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/****************************************************************************
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**
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** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the QtOpenGL module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** No Commercial Usage
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** this package.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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**
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**
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include <QtOpenGL/qgl.h>
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#include "qgl_p.h"
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#include "qgl_egl_p.h"
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QT_BEGIN_NAMESPACE
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// Set device configuration attributes from a QGLFormat instance.
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void qt_egl_set_format(QEglProperties& props, int deviceType, const QGLFormat& f)
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{
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if (deviceType == QInternal::Pixmap || deviceType == QInternal::Image)
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props.setValue(EGL_SURFACE_TYPE, EGL_PIXMAP_BIT);
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else if (deviceType == QInternal::Pbuffer)
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props.setValue(EGL_SURFACE_TYPE, EGL_PBUFFER_BIT);
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else
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props.setValue(EGL_SURFACE_TYPE, EGL_WINDOW_BIT);
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// Set the pixel format to that contained in the QGLFormat
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// if the system hasn't already chosen a fixed format to
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// match the pixmap, widget, etc.
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if (props.value(EGL_RED_SIZE) == 0 || f.redBufferSize() != -1)
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props.setValue(EGL_RED_SIZE, f.redBufferSize() == -1 ? 1 : f.redBufferSize());
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if (props.value(EGL_GREEN_SIZE) == 0 || f.greenBufferSize() != -1)
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props.setValue(EGL_GREEN_SIZE, f.greenBufferSize() == -1 ? 1 : f.greenBufferSize());
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if (props.value(EGL_BLUE_SIZE) == 0 || f.blueBufferSize() != -1)
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props.setValue(EGL_BLUE_SIZE, f.blueBufferSize() == -1 ? 1 : f.blueBufferSize());
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if (f.alpha()) {
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if (props.value(EGL_ALPHA_SIZE) == 0 || f.alphaBufferSize() != -1)
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props.setValue(EGL_ALPHA_SIZE, f.alphaBufferSize() == -1 ? 1 : f.alphaBufferSize());
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}
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if (f.depth())
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props.setValue(EGL_DEPTH_SIZE, f.depthBufferSize() == -1 ? 1 : f.depthBufferSize());
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if (f.stencil())
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props.setValue(EGL_STENCIL_SIZE, f.stencilBufferSize() == -1 ? 1 : f.stencilBufferSize());
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if (f.sampleBuffers()) {
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props.setValue(EGL_SAMPLE_BUFFERS, 1);
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props.setValue(EGL_SAMPLES, f.samples() == -1 ? 1 : f.samples());
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} else {
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props.setValue(EGL_SAMPLE_BUFFERS, 0);
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}
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if (deviceType == QInternal::Widget)
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props.setValue(EGL_LEVEL, f.plane());
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}
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// Updates "format" with the parameters of the selected configuration.
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void qt_egl_update_format(const QEglContext& context, QGLFormat& format)
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{
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EGLint value = 0;
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if (context.configAttrib(EGL_RED_SIZE, &value))
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format.setRedBufferSize(value);
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if (context.configAttrib(EGL_GREEN_SIZE, &value))
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format.setGreenBufferSize(value);
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if (context.configAttrib(EGL_BLUE_SIZE, &value))
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format.setBlueBufferSize(value);
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if (context.configAttrib(EGL_ALPHA_SIZE, &value)) {
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format.setAlpha(value != 0);
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if (format.alpha())
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format.setAlphaBufferSize(value);
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}
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if (context.configAttrib(EGL_DEPTH_SIZE, &value)) {
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format.setDepth(value != 0);
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if (format.depth())
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format.setDepthBufferSize(value);
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}
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if (context.configAttrib(EGL_LEVEL, &value))
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format.setPlane(value);
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if (context.configAttrib(EGL_SAMPLE_BUFFERS, &value)) {
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format.setSampleBuffers(value != 0);
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if (format.sampleBuffers()) {
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context.configAttrib(EGL_SAMPLES, &value);
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format.setSamples(value);
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}
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}
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if (context.configAttrib(EGL_STENCIL_SIZE, &value)) {
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format.setStencil(value != 0);
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if (format.stencil())
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format.setStencilBufferSize(value);
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}
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// Clear the EGL error state because some of the above may
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// have errored out because the attribute is not applicable
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// to the surface type. Such errors don't matter.
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context.clearError();
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}
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bool QGLFormat::hasOpenGL()
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{
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return true;
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}
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void QGLContext::reset()
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{
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Q_D(QGLContext);
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if (!d->valid)
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return;
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d->cleanup();
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doneCurrent();
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if (d->eglContext) {
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if (d->eglSurface != EGL_NO_SURFACE) {
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#ifdef Q_WS_X11
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// Make sure we don't call eglDestroySurface on a surface which
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// was created for a different winId:
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if (d->paintDevice->devType() == QInternal::Widget) {
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QGLWidget* w = static_cast<QGLWidget*>(d->paintDevice);
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if (w->d_func()->eglSurfaceWindowId == w->winId())
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eglDestroySurface(d->eglContext->display(), d->eglSurface);
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} else
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#endif
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eglDestroySurface(d->eglContext->display(), d->eglSurface);
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}
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delete d->eglContext;
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}
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d->eglContext = 0;
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d->eglSurface = EGL_NO_SURFACE;
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d->crWin = false;
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d->sharing = false;
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d->valid = false;
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d->transpColor = QColor();
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d->initDone = false;
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qgl_share_reg()->removeShare(this);
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}
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void QGLContext::makeCurrent()
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{
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Q_D(QGLContext);
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if (!d->valid || !d->eglContext || d->eglSurface == EGL_NO_SURFACE) {
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qWarning("QGLContext::makeCurrent(): Cannot make invalid context current");
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return;
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}
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if (d->eglContext->makeCurrent(d->eglSurface))
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QGLContextPrivate::setCurrentContext(this);
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}
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void QGLContext::doneCurrent()
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{
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Q_D(QGLContext);
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if (d->eglContext)
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d->eglContext->doneCurrent();
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QGLContextPrivate::setCurrentContext(0);
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}
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void QGLContext::swapBuffers() const
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{
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Q_D(const QGLContext);
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if (!d->valid || !d->eglContext)
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return;
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d->eglContext->swapBuffers(d->eglSurface);
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}
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void QGLWidget::setMouseTracking(bool enable)
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{
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QWidget::setMouseTracking(enable);
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}
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QColor QGLContext::overlayTransparentColor() const
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{
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return d_func()->transpColor;
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}
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uint QGLContext::colorIndex(const QColor &c) const
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{
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Q_UNUSED(c);
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return 0;
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}
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void QGLContext::generateFontDisplayLists(const QFont & fnt, int listBase)
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{
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Q_UNUSED(fnt);
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Q_UNUSED(listBase);
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}
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void *QGLContext::getProcAddress(const QString &proc) const
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{
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return (void*)eglGetProcAddress(reinterpret_cast<const char *>(proc.toLatin1().data()));
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}
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bool QGLWidgetPrivate::renderCxPm(QPixmap*)
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{
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return false;
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}
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QT_END_NAMESPACE
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