|
|
626 |
|
|
627 |
void QPushButton::setFlat(bool flat)
|
|
628 |
{
|
|
629 |
Q_D(QPushButton);
|
|
630 |
if (d->flat == flat)
|
|
631 |
return;
|
|
632 |
d->flat = flat;
|
|
633 |
d->resetLayoutItemMargins();
|
|
634 |
d->sizeHint = QSize();
|
|
635 |
update();
|
|
636 |
updateGeometry();
|
|
637 |
}
|
|
638 |
|
|
639 |
bool QPushButton::isFlat() const
|
|
640 |
{
|
|
641 |
Q_D(const QPushButton);
|
|
642 |
return d->flat;
|
|
643 |
}
|
|
644 |
|
|
645 |
/*! \reimp */
|
|
646 |
bool QPushButton::event(QEvent *e)
|
|
647 |
{
|
|
648 |
Q_D(QPushButton);
|
|
649 |
if (e->type() == QEvent::ParentChange) {
|
|
650 |
if (QDialog *dialog = d->dialogParent()) {
|
|
651 |
if (d->defaultButton)
|
|
652 |
dialog->d_func()->setMainDefault(this);
|
|
653 |
}
|
|
654 |
} else if (e->type() == QEvent::StyleChange
|
|
655 |
#ifdef Q_WS_MAC
|
|
656 |
|| e->type() == QEvent::MacSizeChange
|
|
657 |
#endif
|
|
658 |
) {
|
|
659 |
d->resetLayoutItemMargins();
|
|
660 |
updateGeometry();
|
|
661 |
} else if (e->type() == QEvent::PolishRequest) {
|
|
662 |
updateGeometry();
|
|
663 |
}
|
|
664 |
return QAbstractButton::event(e);
|
|
665 |
}
|
|
666 |
|
|
667 |
#ifdef QT3_SUPPORT
|
|
668 |
/*!
|
|
669 |
Use one of the constructors that doesn't take the \a name
|
|
670 |
argument and then use setObjectName() instead.
|
|
671 |
*/
|
|
672 |
QPushButton::QPushButton(QWidget *parent, const char *name)
|
|
673 |
: QAbstractButton(*new QPushButtonPrivate, parent)
|
|
674 |
{
|
|
675 |
Q_D(QPushButton);
|
|
676 |
setObjectName(QString::fromAscii(name));
|
|
677 |
d->init();
|
|
678 |
}
|
|
679 |
|
|
680 |
/*!
|
|
681 |
Use one of the constructors that doesn't take the \a name
|
|
682 |
argument and then use setObjectName() instead.
|
|
683 |
*/
|
|
684 |
QPushButton::QPushButton(const QString &text, QWidget *parent, const char *name)
|
|
685 |
: QAbstractButton(*new QPushButtonPrivate, parent)
|
|
686 |
{
|
|
687 |
Q_D(QPushButton);
|
|
688 |
setObjectName(QString::fromAscii(name));
|
|
689 |
setText(text);
|
|
690 |
d->init();
|
|
691 |
}
|
|
692 |
|
|
693 |
/*!
|
|
694 |
Use one of the constructors that doesn't take the \a name
|
|
695 |
argument and then use setObjectName() instead.
|
|
696 |
*/
|
|
697 |
QPushButton::QPushButton(const QIcon& icon, const QString &text, QWidget *parent, const char *name)
|
|
698 |
: QAbstractButton(*new QPushButtonPrivate, parent)
|
|
699 |
{
|
|
700 |
Q_D(QPushButton);
|
|
701 |
setObjectName(QString::fromAscii(name));
|
|
702 |
setText(text);
|
|
703 |
setIcon(icon);
|
|
704 |
d->init();
|
|
705 |
}
|
|
706 |
#endif
|
|
707 |
|
|
708 |
/*!
|
|
709 |
\fn void QPushButton::openPopup()
|
|
710 |
|
|
711 |
Use showMenu() instead.
|
|
712 |
*/
|
|
713 |
|
|
714 |
/*!
|
|
715 |
\fn bool QPushButton::isMenuButton() const
|
|
716 |
|
|
717 |
Use menu() != 0 instead.
|
|
718 |
*/
|
|
719 |
|
|
720 |
/*!
|
|
721 |
\fn void QPushButton::setPopup(QMenu* popup)
|
|
722 |
|
|
723 |
Use setMenu() instead.
|
|
724 |
*/
|
|
725 |
|
|
726 |
/*!
|
|
727 |
\fn QMenu* QPushButton::popup() const
|
|
728 |
|
|
729 |
Use menu() instead.
|
|
730 |
*/
|
|
731 |
|
|
732 |
QT_END_NAMESPACE
|
|
733 |
|
|
734 |
#include "moc_qpushbutton.cpp"
|